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You have returned and found your house bereft of its family, but littered with material proof of their lives. If you've ever been left alone to ponder mom and dad's unexpected absence (always leave a note!), you'll know the mystery can swing between the wild and the mundane: Burglars. A late-night ice cream run. An ambulance. Ghosts. Kidnapping. The Rapture. Wait,...

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Papers, Please, Gone Home, and more named finalists at the 11th Annual Games for Change Awards

The 11th Annual Games for Change Festival kicks off in New York on April 22, shining a spotlight on video games and developers pushing the medium not just as quality entertainment or educational tools but as venues for social justice. On Tuesday the organization announced its finalists for the...

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The Last of Us high-fives at BAFTA awards, indies do well too

The Last of Us only delivered wins on half of its BAFTA Games Award nominations, but since it was nominated ten times, the Naughty Dog game didn't do so bad. The Joystiq Game of 2013 picked up the Best Game award at last night's ceremony in London, along with Best Story, Action & Adventure,...

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Gone Home headed to consoles this year from Majesco's indie label

Indie developer The Fullbright Company announced that its landmark first-person adventure game Gone Home is coming to consoles this year. Majesco will publish the console version of Gone Home via its recently-launched indie label Midnight City. Specific release platforms have not been announced,...

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Gone Home finds 250K sales, most on Steam

Gone Home, the emotional exploration game from indie studio The Fullbright Company, has sold 250,000 copies, founder Steve Gaynor tells Joystiq. Roughly 80 percent of those sales were through Steam, he said, and 50,000 of them were in the first month. Gone Home was a favorite of ours last year,...

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Joystiq's Four in February is upon us, behold our staff picks

February is a forbidding land, full of winter darkness and noisome Valentine's Day traditions that are only slightly balanced out by a steady trickle of new games. That's why Joystiq's very own Mike Suszek created Four in February, a gaming event to unify the world against the month's doldrums....

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Dorkly unleashes a trailer for Gone Home's ideal DLC, Gun Home

Gone Home - it's a nice enough experience. We guess. We said you'd leave it "with a spring in your step" in our review, but you know, like, whatever, man. Still not a game. You know? Games are about fun and stuff. Thank goodness Dorkly is here to reveal Gone Home's (totally not really being made)...

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Gone Home, The Last of Us, Tearaway top GDC Award nominations

The finalists have been chosen for the 14th annual Game Developers Choice Awards. This year's group runs the gamut from unassuming indies to AAA blockbusters, and encompasses all the best wonderful and weird experiences of the past year. The Last of Us, Tearaway and Gone Home lead the pack with...

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Joystiq Top 10 of 2013: Gone Home

Team Joystiq is barging into 2014 with a celebration of last year's best games. Keep reading throughout the week to see our assembly of ingenious indies and triple-A triumphs. Gone Home breaks gaming conventions to the point that critics (and some fans) hyperbolically question if it's even a...

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Gone Home, Europa Universalis 4, more discounted in Humble Store Winter Sale

The Humble Store has kicked off its Winter Sale with a number of big discounts, most notably indie hit Gone Home, which will be reduced to a mere $5. Other notable sales include Europa Universalis 4 for $20, Shadow Warrior for $10 and Legend of Grimrock for $3.75. A full list of the current...

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Hit List Q&A: Gone Home's Steve Gaynor

In the "Hit List" from the Academy of Interactive Arts & Sciences, the video game industry's top talents describe their current gaming addictions, their most anticipated releases and more. This week: Steve Gaynor, co-founder of 'Gone Home' developer The Fullbright Company. Steve Gaynor is...

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