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Puzzle Quest and expansion puzzling PSN this winter

For PS3 owners somehow unacquainted with Puzzle Quest, we suggest stocking up on antibiotics and extra time. D3Publisher has revealed plans to bring not only the original Puzzle Quest but also its recent fan-named expansion, Revenge of the Plague Lord, to the PlayStation Store this winter, a move that according to our calculations will make it scientifically impossible not to have lost sleep playing the puzzle-RPG hybrid.

Both titles will be released as a single purchase and download, though the publisher has not announced how much the time sink combo will cost. We're currently waiting to hear back from our man on the street, who's diligently checking the alleys to see how much a twofer of digital crack goes for these days, anyway.

[Via PS3F]

PSN gardening game to exercise green thumbs


There's nothing we enjoy quite as much after a long evening of gaming than tending to our resident houseplants, one of which teeters on the edge of death while the other, greener replacement waits for when the original inevitably shuffles off its leafy coil. Now, however, it seems that players in Japan may soon be able to take on this diversion with controller in hand as well, as Famitsu has revealed a new PSN title from SCEJ and movie house Premium Agency called Shikitei (literally translated as "Four Seasons Garden"), that premises to let us plant a garden and watch it grow.

Watch being the operative word here, as it seems that even virtually Sony doesn't trust our green thumbs, the report revealing that the game, or "environmental simulator" according to IGN, will focus more on letting players design gardens before letting the program have its way with them. In fact, according to producer Rie Nakamura, the title will include no gaming elements at all. Fun! Still, for all of its hands-offness, Shikitei will include elements such as custom soundtracks, as well as the ability to take a stroll through the virtual eden, no doubt offering solace in the fact that this is one garden that won't meet an untimely end at our hands. At least until we turn off the power.

PSN reaches a million accounts in Japan


While most of us here in the States continue to try to wipe the sleep from our eyes after a long Memorial Day weekend, Sony's Japanese arm has announced that the PlayStation Network has seen its one millionth user account created in Japan. The company adds that the service, which first went live in the region November 2006, is used by nearly 400,000 players each month.

The celebrate the achievement, SCEJ is offering up a thousand ¥1,000 PSN promotional tickets to use online, meaning if you happen to have access to a Japanese PSN account you have until June 9 to throw your virtual hat into the ring for a freebie.

[Via PS3 Fanboy]

Gran Turismo series ships more than 50 million globally


While it may seem seem like just yesterday that we first played Sony's love note to console gear heads in Gran Turismo, it was actually ten years ago ... a realization that made us feel incredibly old as Sony and developer Polyphony Digital announced that the sim, that first got its license in December 1997, has shipped more than 50 million units across the globe.

This figure, of course, includes the recently released Gran Turismo 5 Prologue, which according to Sony has shipped out more than 2 million units. The company is playing coy, though, as to whether this number includes just physical products or digital downloads over PSN as well. We'd like to extend our hand and congratulate the series for making it this far, but unfortunately it didn't stop between the two yellow lines on the pavement so it's going to have to go back to the start and try again.

European PSN Store PlayStation Day 2008 update

So PlayStation Day 2008 is here and that promised update has arrived as well. Well, not entirely. There have been a few modifications from what was noted last week. There's no Blast Factor Advanced Research add-on, but we do get an extra trailer for MotorStorm Pacific Rift and a special compilation video for PS Day.

Playable content:

Add-on content:

  • High Velocity Bowling Character - Mike (£0.69)

Trailers:

It also looks like Siren: New Translation has a "new translation" for its western release. It's now dubbed Siren Blood Curse. Also, check out the PC Store's update, if you've got a PSP.

Sony issues consumer alert: PC PSN illegally accessed

Sony has issued a consumer alert stating that the PC version of the PlayStation Store may have been accessed illegally. Sony said that a small percentage of user passwords may have been changed through the unauthorized access, making it possible for the hackers to view personal information. The company wants to ensure consumers that Sony is taking "immediate measures to rectify this issue and [making sure that] system security is restored."

It is very likely this is just a small incident; however, it is a smart idea to stay cautious. To verify that your account is intact, sign into the PSN with your pre-set password. If you are successful, then your account is not affected by the incident. Currently, Sony is contacting customers who may have been affected. You can find more information about that at Sony's Knowledge Center.

[Thanks to everyone who sent this in]

Interview with SCEA's Hight confirms PSN redesign in April, Warhawk expansion, PS1 games

Wow, more and more rumors popping up on the interwebs are proving to be true. This time around, the rumor about an April PSN store overhaul has been confirmed in an interview with John Hight, SCEA's director of product development. Hight is quoted saying, "I think you will see a pretty big change in the PlayStation Network in the early part of April, where we roll out some new interface stuff largely based on customer feedback." So, we now know there's definitely a redesign coming, but we're still in the dark about new content like, oh say, that rumored video download service.

Also in the interview, Hight confirms that the rumored expansion for Warhawk should hit the PSN by April, too. Hight stated, "We just released an expansion on Warhawk in September, and we'll release another one in April." Further more, when questioned about Japanese PS1 games on the American PSN store, Hight had this to say, "I'm pretty darn sure they will [appear on the American PSN], but I don't know which titles." Now hold your horses, what that probably means is that we could be seeing a similar title catalog, and not that Japanese version games will appear on the US PSN. Nice, but not a guarantee. Well, we'd be happy if we could just get Resident Evil 2 in our store ...

Four new PSN games for Japan


It took forever to translate the names of these new Japanese PSN games, but we finally got them. Recently hitting the PlayStation Network over in the land of the rising sun are four PlayStation classics: Ide Yosuke no Mahjong Kyoshitsu, Baroque Syndrome, Wai Wai Bowling, and Um Jammer Lammy.

Three out of the four games were not released outside Japan; the only one that was seen in the west was Um Jammer Lammy -- a rhythm game spin-off of PaRappa the Rapper. The Ide Yosuke game is yet another Mahjong game, while Wai Wai Bowling is, um, bowling. Lastly, Baroque Syndrome is a prequel to the PS1 RPG Baroque (which is also available on the PSN, at the same time ported to the PS2).

While there's really only one or two titles that are worth getting on that list, it still is quite annoying that the Japanese PS1 game library is way better than ours. When will our library start flooding with more and more PS1 games?

Rumor: FFXIII director predicts demo in 2008 [update]


We know that Final Fantasy games, much like fine wine and Radiohead albums, take some time to come together nicely -- still, it's hard for us to believe that Final Fantasy XIII (in all its shapes and forms) will be dropping any time soon. We've had our hearts broken so many times by delays for hotly anticipated titles that we've sadly come to expect them.

Fear not, for the long wait for the Fabula Nova Crystallis collection will be over soon enough. According to FinalFantasyVersusXIII.net's translation (there appear to be conflicting versions), game director Motomu Toriyama teases that a playable demo for FFXIII would be arriving in 2008 to show off the game's revamped battle system. So don your steepled hat and cuddle tight your cactuar plushie -- your chance to sit down with the unluckiest chapter in Square Enix's seminal RPG franchise may have just gotten a teensy bit closer.

[Update: We originally posted an incorrect interpretation of the original translated comments. The post has been corrected and Joystiq apologizes for the error.]

[Update 2: Square Enix has released an official response – and we eat more crow.]

Joystiq Interview: Kuju's download-only studio doublesix


We admit that the opening of a new studio is not the most terribly exciting event under the sun, but that news becomes decidedly more intriguing when said studio dedicates itself to a single market, or in the case of British developer Kuju's newly opened doublesix studio, a single distribution channel.

With a moniker always referred to in lowercase, we expected doublesix to be quietly reserved regarding its plans, which include developing titles exclusively in the downloadable space for Xbox Live Arcade, the PlayStation Network, WiiWare and the PC. What we found, however, was a studio that is enthusiastic about its positioning in this young, but rapidly growing segment of the video game industry. To find out more, we managed to speak with doublesix studio head James Brooksby on a number of topics, including the price of downloadable games today and in the future, the importance of platform exclusives in the digital space, and of course, where the team likes to eat.

Continued →

Q-Games founder: PSN games haven't caught on in Japan


Speaking to Newsweek's N'Gai Croal, Q-Games founder Dylan Cuthbert has discussed some of the challenges facing PixelJunk Monsters, a real-time tower defense title for the PlayStation Network. Cuthbert, who has contributed to everything from Ape Escape to Starfox, noted that beyond the usual control and balancing issues, the real difficulty involves getting Japanese gamers to purchase bite-sized games online.

"So far, it really hasn't caught on in the same way it has in the West--the problem in Japan is a traditional aversion to using credit cards, as opposed to the West where it is second nature," he explained. "A lot of restaurants over here don't accept any credit card at all, and when you order things online to be delivered the majority of people pay on delivery or even by online bank transfer as opposed to using a credit card. Pre-paid cards are definitely the way to go forward to solve these problems, but they only rolled out recently, so we'll just have to wait and see."

It's odd to see the game (which arrives on our PSN in January) facing this external obstacle, especially since it was designed with Japanese sensibilities in mind -- those folks aren't too keen on real-time strategy either, it seems. Perhaps PixelJunk Monsters will find success on our shores, preying on our habit of whipping out the plastic whenever instant gratification is in view.

[Via PS3 Fanboy]

Aqua Teen devs to develop, publish PlayStation Network games

Fresh off of Midway's laboriously titled and unanimously panned Aqua Teen Hunger Force Zombie Ninja Pro-Am for the PlayStation 2, who can blame Creat Studios from wanting to try something different? The studio, which operates out of both Massachusetts and Russia, has announced a new deal with Sony that will allow it to develop and publish both its own and other company's games over the PlayStation Network.

While no specific titles have been announced so far, we're hedging our bets that N-Cube and Warbit, two mysterious titles from Creat that appeared on last September's DualShock 3 compatibility list, are among them. Just back away from those Adult Swim licenses and we'll all stay friends.

Devil May Cry 4 demo confirmed for PSN, XBL in early 2008


Getting gifts and embarrassing ourselves while under the influence of copious amounts of alcohol are reasons enough to count down until the new year, but Capcom has given us another reason to continue to mark through days on the kitchen calender, announcing plans to release a free playable demo of Devil May Cry 4 over both the Xbox Live Marketplace and PlayStation Store in early 2008.

It's unclear exactly what will be included in the demo, with Capcom saying only that the download will serve to introduce the game's new hero, Nero, and feature levels "chosen to showcase Devil May Cry 4's varied locales and allow gamers to familiarize themselves with Nero's unique abilities." The demo will also include in-game instructions on how to use DMC4's Exceed sword charge system and various superhuman abilities, made possible by Nero's "Devil Bringer" powers, and will be capped off with a fight against a surly boss named Berial. We hope the boss has insurance, because players have been waiting a long time revisit Devil May Cry, and we imagine Berial is going to buried many times before the game's February 5, 2008 release.

Uncharted demo fixed for European PS3s


Some good news this morning for PS3 owners across the pond: Though Sony Europe has promised that the demo for Uncharted: Drake's Fortune would appear on the European and Japanese PlayStation Stores November 22, Naughty Dog has dropped the region specificity on the American demo, opening it up for everyone.

According to Christophe Balestra, co-president of Naughty Dog, the whole ordeal originated from a lack of knowledge about the PSN infrastructure. He claims they didn't know that European and Japanese PS3 owners couldn't access the US PlayStation Store and download demos - an oversight that Balestra himself corrected with the quickness. Now if Naughty Dog can just get the game out without boobies in their opening logo (link NSFW), they should be in the clear.

[Via PS3F]

LocoRoco Cocoreccho, Sega Rally Demo highlight PSN update


With all eyes turned to Tokyo this week, Sony has thrown North American PlayStation 3 gamers a bone in the form of the charming, but perhaps overly complicated "screensaver" game LocoRoco Cocoreccho, as well as a handful of new game demos including Sega Rally Revo, the first title in development from Sega Driving Studio.

Those wanting to pick up the successor to Sony Japan's delightful PSP original LocoRoco can do so for $6.99, a bit of a leap from the game's previously confirmed £1.99 price in the UK. In addition to the already mentioned rally racer, PSN users can also snag demos for EA's Tony Hawk competitor Skate, as well as THQ's Stuntman: Ignition and Sony's own forthcoming NBA 08.

And as if that isn't enough, it also looks like Sony has tossed up some wallpapers, videos, and trailers from such eagerly anticipated eye candy as GT5 Prologue, Devil May Cry 4, and Ratchet and Clank Future, making this a meaty update indeed.

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