Said Gullet, "The cart size of the DS makes it impossible to put out ports of any of our old graphic adventures ... There's literally not enough room on those carts to put the games out." The standard DS cart supports up to 256MB (but with slower data transfer speeds), while the DS version of ScummVM is just over 7MB. We're not sure if Gullet meant the entire LucasArts adventure library wouldn't fit on a cart, but we're willing to bet you could at least get the first three Monkey Islands under 128MB.
LucasArts' PC adventures possible on DS, stalled by size limitations
Said Gullet, "The cart size of the DS makes it impossible to put out ports of any of our old graphic adventures ... There's literally not enough room on those carts to put the games out." The standard DS cart supports up to 256MB (but with slower data transfer speeds), while the DS version of ScummVM is just over 7MB. We're not sure if Gullet meant the entire LucasArts adventure library wouldn't fit on a cart, but we're willing to bet you could at least get the first three Monkey Islands under 128MB.
Sam & Max Season 3 coming early 2009, Telltale interested in XBLA, PS3
Morganti also said that the company is interested in bringing Sam & Max to the Xbox 360 and the PlayStation 3 in addition to the already-announced Wii-lease. "Our tools currently allow us to develop for PC, Xbox 360, and Wii," she said, later adding, "We're interested in PlayStation, also... we want our games to be everywhere!" Morganti also answered a question about Sam & Max's chances of coming to the Mac ... but the answer is just too painful for us to write about.
[Via X3F]
Reminder: You can still win Sam & Max Season 2!
"Dead lion, Sam? I thought we adopted a strictly enforced ban on ferocious, undead felines in the office."
"You crack me up, little buddy. Who did you name as your favorite adventure game character in the giveaway post, anyway? Was it ... me?"
"None of your damn business, Sam."
GameTap Thursday: Sam & Max meet the dark prince

- Ice Land 2 (Windows) - Mortimer the penguin must collect floating fish while not falling in the water because apparently penguins -- or, at least this one -- can't swim.
- Uru: Ages Beyond Myst (Windows) - Bend and twist the mind in this return to Myst.
- Tank Battalion (Arcade) - And somewhere in this blogger's mind he recalls playing this game at a dingy bar in Dorchester, Mass. during the early '80s while his uncle played pool... darn flashbacks.
- Sam & Max Season Two Episode 5: What's New, Beelzebub? (Windows) - It's time to go to Hell LLC in the last episode of the season. (Psst, cheapskates, we're also giving away some copies of the whole season too)
Continue reading GameTap Thursday: Sam & Max meet the dark prince
Reminder: Win Sam & Max Season 2!
Joyswag: Win Sam & Max Season 2!

In celebration of this Friday's release (Thursday if you're on GameTap) of the Sam & Max Season 2 finale, "What's New, Beelzebub?" Joystiq and Telltale Games are giving away three full Season 2 bundles (valued at $34.95 each). If you've yet to point and click your way through the highly untrained duo's second stab at episodic adventure, you can start right here and right now. These rules are all self-explanatory, so be sure to carefully explain them to yourself:
- To enter this giveaway, leave a comment naming adventure gaming's best character (any game).
- You must be 18 years or older and a resident of the US or Canada (excluding Quebec).
- Limit 1 entry per person per day. If you enter this giveaway more than once each calendar day you'll be locked up in a circus cage alongside the amazing giraffe-necked girl.
- This entry period ends at 5:00pm EST on Friday, April 11th. We'll randomly select 3 winners at that time (please check your email!).
- For a list of complete rules that you can blow away with a very large Luger, click here.
GameTap Thursday: Sam & Max mush the Chariot of the Dogs

- Sam & Max Season 2: Episode 4 Chariot of the Dogs (Windows) - Help find Bosco!
- Iron Warriors (Windows) - A game where you play as a tank commander in the former Yugoslavia during the Bosnian-Serbian-Croatian War. Seriously, that's what it's about.
Continue reading GameTap Thursday: Sam & Max mush the Chariot of the Dogs
GDC Quest Quiz III: Mike Stemmle
We did a terrible thing at last week's Game Developer's Conference. Aside from our usual barrage of photographs and "reporting," a select group of attendees had to endure a particularly inane and utterly pointless line of questioning -- just for laughs. This is what happens when you hunt down several adventure game connoisseurs and challenge them to solve a typically obnoxious adventure game puzzle.The Player
Recent Telltale Games addition Mike Stemmle, co-designer of Sam & Max Hit the Road and Escape from Monkey Island, and designer on the ill-fated Sam & Max Freelance Police. He also worked on Afterlife, but he doesn't think you remember it.
The Puzzle
You're standing in front of a cave. The goal is to get inside the cave, taking care to foil the ferocious robot bear guarding the entrance first.
The Inventory
- (1) perforated parasol
- (1) rubber chicken with a pulley in the middle
- (1) sealed manila envelope
- (1) miniature macaroni Tim Schafer statue
GDC Quest Quiz II: Steve Purcell
We did a terrible thing at last week's Game Developer's Conference. Aside from our usual barrage of photographs and "reporting," a select group of attendees had to endure a particularly inane and utterly pointless line of questioning -- just for laughs. This is what happens when you hunt down several adventure game connoisseurs and challenge them to solve a typically obnoxious adventure game puzzle.The Player
Steve Purcell, illustrator and writer best known as the creator of Sam & Max. We're surprised he even talked to us after last year's drunken debacle.
The Puzzle
You're standing in front of a cave. The goal is to get inside the cave, taking care to foil the ferocious robot bear guarding the entrance first.
The Inventory
- (1) perforated parasol
- (1) rubber chicken with a pulley in the middle
- (1) sealed manila envelope
- (1) miniature macaroni Tim Schafer statue
Telltale Games joined by adventure veteran Mike Stemmle
Telltale Games has bolstered its collection of adventure veterans with Mike Stemmle, a man you may remember as the co-designer of Sam & Max Hit the Road, Escape from Monkey Island and the lead designer of the thoroughly canned Sam & Max Freelance Police. What you're less likely to remember (by the designer's own admission) is his game Afterlife, a title which has been unable to enjoy the complete resurrection bestowed upon everybody's favorite dodgy doggy detective and hyper-kinetic rabbity thing. "Mere words are proving woefully inadequate to describe my delight at hooking up with this fiendishly dedicated crew," said Stemmle. "The excitement and talent swirling around Telltale remind me of the geysers of iagination that erupted across the gaming industry in the early 90's. Only this time, with rational production schedules."
Also joining the Telltale Team is award-winning artist and designer Justin Chin, whose credits include the Dark Forces: Jedi Knight series and more recently, The Simpsons Game. Chin will be serving Telltale as an executive producer, alongside newly
GameTap Thursday: Sam & Max cause Tuesday edition
- Sam & Max Season Two: Episode 3 Night of the Raving Dead (Windows) - If you have any moderate love for the adventure genre and still haven't played Sam & Max ... well, we're just going to hope you've been off the grid for a couple years.
- Gondomania (Arcade) - A top-down vertical shooter from the late '80s where the protagonist rides a hover-bike and destroys everything in his path. Good times.
Continue reading GameTap Thursday: Sam & Max cause Tuesday edition
GameTap Thursday: A new Sam & Max, what Moai could you ask for?
- Sam & Max Season Two Episode 2 Moai Better Blues (Windows) - The second episode in the second season of Sam & Max's second coming.
- Jewelcraft (Windows) - You can find better color matching games on GameTap here, here, here, here and here.
Continue reading GameTap Thursday: A new Sam & Max, what Moai could you ask for?
GameTap previews Sam & Max Moai Better Blues
This season will feature more of a cohesive, multi-episode story arc, according to Telltale Games' Emily Morganti. "Our goal is present a game that tells a story more like a TV show, like Lost, where those who pay attention to the whole series will be rewarded," she said. Moai Better Blues is coming to GameTap next Thursday, January 10; new gameplay footage for the episode (here's the old one) after the break.
Continue reading GameTap previews Sam & Max Moai Better Blues
Today's most lagomorphic video: Sam & Max: Moai Better Blues trailer
Time for some definitions:- Lagomorphic: "Any of various plant-eating mammals having fully furred feet and two pairs of upper incisors and belonging to the order Lagomorpha, which includes the rabbits, hares, and pikas."
- Mo' Better Blues: A 1990 Spike Lee drama that follows the life of a jazz trumpet virtuoso played by Denzel Washington.
- w00t: Merriam-Webster word of the year. No, really.
Continue reading Today's most lagomorphic video: Sam & Max: Moai Better Blues trailer
Joystiq interview: Telltale's Dan Connors tells tales

We sat down with Telltale Games founder and CEO Dan Connors during E For All to talk about all things Sam & Max, Bone, and what's coming up for the young studio. We started off by waxing poetic about E for All or E3 possibly moving to Vegas, so we could have done this over drinks and then hit the tables. We'd like to think Sam & Max would have been proud.
Continue reading Joystiq interview: Telltale's Dan Connors tells tales





















