Joining the prince in his wall-running adventures is "mysterious new ally" and playable character, Magus. He'll (it'll?) apparently use magical powers to help you overcome all manner of devious traps and puzzles. With the aid of Ubisoft's Casablanca studio, this little prince will join his big brother on shelves just in time for Holiday 2008.
Ubisoft unveils Prince of Persia: The Fallen King for DS
Joining the prince in his wall-running adventures is "mysterious new ally" and playable character, Magus. He'll (it'll?) apparently use magical powers to help you overcome all manner of devious traps and puzzles. With the aid of Ubisoft's Casablanca studio, this little prince will join his big brother on shelves just in time for Holiday 2008.
Ubisoft needs help picking Prince of Persia achievements
Right now, you can cast your vote and help select between three different 360 achievements on Ubisoft's website. They all make sense (master combos, run through a level, etc.) but after consulting the above picture, we'd like to suggest a more obvious choice: Find that girl's legs.
Ubisoft wants to up its game: be on par with EA, Activision Blizzard
With "bigger and better" becoming a mantra of sorts for modern game design, it seems only logical for the developers and publishers of our favorite blockbusters to expand their operations in tandem with their goals. Speaking to Develop, Ubisoft head of global development, Christine Burgess-Quémard, has said that the Tom Clancy and Prince of Persia publisher is always looking to widen its worldwide business.
"We want to continue our strategy of innovation, and in order to do that, we need to have more people and generate more business," she explained. "Every blockbuster we work on, we invest in new studios, new teams and new projects." As for measuring up to rival monoliths, EA and Activision Blizzard, Burgess-Quémard states that Ubisoft (or is that Take-Twobisoft?) won't be caught resting on its laurels. "We are in the race, definitely – and we're not in it to come last."
Now, please remember the other half of the aforementioned mantra, Ubi. Bigger and better. We could certainly do with fewer giant corporations pumping pollution into our virtual environments.
Prince of Persia co-op: 'possibility' being explored
Easton told the site, "There are no plans for co-op as of now, but we may explore the possibility" – which, according to our Noncommittal Marketing Speak to English dictionary, puts the chances of co-op being added into the game somewhere between "not happening" and "potentially not not happening." For what it's worth, Joystiq would like to throw its full support behind adding more gameplay options to highly anticipated games. We know that sounds radical, but that's just how we feel.
Alfred Molina, Ben Kingsley join Prince of Persia film adaptation
Molina will portray Sheik Amar, who becomes a mentor to Dastan and shows him how to use metallic tentacle arms to his advantage. Kingsley's role is currently unknown, though /Film is predicting he'll portray the villain Vizier (that's assuming they retain any of the PoP storyline). Although the casting of the prince is complete, we're still hoping actor, swordfighter and actual Persian prince David Zandi uses his magical time-bending dagger to somehow nab the lead role.
[Via Cinematical]
Ubidays '08: Prince of Persia producer on sidekick, new prince
First, what do we call it? Though the Ubidays press materials listed the title's name as Prince of Persia Prodigy, the very same name recently trademarked by the IP-owner Jordan Mechner, Mattes wouldn't confirm that that was the final title: "I don't think we've announced the final title."
If you're still unable to wrap your head around where this new prince fits into the existing franchise, Mattes wants you to forget about everything that's come before. "The Sands of Time trilogy is over. We're finished that story," he explains for what we're guessing is the hundredth time that day. "It's a new prince, with new challenges. There's no chronological connection with what's gone on in the past."
Continue reading Ubidays '08: Prince of Persia producer on sidekick, new prince
Download the Ubidays 2008 trailers here
- Beyond Good & Evil 2 teaser (217 MB)
- Brothers in Arms: Hell's Highway trailer (111 MB)
- Prince of Persia teaser (62 MB)
- Prince of Persia speed drawing: Prince (9.4 MB)
- Prince of Persia speed drawing: Elika (13 MB)
- Raving Rabbids TV Party gameplay trailer (59 MB)
- Raving Rabbids TV Party teaser (55 MB)
- Tom Clancy's EndWar trailer (111 MB)
- Tom Clancy's H.A.W.X. trailer (181 MB)
- Shaun White Snowboarding intro (150 MB)
- Shaun White Snowboarding trailer (110 MB)
- Soul Calibur IV Yoda gameplay trailer (25 MB)
- Soul Calibur IV Darth Vader gameplay trailer (31 MB)
- Soul Calibur IV cinematical trailer (106 MB)
Rabbids, Persian Princes and Beyond Good & Evil 2? Check out all our coverage (and a bountiful amount of screenshots) from Ubisoft's Ubidays 2008 event.
Prince of Persia's concept 'Elika' is unmistakably Natalie Portman

The use of real-life personalities in games and game design is not unprecedented. The default Commander Shepherd model in Mass Effect is based on Dutch model Mark Vanderloo. Chell, the protagonist in Portal, is based on voice actress Alésia Glidewell, and Kristen Bell not only provided her likeness but also voiced a character in Assassin's Creed. Not to mention, of course, nearly every video game based on a movie or TV show.
Rabbids, Persian Princes and Beyond Good & Evil 2? Check out all our coverage (and a bountiful amount of screenshots) from Ubisoft's Ubidays 2008 event.
Ubidays 2008 screenshot roundup
New Prince of Persia teases 'deadly new ally'
We lika very much, actually.
A cleaner look at next-gen, cel-shaded Prince of Persia
In addition, we've posted a new "Speed Art" trailer after the break, depicting Elika, a "powerful companion who accompanies the Prince throughout the game." Elika will apparently be integrated into the actual gameplay, assisting with acrobatics and combat. Just think of her as the new Dominic Santiago, you know, minus the Hispanic meathead part.
[Via NeoGaf]
Continue reading A cleaner look at next-gen, cel-shaded Prince of Persia
Jake Gyllenhaal is The Prince of Persia, says Hollywood Reporter
Gyllenhaal will play Dastan, a sixth century Persian prince who joins up with Tamina (played by nooblet Gemma Arterton) in an attempt to prevent The Bad Guy from using the Sands of Time. Production begins in July, so Jake's got plenty of time for the serious waxing and spray-on tanning necessary for the role.
[Via Cinematical]
Next Prince of Persia will 'never' be ported to Wii
Ubisoft is also emphatic that this game, if ever given the green light, wouldn't be a port of the recently announced next-gen entry. In fact, it said, that will "never happen." So ... can we put that down for a "maybe?"
Rumor: New Prince of Persia detailed in Joypad mag

A loose (and unconfirmed) French translation from the NeoGAF forum indicate that our acrobatic pal has gone and done something regrettable again -- this time he's let an evil god out of its box and needs to restore the corrupted world (a la Okami) bit by bit. Quick, rewind the time! Oh, wait, that's supposedly not in the game anymore. Instead, it seems the Ubisoft Montreal team has started anew, with more open levels ("multiple paths can be taken"), a greater reliance on the environment ("Prince can slide along any walls using his glove") and fewer, more memorable bosses "inspired by" Metal Gear Solid. It's not specified whether you'll have to change wireless controller channels to defeat any of them.
Read -- NeoGAF translation (the forum is currently down)
Read -- Prince of Persia screens
Prince of Persia officially returns this holiday
According to the publisher, this new Prince of Persia "is opening a new chapter in the Prince of Persia universe" and will feature a new breed of gameplay "poised to rejuvenate the action-adventure genre." The company also states the game will introduce an "illustrative art style." The DS isn't left out in all this, as it'll receive a game -- albeit one with a different storyline and new characters. With a holiday release confirmed, we'll be sure to get some hands-on time with the game at E3.
[Via GameDaily]





























