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Video games, in general, require that we suspend our disbelief to some degree. We can forgive the unbelievable or the improbable so long as the experience remains entertaining. Games are full of trivial details that make no sense -- eating food magically heals wounds, a three-foot tall wall is insurmountable by a grown adult, etc. -- but we overlook these small...

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Alt-Minds is a 'transmedia fiction' from Amy publishers, coming November 5

Lexis Numérique is setting its sights on its next title: Alt-Minds, a game the publisher claims will feature "a true transmedia fiction." Its first title since launching the less-than illustrious horror game Amy, the European publisher says that Alt-Minds will arrive on both PC and Mac on...

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Amy patch addresses criticism and player feedback

We had more than a few problems with Amy, and apparently we weren't alone. Amy developer VectorCell has released a patch on XBLA and PSN that addresses some of the (many) issues present in the game. The patch revises the game's save system (our biggest gripe), now saving at every checkpoint instead...

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Amy review: Survival boredom

Video games, in general, require that we suspend our disbelief to some degree. We can forgive the unbelievable or the improbable so long as the experience remains entertaining. Games are full of trivial details that make no sense -- eating food magically heals wounds, a three-foot tall wall is...

Continue Reading

Price-fixing PSN: Amy to launch Jan. 17 for $10 in North America

The PSN version of Amy will hit North America on Jan. 17 for $9.99, the same day and price as the XBLA version. After previously announcing the PSN price to be $3 more than the XBLA price, Developer Lexis Numerique asked the US audience through a Facebook poll if it wanted a cheaper game, but one...

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Lexis Numerique explains Amy's PSN price disparity, poll to decide US price

After the announcement of the price and launch date for Amy yesterday, many (including us) were perplexed as the title's pricing disparity. Specifically, the US version of the game was revealed to be 800 MS Points ($10) on Xbox Live Arcade, while the PSN version would cost $3 more at $12.99. ...

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Amy to launch next week with a mysterious price structure

Developer VectorCell may be trying to tell us that things won't be normal in Amy -- its prices and release dates are more complicated than they first appear. Amy will drop in Europe on Jan. 11 for XBLA and PSN, and the US version will launch on Jan. 11 for XBLA. The US PSN edition launches on...

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Latest Amy trailer delves into the game's key relationship

It's dangerous to spend time in the world of Amy without the game's eponymous little girl. For instance, the disease that's killing the game's other main character? That will totally ravage you should you step away for too long. Talk about strict punishment for poor babysitting!...

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Amy trailer infects you with knowledge about zombie contamination

In VectorCell's Amy, the main character Lana becomes infected with a zombie virus, which progressively worsens as the game goes on, unless she maintains contact with the title character or encounters another kind of remedy. In the trailer above, we see what the contamination does to Lana,...

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Interview: Amy's guiding hand, Paul Cuisset

In the survival horror genre there are moments every player remembers: the sound of shattering glass and the snarl of undead dogs breaking through the windows of a mysterious mansion in Resident Evil; the intensifying crackle of radio static as unseen enemies give chase through the foggy streets...

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Meet Amy's shiny-eyed support characters, Father John and Prof. Raymond

We still don't have much solid information about Amy, the survival horror/adventure title due on PSN this fall and XBLA "eventually," but thanks to the videos posted up top and down below, we do know that the game's developer is taking the human face very seriously. Father John (above) is...

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