<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Details on Dark Sector's multiplayer modes, including 360 and PS3 differences]]></title><link>http://www.joystiq.com/2008/03/03/details-on-dark-sectors-multiplayer-modes-including-360-and-ps/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/03/details-on-dark-sectors-multiplayer-modes-including-360-and-ps/</guid><comments>http://www.joystiq.com/2008/03/03/details-on-dark-sectors-multiplayer-modes-including-360-and-ps/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><em><a href="http://www.gamesindustry.biz/content_page.php?aid=33698"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/darksector_ofwar.jpg" alt="" /></a></em><br /></div>
<em>Dark Sector</em>'s two unique multiplayer modes have <a href="http://www.gamesindustry.biz/content_page.php?aid=33698">recently been detailed</a>, along with some notes regarding the key differences between the Xbox 360 and PS3 versions. Gamers keeping score will be interested to know that the 360 wins this round with slightly better ranking and matching options, although both versions appear robust in the online department.<br /><br />The game's "Infection" multiplayer mode pits one "infected" player against a legion of troopers, with a trooper taking over the role upon killing the target (similar to <em>Halo</em>'s Juggernaut mode). The "Epidemic" mode is a standard team battle affair, except that teams only earn points by killing the opposing team's leader.<br /><br />Both the 360 and PS3 versions of <a href="http://www.joystiq.com/tag/dark-sector"><em>Dark Sector</em></a> offer these mutiplayer modes via online play or LAN, and both support up to ten players per match with five maps to choose from. Leadersboards are present for both games, although the 360 version will use Microsoft's TrueSkill ranking system. Also included in the 360 version are Quick Game, Custom Game, and Ranked Game options, while PS3 users can only create, join, or search for multiplayer games. The game is scheduled for a spring 2008 release, although <a href="http://www.joystiq.com/2007/06/13/dark-sector-removed-from-crowded-holiday-season-due-early-200/">further delays</a> certainly wouldn't be surprising.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/03/details-on-dark-sectors-multiplayer-modes-including-360-and-ps/">Details on Dark Sector's multiplayer modes, including 360 and PS3 differences</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 03 Mar 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/content_page.php?aid=33698>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/03/details-on-dark-sectors-multiplayer-modes-including-360-and-ps/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1130181/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/03/details-on-dark-sectors-multiplayer-modes-including-360-and-ps/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>d3pa</category><category>d3publisher</category><category>dark-sector</category><category>darksector</category><category>digital-extremes</category><category>PS3</category><category>Xbox-360</category><dc:creator><![CDATA[Scott Jon Siegel]]></dc:creator><pubDate>Mon, 03 Mar 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[Dark Sector's multi-player modes are meager]]></title><link>http://www.joystiq.com/2008/03/03/dark-sectors-multi-player-modes-are-meager/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/03/dark-sectors-multi-player-modes-are-meager/</guid><comments>http://www.joystiq.com/2008/03/03/dark-sectors-multi-player-modes-are-meager/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.joystiq.com/tag/dark-sector/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/darksector0223.jpg" alt="" /></a></div>
Today, we've got some info on <em><a href="http://www.joystiq.com/tag/dark-sector/">Dark Sector's</a> </em>two multi-player modes and we're not that impressed. The first mode is dubbed "infection" while the second takes on the equally viral-toned "epidemic." PS3 multi-player games can be played either on the PlayStation Network or by LAN. Unfortunately, unlike the Xbox 360 version that has all the following options, the PS3 version lacks Quick game, Custom game, and Ranked game options. Why? Beats us.<br /><br />As for individual mode details, infection is basically a game of survival where one player is the game's protagonist, Hayden, while the others are Lasrian soldiers hunting him down. When Hayden is taken out, the soldier who dealt the lethal blow takes Hayden's place as the "infected" target for the next round. Epidemic is the standard team vs. team war, but each team has a leader (represented by Hayden) that must be taken out to end rounds. <br /><br />In both modes, players who play as Hayden have access to all his Evolution Powers, Glaive, and elemental powers. Both modes are also playable on five maps and can support up to ten players. Friendly fire is not allowed in either mode. Now how about the prospect of future DLC? Nothing mentioned, but we'd expect there should be a lot because these modes really need more content in order to compete with other games and their offerings.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/03/dark-sectors-multi-player-modes-are-meager/">Dark Sector's multi-player modes are meager</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 03 Mar 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/03/03/dark-sectors-multi-player-modes-are-meager/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1130080/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/03/dark-sectors-multi-player-modes-are-meager/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>d3</category><category>dark-sector</category><category>darksector</category><category>digital-extremes</category><category>digitalextremes</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Mon, 03 Mar 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[More Dark Sector mutliplayer screens]]></title><link>http://www.joystiq.com/2008/03/03/more-dark-sector-mutliplayer-screens/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/03/more-dark-sector-mutliplayer-screens/</guid><comments>http://www.joystiq.com/2008/03/03/more-dark-sector-mutliplayer-screens/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/multiplayer/" rel="tag">Multiplayer</a></p><a href="www.joystiq.com/2008/03/01/dark-sector-multiplayer-details-and-screens/"><img width="415" vspace="4" hspace="4" height="236" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/darksectorwimpachheader.jpg" /></a><br />Fresh from releasing the details on the included <a href="http://www.joystiq.com/2008/03/01/dark-sector-multiplayer-details-and-screens/">multiplayer modes</a> within <em>Dark Sector</em>, <a href="http://www.d3publisher.us/">D3 Publisher</a> has released nine new images of the competitive modes in action. Fans might remember <em>Dark Sector</em> as one of the first next-generation titles to ever be showcased way back in April 2004. After a massive shift from their original space-opera vision, developer <a href="http://www.digitalextremes.com/">Digital Extremes</a> has transformed <em>Dark Sector</em> into a more mainstream action-shooter. The game has had its share of ups-and-downs but if these images do anything, they give us hope that the project is back on track to a Spring 08 release.<br /><br />[Edited: Wording in this article to include developer Digital Extremes]<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/03/more-dark-sector-mutliplayer-screens/">More Dark Sector mutliplayer screens</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 03 Mar 2008 17:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox.joystiq.com/photos/dark-sector-multiplayer/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/03/more-dark-sector-mutliplayer-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1130036/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/03/more-dark-sector-mutliplayer-screens/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>d3-publisher</category><category>dark-sector</category><category>darksector</category><dc:creator><![CDATA[Xav de Matos]]></dc:creator><pubDate>Mon, 03 Mar 2008 17:15:00 EST</pubDate></item><item><title><![CDATA[PS Fanboy Wallpapers: Volume 19]]></title><link>http://www.joystiq.com/2008/02/16/ps-fanboy-wallpapers-volume-19/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/16/ps-fanboy-wallpapers-volume-19/</guid><comments>http://www.joystiq.com/2008/02/16/ps-fanboy-wallpapers-volume-19/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wallpapers/" rel="tag">Wallpapers</a></p><div class="post">
<div id="pc1104967">
<div align="center"><img src="http://www.joystiq.com/media/2007/08/psfanwall425.jpg" alt="" /><br /><a href="http://www.joystiq.com/podcasts/backgrounds.xml"><img border="0" alt="" src="http://www.joystiq.com/media/2007/08/psprssicon.gif" /></a><br /></div>
<br /> Every week, PSP and PS3 Fanboy will bring you new backgrounds for your Sony consoles, in resolutions up to 1080p. Download them directly to your PS3 by accessing PS3 Fanboy on your system. Download PSP wallpapers directly to your PSP by accessing the site wirelessly at <strong>m.pspfanboy.com</strong>.<br /><br />This weekend, we're focusing on Digital Extreme's upcoming PS3 title <em>Dark Sector</em>.<br /><br />
<div align="center"><a href="http://www.joystiq.com/media/2008/02/darksector-480-1.jpg"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/darksector-425-1.jpg" /></a></div>
</div>
</div><p><a href="http://www.joystiq.com/2008/02/16/ps-fanboy-wallpapers-volume-19/" rel="bookmark">Continue reading <em>PS Fanboy Wallpapers: Volume 19</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/16/ps-fanboy-wallpapers-volume-19/">PS Fanboy Wallpapers: Volume 19</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 16 Feb 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/16/ps-fanboy-wallpapers-volume-19/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1117024/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/16/ps-fanboy-wallpapers-volume-19/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dark-sector</category><category>darksector</category><category>wallpapers</category><dc:creator><![CDATA[Chris Powell]]></dc:creator><pubDate>Sat, 16 Feb 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[PS Fanboy Wallpapers: Volume 19]]></title><link>http://www.joystiq.com/2008/02/16/ps-fanboy-wallpapers-volume-19/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/16/ps-fanboy-wallpapers-volume-19/</guid><comments>http://www.joystiq.com/2008/02/16/ps-fanboy-wallpapers-volume-19/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wallpapers/" rel="tag">Wallpapers</a></p><div class="post">
<div id="pc1104946">
<div align="center"><img src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/psfanwall425.jpg" alt="" /><br /></div>
<br />Every week, PSP and PS3 Fanboy will bring you new backgrounds for your Sony consoles, in resolutions up to 1080p. Download them directly to your PS3 by accessing PS3 Fanboy on your system. Download PSP wallpapers directly to your PSP by accessing the site wirelessly at <strong>m.pspfanboy.com</strong>. For those having trouble accessing the site on your PS3, please visit <strong>m.ps3fanboy.com</strong> or disable Javascript.<br /><br />This weekend, we're focusing on Digital Extreme's upcoming PS3 title <em>Dark Sector</em>.<br /><br />
<div align="center"><a href="http://www.joystiq.com/media/2008/02/darksector-1080-1.jpg"><img width="425" vspace="4" hspace="4" height="241" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/darksector-425-1.jpg" alt="" /></a><br /><br /></div>
</div>
</div><p><a href="http://www.joystiq.com/2008/02/16/ps-fanboy-wallpapers-volume-19/" rel="bookmark">Continue reading <em>PS Fanboy Wallpapers: Volume 19</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/16/ps-fanboy-wallpapers-volume-19/">PS Fanboy Wallpapers: Volume 19</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 16 Feb 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/16/ps-fanboy-wallpapers-volume-19/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1117017/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/16/ps-fanboy-wallpapers-volume-19/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dark-sector</category><category>darksector</category><category>wallpapers</category><dc:creator><![CDATA[Chris Powell]]></dc:creator><pubDate>Sat, 16 Feb 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[New videos shed light on Dark Sector]]></title><link>http://www.joystiq.com/2007/12/05/new-videos-shed-light-on-dark-sector/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/05/new-videos-shed-light-on-dark-sector/</guid><comments>http://www.joystiq.com/2007/12/05/new-videos-shed-light-on-dark-sector/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="415" height="400" id="gamevideos6" align="middle"><param name="quality" value="high"><param name="play" value="true"><param name="loop" value="true"><param name="scale" value="showall"><param name="wmode" value="window"><param name="devicefont" value="false"><param name="bgcolor" value="#000000"><param name="menu" value="true"><param name="allowScriptAccess" value="sameDomain"><param name="allowFullScreen" value="true"><param name="salign" value=""><param name="movie" value="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D16517%26ordinal%3D1196894414489%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /> <embed src="http://www.gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://www.gamevideos.com:80/video/videoListXML%3Fid%3D16517%26ordinal%3D1196894414489%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" height="400" width="415"/></object></center>Some fresh <a href="http://www.1up.com/do/gameOverview?cId=3140326&amp;type=game&amp;sec=VIDEOS">videos</a> of <em><a href="http://www.joystiq.com/tag/DarkSector/">Dark Sector</a></em> have popped up at GameVideos. The videos are particularly illuminating concerning the game's storyline, which involves an operative being transformed by an alien infection. The video embedded above lays out the game's prologue, complete with Gordon-Freeman-style helicopter take down, infectious alien stabbing, and villainous monologue. The villainous monologue in particular is well done and gives us hope that the game's plot could be pretty interesting (or well presented at the very least). There are a handful of other gameplay videos too. Our favorite showcases the ability to control the main character's frisbee-knife thing in midair. Nice. Check it out after the break.<p><a href="http://www.joystiq.com/2007/12/05/new-videos-shed-light-on-dark-sector/" rel="bookmark">Continue reading <em>New videos shed light on Dark Sector</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/05/new-videos-shed-light-on-dark-sector/">New videos shed light on Dark Sector</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Dec 2007 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/gameOverview?cId=3140326&amp;type=game&amp;sec=VIDEOS>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/05/new-videos-shed-light-on-dark-sector/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1055767/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/05/new-videos-shed-light-on-dark-sector/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dark-sector</category><category>darksector</category><category>digital-extremes</category><category>digitalextremes</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 05 Dec 2007 18:00:00 EST</pubDate></item><item><title><![CDATA[TGS vids storm XBLM: SCIV, VF5, Ace Combat 6, more]]></title><link>http://www.joystiq.com/2007/09/20/tgs-vids-storm-xblm-sciv-vf5-ace-combat-6-more/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/20/tgs-vids-storm-xblm-sciv-vf5-ace-combat-6-more/</guid><comments>http://www.joystiq.com/2007/09/20/tgs-vids-storm-xblm-sciv-vf5-ace-combat-6-more/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="415" height="353">	<param name="allowScriptAccess" value="sameDomain" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=25176"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=25176" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="415" height="353"></embed> </object></center>With the <a href="http://www.joystiq.com/tag/tgs07">Tokyo Game Show</a> officially kicking off today, a new batch of "Bringing It Home" content has <a href="http://www.majornelson.com/archive/2007/09/20/tgs-2007-bringing-it-home-day-1.aspx">landed</a> on <a href="http://www.joystiq.com/tag/xblm/">Xbox Live Marketplace</a>. In addition to loads of new themes and gamer pictures, there are five new trailers for upcoming games. All told, there are new trailers for <span style="font-style: italic;"><a href="http://www.joystiq.com/tag/VirtuaFighter5/">Virtua Fighter 5</a></span>, <a href="http://www.joystiq.com/tag/soulcaliburiv/"><span style="font-style: italic;">Soul Calibur IV</span></a>, <a href="http://www.joystiq.com/tag/acecombat6/"><span style="font-style: italic;">Ace Combat 6</span></a>, <span style="font-style: italic;">Kingdom Under Fire: Circle of Doom</span>, and <a href="http://www.joystiq.com/tag/darksector/"><span style="font-style: italic;">Dark Sector</span></a>. We're probably most intrigued by the <span style="font-style: italic;">Soul Calibur<span style="font-style: italic;"> IV</span></span> trailer, as it reveals a few more tidbits about the supposed final chapter in the series. <span style="font-style: italic;">Kingdom Under Fire: COD</span> will likely disappoint fans of the series, as it isn't a true sequel, but rather a button mashing spree akin to <span style="font-style: italic;">Dynasty Warriors</span>. Check out more trailers after the break. Now, if you'll excuses us, we have to continue crossing our fingers that we'll see a <a href="http://www.joystiq.com/tag/ninja-gaiden-2"><span style="font-style: italic;">Ninja Gaiden 2</span></a> demo before the weekend is out.<p><a href="http://www.joystiq.com/2007/09/20/tgs-vids-storm-xblm-sciv-vf5-ace-combat-6-more/" rel="bookmark">Continue reading <em>TGS vids storm XBLM: SCIV, VF5, Ace Combat 6, more</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/20/tgs-vids-storm-xblm-sciv-vf5-ace-combat-6-more/">TGS vids storm XBLM: SCIV, VF5, Ace Combat 6, more</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Sep 2007 09:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2007/09/20/tgs-2007-bringing-it-home-day-1.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/20/tgs-vids-storm-xblm-sciv-vf5-ace-combat-6-more/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/994066/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/20/tgs-vids-storm-xblm-sciv-vf5-ace-combat-6-more/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dark-sector</category><category>darksector</category><category>kingdom-under-fire</category><category>kingdom-under-fire-circle-of-doom</category><category>soul-calibur-iv</category><category>soulcaliburiv</category><category>tgs07</category><category>vf5</category><category>virtua-fighter-5</category><category>virtuafighter5</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Thu, 20 Sep 2007 09:35:00 EST</pubDate></item><item><title><![CDATA[Dark Sector set for January 22nd, demo this Fall]]></title><link>http://www.joystiq.com/2007/08/23/dark-sector-set-for-january-22nd-demo-this-fall/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/23/dark-sector-set-for-january-22nd-demo-this-fall/</guid><comments>http://www.joystiq.com/2007/08/23/dark-sector-set-for-january-22nd-demo-this-fall/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><img vspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/darksector_ofwar.jpg" alt="" /><br />
<div align="left">You remember <a href="http://www.darksector.com/"><em>Dark Sector</em></a>, right? After all, it was only <a href="http://www.gamespot.com/ps3/action/darksector/news.html?sid=6092782">the first</a> "next-generation" game ever. It's gone through some significant changes since we <a href="http://youtube.com/watch?v=Mucf3kdVzes">last</a> saw it and come this Fall, <a href="http://www.1up.com/do/newsStory?cId=3162180">a demo</a> will allow PlayStation 3 and Xbox 360 owners a chance to go hands-on with it before it <a href="http://www.gamespot.com/news/6177204.html?part=rss&amp;tag=gs_news&amp;subj=6177204">launches</a> on January 22nd, 2008.<br /><br /><em>Dark Sector</em> tells a Cold War tale of a secret agent who has been injected with a virus that allows him to pull a blade-like weapon from his body. It could stand a few <a href="http://youtube.com/watch?v=G8TmjhZHnWk">cybernetic ninja</a> if you ask us.<br /><br /><a href="http://www.1up.com/do/newsStory?cId=3162180">Read</a> -- Dark Sector demo this fall [1UP]<br /><a href="http://www.gamespot.com/news/6177204.html?part=rss&amp;tag=gs_news&amp;subj=6177204">Read</a> -- Dark Sector dated [GameSpot]<br /></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/23/dark-sector-set-for-january-22nd-demo-this-fall/">Dark Sector set for January 22nd, demo this Fall</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 Aug 2007 01:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/08/23/dark-sector-set-for-january-22nd-demo-this-fall/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/971692/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/23/dark-sector-set-for-january-22nd-demo-this-fall/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>d2publisher</category><category>darksector</category><category>LG07</category><category>PS3</category><category>sektor</category><category>Xbox-360</category><dc:creator><![CDATA[Jared Rea]]></dc:creator><pubDate>Thu, 23 Aug 2007 01:25:00 EST</pubDate></item><item><title><![CDATA[Dark Sector demo hitting the PSN this fall]]></title><link>http://www.joystiq.com/2007/08/22/dark-sector-demo-hitting-the-psn-this-fall/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/22/dark-sector-demo-hitting-the-psn-this-fall/</guid><comments>http://www.joystiq.com/2007/08/22/dark-sector-demo-hitting-the-psn-this-fall/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/demos/" rel="tag">Demos</a></p><div align="center"><a href="http://www.1up.com/do/newsStory?cId=3162180"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/ds_screen1_large.jpg"  alt="" /></a><br /></div>
In some ways, PlayStation 3 owners are like <a href="http://homepage.mac.com/cparada/GML/Tantalus1.html">Tantalus</a>. Forever desiring demos of upcoming titles and yet eternally denied by the cruel Sony gods. Sure, a <em>GRAW 2 </em>demo is nice, but what about <em>Ratchet and Clank</em>, <em>Lair</em>, <em>Warhawk </em>or a <em>Heavenly Sword </em>demo longer than 3.4 minutes? Well, if Sony isn't listening at the very least D3 Publishing and Digital Extremes are.<br /><br />1Up is reporting that they received confirmation that both the PS3 and 360 will be getting a  <em>Dark Sector </em>demo prior to launch, sometime between October and November. It's refreshing to hear that we'll be getting a demo around the same time as the 360 does, now if only <a href="http://www.joystiq.com/search/?q=stranglehold">more games</a> would follow suit!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/22/dark-sector-demo-hitting-the-psn-this-fall/">Dark Sector demo hitting the PSN this fall</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Aug 2007 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/newsStory?cId=3162180>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/22/dark-sector-demo-hitting-the-psn-this-fall/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/971471/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/22/dark-sector-demo-hitting-the-psn-this-fall/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>d3publishing</category><category>darksector</category><category>digitalextremes</category><dc:creator><![CDATA[Colin Torretta]]></dc:creator><pubDate>Wed, 22 Aug 2007 22:30:00 EST</pubDate></item><item><title><![CDATA[Dark Sector details reveal: no health or ammo bars, just you]]></title><link>http://www.joystiq.com/2007/06/26/dark-sector-details-reveal-no-health-or-ammo-bars-just-you/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/26/dark-sector-details-reveal-no-health-or-ammo-bars-just-you/</guid><comments>http://www.joystiq.com/2007/06/26/dark-sector-details-reveal-no-health-or-ammo-bars-just-you/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/galleries/" rel="tag">Galleries</a></p><center><img vspace="4" hspace="12" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/torchbearer.jpg" /></center>We <a href="http://www.joystiq.com/2007/06/26/dark-sector-may-be-the-mutiplatform-gears-of-war/">promised you before</a> we had some more news about <em>Dark Sector</em> coming, so here we are dishing out the information fed to us through an official press release. Instead of narrating the darn thing, we thought we'd give you a fun summary of the information in our patented, copyrighted, unique list form. We're kidding! Lists are used in like, three other places.<br />
<ul>
    <li>It's a new IP! Not many games can say that. It's also boasting a great, cinematic story.</li>
    <li>There is no HUD -- that is, a health bar or ammo count. No little menus on the screen to distract you from looking at the actual game. From the press release: "<span lang="EN-US" style="" palatino="" linotype="">As the character takes damage he will begin to physically show it, ammunition levels will be displayed on guns, available weapons and inventory will be displayed on the character - all serving to keep the player focused on the character and the gameplay." We personally think this is a great move.</span></li>
    <li><span lang="EN-US" style="" palatino="" linotype="">The controls are guaranteed to be simple and intuitive so you can master any skills fairly easily. If you tried to play <span style="font-style: italic;">Metal Gear Solid: The Twin <span style="font-style: italic;">Snakes</span></span> on the GameCube, you know how pesky an awkward controller setup can be.</span></li>
    <li><span lang="EN-US" style="" palatino="" linotype="">The camera, as previously mentioned, is over-the-shoulder so you can not only make better movements, but will be "</span><span lang="EN-US" style="" palatino="" linotype="">showing full visual of Hayden allowing for the player to make a connection with the character." A connection? Right.</span></li>
    <li><span lang="EN-US" style="" palatino="" linotype="">Upgradeable weapons, stupendous AI, and a main character slightly reminiscent of Kratos in so much that he's cold-blooded and ruthless, gives no excuse for his actions, but as the story progresses, we start to understand him and see how the events of the game change him. Or something.</span></li>
</ul>
What's more, below, we've got a gallery of screenshots for you to check out. They're magically delicious and want your attention. We'll keep updating you on this game until it arrives early in 2008. Hopefully, Digital Extremes will have the foresight to give people a demo to play over the PSN before then!<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/26/dark-sector-details-reveal-no-health-or-ammo-bars-just-you/">Dark Sector details reveal: no health or ammo bars, just you</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Jun 2007 20:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/26/dark-sector-details-reveal-no-health-or-ammo-bars-just-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/926758/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/26/dark-sector-details-reveal-no-health-or-ammo-bars-just-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dark Sector</category><category>DarkSector</category><category>Digital Extremes</category><category>DigitalExtremes</category><category>PlayStation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Tue, 26 Jun 2007 20:01:00 EST</pubDate></item><item><title><![CDATA[Dark Sector may be the mutiplatform Gears of War]]></title><link>http://www.joystiq.com/2007/06/26/dark-sector-may-be-the-mutiplatform-gears-of-war/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/26/dark-sector-may-be-the-mutiplatform-gears-of-war/</guid><comments>http://www.joystiq.com/2007/06/26/dark-sector-may-be-the-mutiplatform-gears-of-war/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a></p><center><a href="www.psu.com/node/11787"><img vspace="4" hspace="12" border="0"  src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/carnage2.jpg" alt="" /></a></center>We've <a href="http://www.joystiq.com/2007/06/14/is-dark-sector-something-to-keep-our-eyes-on/">taken our jabs</a> at <em>Dark Sector </em>before, but when it all comes down to it, we've gotten the impression from other people's hands-on with the game that it's actually something to look out for. In fact, it's been likened to <em>Gears of War</em>, which was apparently some game for the 360. We kid, we know what it is. <a href="http://ps3.ign.com/articles/799/799000p1.html">IGN had a hands-on</a> of the game and said "Digital Extremes, really, really likes <em>Gears of War. Dark Sector</em> plays and feels almost exactly like it -- right down to its cinematic storytelling, control scheme and visual style." There's even a context-sensitive action that controls the cover mechanics, as well as a shaky-cam when you bust into a sprint. Another major influence, both PSU and IGN report, is the similarity to <em>Resident Evil 4</em>'s over-the-shoulder camera and aiming system.<br /><br />While you get a small arsenal of weaponry, the Glaive is what sets the game apart from the ones it draws influence from. Not only can it destroy enemies in quick, painful stylings, not only can it get powered up by a bevy of elements, not only does it have a built-in light source and solve puzzles, but it can ... wait, that's about it. It's awesome, though. Every other weapon you pick up can be upgraded, a la <em>Resident Evil 4</em>. Your main character can also be powered up, a la <em>KOTOR</em>, with new abilities and powers.<br /><br />Enemy AI? Brilliant, says IGN and brilliant <em>at times</em> <a href="http://www.psu.com/node/11787">says PSU</a>. Graphics? Well, the game is being <strong>built on the PS3 as the primary platform<em> </em></strong>and ported elsewhere, so we know we'll be getting the best game we can get as far as multiplatform titles go. What's more, is we've got some more info about this game coming to us later tonight. Stay tuned, as we'll give you some more details you might just find intriguing.<br /><br />[Thanks, Justin!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/26/dark-sector-may-be-the-mutiplatform-gears-of-war/">Dark Sector may be the mutiplatform Gears of War</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 Jun 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.psu.com/node/11787>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/26/dark-sector-may-be-the-mutiplatform-gears-of-war/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/926620/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/26/dark-sector-may-be-the-mutiplatform-gears-of-war/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dark Sector</category><category>DarkSector</category><category>Digital Extremes</category><category>DigitalExtremes</category><category>PlayStation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Tue, 26 Jun 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[ESRB seeks to rate game trailers [update]]]></title><link>http://www.joystiq.com/2007/06/25/esrb-seeks-to-rate-game-trailers/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/25/esrb-seeks-to-rate-game-trailers/</guid><comments>http://www.joystiq.com/2007/06/25/esrb-seeks-to-rate-game-trailers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=14454"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/mature-darkness-fake-traile.jpg" alt="" /></a></div>
The Entertainment Software Rating Board is looking to rate gameplay trailers, according to information obtained by Gamasutra. <br /><br />Footage for <a href="http://www.joystiq.com/tag/D3Publisher/">D3 Publisher's</a> <em><a href="http://www.joystiq.com/tag/DarkSector/">Dark Sector</a> </em>was requested to be pulled because it contained "excessive or offensive content," even though it was behind an age gate. <a href="http://www.joystiq.com/tag/2KGames/">2K Games</a> told Gamasutra that they had to receive a separate rating for <em><a href="http://www.joystiq.com/tag/TheDarkness/">The Darkness</a></em> trailer and that "game publishers that do not comply with the age gate requirement are subject to enforcement actions by the <a href="http://www.joystiq.com/tag/ESRB/">ESRB</a>," though what those actions entail is not made clear.<br /><br />If the ESRB is indeed moving to rate trailers, many questions are left unanswered. Our biggest concern would be with user-created footage and machinima. Would the ESRB see that as falling under their sphere of influence? Much like the <em>Oblivion</em> "<a href="http://www.joystiq.com/2007/06/12/esrbs-censorship-wound-re-opened-user-made-content-to-break-th/">skin-cident</a>", could publishers be punished for content made by the community? And does the organization have the manpower to enforce such a policy change?<br /><br /><strong>Update: </strong>Game Politics has provided some <a href="http://gamepolitics.com/2007/06/26/esrbs-spanking-of-dark-sector-darkness-trailers-is-nothing-new/">historical context</a> to this news, noting that the ESRB's actions are not without precedent.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/25/esrb-seeks-to-rate-game-trailers/">ESRB seeks to rate game trailers [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Jun 2007 19:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=14454>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/25/esrb-seeks-to-rate-game-trailers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/926253/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/25/esrb-seeks-to-rate-game-trailers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k games</category><category>2kGames</category><category>d3</category><category>d3 publisher</category><category>D3Publisher</category><category>dark sector</category><category>darkness</category><category>DarkSector</category><category>esrb</category><category>the darkness</category><category>TheDarkness</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Mon, 25 Jun 2007 19:28:00 EST</pubDate></item><item><title><![CDATA[Is Dark Sector something to keep our eyes on?]]></title><link>http://www.joystiq.com/2007/06/14/is-dark-sector-something-to-keep-our-eyes-on/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/14/is-dark-sector-something-to-keep-our-eyes-on/</guid><comments>http://www.joystiq.com/2007/06/14/is-dark-sector-something-to-keep-our-eyes-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a></p><center><a href="http://www.gamesradar.com/gb/ps3/game/news/article.jsp?articleId=20070613105728617027&amp;releaseId=2006110615128593040&amp;sectionId=1006&amp;pageId=2007061311527557071"><img vspace="4" hspace="12" border="0"  src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/torchbearer.jpg" alt="" /></a></center>When you first read any hands-on material, you generally groan in disappointment because all you hear is fluffy statements about this or that. People who are given hands-on time typically won't say anything negative about a game, as that would be rude. However, sometimes you <em>can</em> pick out choice phrases or words that connote whether or not a game, to put it bluntly, blows. So when <a href="http://www.gamesradar.com/gb/ps3/game/news/article.jsp?releaseId=2006110615128593040&amp;articleId=20070613105728617027&amp;sectionId=1006&amp;pageId=2007061311527557071">Games Radar posted their hands-on</a>, we were surprised to see none of that in their hands-on of <em>Dark Sector</em>, <a href="http://www.joystiq.com/2007/06/13/dark-sector-slices-calendar-up-forgets-about-2007-release/">recently rescheduled for next year</a> due to a busy Fall lineup (but Summer is still completely empty).<br /><br />The game is a melting pot of ideas. If we were to blurt out the influences, we'd probably scream a list similar to this: <em>Rygar</em>, <em>Resident Evil 4</em>, <em>Gears of War</em>, <em>Zelda</em>, and <em>Metroid</em>. You've got your spinning disc thingy that cuts people up, your third person shooting style from <em>RE4</em> and the cover system from <em>GoW</em> and you learn new skills and solve puzzles with said skills/items like in <em>Zelda </em>and <em>Metroid</em>. <br /><br />What Games Radar said about the game graphically is pleasing -- it used to be fairly ugly, but they've complimented how it has turned out. Sure, it doesn't look the killer app for the PS3 and 360, but if your level of fun slows down after the holidays, this might just give you the shot of excitement you need.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/14/is-dark-sector-something-to-keep-our-eyes-on/">Is Dark Sector something to keep our eyes on?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Jun 2007 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesradar.com/gb/ps3/game/news/article.jsp?articleId=20070613105728617027&amp;releaseId=2006110615128593040&amp;sectionId=1006&amp;pageId=200706131155040028>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/14/is-dark-sector-something-to-keep-our-eyes-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/918350/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/14/is-dark-sector-something-to-keep-our-eyes-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>Dark Sector</category><category>DarkSector</category><category>Microsoft</category><category>PlayStation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><category>Starbreeze</category><category>Xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Thu, 14 Jun 2007 14:45:00 EST</pubDate></item><item><title><![CDATA[Dark Sector slices calendar up, forgets about 2007 release]]></title><link>http://www.joystiq.com/2007/06/13/dark-sector-slices-calendar-up-forgets-about-2007-release/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/13/dark-sector-slices-calendar-up-forgets-about-2007-release/</guid><comments>http://www.joystiq.com/2007/06/13/dark-sector-slices-calendar-up-forgets-about-2007-release/#comments</comments><description><![CDATA[<center><a href="http://www.psu.com/node/11620"><img vspace="4" hspace="12" border="0"  src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/1165880559.jpg" alt="" /></a></center>Thank goodness! You may be wondering why we've got our arms raised high in elation as we praise the heavens at the news of the anticipated <em>Dark Sector</em> getting pushed back to early 2008. It isn't that the game has hit a roadblock during production. It isn't that they don't feel the game is ready for people to play. The real reason is fairly obvious: every game known to man is trying to get pushed out the door during the holiday season of 2007. <em>Dark Sector</em> doesn't want to be yet another hit in your wallet or something that simply gets forgotten about. D3 wants their title to get noticed and so do we. Thanks for taking one for the consumer team, <em>Dark Sector</em>, and we'll see you in 2008.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/13/dark-sector-slices-calendar-up-forgets-about-2007-release/">Dark Sector slices calendar up, forgets about 2007 release</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jun 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.psu.com/node/11620>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/dark-sector-slices-calendar-up-forgets-about-2007-release/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/916837/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/dark-sector-slices-calendar-up-forgets-about-2007-release/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>D3</category><category>Dark Sector</category><category>DarkSector</category><category>Microsoft</category><category>PlayStation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><category>Xbox 360</category><category>Xbox360</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 13 Jun 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Dark Sector removed from 'crowded' holiday season, due early 2008]]></title><link>http://www.joystiq.com/2007/06/13/dark-sector-removed-from-crowded-holiday-season-due-early-200/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/13/dark-sector-removed-from-crowded-holiday-season-due-early-200/</guid><comments>http://www.joystiq.com/2007/06/13/dark-sector-removed-from-crowded-holiday-season-due-early-200/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><a href="http://www.firingsquad.com/news/newsarticle.asp?searchid=15934"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/tintin_haddock_darksectorf.jpg"  alt="" /></a>Digital Extremes' <em>Dark Sector</em>, one of the first games to brandish the unnaturally shiny "next-gen" label, has been shoved out of its proposed holiday season release period and into the first quarter of 2008. A representative from D3Publishing tells <a href="http://www.firingsquad.com/news/newsarticle.asp?searchid=15934">FiringSquad</a>, "We've decided to pull <em>Dark Sector</em> out of a very crowded holiday season and it is now slated for release in Q1 2008."<br /><br />Apparently, <a href="http://www.joystiq.com/2005/12/14/dark-sector-finds-a-publisher-still-wont-be-out-till-2007/">the publisher</a> believes that releasing a third-person sci-fi title into a <a href="http://www.joystiq.com/2007/06/07/assassins-creed-set-for-november-release/">throbbing crowd</a> of anticipated games is a mistake. Of course, where D3 sees <em>Dark Sector </em>getting trampled, Midway sees <em>Blacksite: Area 51 </em>being <a href="http://www.joystiq.com/2007/06/12/halo-3-will-boost-blacksite-sales-dev-prays/">hoisted up by <em>Halo 3</em></a> and surfing the crowd. We'll see which decision fares better soon enough.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/13/dark-sector-removed-from-crowded-holiday-season-due-early-200/">Dark Sector removed from 'crowded' holiday season, due early 2008</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jun 2007 13:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.firingsquad.com/news/newsarticle.asp?searchid=15934>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/dark-sector-removed-from-crowded-holiday-season-due-early-200/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/917200/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/dark-sector-removed-from-crowded-holiday-season-due-early-200/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Blacksite</category><category>Dark Sector</category><category>DarkSector</category><category>Midway</category><category>PC</category><category>PS3</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 13 Jun 2007 13:25:00 EST</pubDate></item><item><title><![CDATA[Dark Sector goes dark until 2008]]></title><link>http://www.joystiq.com/2007/06/13/dark-sector-goes-dark-until-2008/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/13/dark-sector-goes-dark-until-2008/</guid><comments>http://www.joystiq.com/2007/06/13/dark-sector-goes-dark-until-2008/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.psu.com/node/11620"><img width="425" vspace="4" hspace="4" height="239" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/darksector.jpg" /></a><br /><a href="http://www.psu.com/node/11620">Playstation Universe</a> reports that <em><a href="http://www.joystiq.com/tag/DarkSector/">Dark Sector</a></em>, the space-espionage thriller turned Eastern-European alien invasion action game, has been delayed. Originally <a href="http://www.joystiq.com/2006/11/27/dark-sector-faces-the-ch-ch-changes/">billed</a> as the first next-gen (now current-gen) game, <em>Dark Sector</em> has been pushed back to 2008. Why? According to Tamara Sanderson, a representative of D3Publisher, the game has been delayed in order to avoid this year's packed holiday season. Considering the oncoming deluge of holiday titles -- <a href="http://www.joystiq.com/2007/06/12/alone-in-the-dark-5-set-to-release-this-november/"><em>Alone in the Dark 5</em></a>, <a href="http://www.joystiq.com/2007/06/07/assassins-creed-to-assassinate-in-noveber/"><em>Assassin's Creed</em></a>, and of course <em><a href="http://www.joystiq.com/tag/gtaiv">GTAIV</a> </em>and <a href="http://www.joystiq.com/tag/halo3"><em>Halo 3</em></a> -- we can't exactly find fault with D3's logic.<br /><br />Let's just hope <em>Dark Sector</em> makes it out before the next development shift hits and someone turns it into a goofy kart racer.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/13/dark-sector-goes-dark-until-2008/">Dark Sector goes dark until 2008</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Jun 2007 10:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.psu.com/node/11620>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/dark-sector-goes-dark-until-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/917114/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/13/dark-sector-goes-dark-until-2008/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>d3publisher</category><category>dark sector</category><category>DarkSector</category><category>digital extremes</category><category>DigitalExtremes</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 13 Jun 2007 10:45:00 EST</pubDate></item><item><title><![CDATA[SGD '07: Dark Sector screenshots eviscerate you]]></title><link>http://www.joystiq.com/2007/05/17/sgd-07-dark-sector-screenshots-eviscerate-you/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/17/sgd-07-dark-sector-screenshots-eviscerate-you/</guid><comments>http://www.joystiq.com/2007/05/17/sgd-07-dark-sector-screenshots-eviscerate-you/#comments</comments><description><![CDATA[<div align="center"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/technocyteleap_425.jpg" /><br /></div>
One of the <a href="http://www.joystiq.com/2006/10/16/after-two-years-info-on-dark-sector-emerges-from-the-shadows/">first next-gen </a>titles to ever be announced has a new batch of screenshots via Sony's Gamer's Day 2007. While there are only three pictures of <em>Dark Sector</em>, they look incredible and are well worth checking out. The futuristic third-person shooter puts you in the shoes of Hayden Tenno, a black-ops agent investigating post Cold War secrets.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/17/sgd-07-dark-sector-screenshots-eviscerate-you/">SGD '07: Dark Sector screenshots eviscerate you</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 May 2007 03:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/17/sgd-07-dark-sector-screenshots-eviscerate-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/898052/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/17/sgd-07-dark-sector-screenshots-eviscerate-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dark sector</category><category>DarkSector</category><dc:creator><![CDATA[Colin Torretta]]></dc:creator><pubDate>Thu, 17 May 2007 03:01:00 EST</pubDate></item><item><title><![CDATA[Dark Sector: gameplay + commentary video]]></title><link>http://www.joystiq.com/2007/05/01/dark-sector-gameplay-commentary-video/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/01/dark-sector-gameplay-commentary-video/</guid><comments>http://www.joystiq.com/2007/05/01/dark-sector-gameplay-commentary-video/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/media/" rel="tag">Videos and Screenshots</a></p><center><embed width="433" height="360" src="http://videomedia.ign.com/ev/ev.swf" all="" flashvars="object_ID=674095&amp;downloadURL=http://ps3movies.ign.com/ps3/video/article/784/784696/darksector_devcommentary_043007_flvlowwide.flv&amp;allownetworking=" type="application/x-shockwave-flash"></embed></center> <br /><br />Are you itching to slice off some bad guy's ligaments? You should be, especially after seeing this <em><a href="http://www.joystiq.com/tag/DarkSector/">Dark Sector</a></em> trailer, complete with developer commentary! Honestly, I'm still on the fence about this game. One day I'll think it looks good, another day I won't be so impressed. After checking this out, you guys can decide where you currently stand. Obviously, this video is <a href="http://media.ps3.ign.com/media/674/674095/vids_1.html?RSSwhen2007-04-30_180400&amp;RSSid=784696">brought to you by IGN</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/01/dark-sector-gameplay-commentary-video/">Dark Sector: gameplay + commentary video</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 May 2007 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://media.ps3.ign.com/media/674/674095/vids_1.html?RSSwhen2007-04-30_180400&amp;RSSid=784696>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/01/dark-sector-gameplay-commentary-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/886290/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/01/dark-sector-gameplay-commentary-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dark Sector</category><category>DarkSector</category><category>Microsoft</category><category>PlayStation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><category>XBox 360</category><category>Xbox360</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Tue, 01 May 2007 13:00:00 EST</pubDate></item><item><title><![CDATA[Today's juiciest game video: Fruit-for-blood sound effects]]></title><link>http://www.joystiq.com/2007/03/26/todays-juiciest-game-video-fruit-for-blood-sound-effects/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/26/todays-juiciest-game-video-fruit-for-blood-sound-effects/</guid><comments>http://www.joystiq.com/2007/03/26/todays-juiciest-game-video-fruit-for-blood-sound-effects/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/juice_drink.jpg"  alt="" />A video showing Foley effects for <a href="http://www.darksector.com">Dark Sector</a> wins our pick of the day. There's nothing new about <strike>using</strike> abusing fruits and vegetables to make game sounds, but we still like this demonstration by the action game's sound designers. You'll never look at an orange the same way again.<br /><br />See -- and hear -- the clip after the break.<p><a href="http://www.joystiq.com/2007/03/26/todays-juiciest-game-video-fruit-for-blood-sound-effects/" rel="bookmark">Continue reading <em>Today's juiciest game video: Fruit-for-blood sound effects</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/26/todays-juiciest-game-video-fruit-for-blood-sound-effects/">Today's juiciest game video: Fruit-for-blood sound effects</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 26 Mar 2007 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/26/todays-juiciest-game-video-fruit-for-blood-sound-effects/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/860133/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/26/todays-juiciest-game-video-fruit-for-blood-sound-effects/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dark sector</category><category>DarkSector</category><category>design</category><category>foley</category><category>hottest video</category><category>HottestVideo</category><category>PS3</category><category>sound effect</category><category>SoundEffect</category><category>Xbox-360</category><dc:creator><![CDATA[Zack Stern]]></dc:creator><pubDate>Mon, 26 Mar 2007 00:00:00 EST</pubDate></item><item><title><![CDATA[New Dark Sector screenshots to make your stomach squirm]]></title><link>http://www.joystiq.com/2007/03/12/new-dark-sector-screenshots-to-make-your-stomach-squirm/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/12/new-dark-sector-screenshots-to-make-your-stomach-squirm/</guid><comments>http://www.joystiq.com/2007/03/12/new-dark-sector-screenshots-to-make-your-stomach-squirm/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://computerandvideogames.com/article.php?id=159701"><img vspace="4" hspace="12" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/darksectorchoke.jpg"  alt="" /></a>We're still completely up in the air about the game <em>Dark Sector</em>. One minute we'll be looking forward to it, the next we're not so sure. Every next-gen game can't be great, y'know? So we're going to remain cautiously optimistic, but not expect to be blown away. With that out of the way, what say you to some new screenshots? We say you say you so ready! Should've been a troubadour... got a rhythm in my head. Spoony bards.<br /><br />Some of the screenshots show the throwing blade in action, but most don't. Apparently, you can use the environment to "charge" your boomerang thing -- throw it through fire and it'll burn up enemies, through an electric fence and... well, you can probably fill in the gaps. You will, of course, be using this to solve puzzles in the game as well as to defeat your enemies in whatever manner you see fit. Oh, one last interesting thing before you're free to <a href="http://computerandvideogames.com/article.php?id=159701">scope out the screenshots</a>: this game was inspired by <em>Resident Evil 4</em> and <em>Zelda</em>. If it holds true to those sources, it should be a great game, right? Either way, we'll find out this fall.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/12/new-dark-sector-screenshots-to-make-your-stomach-squirm/">New Dark Sector screenshots to make your stomach squirm</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Mar 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://computerandvideogames.com/article.php?id=159701>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/12/new-dark-sector-screenshots-to-make-your-stomach-squirm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/850615/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/12/new-dark-sector-screenshots-to-make-your-stomach-squirm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dark Sector</category><category>DarkSector</category><category>Microsoft</category><category>PlayStation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><category>XBox 360</category><category>Xbox360</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Mon, 12 Mar 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Dark Sector trailer makes heads roll]]></title><link>http://www.joystiq.com/2007/03/03/dark-sector-trailer-makes-heads-roll/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/03/dark-sector-trailer-makes-heads-roll/</guid><comments>http://www.joystiq.com/2007/03/03/dark-sector-trailer-makes-heads-roll/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/downloads/" rel="tag">Downloads</a></p><a href="http://computerandvideogames.com/article.php?id=159171"><img vspace="4" hspace="12" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/ds_screen1_large.jpg"  alt="" /></a>There is a part of me that wants to be excited for this game, but another part that's hesitant. With all the indirect parallels to the PS2 game <em>Rygar</em>, mostly with discs of death, there's cause for concern. I enjoyed <em>Rygar</em>, especially the gorgeous soundtrack. But a lot of people thought it fell short of anything great. In any case, <a href="http://computerandvideogames.com/article.php?id=159171">may we present you with the newest <em>Dark Sector</em> trailer</a>? Just hit the "Launch Player" button to the right of the article. The game's due out by the end of the year, possibly sooner. Tell us what you think!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/03/dark-sector-trailer-makes-heads-roll/">Dark Sector trailer makes heads roll</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 03 Mar 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://computerandvideogames.com/article.php?id=159171>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/03/dark-sector-trailer-makes-heads-roll/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/844307/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/03/dark-sector-trailer-makes-heads-roll/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dark Sector</category><category>DarkSector</category><category>Playstation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Sat, 03 Mar 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Watch Dark Sector video, our head a splode]]></title><link>http://www.joystiq.com/2007/03/02/watch-dark-sector-video-our-head-a-splode/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/02/watch-dark-sector-video-our-head-a-splode/</guid><comments>http://www.joystiq.com/2007/03/02/watch-dark-sector-video-our-head-a-splode/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><a href="http://news.teamxbox.com/xbox/12912/Dark-Sector-High-Definition-Gameplay-Trailer/"><img width="225" vspace="4" hspace="4" height="147" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/darksector.jpg"  alt="" /></a>Team Xbox has a new video for <em>Dark Sector</em>, and it looks oh, so <a href="http://news.teamxbox.com/xbox/12912/Dark-Sector-High-Definition-Gameplay-Trailer/">sweet</a>. It has commentary from a Digital Extremes developer, and the game looks gorgeous, and the gameplay interesting. It's got a very dark and moody atmosphere, and the circular blade you have is badass. The gunplay comes complete with a (gasp!) cover system, and stealth kills when you're up close and personal. It kind of reminds us of a modern <em>Prince of Persia: Warrior Within</em>, almost. Does it look amazing to you too, or do we need our eyes checked?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/02/watch-dark-sector-video-our-head-a-splode/">Watch Dark Sector video, our head a splode</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 02 Mar 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.teamxbox.com/xbox/12912/Dark-Sector-High-Definition-Gameplay-Trailer/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/02/watch-dark-sector-video-our-head-a-splode/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/844261/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/02/watch-dark-sector-video-our-head-a-splode/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dark Sector</category><category>DarkSector</category><category>Digital Extremes</category><category>DigitalExtremes</category><dc:creator><![CDATA[David Dreger]]></dc:creator><pubDate>Fri, 02 Mar 2007 12:00:00 EST</pubDate></item><item><title><![CDATA[Dark Sector gameplay footage]]></title><link>http://www.joystiq.com/2006/12/13/dark-sector-gameplay-footage/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/13/dark-sector-gameplay-footage/</guid><comments>http://www.joystiq.com/2006/12/13/dark-sector-gameplay-footage/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/downloads/" rel="tag">Downloads</a></p><center><img vspace="4" hspace="4" border="1" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/darksector2.jpg" /></center>All right, the Doerrman will admit (you know, that's a pretty common nickname given to me actually), he wasn't too excited about this game initially. It looked like a pseudo-<em>Rygar </em>meets <em>Splinter Cell</em>, and it still does. But this gameplay footage of <em>Dark Sector</em> really got him pumped. Decapitations, beautiful graphics, sneaking, slaughtering... and that <em>Resident Evil 4</em> camera-style that seems to get adopted a lot more recently. Nick is pleased. <a href="http://www.youtube.com/watch?v=mnlyDtMkiyw">Watch the video</a>. Enjoy it. Expect a closer watch on this game... it might just turn out pretty good. Third person voice, out.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/13/dark-sector-gameplay-footage/">Dark Sector gameplay footage</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 13 Dec 2006 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=mnlyDtMkiyw>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/13/dark-sector-gameplay-footage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/717776/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/13/dark-sector-gameplay-footage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dark Sector</category><category>DarkSector</category><category>Playstation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 13 Dec 2006 09:00:00 EST</pubDate></item><item><title><![CDATA[Dark Sector borrows from RE4]]></title><link>http://www.joystiq.com/2006/12/12/dark-sector-borrows-from-re4/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/12/dark-sector-borrows-from-re4/</guid><comments>http://www.joystiq.com/2006/12/12/dark-sector-borrows-from-re4/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img width="425" vspace="4" height="319" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/darksector-profile.jpg"  alt="" /><br />There is a new gameplay montage of <em>Dark Sector</em> floating around the web today. For those who don't <a href="http://www.joystiq.com/2006/11/27/dark-sector-faces-the-ch-ch-changes/">remember</a>, <em>Dark Sector</em> was originally a high tech stealth action game set in space. It has since become an alien tech stealth action game set in Eastern Europe. About the only thing we really know about the game thus far is that the main character has been dispatched on a mission and becomes infected with an alien, um, something. This particular infection is okay, though, because it gives him nifty super powers. Much better than your garden variety Earth viruses we'd say. The montage released today focuses mostly on the <a href="http://www.amazon.com/Krull-Ken-Marshall/dp/B000056WR3"><em>Krull</em></a> blade you see our hero wielding above. It looks like you can endow the blade with elemental properties -- fire, lightning, etc. -- to help you in certain situations. The game also shares more than a passing resemblance to <em>Resident Evil 4</em>, right down to the perspective and laser sight aiming system. Check out the video after the break.<p><a href="http://www.joystiq.com/2006/12/12/dark-sector-borrows-from-re4/" rel="bookmark">Continue reading <em>Dark Sector borrows from RE4</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/12/dark-sector-borrows-from-re4/">Dark Sector borrows from RE4</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Dec 2006 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/12/12/dark-sector-borrows-from-re4/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/717087/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/12/dark-sector-borrows-from-re4/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dark sector</category><category>DarkSector</category><category>digital extremes</category><category>DigitalExtremes</category><category>krull</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 12 Dec 2006 10:30:00 EST</pubDate></item><item><title><![CDATA[Dark Sector screens -- is it a sword or a glaive?]]></title><link>http://www.joystiq.com/2006/12/11/dark-sector-screens-is-it-a-sword-or-a-glaive/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/11/dark-sector-screens-is-it-a-sword-or-a-glaive/</guid><comments>http://www.joystiq.com/2006/12/11/dark-sector-screens-is-it-a-sword-or-a-glaive/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><img vspace="4" hspace="4" border="1" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/darksector2.jpg" /></center>The sword or glaive joke might not make sense, but if you check out the translation of the <a href="http://babelfish.altavista.com/babelfish/urltrurl?lp=fr_en&amp;trurl=http%3a%2f%2fwww.jeux-france.com%2fnews18406.html%3fId_jeu%3d2840%26Type_image%3d%26Type_Article%3d%26Id_news%3d18406%26Sup_Info%3d14">Jeux-France webpage</a>, the subject line will read either "<em>Dark Sector</em> leaves its glaive" or "<em>Dark Sector</em> leaves its sword". Sorry. Thought it was funny. Babelfish can't quite decide, so lady luck takes charge of that translation. So, we're just giving you a dozen or so screenshots of the upcoming <em>Dark Sector</em>, the game that likes to change faces. It doesn't really matter so long as the final product is good -- and at least visually, it delivers on that. Sure, the guy getting gutted in the picture appears pretty content with that fact, but let's assume he was spiked while daydreaming about some lovely lady. Not much else to report on this title right now, but it's moving along. Expect it for the PS3, PC, and 360 sometime in 2007.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/11/dark-sector-screens-is-it-a-sword-or-a-glaive/">Dark Sector screens -- is it a sword or a glaive?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Dec 2006 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://babelfish.altavista.com/babelfish/urltrurl?lp=fr_en&amp;trurl=http%3a%2f%2fwww.jeux-france.com%2fnews18406.html%3fId_jeu%3d2840%26Type_image%3d%26Type_Article%3d%26Id_news%3d18406%26Sup_Info%3d14>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/11/dark-sector-screens-is-it-a-sword-or-a-glaive/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/716325/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/11/dark-sector-screens-is-it-a-sword-or-a-glaive/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dark Sector</category><category>DarkSector</category><category>PC</category><category>Playstation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><category>XBox 360</category><category>Xbox360</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Mon, 11 Dec 2006 09:00:00 EST</pubDate></item><item><title><![CDATA[Dark Sector faces the ch, ch, changes]]></title><link>http://www.joystiq.com/2006/11/27/dark-sector-faces-the-ch-ch-changes/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/27/dark-sector-faces-the-ch-ch-changes/</guid><comments>http://www.joystiq.com/2006/11/27/dark-sector-faces-the-ch-ch-changes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><img width="425" vspace="4" hspace="4" height="319" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/darksector.jpg" id="vimage_1" alt="" /><br /><span style="font-style: italic;">Dark Sector</span> has undergone some significant changes over the years. Way back in 2004, <em>Dark Sector </em>was <a href="http://xbox360.ign.com/articles/607/607213p1.html">revealed</a> as the "first" next gen game. It was going to blow our minds whenever the mysterious "Xbox 2" finally showed up. A trailer for the game was released, featuring a man in a cybernetic ninja suit performing sneaking around on a space station. Later trailers revealed that the game was about man reaching the outer edges of our solar system, or "the dark sector." A new trailer is now available on Marketplace, and it's, shall we say, different. It looks like the developers have dropped the space theme altogether, opting instead for Eastern Europe. We know, we know ... space, Eastern Europe, what's the difference, right? Makes perfect sense. Oh, and apparently <em>Dark Sector</em> has something to do with the Cold War now. Oh, oh, <em>and</em> our hero no longer has a cybernetic ninja suit, but is instead infected by <em>something</em> that grants him special powers. He does have a new badass blade thing, though, and that counts for something.<br /><br />For posterity's sake, we have embedded both the old and new trailers after the break. Watch them both and see how much a game can change in two years.<p><a href="http://www.joystiq.com/2006/11/27/dark-sector-faces-the-ch-ch-changes/" rel="bookmark">Continue reading <em>Dark Sector faces the ch, ch, changes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/27/dark-sector-faces-the-ch-ch-changes/">Dark Sector faces the ch, ch, changes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 27 Nov 2006 10:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/11/27/dark-sector-faces-the-ch-ch-changes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/708111/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/27/dark-sector-faces-the-ch-ch-changes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dark sector</category><category>DarkSector</category><category>digital extremes</category><category>DigitalExtremes</category><category>live marketplace</category><category>LiveMarketplace</category><category>marketplace</category><category>xblm</category><category>xbox live marketplace</category><category>XboxLiveMarketplace</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 27 Nov 2006 10:35:00 EST</pubDate></item><item><title><![CDATA[A Dark Sector trailer for you to chew on]]></title><link>http://www.joystiq.com/2006/11/22/a-dark-sector-trailer-for-you-to-chew-on/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/22/a-dark-sector-trailer-for-you-to-chew-on/</guid><comments>http://www.joystiq.com/2006/11/22/a-dark-sector-trailer-for-you-to-chew-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/downloads/" rel="tag">Downloads</a></p><a href="http://dl.qj.net/Dark-Sector-Trailer-Game-Trailers-Xbox-360-Videos-Trailers/pg/12/fid/11398/catid/212"><img vspace="4" hspace="12" border="0" align="right" alt="" id="vimage_1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/2_large.jpg" /></a>Don't actually chew your computer screen. That doesn't work out very well. But you can chew on a giant turkey leg and <a href="http://media.ps3.ign.com/media/674/674095/vids_1.html">download</a> the Dark Sector teaser trailer whenever you want. You may recall, this is the game that has changed itself many times over. Originally a futuristic sci-fi epic, it shifted to a casual American FBI agent assassinating foreign people. It had a third shift where the main character is no longer an FBI agent, rather an assassin hired by the American government (low profile, probably). Bah, just check out our <a href="http://www.joystiq.com/2006/10/31/dark-sector-information-update-its-changing-shapes-again/">earlier post</a> to see the deal with the story. There isn't a lot of fighting mechanics explained in the trailer, but you can check out how pretty the game looks.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/22/a-dark-sector-trailer-for-you-to-chew-on/">A Dark Sector trailer for you to chew on</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Nov 2006 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://media.ps3.ign.com/media/674/674095/vids_1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/22/a-dark-sector-trailer-for-you-to-chew-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/706550/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/22/a-dark-sector-trailer-for-you-to-chew-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dark Sector</category><category>DarkSector</category><category>Playstation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Wed, 22 Nov 2006 16:45:00 EST</pubDate></item><item><title><![CDATA[Dark Sector information update! It's changing shapes again...]]></title><link>http://www.joystiq.com/2006/10/31/dark-sector-information-update-its-changing-shapes-again/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/31/dark-sector-information-update-its-changing-shapes-again/</guid><comments>http://www.joystiq.com/2006/10/31/dark-sector-information-update-its-changing-shapes-again/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.ps3land.com/article-911.php"><img vspace="4" hspace="12" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/2_large.jpg" id="vimage_1" alt="" /></a>This is a follow-up to our coverage on the <a href="http://www.joystiq.com/2006/10/16/after-two-years-info-on-dark-sector-emerges-from-the-shadows/">new info</a> about <em>Dark Sector</em> a while back. Hmm, it seems that isn't new info anymore. Steve Sinclair, the game's designer, offered up this info about the <em>new</em> new changes: "The essence of what we wanted to do hasn't changed, in terms that the character is still Haden Tenno, and he's still following this sort of messianic journey, but the setting has definitly changed considerably...The thing that we kept hearing from people was realism...realism, and natural enviroments, and plausibilty." Gone is the sci-fi/futuristic attributes and the main character is no longer rumored to be an FBI Agent. Now he's an assassin employed by the American government to investigate strange happenings in... Lasria.<br /><br />Now, we'd like to type up everything about the story, but you can just as easily read it over at the <a href="http://www.ps3land.com/article-911.php">original article</a>. What's interesting to note is the nod towards the classic <em>Rygar</em> games -- you have a bladed throwing disc from the start of the game, used to attack enemies, grab objects, etc. You've also got guns and other powers at your disposal (much unlike <em>Rygar</em> -- save those fairly useless summons from the PS2 version). No word on multiplayer yet, but it should be rockin', just like this game is starting to look and sound. Keep an eye open for more info later on.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/31/dark-sector-information-update-its-changing-shapes-again/">Dark Sector information update! It's changing shapes again...</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 31 Oct 2006 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ps3land.com/article-911.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/31/dark-sector-information-update-its-changing-shapes-again/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/692967/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/31/dark-sector-information-update-its-changing-shapes-again/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dark Sector</category><category>DarkSector</category><category>Playstation 3</category><category>Playstation3</category><category>PS3</category><category>Sony</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Tue, 31 Oct 2006 15:30:00 EST</pubDate></item><item><title><![CDATA[After two years, info on Dark Sector emerges from the shadows]]></title><link>http://www.joystiq.com/2006/10/16/after-two-years-info-on-dark-sector-emerges-from-the-shadows/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/16/after-two-years-info-on-dark-sector-emerges-from-the-shadows/</guid><comments>http://www.joystiq.com/2006/10/16/after-two-years-info-on-dark-sector-emerges-from-the-shadows/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><center><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/480x258.aspx.jpg" id="vimage_1" alt="" /></center>Digital Extremes released news of the next-gen title <em>Dark Sector</em> way back in 2004 and since then, we've heard very, very little except for the fact it will be on the PS3 and the XBox 360. Something wicked this way comes! What is it? Why, it's news! Seems a bit of the game has been changed on a conceptual level, even. Initially a futuristic setting, now it appears the game will be in contemporary (maybe slightly futuristic) Russia, behind the eyes of an American FBI agent. In a kinda-sorta similar vein to <em>Farcry</em>, our FBI agent is assaulted and wakes up with a sort of parasite giving him super-duper powers and a bionic arm. Does this sound like <em>Bionic Commando 2</em>?! No, no... it's <em>Dark Sector</em>. Is it Nero from <em>Devil May Cry 4</em>, with a crazy death-dealing arm parasite thingy? No, no... it's <em>Dark Sector</em>, and you know what? Forget the comparisons, this sounds pretty cool.<br /><br />So what else is new about this game otherwise? This is about the actual gameplay -- it takes the third-person view, a la <em>Resident Evil 4</em> or <em>Gears of War</em>. This makes it more of an action game, not an FPS, which is extremely relieving. The game is scheduled for a Fall 2007 launch and at this rate... we'll get a giant truck of info right before launch. Keep your eyes and ears open!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/16/after-two-years-info-on-dark-sector-emerges-from-the-shadows/">After two years, info on Dark Sector emerges from the shadows</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Oct 2006 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://international.xboxway.com/news/archive/2006/10/16/xbox_360_dark_sector_strikes_back.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/16/after-two-years-info-on-dark-sector-emerges-from-the-shadows/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/685582/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/16/after-two-years-info-on-dark-sector-emerges-from-the-shadows/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Dark Sector</category><category>DarkSector</category><category>Digital Extremes</category><category>DigitalExtremes</category><category>Playstation 3</category><category>Playstation3</category><category>PS3</category><category>XBox 360</category><category>Xbox360</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Mon, 16 Oct 2006 19:00:00 EST</pubDate></item></channel></rss>
