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Age of Conan survives one year, gains unspecified growth

Considering that the Age of Conan log recounts a litany of woe and despair, we suppose any player increases would be good news which, in and of itself, would be significant for the beleaguered MMO. In celebration of the first anniversary of the game, players will be treated to in-game fireworks and the chance to win prizes. Also, Funcom will soon be adding the ability to buy additional character slots and, as a bonus anniversary gift, will provide veteran players that have subscribed to the MMO for at least six months with a new character slot for free. Everyone else gets to keep playing World of Warcraft.
Mirror's Edge vs. Age of Conan at Nordic Awards
Nordic Game 2009 is fast approaching and, like you, we're gearing up by listening to loads of ABBA, driving Volvos and wearing nothing but H&M clothing. That's all they do over there, right? Anyway, with the conference comes the obligatory awards show, though this one comes with a uniquely nordic theme. While über nordic games like LasseMajas and Englekræsj show up on the list, EA DICE-developed Mirror's Edge and Funcom-developed Age of Conan: Hyborian Adventures are duking it out for two major awards: Artistic Achievement and Best Nordic Game.
We can't speak to the ... ahem ... games we've never heard of running against Mirror's Edge and Age of Conan, but retro remake Bionic Commando: Rearmed is also competing for the Best Nordic Game award, while Watchmen: The End is Nigh takes on the two for Artistic Achievement. The awards are set to be a veritable smörgåsbord of gaming, if you will. (Those are Swedish, right?)
[Via Edge]
We can't speak to the ... ahem ... games we've never heard of running against Mirror's Edge and Age of Conan, but retro remake Bionic Commando: Rearmed is also competing for the Best Nordic Game award, while Watchmen: The End is Nigh takes on the two for Artistic Achievement. The awards are set to be a veritable smörgåsbord of gaming, if you will. (Those are Swedish, right?)
[Via Edge]
Funcom CFO quits after $23.3 million loss
Mongol General: Conan! What is best in life?
Conan: To crush your enemies, see them driven before you, and to hear the lamentation of their women.
Mongol General: That is good! That is good. And what's second best?
Conan: Well, I guess it's looking at a company with a $23.3 million operating loss in the fourth quarter and being able to say to yourself, "Hey, you know what? As the CFO, I'm gonna go ahead and deploy the old life raft and try to reach shore, or, barring that, a promising web 3.0 start-up that would benefit from an experienced hand." It's tough to throw in the towel, but sometimes it's just the sound fiscal decision.
Mongol General: ... Yeah, well, I guess that's pretty good too.
Conan: To crush your enemies, see them driven before you, and to hear the lamentation of their women.
Mongol General: That is good! That is good. And what's second best?
Conan: Well, I guess it's looking at a company with a $23.3 million operating loss in the fourth quarter and being able to say to yourself, "Hey, you know what? As the CFO, I'm gonna go ahead and deploy the old life raft and try to reach shore, or, barring that, a promising web 3.0 start-up that would benefit from an experienced hand." It's tough to throw in the towel, but sometimes it's just the sound fiscal decision.
Mongol General: ... Yeah, well, I guess that's pretty good too.
Age of Conan still in development for Xbox 360
Funcom is still developing a Xbox 360 port of Age of Conan: Hyborian Adventures, the publisher reiterated in an interview with Eurogamer. The affirmation comes after PC player subscriptions for the MMO dropped and half the servers were shut down.
Game Director Craig Morrison wouldn't go into specifics beyond the fact that the company still plans on having a version on Microsoft's console. Morrison describes the team working on the console version as small and dedicated. Heck, it's worth a try. Then again, who will test it? Didn't QA get laid off?
Game Director Craig Morrison wouldn't go into specifics beyond the fact that the company still plans on having a version on Microsoft's console. Morrison describes the team working on the console version as small and dedicated. Heck, it's worth a try. Then again, who will test it? Didn't QA get laid off?
Age of Conan's servers being cut by over half
Funcom has revealed that its ailing MMO Age of Conan will reduce its server count from 49 to 18. The cuts are most dramatic in the US, where 25 servers have been hacked to six. GI.biz speculates that AoC won't be shut down because it's Funcom's only source of income until it launches The Secret World, allegedly releasing in the next couple years.
Although the server reductions have been anticipated since late last year, Funcom only recently announced the full list ofclosures mergers. Funcom also recently disposed of employees in its QA and customer service departments. The company isn't doing too hot with its Hyborian Adventures at the moment, but hopefully these changes will keep the company afloat until the Conan expansion's cash infusion arrives.
[Via Massively]
Although the server reductions have been anticipated since late last year, Funcom only recently announced the full list of
[Via Massively]
Funcom still has "high expectations" for 360 Age of Conan
It has been a long, long time since we heard anything about the Xbox 360 version of the Funcom MMO Age of Conan. Considering the spate of bad news about Funcom and AOC lately, we were half convinced that the project had been shelved altogether. Not so, apparently, as Funcom CEO Trond Arne Aas told gamesindustry.biz that the title was still in the works, saying, "We had high expectations when we first set out to do a console version of Age of Conan, and these remain high." He added that Funcom is working to tailor the experience to the console, saying that the 360 version should boast "most, if not all of the content and improvements that have been made to the PC version of the game."
Just when we should expect to see Age of Conan on the 360, Arne Aas did not say.
[Via Ars Technica]
Just when we should expect to see Age of Conan on the 360, Arne Aas did not say.
[Via Ars Technica]
Funcom confirms Age of Conan layoffs
The bad news parade for Age of Conan doesn't look like it's going to stop until it pulls a Tabula Rasa. TenTonHammer has confirmed layoffs at developer Funcom's US branch. Although the company would only acknowledge "staffing cuts," TTH reported rumors that 70% of the staff, mostly from the customer service and quality assurance departments, were let go.
Although it's certainly no secret that Age of Conan is hurting at this point, the QA and CS departments are the two bookends of support on many MMORPGs. When there's no need for them, it speaks volumes about what happens next.
[Via Game|Life]
Although it's certainly no secret that Age of Conan is hurting at this point, the QA and CS departments are the two bookends of support on many MMORPGs. When there's no need for them, it speaks volumes about what happens next.
[Via Game|Life]
Want to leave WoW for Conan or Warhammer? Good luck!

So, what's the takeaway from this tale? Like broadband internet, hardcore drugs, or those 24-hour wicker stores, World of Warcraft is tough to stay away from once you've gotten a taste. And with Blizzard on the cusp of rolling out its latest and greatest expansion in Wrath of the Lich King, we're pretty certain there are plenty of cold-turkeyers getting the shakes just thinking about it.
Age of Conan servers merging, stock hits 2-year low
An MMOG's health is indicated by its server numbers, which means Age of Conan: Hyborian Adventures is currently ailing. Funcom's new Game Director for AoC, Craig Morrison, writes on the game's forums that server merging, in both Europe and North America, will soon occur.
At one point Funcom announced that AoC had 700,000 players, but that was when the game first shipped and players had a free trial month with the purchase. It's not just the players leaving -- Funcom investors also seem to be looking for the nearest exit. The company's stock is currently trading at $5, which is $20 down from when we checked in late July and $50 down from before AoC shipped.*
*The downward trend was already occuring prior to the current global economic crisis.
At one point Funcom announced that AoC had 700,000 players, but that was when the game first shipped and players had a free trial month with the purchase. It's not just the players leaving -- Funcom investors also seem to be looking for the nearest exit. The company's stock is currently trading at $5, which is $20 down from when we checked in late July and $50 down from before AoC shipped.*
*The downward trend was already occuring prior to the current global economic crisis.
Funcom co-founder quits, Age of Conan in Anarchy Online director's hands

In a follow-up piece by GI.biz, Funcom's European product manager stated he didn't want to get into specifics over why Godagar was "dissatisfied," but that "there were elements in the game that he was not happy with and he wanted to take the consequence of that." He concludes that the big priority right now is to give players what they're asking for. Apparently, Morrison's just the man to do it.
Source -- Funcom press release
Source -- Funcom: Godager stepped down as "consequence" of Conan problems
Gallery: Age of Conan
Age of Conan 'Game Master' axed after grinding exploit
Even those who indulge in the sanctioned decadence of a Hyborian lifestyle can find themselves bound to otherworldly codes of conduct, as one Age of Conan "Game Master" (real job, apparently) recently learned after he engaged in a brief, albeit illicit affair with one of the game's denizens. While some would-be sleuths have concluded that the incident was a classic case of entrapment, the governing authority nonetheless terminated the frolicking GM. "If the guidelines are broken there are consequences," Funcom has stated. Let this be a lesson to all of us working the virtual shift: Pants are to be worn at all times.
[Via Big Download]
[Via Big Download]
Age of Conan developer's stock drops by half
Funcom, developers of supposed MMORPG-hit Age of Conan, has seen its stock drop 55% over the last couple weeks. The stock has gone from $54 to $24 (as of last Friday) per share as speculation continues about how successful AoC actually is.
Massively notes that there's no way of knowing how many players actually stayed beyond the free 30-day trial and Funcom's done some phenomenal PR spin on the topic; however, we do know that the game has had strong sales at retail. The $54 price may have been a bubble, though, since $24 is what the company had been trading at earlier this year. If the price drops down further, then it looks like investors don't like what they're hearing about the game and are losing confidence in the company.
[Via Massively]
Massively notes that there's no way of knowing how many players actually stayed beyond the free 30-day trial and Funcom's done some phenomenal PR spin on the topic; however, we do know that the game has had strong sales at retail. The $54 price may have been a bubble, though, since $24 is what the company had been trading at earlier this year. If the price drops down further, then it looks like investors don't like what they're hearing about the game and are losing confidence in the company.
[Via Massively]
Zero Punctuation visits Conan in Hyboria

No matter how much the hardcore MMORPG crowd may want to deny it, almost every game in the genre wants to be, or wishes it could have been, World or Warcraft. This week's Zero Punctuation says as much, with Yahtzee trying to enjoy his Hyborian adventure but wandering into familiar -- but not quite right -- WoW territory.
Check out the NSFW review of Age of Conan after the break.
Age of Conan reaches 700,000 players
Funcom announced today that Age of Conan: Hyborian Adventures has entangled 700,000 players in its breast-reducing web. GameDaily reports that Funcom believes this makes Conan the #2 subscription MMO in the western world -- yeah, World of Warcraft is still #1 ... by a long shot.
According to NPD, Conan remains the top selling PC title in the US since its launch May 20. Funcom reported early last month it had shipped a million copies of the game to retail and now believes its current subscription numbers give it "significant development resources" to evolve the game over time. Hopefully this also means bugs that reduce anatomical parts will be caught in the future.
According to NPD, Conan remains the top selling PC title in the US since its launch May 20. Funcom reported early last month it had shipped a million copies of the game to retail and now believes its current subscription numbers give it "significant development resources" to evolve the game over time. Hopefully this also means bugs that reduce anatomical parts will be caught in the future.
Gallery: Age of Conan
Counting Rupees: The MMO-TV hybrid
Each week Jeff Engel and Geoff Brooks contribute Counting Rupees, a column on the business behind gaming:

Many of us still remember waking up early on Saturday mornings to catch the latest episode of "Captain N: The Game Master" or rushing home after school to watch "The Super Mario Bros. Super Show!" (or if we were lucky enough to be watching on a Friday, "The Legend of Zelda"). While these shows weren't exactly something to write home about, it was certainly exciting to see some of our favorite Nintendo characters come alive in the form of a cartoon. In the last few years the wildly popular Pokemon games have spawned a long-lasting TV show and more recently, a Viva Piñata TV series was launched side-by-side with the game, in what was a moderately successful cross-marketing strategy (the kid's show is still running today and the game posted slow but steady sales, developing somewhat of a cult following). Clearly, there's some precedence for games to become the basis for a TV series, but these have all lacked one basic element that all the games required: interactivity.
So it is with some interest that the LA Times reports that Sci-Fi channel is teaming up with Trion World Network to create (simultaneously!) an MMO and a TV show based on it. Sci-Fi channel president Dave Howe says that it's the "Holy Grail". A subscription-based MMO and a successful television series that are able to successfully leverage each other could certainly be a potential windfall. However, while the details are somewhat scarce at the moment, from what I can glean, there are some major hurdles that this joint venture will need to overcome.


















