Posts tagged Infinity-Ward 
Call of Duty: Ghosts built with 'cinema quality' art assets
We had the opportunity to chat with Call of Duty: Ghosts Executive Producer Mark Rubin during E3, but instead of asking how many guns the latest installment has, we decided to focus on tech and art. Rubin explains how the next-gen console architectures being so close to PCs will likely help ...
Call of Duty: Ghosts exorcises several gameplay videos
Get the behind-closed-doors E3 experience with these gameplay videos for Call of Duty: Ghosts. We say that, because if you go to check out the game at the show, these videos are what you're going to see. And you get to do it without the cacophony of show floor noise and with the luxury of doing ...
Call of Duty: Ghosts trailers come in by land, sea
Activision has deployed a pair of Call of Duty: Ghosts trailers, each highlighting a different mission from Infinity Ward's latest – one a romp through a sullen forest, the other an underwater jaunt. Who knew guns worked underwater? ...
Call of Duty: Ghosts' new engine still iterative, not built from scratch
When Infinity Ward talks about Call of Duty: Ghosts' new engine, the term "new" carries an implied asterisk, at least according to animation lead Zach Volker. "When we're talking about a new engine, we're talking about upgrading significant systems within in that engine – we're not talking ...
Call of Duty: Ghosts has Kinect voice commands on Xbox One
Activision Publishing CEO Eric Hirshberg has confirmed that the Xbox One version of Call of Duty: Ghosts will have some form of Kinect voice commands. Speaking to VentureBeat, Hirshberg said, "I made a passing comment that you're going to see voice integration, voice commands via Kinect, which is ...
Call of Duty: Ghosts confirmed for PS4
In formality news, developer Infinity Ward took to Twitter to confirm Call of Duty: Ghosts for the PS4, in addition to the PS3, Xbox One, Xbox 360, and PC. In related news, the death of announcements featuring the phrase "next-generation platforms" is blissfully upon us. At the Xbox One event, ...
Comparing next-gen Call of Duty dogs in Ghosts to MW3 dogs
With the next generation of the Call of Duty engine, Activision studios will be able to produce curved objects with realism never before seen in the series. In layman's terms, that means the dogs will look really good - just look at Ghost Dog compared to MW3 Dog. Woof! ...
Inhabit one soldier (and his dog) in Call of Duty: Ghosts
The next-generation engine debuted in Call of Duty: Ghosts will not only power the franchise's signature 60 frames-per-second gameplay, but a more coherent experience overall. According to Infinity Ward executive producer Mark Rubin, Ghosts will stick with the same protagonist and squad of soldiers ...
Call of Duty: Ghosts written by 'Syriana' and 'Traffic' scribe Stephen Gaghan
The latest Call of Duty, dubbed Ghosts, has drafted Syriana and Traffic writer Stephen Gaghan to provide its fiction. Games don't get more Hollywood than Call of Duty, and Activision has shown little hesitance in acquiring composers and writers from the silver screen to aid in its ever bigger ...
Call of Duty: Ghosts announced; next-gen powered by new engine
Confirming rumors, Activision has revealed the next game in its billion-dollar shooter franchise, titled Call of Duty: Ghosts. The military-based FPS will arrive on the PC, Xbox 360 and PlayStation 3 on November 5, and on "next-generation platforms" on an unspecified date. No Wii U version was ...
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PSA: PS3 users reporting 'bricked' systems after 4.45 firmware update [Update]
Posted on Jun 18th 2013 11:55PM
