In horror-adventure game Nevermind, your performance is influenced by your emotional state. Nevermind is built on biofeedback technology: You hook up a heart-rate monitor and play, becoming more unhinged by the PC game's subject matter, after which tasks and scenarios immediately ramp up in...
Although ostensibly developed to prevent frustrated computer users from bludgeoning their monitor with their keyboard, Christian Peter's emotion detection system could provide a unique input device for gaming. Using image analysis and biofeedback to monitor the user's behavior as well as their...
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