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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Ghostbusters game from Capcom's Beeline available now]]></title><link>http://www.joystiq.com/2013/01/24/ghostbusters-game-from-capcoms-beeline-available-now/</link><guid isPermaLink="true">http://www.joystiq.com/2013/01/24/ghostbusters-game-from-capcoms-beeline-available-now/</guid><comments>http://www.joystiq.com/2013/01/24/ghostbusters-game-from-capcoms-beeline-available-now/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/01/24/ghostbusters-game-from-capcoms-beeline-available-now/"><img alt="Ghostbusters game" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/01/ghostbustersbeeline530.jpg" /></a></div>Capcom's <a href="http://www.joystiq.com/tag/beeline">Beeline Interactive</a> has launched its <a href="http://www.joystiq.com/2012/12/05/ghostbusters-mobile-game-in-development-by-capcoms-beeline/">freemium<em> Ghostbusters</em> game</a> on the App Store for iPad, iPhone and iPod Touch.<br /><br />Unlike Beeline's <em>Smurfs' Village</em> and <em>Snoopy Street Fair, </em>which were similar town-management games, <em>Ghostbusters</em> is more of a tycoon game. Players build their Ghostbusters franchise up and out from the iconic firehouse headquarters.<br /><br />Players can either earn their way toward franchise expansion, or, you know, since this is a freemium game, an unmarked little envelope of cash under the virtual bathroom stall never hurt either.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/ghostbusters-0/">Ghostbusters</a></strong></p><a href="http://www.joystiq.com/photos/ghostbusters-0/#5482214"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/gbhq-containment-unit_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ghostbusters-0/#5482215"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/gbhq-garage_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ghostbusters-0/#5482216"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/library-battle-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ghostbusters-0/#5482217"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/tower-battle-1_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2013/01/24/ghostbusters-game-from-capcoms-beeline-available-now/" rel="bookmark">Continue reading <em>Ghostbusters game from Capcom's Beeline available now</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/01/24/ghostbusters-game-from-capcoms-beeline-available-now/">Ghostbusters game from Capcom's Beeline available now</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Jan 2013 23:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/01/24/ghostbusters-game-from-capcoms-beeline-available-now/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20437616/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/01/24/ghostbusters-game-from-capcoms-beeline-available-now/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beeline</category><category>beeline-interactive</category><category>capcom</category><category>ghostbusters</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Thu, 24 Jan 2013 23:59:00 EST</pubDate></item><item><title><![CDATA[Ghostbusters mobile game in development by Capcom's Beeline]]></title><link>http://www.joystiq.com/2012/12/05/ghostbusters-mobile-game-in-development-by-capcoms-beeline/</link><guid isPermaLink="true">http://www.joystiq.com/2012/12/05/ghostbusters-mobile-game-in-development-by-capcoms-beeline/</guid><comments>http://www.joystiq.com/2012/12/05/ghostbusters-mobile-game-in-development-by-capcoms-beeline/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="Ghostbusters mobile game in development by Capcom's Beeline" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/ghostbustersbeeline530.jpg" /></div>Capcom's <a href="http://www.joystiq.com/tag/beeline">Beeline Interactive</a> is working on a freemium game for smartphones based on <em>Ghostbusters</em>. Beeline has found success with the similarly designed management games <em>Smurfs' Village</em> and <em>Snoopy Street Fair,</em> with this <em>Ghostbusters</em> game putting players "in the role of a fledgling Ghostbusters franchisee."<br /><br />"Given our ongoing relationship with them on <em>Smurfs' Village</em>, [Beeline] are the perfect partner to carry forward the success of <em>Ghostbusters</em> in the interactive space," said VP of Sony Pictures Consumer Products Mark Caplan.<br /><br />Beeline describes <em>Ghostbusters</em> more as a tycoon game, as players upgrade their proton packs and traps to take higher-paying jobs and upgrade the business. A Beeline rep tells us, "<em>Ghostbusters</em> is more about building out your Ghostbusters franchise and taking your squad on missions. Snoopy and Smurfs are really 'city' builders in comparison."<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/ghostbusters-0/">Ghostbusters</a></strong></p><a href="http://www.joystiq.com/photos/ghostbusters-0/#5482214"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/gbhq-containment-unit_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ghostbusters-0/#5482215"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/gbhq-garage_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ghostbusters-0/#5482216"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/library-battle-1_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/ghostbusters-0/#5482217"><img src="http://www.blogcdn.com/www.joystiq.com/media/2012/12/tower-battle-1_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2012/12/05/ghostbusters-mobile-game-in-development-by-capcoms-beeline/" rel="bookmark">Continue reading <em>Ghostbusters mobile game in development by Capcom's Beeline</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/12/05/ghostbusters-mobile-game-in-development-by-capcoms-beeline/">Ghostbusters mobile game in development by Capcom's Beeline</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Dec 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/12/05/ghostbusters-mobile-game-in-development-by-capcoms-beeline/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20395055/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/12/05/ghostbusters-mobile-game-in-development-by-capcoms-beeline/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Beeline</category><category>beeline-interactive</category><category>capcom</category><category>ghostbusters</category><category>mobile</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 05 Dec 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[Snoopy's Street Fair passes five million downloads]]></title><link>http://www.joystiq.com/2012/07/28/snoopys-street-fair-passes-five-million-downloads/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/28/snoopys-street-fair-passes-five-million-downloads/</guid><comments>http://www.joystiq.com/2012/07/28/snoopys-street-fair-passes-five-million-downloads/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/07/28/snoopys-street-fair-passes-five-million-downloads/"><img alt="Snoopy Street Fair passes fivemillion downloads" data-src-height="350" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/snoopystreetfair530.jpg" style="margin:4px" /></a></div>Capcom's mobile sub-brand, <a href="http://www.joystiq.com/tag/Beeline/">Beeline</a>, announced today that <em>Snoopy's Street Fair</em> for iOS has surpassed five million downloads. The game follows the model established by Beeline's other mega-hit based on a beloved children's franchise: <em><a href="http://www.joystiq.com/tag/the-smurfs-village/">The Smurfs' Village</a>. </em>Both games are free-to-play management sims with in-app premium content.<br /><br /><em>Smurfs' Village</em> surpassed <a href="http://www.joystiq.com/2011/09/28/capcom-developing-social-games-for-android-smurfs-village-hits/">15 million downloads</a> last year, and was the top-grossing title on Apple's App Store in 69 countries during its glory days.<p><a href="http://www.joystiq.com/2012/07/28/snoopys-street-fair-passes-five-million-downloads/" rel="bookmark">Continue reading <em>Snoopy's Street Fair passes five million downloads</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/28/snoopys-street-fair-passes-five-million-downloads/">Snoopy's Street Fair passes five million downloads</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 28 Jul 2012 02:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/28/snoopys-street-fair-passes-five-million-downloads/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20287904/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/28/snoopys-street-fair-passes-five-million-downloads/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Beeline</category><category>Capcom</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>Snoopys-Street-Fair</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Sat, 28 Jul 2012 02:00:00 EST</pubDate></item><item><title><![CDATA[Capcom developing social games for Android, Smurfs' Village hits 15M downloads]]></title><link>http://www.joystiq.com/2011/09/28/capcom-developing-social-games-for-android-smurfs-village-hits/</link><guid isPermaLink="true">http://www.joystiq.com/2011/09/28/capcom-developing-social-games-for-android-smurfs-village-hits/</guid><comments>http://www.joystiq.com/2011/09/28/capcom-developing-social-games-for-android-smurfs-village-hits/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/09/27/capcom-developing-social-games-for-android-smurfs-village-hits/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2011/09/smurfsvillage530.jpg" vspace="4" /></a></div>
Capcom has made so much smurfing money off <em>Smurfs' Village</em> for iOS that its Smurfville simulator will also become available on September 28 for Android. The publisher announced that the app has reached 15 million downloads, making it the top-grossing title on Apple's App Store in 69 countries.<br />
<br />
<em>Smurfs' Village</em> is the first Capcom social game, under its <a href="http://www.joystiq.com/2011/04/19/capcom-forms-beeline-mobile-brand/">Beeline brand</a>, to make the move to Android. The publisher is "committed" to developing more social games that will be available on both the iOS and Android platform going forward. Mo' smurfin' social games, <a href="http://www.joystiq.com/2011/05/06/capcom-profits-soar-with-help-from-record-aaa-game-sales/">mo' money</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/09/28/capcom-developing-social-games-for-android-smurfs-village-hits/">Capcom developing social games for Android, Smurfs' Village hits 15M downloads</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Sep 2011 00:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/09/28/capcom-developing-social-games-for-android-smurfs-village-hits/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20067606/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/09/28/capcom-developing-social-games-for-android-smurfs-village-hits/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>Beeline</category><category>Capcom</category><category>ios</category><category>ipad</category><category>iphone</category><category>mobile</category><category>Smurfs</category><category>the-smurfs-village</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Wed, 28 Sep 2011 00:01:00 EST</pubDate></item><item><title><![CDATA[Capcom forms Beeline mobile brand]]></title><link>http://www.joystiq.com/2011/04/19/capcom-forms-beeline-mobile-brand/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/19/capcom-forms-beeline-mobile-brand/</guid><comments>http://www.joystiq.com/2011/04/19/capcom-forms-beeline-mobile-brand/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/04/19/capcom-forms-beeline-mobile-brand/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/capcombeeline530-2.jpg" style="border-width: 0px; border-style: solid; margin: 0px; width: 530px; height: 260px;" /></a></div>
Capcom has created its first publishing sub-brand, Beeline, to create social and freemium-based games for the mobile market. The parent company's forays into the space have seen success, with titles in the casual market like <em>Smurfs' Village</em>, <em>Zombie Cafe</em> and <em>Lil' Pirates</em> reaching 15 million downloads.<br />
<br />
Beeline is meant to keep up the publisher's <em>buzz</em> in the space, capitalizing on its success so far with "a brand and team focused on the mobile casual gamer." Worker bees will be humming along out of four hives set up in LA, Tokyo, Toronto and London. Beeline is expected to publish eight games by next April.<br />
<br />
As for targeting the "hardcore" mobile gamer, the publisher will continue to develop (and <a href="http://www.joystiq.com/2011/01/13/capcom-saddened-by-maxplosion-situation/">copy</a>) such titles under the familiar "Capcom" name.<p><a href="http://www.joystiq.com/2011/04/19/capcom-forms-beeline-mobile-brand/" rel="bookmark">Continue reading <em>Capcom forms Beeline mobile brand</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/19/capcom-forms-beeline-mobile-brand/">Capcom forms Beeline mobile brand</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 19 Apr 2011 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/19/capcom-forms-beeline-mobile-brand/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19917826/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/19/capcom-forms-beeline-mobile-brand/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Beeline</category><category>Capcom</category><category>capcom-mobile</category><category>freemium</category><category>mobile</category><category>social-games</category><category>social-gaming</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 19 Apr 2011 23:00:00 EST</pubDate></item></channel></rss>