<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2012 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Blast Works developer working on Guitar Hero for new owner Activision]]></title><link>http://www.joystiq.com/2008/11/10/blast-works-developer-working-on-guitar-hero-for-new-owner-activ/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/10/blast-works-developer-working-on-guitar-hero-for-new-owner-activ/</guid><comments>http://www.joystiq.com/2008/11/10/blast-works-developer-working-on-guitar-hero-for-new-owner-activ/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://investor.activision.com/releasedetail.cfm?ReleaseID=346618"><img hspace="4" border="0" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/logo1110.jpg"  alt="" /></a>Budcat Creations is perhaps best known for developing the excellent DIY shmup <a href="http://www.joystiq.com/2008/06/18/wii-fanboy-review-blast-works-build-trade-destroy/"><em>Blast Works: Build, Trade, Destroy</em></a> for Majesco. But they've also ported <em>Guitar Hero World Tour, Aerosmith, </em>and <em>III</em> to the PlayStation 2 for Activision, and it's that kind of work that they'll be doing now as a newly-acquired company. <br /><br />Activision announced today that they've purchased Budcat, and that the developer is working on "a new game in the <em>Guitar Hero</em> franchise." Normally, we would suspect that Budcat has been purchased for the explicit purpose of creating PS2 ports, but the PS2 isn't mentioned anywhere in Activision's press release, while the Wii and DS are. In fact, the press release highlights their "expertise" with the Wii and the DS specifically, and Activision CEO Mike Griffith says that the acquisition "strengthen(s) our development capabilities on the Nintendo  platforms."<br /><br />
<div style="border-top: 1px solid; padding-top: 5px;"> </div>
<div align="left"><em><a href="http://www.joystiq.com/tag/guitar-hero"><img hspace="4" border="0" align="left" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/aceswipe.jpg" alt="" /></a>I want to <a href="http://www.joystiq.com/2008/08/19/introducing-the-instrument-compatibility-matrix-v3-0/">read</a> about <a href="http://www.joystiq.com/2008/11/06/guitar-hero-world-tour-band-kit-might-be-hard-to-find-this-holid/">Guitar Hero</a> all <a href="http://www.joystiq.com/2008/11/04/activision-brings-out-the-celebs-for-world-tour-advertising/">ni-i-ight</a>, and eat <a href="http://www.joystiq.com/2008/08/10/be-a-cake-hero/">Guitar Hero cake</a>!</em></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/10/blast-works-developer-working-on-guitar-hero-for-new-owner-activ/">Blast Works developer working on Guitar Hero for new owner Activision</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 10 Nov 2008 14:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://investor.activision.com/releasedetail.cfm?ReleaseID=346618>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/10/blast-works-developer-working-on-guitar-hero-for-new-owner-activ/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1367440/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/10/blast-works-developer-working-on-guitar-hero-for-new-owner-activ/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>blast-works</category><category>budcat</category><category>guitar-hero</category><category>music</category><category>rhythm</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 10 Nov 2008 14:35:00 EST</pubDate></item><item><title><![CDATA[Ten for under twenty at Gamefly's sale]]></title><link>http://www.joystiq.com/2008/10/22/ten-for-under-twenty-at-gameflys-sale/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/22/ten-for-under-twenty-at-gameflys-sale/</guid><comments>http://www.joystiq.com/2008/10/22/ten-for-under-twenty-at-gameflys-sale/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/sales/" rel="tag">Sales</a></p><div align="center"><a href="http://www.gamefly.com/products/search.asp?k=&amp;pf=1085&amp;cat=10&amp;sb=price&amp;pg=2&amp;letter=&amp;s=1&amp;t=0&amp;showall.x=22&amp;showall.y=11"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/tmpphpbnna6d.jpg" alt="" /></a></div>
<br />
In these belt-tightening, penny-pinching times, it literally pays to have a nose for the <a href="http://www.joystiq.com/category/sales/">bargains</a>. That's where we, or rather Gamefly, comes in. The game rental outfit has a broad selection of <em>used</em> Wii software for low, world banking crisis-friendly prices, and we chose ten of the best sub-$20 games to tempt you. Thar be bargains ahead!<br />
<ul>
    <li><a href="http://www.joystiq.com/2008/04/18/wii-fanboy-review-baroque/"><em>Baroque</em></a> for $12.99</li>
    <li><a href="http://www.joystiq.com/2007/11/05/wii-fanboy-review-battalion-wars-2/"><em>Battalion Wars 2</em></a> for $17.99</li>
    <li><a href="http://www.joystiq.com/2008/06/18/wii-fanboy-review-blast-works-build-trade-destroy/"><em>Blast Works: Build, Trade, Destroy</em></a> for $9.99</li>
    <li><a href="http://www.joystiq.com/2007/05/16/new-dewys-adventure-footage-slides-into-our-hearts/"><em>Dewy's Adventure</em></a> for $13.99</li>
    <li><a href="http://www.joystiq.com/2007/12/07/wii-fanboy-review-geometry-wars-galaxies/"><em>Geometry Wars: Galaxies</em></a> for $16.99</li>
    <li><a href="http://www.joystiq.com/2006/12/14/mercury-still-making-its-way-to-wii/"><em>Mercury: Meltdown Revolution</em></a> for $15.99</li>
    <li><a href="http://www.joystiq.com/2007/12/20/metareview-nights-journey-of-dreams/"><em>NiGHTS: Journey of Dreams</em></a> for $12.99</li>
    <li><a href="http://www.joystiq.com/2008/01/30/wii-fanboy-review-no-more-heroes/"><em>No More Heroes</em></a> for $17.99</li>
    <li><a href="http://www.joystiq.com/2008/03/19/metareview-sega-superstars-tennis/"><em>Sega Superstars Tennis</em></a> for $9.99</li>
    <li><a href="http://www.joystiq.com/2007/11/16/wii-fanboy-review-zack-and-wiki/"><em>Zack &amp; Wiki: Quest for Barbaros' Treasure</em></a> for $17.99</li>
</ul>
There's actually a ton more we <em>could</em> have mentioned, including <a href="http://www.joystiq.com/2008/07/25/the-king-of-super-mario-galaxy-shirts/"><em>Super Mario Galaxy</em></a> for $32.99, <a href="http://www.joystiq.com/2008/03/07/metareview-smash-bros-brawl/"><em>Super Smash Bros. Brawl</em></a> for $30.99, and <a href="http://www.joystiq.com/2007/08/29/metareview-metroid-prime-3/"><em>Metroid Prime 3</em></a> for $26.99. Sadly, "One hundred and fifty-eight for under forty-two" just doesn't work as a headline. Hit up the "Source" link for the full set.<br />
<br />
<br />
[Thanks, William!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/22/ten-for-under-twenty-at-gameflys-sale/">Ten for under twenty at Gamefly's sale</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 22 Oct 2008 17:11:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamefly.com/products/search.asp?k=&amp;pf=1085&amp;cat=10&amp;sb=price&amp;pg=2&amp;letter=&amp;s=1&amp;t=0&amp;showall.x=22&amp;showall.y=11>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/22/ten-for-under-twenty-at-gameflys-sale/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1350101/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/22/ten-for-under-twenty-at-gameflys-sale/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>baroque</category><category>battalion-wars-2</category><category>blast-works</category><category>dewys-adventure</category><category>gamefly</category><category>geometry-wars</category><category>mercury-meltdown</category><category>metroid-prime-3</category><category>nights</category><category>no-more-heroes</category><category>preowned</category><category>sale</category><category>sega-superstars-tennis</category><category>smash-bros-brawl</category><category>super-mario-galaxy</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Wed, 22 Oct 2008 17:11:00 EST</pubDate></item><item><title><![CDATA[Blast Works arrives in Europe tomorrow]]></title><link>http://www.joystiq.com/2008/10/16/blast-works-arrives-in-europe-tomorrow/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/16/blast-works-arrives-in-europe-tomorrow/</guid><comments>http://www.joystiq.com/2008/10/16/blast-works-arrives-in-europe-tomorrow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><embed height="337" align="middle" width="425" src="http://www.gametrailers.com/remote_wrap.php?mid=31182" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"></embed></center><br />According to an entry for <a href="http://www.joystiq.com/tag/blast-works"><em>Blast Works</em></a> on the Nintendo of Europe website, the <a href="http://www.joystiq.com/2008/08/04/blast-works-officially-20-now/">incredibly cheap</a> and <a href="http://www.joystiq.com/2008/06/18/wii-fanboy-review-blast-works-build-trade-destroy/">really fun</a> shooter from Budcat will arrive on European retail shelves tomorrow, as the listed date of release is October 17th.<br /><br />We're not sure if the game is going to cost as little across the pond as it does here in North America, but we're hoping it does. Either way, you need to pick up this fine game. It's easily worth more than $20.<br /><br /><br />[Via <a href="http://gonintendo.com/?p=59526">Go Nintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/16/blast-works-arrives-in-europe-tomorrow/">Blast Works arrives in Europe tomorrow</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 16 Oct 2008 15:36:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendo.co.uk/NOE/en_GB/games/wii/blastworks_build_trade_destroy_9669.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/16/blast-works-arrives-in-europe-tomorrow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1344144/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/16/blast-works-arrives-in-europe-tomorrow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>budcat</category><category>eidos</category><category>europe</category><category>majesco</category><category>releases</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 16 Oct 2008 15:36:00 EST</pubDate></item><item><title><![CDATA[Excellent games for cheap Wii owners]]></title><link>http://www.joystiq.com/2008/08/25/excellent-games-for-cheap-wii-owners/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/25/excellent-games-for-cheap-wii-owners/</guid><comments>http://www.joystiq.com/2008/08/25/excellent-games-for-cheap-wii-owners/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/sales/" rel="tag">Sales</a></p><a href="http://www.racketboy.com/retro/nintendo/wii/2008/08/the-best-cheap-nintendo-wii-games.html"><img hspace="4" border="0" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/rabbidbill.jpg"  alt="" /></a>What's more fun than dropping fifty bucks on a new game? Dropping fifty bucks on <em>three</em> new games. Diverging from their usual retro theme, Racketboy has posted a <em>wonderfully</em> long list of Wii, GameCube, and (obviously) WiiWare games that you can buy for less than $20. While people were busy complaining about the lack of quality third-party Wii games, a bunch of third-party Wii games came out and dropped in price immediately.<br /><br />The list is populated by awesome shooters like <em><a href="http://www.joystiq.com/2008/01/05/more-geometry-wars-on-the-wii-is-a-possibility/">Geometry Wars: Galaxies</a>, <a href="http://www.joystiq.com/2008/08/04/blast-works-officially-20-now/">Blast Works</a>, </em>and <em>Ghost Squad,</em> mascot games like <em><a href="http://www.joystiq.com/2008/05/23/nights-journey-to-awesome-free-stuff/">NiGHTS</a>, <a href="http://www.joystiq.com/2008/04/26/sega-superstars-tennis-bombs-marked-down-to-20/">Sega Superstars Tennis</a>,</em> and <a href="http://www.joystiq.com/2007/10/04/rabbids-just-arent-manly/"><em>Rayman: Raving Rabbids</em></a>, and <em>Elebits-</em>style games like <a href="http://www.joystiq.com/2008/03/19/one-el-of-a-bargain/"><em>Elebits</em></a>. And that's just in the Wii list! Each game also has handy Amazon and eBay search links attached. Go hit the ATM and check out the list!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/25/excellent-games-for-cheap-wii-owners/">Excellent games for cheap Wii owners</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 25 Aug 2008 15:38:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.racketboy.com/retro/nintendo/wii/2008/08/the-best-cheap-nintendo-wii-games.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/excellent-games-for-cheap-wii-owners/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1294283/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/25/excellent-games-for-cheap-wii-owners/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>deals</category><category>elebits</category><category>geometry-wars-galaxies</category><category>nights</category><category>raving-rabbids</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 25 Aug 2008 15:38:00 EST</pubDate></item><item><title><![CDATA[Blast Works officially $20 now]]></title><link>http://www.joystiq.com/2008/08/04/blast-works-officially-20-now/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/04/blast-works-officially-20-now/</guid><comments>http://www.joystiq.com/2008/08/04/blast-works-officially-20-now/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamesindustry.biz/articles/blast-works--build--fuse---destroy-us-price-sliced-to--19-99"><img hspace="4" border="0" align="right" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/loco080408.jpg" alt="" /></a>The price has been dropping at retailers for a couple of weeks now (as low as <a href="http://www.joystiq.com/2008/07/28/blast-works-spend-ten-bucks-trade-destroy/">$10</a>, temporarily), and now Majesco has made this great deal official: the publisher sent out a press release announcing that the new MSRP for <a href="http://www.joystiq.com/2008/06/13/metareview-blast-works-build-trade-destroy/"><em>Blast Works: Build, Trade, Destroy</em></a> is $19.99.<br /><br />It's a sad situation that the sales warrant a price drop, but we're of the opinion that pretty much <em>every</em> game should cost $20 or less. We can just tell you with <a href="http://www.joystiq.com/2008/06/18/wii-fanboy-review-blast-works-build-trade-destroy/"><em>even more conviction</em></a> before that if you like shmups even a <em>little</em>, or if you just like building stuff, you should purchase this game and be amazed by the <a href="http://blastworksdepot.com/games/blastworks/">Blast Works Depot</a>.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/04/blast-works-officially-20-now/">Blast Works officially $20 now</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Aug 2008 17:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/blast-works--build--fuse---destroy-us-price-sliced-to--19-99>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/04/blast-works-officially-20-now/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1274953/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/04/blast-works-officially-20-now/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>budcat</category><category>majesco</category><category>shooter</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 04 Aug 2008 17:35:00 EST</pubDate></item><item><title><![CDATA[Blast Works: Spend Ten Bucks, Trade, Destroy]]></title><link>http://www.joystiq.com/2008/07/28/blast-works-spend-ten-bucks-trade-destroy/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/28/blast-works-spend-ten-bucks-trade-destroy/</guid><comments>http://www.joystiq.com/2008/07/28/blast-works-spend-ten-bucks-trade-destroy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.bestbuy.com/site/olspage.jsp?skuId=8835353&amp;st=blast+works&amp;lp=1&amp;type=product&amp;cp=1&amp;id=1209165388672"><img hspace="4" border="0" align="right" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/kunio072808.jpg" /></a>Over the weekend, Amazon and Gamestop dropped the price of Majesco's <a href="http://www.joystiq.com/2008/06/18/wii-fanboy-review-blast-works-build-trade-destroy/"><em>Blast Works</em></a> to $20, which we thought was going to be the best Wii game deal we'd hear for a while. Then Best Buy stepped in and showed just <em>how little money</em> you can charge for <em>Blast Works.</em> They're selling it online and in-store for $10, but it's currently sold-out online. It should be in stores for a bit longer, since that requires some prospective buyers to <em>go to a place</em>.<br /><br />This is a very sad development for one of the best games of 2008, but it's really good news for people who have ten bucks to spend right now.<br /><br />[Image: "<a href="http://blastworksdepot.com/games/blastworks/2938">Kunio Kun</a>" by gatsu25]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/28/blast-works-spend-ten-bucks-trade-destroy/">Blast Works: Spend Ten Bucks, Trade, Destroy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Jul 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bestbuy.com/site/olspage.jsp?skuId=8835353&amp;st=blast+works&amp;lp=1&amp;type=product&amp;cp=1&amp;id=1209165388672>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/28/blast-works-spend-ten-bucks-trade-destroy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1268608/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/28/blast-works-spend-ten-bucks-trade-destroy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>best-buy</category><category>blast-works</category><category>budcat</category><category>majesco</category><category>shooter</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 28 Jul 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[Wii Fanboy Review: Blast Works: Build, Trade, Destroy]]></title><link>http://www.joystiq.com/2008/06/18/wii-fanboy-review-blast-works-build-trade-destroy/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/18/wii-fanboy-review-blast-works-build-trade-destroy/</guid><comments>http://www.joystiq.com/2008/06/18/wii-fanboy-review-blast-works-build-trade-destroy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/reviews/" rel="tag">Reviews</a></p><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/blastworksbox_cs_0616[1].jpg" />In 2004, Kenta Cho (under the name ABA Games) released <a href="http://www.asahi-net.or.jp/~cs8k-cyu/windows/tf_e.html"><em>TUMIKI Fighters</em></a>, one of his many freeware polygonal shooters. Then, last year, <a href="http://www.joystiq.com/tag/Majesco/">Majesco</a> baffled us by announcing plans to adapt it to a retail Wii game. <a href="http://www.joystiq.com/2008/06/16/pick-up-a-10-gift-card-by-purchasing-blast-works/"><em>Blast Works: Build, Trade, Destroy</em></a> is an odd candidate for AAA-ness: it's a game in a dormant, <em>extremely</em> hardcore genre, based on obscure freeware and developed by a <a href="http://www.budcat.com/">company</a> whose previous experience has mostly involved ports and licensed games, without any real input from the original creator. It's also published by a company whose success with <a href="http://nintendowiifanboy.com/tag/cooking-mama"><em>Cooking Mama</em></a> inspired them to <a href="http://www.wired.com/gaming/gamingreviews/news/2008/01/majesco">go "casual."</a><br /><br />These disadvantages would lead anyone to the natural conclusion that <em>Blast Works</em> wouldn't end up a great game -- and they would be correct. It is, in fact, <em>two</em> great games. Or, to take the idea to its ridiculous extreme,<em> infinite</em> great games. We'll stick to two for this discussion, and we'll talk about those two separately.<br /><br /><p><a href="http://www.joystiq.com/2008/06/18/wii-fanboy-review-blast-works-build-trade-destroy/" rel="bookmark">Continue reading <em>Wii Fanboy Review: Blast Works: Build, Trade, Destroy</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/18/wii-fanboy-review-blast-works-build-trade-destroy/">Wii Fanboy Review: Blast Works: Build, Trade, Destroy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Jun 2008 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/06/18/wii-fanboy-review-blast-works-build-trade-destroy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1224346/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/18/wii-fanboy-review-blast-works-build-trade-destroy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>budcat</category><category>joystiqfeatures</category><category>majesco</category><category>shmup</category><category>shooter</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 18 Jun 2008 09:30:00 EST</pubDate></item><item><title><![CDATA[Pick up a $10 gift card by purchasing Blast Works]]></title><link>http://www.joystiq.com/2008/06/16/pick-up-a-10-gift-card-by-purchasing-blast-works/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/16/pick-up-a-10-gift-card-by-purchasing-blast-works/</guid><comments>http://www.joystiq.com/2008/06/16/pick-up-a-10-gift-card-by-purchasing-blast-works/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/sales/" rel="tag">Sales</a></p><a href="http://www.circuitcity.com/ccd/productDetail.do?oid=209125&amp;linkid=j13459594k31063&amp;affiliateid=k31063&amp;mid=&amp;WT.mc_n=777592&amp;WT.mc_t=U&amp;cm_ven=AFFILIATE%20MARKETING&amp;cm_cat=PERFORMICS&amp;cm_pla=AFFILIATE%20WEEKLY%20NEWSLETT-%3EBYOL&amp;cm_ite=273897%2020080221_NON%20R"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/blastworksbox_cs_0616.jpg" alt="" /></a>We're still shocked that <a href="http://www.joystiq.com/2008/06/13/metareview-blast-works-build-trade-destroy/"><em>Blast Works</em></a> finally came out after <a href="http://www.joystiq.com/2008/05/15/blast-another-blast-works-delay/">all those delays</a> (and according to a few emails that we've been getting from you guys, some retailers are also feeling disbelief). If you <em>can</em> manage to track down this <a href="http://www.joystiq.com/2008/02/06/blast-works-im-lovin-it/">content</a>-<a href="http://www.joystiq.com/2008/05/20/a-guide-to-content-sharing-in-blast-works/">packed</a> shooter, though, we recommend trying your luck at Circuit City. This week, the folks at the good ol' city of circuits will hand you a nice $10 gift card with a purchase of <em>Blast Works</em>. Yet, don't fret if you're having trouble finding this game at brick and mortar locations, since you can also head to the retailer's <a href="http://www.circuitcity.com/ccd/productDetail.do?oid=209125&amp;linkid=j13459594k31063&amp;affiliateid=k31063&amp;mid=&amp;WT.mc_n=777592&amp;WT.mc_t=U&amp;cm_ven=AFFILIATE%20MARKETING&amp;cm_cat=PERFORMICS&amp;cm_pla=AFFILIATE%20WEEKLY%20NEWSLETT-%3EBYOL&amp;cm_ite=273897%2020080221_NON%20R">online store</a>. <br /><br />For a game that's only $40 to begin with, we have to say -- this deal is mighty tempting. Any takers?<br /><br />
<div align="center" class="postgallery">
<p><strong>Gallery: Blast Works</strong></p>
<a href="http://www.joystiq.com/photos/blast-works/708322/"><img title="" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/77_blast_works_mar_19_fdhgafuyrv_thumbnail.jpg" /></a><a href="http://www.joystiq.com/photos/blast-works/708321/"><img title="" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/80_blast_works_mar_19_fdhgafuyrv_thumbnail.jpg" /></a><a href="http://www.joystiq.com/photos/blast-works/708320/"><img title="" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/79_blast_works_mar_19_fdhgafuyrv_thumbnail.jpg" /></a><a href="http://www.joystiq.com/photos/blast-works/708319/"><img title="" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/78_blast_works_mar_19_fdhgafuyrv_thumbnail.jpg" /></a><a href="http://www.joystiq.com/photos/blast-works/708318/"><img title="" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/81_blast_works_mar_19_fdhgafuyrv_thumbnail.jpg" /></a></div>
<br />[Via <a href="http://cheapassgamer.com">CAG</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/16/pick-up-a-10-gift-card-by-purchasing-blast-works/">Pick up a $10 gift card by purchasing Blast Works</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Jun 2008 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.circuitcity.com/ccd/productDetail.do?oid=209125&amp;linkid=j13459594k31063&amp;affiliateid=k31063&amp;mid=&amp;WT.mc_n=777592&amp;WT.mc_t=U&amp;cm_ven=AFFILIATE%20MARKETING&amp;cm_cat=PERFORMICS&amp;cm_pla=AFFILIATE%20WEEKLY%20NEWSLETT-%3EBYOL&amp;cm_ite=273897%2020080221_NON%20R>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/16/pick-up-a-10-gift-card-by-purchasing-blast-works/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1226611/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/16/pick-up-a-10-gift-card-by-purchasing-blast-works/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>budcat</category><category>circuit-city</category><category>deal</category><category>gift-card</category><category>majesco</category><category>shmup</category><dc:creator><![CDATA[Candace Savino]]></dc:creator><pubDate>Mon, 16 Jun 2008 14:45:00 EST</pubDate></item><item><title><![CDATA[Metareview: Blast Works: Build, Trade, Destroy]]></title><link>http://www.joystiq.com/2008/06/13/metareview-blast-works-build-trade-destroy/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/13/metareview-blast-works-build-trade-destroy/</guid><comments>http://www.joystiq.com/2008/06/13/metareview-blast-works-build-trade-destroy/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/metareview/" rel="tag">Metareview</a></p><div align="center"><a href="http://www.metacritic.com/games/platforms/wii/blastworksbuildtradedestroy"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/editor061308.jpg"  alt="" /></a><br /></div>
We can hardly believe it, but <a href="http://www.joystiq.com/tag/Majesco/">Majesco</a>'s <a href="http://www.joystiq.com/2008/06/05/blast-works-duo-on-what-didnt-make-the-cut/"><em>Blast Works: Build, Trade, Destroy</em></a> finally got released. It's <em>in stores</em> right now. And now that it has the distinction of being <em>real</em> and not just some <a href="http://www.joystiq.com/2008/05/15/blast-another-blast-works-delay/">constantly-delayed</a> pipe dream, reviewers can <em>play it</em> and register their opinions.<br /><br />But, really, how good can a Western-developed remake of a freeware PC shooter, with an editor mode attached, <em>be?</em> The answer is apparently <em>"really, really good.</em>"<br /><br /><a href="http://www.1up.com/do/reviewPage?cId=3168186&amp;p=44"><strong><em>1UP:</em> A</strong></a> -- Ray Barnholt found <em>Blast Works</em> both a worthy shooter <em>and</em> an awesome game construction kit: "The core game is cute and clever -- probably not a tide-changer, but it's definitely unique enough to be worth something within its genre (it's an awesome sequel to <em>Tumiki Fighters</em>, at any rate). And if you've got the desire to design games (and share them with the world via <em>Blast Works</em>' included online tools), the editor will teach you some basic fundamentals."<br /><br /><a href="http://wii.ign.com/articles/879/879925p1.html">IGN: 81%</a> -- Daemon Hatfield heaped more than 81 percent worth of praise on <em>Blast Works</em>: "With <em>BlastWorks</em>, what you get for your $40 is a unique, lengthy shooter, a powerful editor for creating your own levels, plus access to unlimited user-generated content from the game's official website, BlastWorksDepot.com. This is a great package, and although it's not going to appeal to everyone it's great to have something so unique in the Wii's library."<br /><br /><a href="http://gameinformer.com/NR/exeres/633638AC-6D41-4EAA-9B07-B7EB3BD9A635.htm">Game Informer: 80%</a> -- Even the lowest-scoring review on the list doesn't have many huge complaints: "<span id="bodyText"><span id="bodyText_PresentationModeControlsContainer_placeHolderHtml">It's certainly not perfect; the difficulty balancing is rough around the edges, and the co-op multiplayer is ruined by the fact that the camera doesn't pull back, resulting in total chaos as each player's hunk of junk grows in size. However, I'm pretty addicted to <em>Blast Works</em>, and this addiction might never end due to the amazing level editor and online community functions, which gives players the ability to create anything and everything in the game and share them for free online.</span></span>"<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/13/metareview-blast-works-build-trade-destroy/">Metareview: Blast Works: Build, Trade, Destroy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 13 Jun 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.metacritic.com/games/platforms/wii/blastworksbuildtradedestroy>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/13/metareview-blast-works-build-trade-destroy/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1223031/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/13/metareview-blast-works-build-trade-destroy/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>budcat</category><category>majesco</category><category>shmup</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 13 Jun 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[WRUP: Having a blast edition]]></title><link>http://www.joystiq.com/2008/06/13/wrup-having-a-blast-edition/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/13/wrup-having-a-blast-edition/</guid><comments>http://www.joystiq.com/2008/06/13/wrup-having-a-blast-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/what-are-you-playing/" rel="tag">What are you playing?</a></p><center><embed width="425" height="337" align="middle" src="http://www.gametrailers.com/remote_wrap.php?mid=31182" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"></embed></center><br />Hey, did you know that <a href="http://www.joystiq.com/2008/06/09/wii-releases-this-week-blast-works-edition/"><em>Blast Works</em> released</a> this week? Yeah, it's all up on retail shelves <em>right now</em>, waiting for you to pick it up and buy it. Our copy is out there right now, cold and alone, awaiting our loving embrace. But, what about you?<br /><br />Nabbing <em>Blast Works</em> yourself? Picking up something else? What will you be playing this weekend?<br /><br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/13/wrup-having-a-blast-edition/">WRUP: Having a blast edition</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 13 Jun 2008 16:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/06/13/wrup-having-a-blast-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1224611/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/13/wrup-having-a-blast-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>budcat</category><category>majesco</category><category>shmup</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 13 Jun 2008 16:15:00 EST</pubDate></item><item><title><![CDATA[Wii releases this week: Blast Works edition]]></title><link>http://www.joystiq.com/2008/06/09/wii-releases-this-week-blast-works-edition/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/09/wii-releases-this-week-blast-works-edition/</guid><comments>http://www.joystiq.com/2008/06/09/wii-releases-this-week-blast-works-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.joystiq.com/2008/06/09/new-games-this-week-metal-gear-solid-4-edition/"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/blast_works_logo_releases_lg.jpg"  alt="" /></a><br /></div>
There might be <a href="http://joystiq.com/Metal-Gear-Solid-4">a huge game</a> releasing this week, but that won't deter us from celebrating the release of a title we've been dying to get our hands on: <a href="http://www.joystiq.com/2008/06/05/blast-works-duo-on-what-didnt-make-the-cut/"><em>Blast Works</em></a>. So, you can imagine what we're planning to pick up from the small pile of new releases this week. Well, maybe it's less of a pile and more of <em>a pair</em>.<br /><br />This week's releases are:<br />
<ul>
    <li><a href="http://www.joystiq.com/2008/05/20/a-guide-to-content-sharing-in-blast-works/"><em>Blast Works</em></a></li>
    <li><em>Backyard Baseball '09<br /></em></li>
</ul>
Planning on picking up a new game this week?<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/09/wii-releases-this-week-blast-works-edition/">Wii releases this week: Blast Works edition</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Jun 2008 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2008/06/09/new-games-this-week-metal-gear-solid-4-edition/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/09/wii-releases-this-week-blast-works-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1219653/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/09/wii-releases-this-week-blast-works-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>backyard-baseball</category><category>backyard-baseball-09</category><category>blast-works</category><category>majesco</category><category>releases</category><category>shmup</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 09 Jun 2008 09:30:00 EST</pubDate></item><item><title><![CDATA[Blast Works duo on what didn't make the cut]]></title><link>http://www.joystiq.com/2008/06/05/blast-works-duo-on-what-didnt-make-the-cut/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/05/blast-works-duo-on-what-didnt-make-the-cut/</guid><comments>http://www.joystiq.com/2008/06/05/blast-works-duo-on-what-didnt-make-the-cut/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://blogs.ign.com/BlastWorks/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/tmpphprq8s6wvmxguit87gj7rc.jpg" /></a><br /></div>
<em><br /></em><a href="http://www.joystiq.com/photos/blast-works/708322/full/"><em>Blast Works: Build, Trade, &amp; Destroy</em></a> will <a href="http://www.joystiq.com/2008/05/15/blast-another-blast-works-delay/"><em>finally</em></a> launch in North America next Tuesday, so now seems like a fitting time for Budcat Creations pair Marcus Brown and Matt Modaff to update their <a href="http://www.joystiq.com/2008/01/16/blast-works-developers-on-creating-the-games-creation-engine/">IGN blog</a> and reflect on numerous aspects of the game's lengthy gestation. Fortunately for this post, that's exactly what they did!<br /><br />Amongst other things, Brown and Modaff discuss the team's motivation for including the game's <a href="http://www.joystiq.com/2008/02/06/blast-works-im-lovin-it/">wonderful editor</a>, the <a href="http://www.joystiq.com/2008/05/20/a-guide-to-content-sharing-in-blast-works/">content sharing features</a> that we adore so much, and how they'd like to see the game cultivate a modding community to rival those seen in many PC titles. They also reserve special praise for the Wiimote, noting how it "affords players a near mouse-like interface."<br /><br />Most intriguingly of all, there's a list of features that didn't quite make the final cut, mainly due to time constraints. These include the ability to play through the Campaign Mode with four players (there's still a two-player function), a "Marathon Mode" (in which players blast their way through an infinite selection of levels randomly chosen from the campaign and rack up the highest score possible), a "Movement Editor" (for editing, yes, the movement of enemies), and the ability to trade high scores.<br /><br />Despite all of that "missing" stuff, some of which sounds <em>way cool</em>, we'd <em>still</em> probably trade our closest family members in for a copy of <em>Blast Works</em> next week.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/05/blast-works-duo-on-what-didnt-make-the-cut/">Blast Works duo on what didn't make the cut</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Jun 2008 08:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.ign.com/BlastWorks/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/05/blast-works-duo-on-what-didnt-make-the-cut/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1215994/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/05/blast-works-duo-on-what-didnt-make-the-cut/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>blastworks</category><category>budcat</category><category>editor</category><category>majesco</category><category>modding</category><category>shmup</category><category>wiimote</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Thu, 05 Jun 2008 08:45:00 EST</pubDate></item><item><title><![CDATA[A guide to content sharing in Blast Works]]></title><link>http://www.joystiq.com/2008/05/20/a-guide-to-content-sharing-in-blast-works/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/20/a-guide-to-content-sharing-in-blast-works/</guid><comments>http://www.joystiq.com/2008/05/20/a-guide-to-content-sharing-in-blast-works/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/nintendo-wi-fi/" rel="tag">Nintendo Wi-Fi</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><embed width="425" height="327" src="http://www.vimeo.com/moogaloop.swf?clip_id=1038717&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always"></embed></center><br />As you can see in the helpful video above, sharing your own stuff in <a href="http://www.joystiq.com/2008/05/15/blast-another-blast-works-delay/"><em>Blast Works</em></a> is likely going to be a ... well, uh ... a <em>blast</em>. It looks fun, doesn't it? Of course, the main issue is will anyone actually take the time to share? We hope so!<br /><br />The stuff that folks can share ranges from something as small as a ship to something as big as an entire stage. It really looks like it'll <a href="http://www.joystiq.com/2008/04/28/majesco-nintendo-very-enthusiastic-about-wii-online-functiona/">offer Wii owners some solid online content</a>. And, as you all know, the Wii is in need of some online functionality.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/20/a-guide-to-content-sharing-in-blast-works/">A guide to content sharing in Blast Works</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 May 2008 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2008/05/19/how-to-share-user-generated-content-in-blast-works/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/20/a-guide-to-content-sharing-in-blast-works/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1200643/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/20/a-guide-to-content-sharing-in-blast-works/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>budkat</category><category>content-sharing</category><category>majesco</category><category>online</category><category>shmup</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 20 May 2008 11:45:00 EST</pubDate></item><item><title><![CDATA[How to share user generated content in Blast Works]]></title><link>http://www.joystiq.com/2008/05/19/how-to-share-user-generated-content-in-blast-works/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/19/how-to-share-user-generated-content-in-blast-works/</guid><comments>http://www.joystiq.com/2008/05/19/how-to-share-user-generated-content-in-blast-works/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object width="490" height="369">	<param name="allowfullscreen" value="true" />	<param name="allowscriptaccess" value="always" />	<param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=1038717&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" />	<embed src="http://www.vimeo.com/moogaloop.swf?clip_id=1038717&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="490" height="369"></embed></object></center>
<p> Wii may not be known for having the most advanced online capabilities, but the community developed for the upcoming <em>Blast Works</em> looks rather extensive. The upcoming shooter, based on the works of Kenta Cho, allows players to create their own enemies, ships and levels ... and share them with other Wii users. Players will be able to send data directly to their friends, or make it available for all to play through the <em>Blast Works</em> official website.<br /><br />This Joystiq-exclusive trailer shows how the website integrates into the game. By registering a Wii Code, you'll be able to send levels directly to your Wii from any internet browser (via WiiConnect 24). You can even send levels to your friends whilst you browse the site. You can also add comments and rate creations, just like in YouTube (and the oft-delayed <em>LittleBigPlanet</em> for PS3).<br /><br />Certainly, <em>Blast Works</em> has much potential in a "Game 3.0" era, and we think Wii owners should be pretty interested in the game. We'll see how well this community can thrive once it officially hits stores next week.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/19/how-to-share-user-generated-content-in-blast-works/">How to share user generated content in Blast Works</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 May 2008 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/19/how-to-share-user-generated-content-in-blast-works/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1200146/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/19/how-to-share-user-generated-content-in-blast-works/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>kenta-cho</category><category>Wii</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Mon, 19 May 2008 22:30:00 EST</pubDate></item><item><title><![CDATA[Blast! Another Blast Works delay? [update]]]></title><link>http://www.joystiq.com/2008/05/15/blast-another-blast-works-delay/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/15/blast-another-blast-works-delay/</guid><comments>http://www.joystiq.com/2008/05/15/blast-another-blast-works-delay/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=14369"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/dan051508.jpg" /></a>[Update: Majesco sent out a <a href="http://www.majescoentertainment.com/news/display_news.php?id=313">press release</a> with a <em>real release date </em>on it! June 10. This release went out <em>mere hours</em> after our email to Majesco. Coincidence? Most likely.]<br /><br />We don't know if this is official (but then no <em><a href="http://www.joystiq.com/2008/05/14/blast-works-depot-open-as-part-of-miiplaza-net/">Blast Works</a> </em>date has <em>ever</em> been official), but Gamestop's release date for <em>Blast Works: Build, Trade, and Destroy</em> has moved from <a href="http://www.joystiq.com/2008/05/05/blast-works-delayed-again-apparently/">May 20</a> to June 3. If we weren't <em>looking forward to playing the game</em>, this carrot-and-stick routine would be comical, but really we're just angry. This was originally supposed to come out in <a href="http://www.joystiq.com/2007/07/30/blast-works-almost-as-cheap-as-the-pc-version/">October</a>.<br /><br />Amazon still says May 27. Best Buy says May 29. Were we regular shoppers and not game bloggers (which requires us to try to keep up with release dates and such), we would definitely have given up on following <em>Blast Works</em> by now. We'd just buy it whenever we happened to see it in a store.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/15/blast-another-blast-works-delay/">Blast! Another Blast Works delay? [update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 May 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=14369>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/15/blast-another-blast-works-delay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1195984/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/15/blast-another-blast-works-delay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>budcat</category><category>delay</category><category>gamestop</category><category>majesco</category><category>shmup</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 15 May 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[Blast Works Depot open as part of MiiPlaza.net]]></title><link>http://www.joystiq.com/2008/05/14/blast-works-depot-open-as-part-of-miiplaza-net/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/14/blast-works-depot-open-as-part-of-miiplaza-net/</guid><comments>http://www.joystiq.com/2008/05/14/blast-works-depot-open-as-part-of-miiplaza-net/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://miiplaza.net/games/blastworks/"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/works051408.jpg"  alt="" /></a><em>Blast Works</em> Depot, the official site for uploading and trading user-created <em><a href="http://www.joystiq.com/tag/Blast-Works/">Blast Works</a></em> content, is now online (despite the game's current lack of availability). Rather than creating a fancy new corporate-designed website, Majesco worked with an existing Wii community website, <strike>Wii Fanboy</strike> <a href="http://miiplaza.net">Mii Plaza</a>. <br /><br />It's kind of a brilliant idea -- (some) Wii owners are already used to sharing content on Mii Plaza, and <em>Blast Works</em> content now uses the same interface for trading levels, enemies, ships, bullets, and shapes. Oh, except you can upload and download directly from inside the game. Now all we need is for the game to come out, and for other people to buy it and create interesting things!<br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/14/blast-works-depot-open-as-part-of-miiplaza-net/">Blast Works Depot open as part of MiiPlaza.net</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 May 2008 08:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://miiplaza.net/games/blastworks/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/14/blast-works-depot-open-as-part-of-miiplaza-net/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1194830/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/14/blast-works-depot-open-as-part-of-miiplaza-net/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>blast-works-depot</category><category>budcat</category><category>majesco</category><category>miiplaza</category><category>shmup</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 14 May 2008 08:45:00 EST</pubDate></item><item><title><![CDATA[Blast Works delayed again, apparently]]></title><link>http://www.joystiq.com/2008/05/05/blast-works-delayed-again-apparently/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/05/blast-works-delayed-again-apparently/</guid><comments>http://www.joystiq.com/2008/05/05/blast-works-delayed-again-apparently/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=14369"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/works050508.jpg"  alt="" /></a>It was no mistake that <a href="http://www.joystiq.com/2008/04/28/majesco-nintendo-very-enthusiastic-about-wii-online-functiona/"><em>Blast Works: Build, Trade, &amp; Destroy</em></a> didn't show up on our <a href="http://www.joystiq.com/2008/05/05/wii-releases-this-week-boom-blox-edition/">weekly releases list</a>. We were <a href="http://www.joystiq.com/2008/04/14/may-6th-is-shooter-day/"><em>sure</em></a> that it was <em>really</em> going to come out this week, but just like every other time we thought Majesco would release the game, <em>Blast Works </em>has been pushed back. The new release date is still within the month, for now, so at least Majesco doesn't have very long to decide to delay it again.<br /><br />According to <a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=14369">Gamestop</a>, <em>Blast Works</em> will be out on the 20th. <a href="http://www.amazon.com/Blast-Works-Build-Trade-Destroy/dp/B000TU1IH0/ref=pd_bbs_sr_1?ie=UTF8&amp;s=videogames&amp;qid=1210007269&amp;sr=8-1">Amazon</a> says the 27th. We don't know if it'll really be out on either of those dates, but we will still want to buy it whenever.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/05/blast-works-delayed-again-apparently/">Blast Works delayed again, apparently</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 May 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=14369>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/05/blast-works-delayed-again-apparently/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1186897/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/05/blast-works-delayed-again-apparently/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>budcat</category><category>delay</category><category>majesco</category><category>shooter</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 05 May 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Majesco: Nintendo 'very enthusiastic' about Wii online functionality, helps Majesco prove it with Blast Works]]></title><link>http://www.joystiq.com/2008/04/28/majesco-nintendo-very-enthusiastic-about-wii-online-functiona/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/28/majesco-nintendo-very-enthusiastic-about-wii-online-functiona/</guid><comments>http://www.joystiq.com/2008/04/28/majesco-nintendo-very-enthusiastic-about-wii-online-functiona/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a>, <a href="http://www.joystiq.com/category/nintendo-wi-fi/" rel="tag">Nintendo Wi-Fi</a></p><div align="left"><a href="http://multiplayerblog.mtv.com/2008/04/24/majesco-actually-impressed-with-wii-online-capabilities-makes-breakthroughs/"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/majesco_logo_sm.jpg" /></a>Well, <em>someone</em> had to step in and tell Nintendo that they're doing a good job with their online platform (even though, and let's face reality here folks, they aren't right now, but we're hoping <a href="http://www.joystiq.com/category/wiiware">WiiWare</a> can help change that). Majesco sees Nintendo as doing okay with the online content in titles such as <a href="http://www.joystiq.com/tag/smash-bros-brawl"><em>Super Smash Bros. Brawl</em></a> and <a href="http://www.joystiq.com/2008/04/25/wii-fanboy-review-mario-kart-wii/"><em>Mario Kart Wii</em></a>, but sees the system as able to do more elaborate and better things. Majesco is planning to make this leap into a bigger world with the release of <a href="http://www.joystiq.com/2008/03/19/blast-works-media-reveals-more-of-editor-underwhelming-boxart/"><em>Blast Works</em></a> for the Wii.<br /></div>
<br />So what is <a href="http://www.joystiq.com/2008/02/28/new-blast-works-trailer-highlights-bonus-games-creative-design/">so envelope-pushing about <em>Blast Works</em>'s</a> online functionality? Well, players will be able to create and trade content online. On top of that, players will also be able to head on over to a special website set up by Majesco, where they can browse other content made by users and, through the power of a mouse click, send that content to their own Wii. The best part? <em>No Friend Codes necessary</em>. <br /><br />Majesco said that Nintendo has helped them make this leap into a world full of more rich and dynamic online content on a console that hasn't had it yet and sees the future as very exciting regarding Wii and the online space. You can read all about <em>how</em> in the MTV Multiplayer interview <a href="http://multiplayerblog.mtv.com/2008/04/24/majesco-actually-impressed-with-wii-online-capabilities-makes-breakthroughs/">here</a>.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/28/majesco-nintendo-very-enthusiastic-about-wii-online-functiona/">Majesco: Nintendo 'very enthusiastic' about Wii online functionality, helps Majesco prove it with Blast Works</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Apr 2008 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://multiplayerblog.mtv.com/2008/04/24/majesco-actually-impressed-with-wii-online-capabilities-makes-breakthroughs/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/28/majesco-nintendo-very-enthusiastic-about-wii-online-functiona/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1177975/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/28/majesco-nintendo-very-enthusiastic-about-wii-online-functiona/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>content</category><category>majesco</category><category>multiplayer</category><category>online</category><category>online-content</category><category>online-features</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 28 Apr 2008 12:45:00 EST</pubDate></item><item><title><![CDATA[Brawl, WiiWare and Nintendo Channel dated in Europe]]></title><link>http://www.joystiq.com/2008/04/24/brawl-wiiware-and-nintendo-channel-dated-in-europe/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/24/brawl-wiiware-and-nintendo-channel-dated-in-europe/</guid><comments>http://www.joystiq.com/2008/04/24/brawl-wiiware-and-nintendo-channel-dated-in-europe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/channels/" rel="tag">Channels</a>, <a href="http://www.joystiq.com/category/wiiware/" rel="tag">WiiWare</a></p><div align="center"><img vspace="4" hspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/brawl_to_europe_main9999999.jpg" alt="" /><br /></div>
<br />The latest Nintendo of Europe release schedule contains fairly awesome news for the neglected continent, as there's <span style="font-style: italic;">finally</span> a concrete release date for <span style="font-style: italic;">Super Smash Bros. Brawl</span>. Nintendo's <a href="http://www.joystiq.com/2008/04/22/super-chart-bros-brawl/">wildly popular</a> fighter is hitting stores in the region on June 27th, and there's <span style="font-style: italic;">more</span> happy tidings, with <a href="http://www.joystiq.com/category/wiiware/">WiiWare</a> and Nintendo Channel set to launch on May 20th and May 30th respectively.<br /><br />There's little else in the list that both interests us <span style="font-style: italic;">and</span> has a specific date (<a href="http://www.joystiq.com/2008/04/21/de-blob-gets-delightful-new-images/"><span style="font-style: italic;">de Blob</span></a> and <a href="http://www.joystiq.com/2008/03/19/blast-works-media-reveals-more-of-editor-underwhelming-boxart/"><span style="font-style: italic;">Blast Works</span></a> have both had a vague "Q2 2008" slapped next to them, though it appears that <a href="http://www.joystiq.com/2008/02/27/wii-fanboy-review-dragon-quest-swords/"><span style="font-style: italic;">Dragon Quest Swords: The Masked Queen and the Tower of Mirrors</span></a> will be out on May 9th), but heck, why are we yammering to you about this? Check out the latest European dates for yourself past the break!<br /><br />[Update -- Corrected date for Nintendo Channel]<br /><br /><p><a href="http://www.joystiq.com/2008/04/24/brawl-wiiware-and-nintendo-channel-dated-in-europe/" rel="bookmark">Continue reading <em>Brawl, WiiWare and Nintendo Channel dated in Europe</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/24/brawl-wiiware-and-nintendo-channel-dated-in-europe/">Brawl, WiiWare and Nintendo Channel dated in Europe</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Apr 2008 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=134287>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/24/brawl-wiiware-and-nintendo-channel-dated-in-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1176397/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/24/brawl-wiiware-and-nintendo-channel-dated-in-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>channels</category><category>de-blob</category><category>dragon-quest-swords</category><category>europe</category><category>fighting</category><category>pal</category><category>smash-bros-brawl</category><category>ssbb</category><category>uk</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Thu, 24 Apr 2008 11:15:00 EST</pubDate></item><item><title><![CDATA[May 6th is Shooter Day]]></title><link>http://www.joystiq.com/2008/04/14/may-6th-is-shooter-day/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/14/may-6th-is-shooter-day/</guid><comments>http://www.joystiq.com/2008/04/14/may-6th-is-shooter-day/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=70810"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/shikigami041408.jpg"  alt="" /></a>In a bizarre turn of events, two new scrolling shooters will face off for the money of the tiny audience who buys scrolling shooters on May 6th (well, probably May 7th, since the games ship on the 6th). Both Majesco's <a href="http://www.joystiq.com/2008/03/19/blast-works-media-reveals-more-of-editor-underwhelming-boxart/"><em>Blast Works: Build, Trade, Destroy</em></a> and Aksys Games' <a href="http://www.joystiq.com/2008/03/19/taking-out-the-trash-in-castle-of-shikigami-iii/"><em>Castle of Shikigami III</em></a> will be released on that day, according to Gamestop. This makes May 6th either the <em>most awesome day</em> in years or the worst for shooter fans, depending on their financial situation. There usually aren't two original shooters to choose from within six months of each other!<br /><br />Exacerbating the shooter overload, Jack of All Games' 3D fighter-jet game <a href="http://www.rebelraiders.com/"><em>Rebel Raiders</em></a> is <em>also</em> coming out on the same day. Too many options! And of course, all three will be competing with whatever shooters Nintendo puts on the VC that week.<br /><br />Read - <a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=70810"><em>Castle of Shikigami III</em></a><br />Read - <a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=14369"><em>Blast Works</em></a><br />Read - <a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=71143"><em>Rebel Raiders</em></a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/14/may-6th-is-shooter-day/">May 6th is Shooter Day</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Apr 2008 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/04/14/may-6th-is-shooter-day/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1166639/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/14/may-6th-is-shooter-day/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys</category><category>blast-works</category><category>castle-of-shikigami</category><category>rebel-raiders</category><category>shmup</category><category>shooter</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 14 Apr 2008 12:45:00 EST</pubDate></item><item><title><![CDATA[Blast Works media reveals more of editor, underwhelming boxart]]></title><link>http://www.joystiq.com/2008/03/19/blast-works-media-reveals-more-of-editor-underwhelming-boxart/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/19/blast-works-media-reveals-more-of-editor-underwhelming-boxart/</guid><comments>http://www.joystiq.com/2008/03/19/blast-works-media-reveals-more-of-editor-underwhelming-boxart/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://www.wiiz.fr/article.php?a=16960"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/bw_mar_19_cover_99.jpg" /></a>For a game as <a href="http://www.joystiq.com/2008/01/29/yes-you-can-build-your-own-blocky-tie-fighter-dragon-monster-th/">inventive</a> and <a href="http://www.joystiq.com/2008/02/06/blast-works-im-lovin-it/">unique</a> as Budcat's <a href="http://www.joystiq.com/tag/blast-works"><span style="font-style: italic;">Blast Works</span></a>, that sure is some <span style="font-style: italic;">vanilla</span> boxart. Okay, so it's <span style="font-style: italic;">functional</span> in a <a href="http://en.wikipedia.org/wiki/Does_exactly_what_it_says_on_the_tin"><span style="font-style: italic;">Ronseal</span></a>-kinda way, but it's also far from pretty or imaginative (like the game itself). Then again, sporting the kind of cover you'd expect to see on the blandest of Wii budget shovelware didn't harm <a href="http://www.joystiq.com/2008/03/12/another-week-in-europe/"><span style="font-style: italic;">Game Party</span></a>'s chances, so perhaps this <span style="font-style: italic;">will </span>do the trick, and millions will get to sample <span style="font-style: italic;">Blast Works</span>' original premise and <a href="http://www.joystiq.com/2008/01/16/blast-works-developers-on-creating-the-games-creation-engine/"><span style="font-style: italic;">amazing</span> item editor</a>. We can but hope.<br /><br />Speaking of the item editor, it's the center of attention in the fifteen new <span style="font-style: italic;">Blast Works</span> shots in the gallery below. It looks as deep and as engrossing as ever, and there's some encouragingly <span style="font-style: italic;">weird</span> ships being created in those screens.<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/19/blast-works-media-reveals-more-of-editor-underwhelming-boxart/">Blast Works media reveals more of editor, underwhelming boxart</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 19 Mar 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wiiz.fr/article.php?a=16960>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/19/blast-works-media-reveals-more-of-editor-underwhelming-boxart/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1144156/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/19/blast-works-media-reveals-more-of-editor-underwhelming-boxart/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>blastworks</category><category>boxart</category><category>budcat</category><category>majesco</category><category>shmup</category><category>shooter</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Wed, 19 Mar 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Joystiq impressions: Blast Works (Wii)]]></title><link>http://www.joystiq.com/2008/03/16/joystiq-impressions-blast-works-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/16/joystiq-impressions-blast-works-wii/</guid><comments>http://www.joystiq.com/2008/03/16/joystiq-impressions-blast-works-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="400">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=31182"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=31182" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="400"></embed> </object></center> User-generated gaming is all the rage these days. PS3 has <em>LittleBigPlanet</em> and <em>Unreal Tournament III</em>; Xbox 360 has Xbox Live Community Games; Wii has <em>Super Smash Bros. Brawl</em>, <em>Boom Blox</em>, and now <em>Blast Works</em>.<br /><br />This upcoming Wii-exclusive shooter from Majesco is based on <a href="http://www.asahi-net.or.jp/~cs8k-cyu/index_e.html">Kenta Cho</a>'s <em>Tumiki Fighters</em>. With your mega-powered spaceship, you can blast away at polygonal enemies, and incorporate them into your ship, <em>Katamari</em>-style. Fifteen levels are promised to ship in the final retail game, and each promises to be a unique experience. One level we saw on display had players taking control of a paper airplane, fighting other paper airplanes and origami enemies. The entire world was rendered in black and white, with the environment seemingly made of paper. Another level we saw featured a barrage of colorful, wacky enemies: ducks, frogs, bees, boats. The eclectic mix of enemies all had one purpose: to destroy us.<br /><br />While romping through the included stages may be fun, the most appealing aspect of the game had to be its creation content system. All the levels in <em>Blast Works</em> were created using the in-game tools. Players can create their own ships, enemies, bullets, levels -- and if they so choose, can create their own bullet and AI patterns as well.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/blast-works-wii/">Blast Works (Wii)</a></strong></p><a href="http://www.joystiq.com/photos/blast-works-wii/#698826"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/multi_120_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blast-works-wii/#698825"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/multi_118_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blast-works-wii/#698824"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/multi_108_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blast-works-wii/#698823"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/multi_107_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/blast-works-wii/#698822"><img src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/c5_14_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2008/03/16/joystiq-impressions-blast-works-wii/" rel="bookmark">Continue reading <em>Joystiq impressions: Blast Works (Wii)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/16/joystiq-impressions-blast-works-wii/">Joystiq impressions: Blast Works (Wii)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 16 Mar 2008 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/03/16/joystiq-impressions-blast-works-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1140252/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/16/joystiq-impressions-blast-works-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>kenta-cho</category><category>majesco</category><category>tumiki-fighters</category><category>wii</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Sun, 16 Mar 2008 10:30:00 EST</pubDate></item><item><title><![CDATA[New Blast Works trailer highlights bonus games, creative design]]></title><link>http://www.joystiq.com/2008/02/28/new-blast-works-trailer-highlights-bonus-games-creative-design/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/28/new-blast-works-trailer-highlights-bonus-games-creative-design/</guid><comments>http://www.joystiq.com/2008/02/28/new-blast-works-trailer-highlights-bonus-games-creative-design/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b800"-4445535400  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="360">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=31182"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=31182" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="360"></embed> </object></center><br />Of all the neat stuff about <a href="http://www.joystiq.com/2008/02/16/blast-works-its-also-a-shooter/"><em>Blast Works: Build, Trade, Destroy</em></a>, the free bonus games get the least attention. Even if they are freeware, it's awesome that Majesco is putting four extra shooters on the disc, all of which are great. This latest trailer confirms that in addition to the original <a href="http://www.asahi-net.or.jp/~CS8K-CYU/windows/tf_e.html"><em>TUMIKI Fighters</em></a>, Kenta Cho's <em><a href="http://www.asahi-net.or.jp/~cs8k-cyu/windows/rr_e.html">rRootage</a>, <a href="http://www.asahi-net.or.jp/~Cs8K-Cyu/windows/gr_e.html">Gunroar</a>, </em>and<em> <a href="http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html">Torus Trooper</a></em> will be unlockable.<br /><br />Other awesome things in this trailer include: a <em>very</em> quick shot of a vertically-scrolling level, which would seem to indicate that it's possible to make vertical shooters in the game, and the black-and-white paper-airplane game. If that were a standalone game, we'd buy it. But it isn't. It's just <em>something somebody put together in Blast Works.</em><br /><br />[Via <a href="http://www.neogaf.com/forum/showthread.php?t=246577">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/28/new-blast-works-trailer-highlights-bonus-games-creative-design/">New Blast Works trailer highlights bonus games, creative design</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Feb 2008 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/player/31181.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/28/new-blast-works-trailer-highlights-bonus-games-creative-design/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1126401/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/28/new-blast-works-trailer-highlights-bonus-games-creative-design/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>budcat</category><category>majesco</category><category>shmup</category><category>shooter</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 28 Feb 2008 09:45:00 EST</pubDate></item><item><title><![CDATA[Blast Works: it's also a shooter]]></title><link>http://www.joystiq.com/2008/02/16/blast-works-its-also-a-shooter/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/16/blast-works-its-also-a-shooter/</guid><comments>http://www.joystiq.com/2008/02/16/blast-works-its-also-a-shooter/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="left">
<div align="center"><a href="http://www.gametap.com/home/read/article/3928"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/blastworks021608.jpg"  alt="" /></a><br /></div>
Gametap's latest preview of <a href="http://www.joystiq.com/tag/Majesco/">Majesco</a>'s <a href="http://www.joystiq.com/2008/02/06/blast-works-im-lovin-it/"><em>Blast Works</em></a> focuses on the part of the game that has previously received the least attention: the <em>game. </em>A lot has been said about the <a href="http://www.joystiq.com/2008/01/16/blast-works-developers-on-creating-the-games-creation-engine/">editor</a>, but, of course, building objects isn't all that much fun without anything to do with them. Luckily, <em>Blast Works</em>, like no other shooter, puts <em>objects</em> to great use.<br /><br />This is because the powerup system from <em>TUMIKI Fighters</em> is still present. When you shoot an enemy, it falls out of the sky. If it lands on you, it sticks to your ship, firing its own projectiles and acting as armor -- though, according to the preview, "because you're trying to quickly catch them any way and with any part of your ship you can, you wind up having little control over the actual direction that captured guns fire." If you take a hit, a piece of this "armor" falls off. It's quite easy to build up a giant <em>Katamari</em>-like clump of junk around your ship, but you then lose maneuverability and even start to have a hard time figuring out what's going on onscreen.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/16/blast-works-its-also-a-shooter/">Blast Works: it's also a shooter</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 16 Feb 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametap.com/home/read/article/3928>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/16/blast-works-its-also-a-shooter/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1116459/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/16/blast-works-its-also-a-shooter/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>budcat</category><category>majesco</category><category>shmup</category><category>shooter</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Sat, 16 Feb 2008 12:00:00 EST</pubDate></item><item><title><![CDATA[Wii Warm Up: New pew pew pew]]></title><link>http://www.joystiq.com/2008/02/15/wii-warm-up-new-pew-pew-pew/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/15/wii-warm-up-new-pew-pew-pew/</guid><comments>http://www.joystiq.com/2008/02/15/wii-warm-up-new-pew-pew-pew/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii-warm-up/" rel="tag">Wii Warm Up</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/shikigami021508.jpg"  alt="" /><br /></div>
If there's one thing the Wii has <a href="http://www.joystiq.com/2007/03/31/wii-warm-up-shooting-the-core/">plenty of</a>, it's scrolling shooters, vertical and horizontal. Thanks to the Virtual Console, the Wii has probably the best library of shmups in history. You can go play something like <em>Lords of Thunder</em> or <em>Blazing Lazers</em> right now without even having to go to a store first. That's pretty compelling. <br /><br />Which means that original disc-based shooters actually face a lot of competition from the VC. If you're just now discovering that you love shooters, you can get some of the best ones ever made for a few bucks. That could mean trouble for <em><a href="http://www.joystiq.com/2007/12/14/aksys-shooting-castle-of-shikigami-iii-at-the-u-s/">Castle of Shikigami III</a>, <a href="http://www.joystiq.com/2008/02/13/the-best-trailer-of-a-2d-shooter-starring-a-monkey-youll-see-to/">Monkey King</a></em> and <em><a href="http://www.joystiq.com/2008/02/06/blast-works-im-lovin-it/">Blast Works</a>.</em> <br /><br />If you like shooters, are you content with the vintage offerings? Do you feel that there's enough of a reason to continue checking out the new games, or have you been reveling in undiscovered classics?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/15/wii-warm-up-new-pew-pew-pew/">Wii Warm Up: New pew pew pew</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Feb 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/02/15/wii-warm-up-new-pew-pew-pew/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1115782/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/15/wii-warm-up-new-pew-pew-pew/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>blazing-lazers</category><category>lords-of-thunder</category><category>monkey-king</category><category>shikigami</category><category>shmup</category><category>shooter</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 15 Feb 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Blast Works: I'm Lovin' It]]></title><link>http://www.joystiq.com/2008/02/06/blast-works-im-lovin-it/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/06/blast-works-im-lovin-it/</guid><comments>http://www.joystiq.com/2008/02/06/blast-works-im-lovin-it/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" width="425" height="408" id="gamevideos6" align="middle"><param name="quality" value="high"><param name="play" value="true"><param name="loop" value="true"><param name="scale" value="showall"><param name="wmode" value="window"><param name="devicefont" value="false"><param name="bgcolor" value="#000000"><param name="menu" value="true"><param name="allowScriptAccess" value="sameDomain"><param name="allowFullScreen" value="true"><param name="salign" value=""><param name="movie" value="http://gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://gamevideos.com:80/video/videoListXML%3Fid%3D17361%26ordinal%3D1202348097875%26adPlay%3Dfalse" /><param name="quality" value="high" /><param name="bgcolor" value="#000000" /> <embed src="http://gamevideos.com:80/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://gamevideos.com:80/video/videoListXML%3Fid%3D17361%26ordinal%3D1202348097875%26adPlay%3Dfalse" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" play="true" loop="true" scale="showall" wmode="window" devicefont="false" id="gamevideos6" bgcolor="#000000" name="gamevideos6" menu="true" allowscriptaccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" align="middle" height="408" width="425"/></object></center><br />Not convinced that <em><a href="http://www.joystiq.com/2008/01/29/yes-you-can-build-your-own-blocky-tie-fighter-dragon-monster-th/">Blast Works</a> </em>has been upgraded enough from the free <em>Tumiki Fighters</em> to be worth money? If so, watch this and learn. This is a totally unique game, unless you've been playing <em>another</em> Wii shooter about Mayor McCheese attaching downed lawn darts to his body to increase his firepower.<br /><br />Seriously, it would be hard to conceive of a more rigorous test of a game's item-creation utility than Mayor McCheese. Part man, part hamburger, all politician, Mayor McCheese is a big collection of crazy, disparate shapes. And that looks <em>just like him.</em> What you want is what you get in <em>Blast Works.</em> Whoever made that deserves a break today, because it certainly put a smile on. If kids like us were running the world, you could make Mayor McCheese in every game.<br /><br />Hey, it could happen.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/06/blast-works-im-lovin-it/">Blast Works: I'm Lovin' It</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Feb 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamevideos.com/video/id/17361>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/06/blast-works-im-lovin-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1108492/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/06/blast-works-im-lovin-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>budcat</category><category>mayor-mccheese</category><category>mcworld</category><category>shmup</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 06 Feb 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[Yes, you can build your own blocky TIE Fighter dragon monster thing]]></title><link>http://www.joystiq.com/2008/01/29/yes-you-can-build-your-own-blocky-tie-fighter-dragon-monster-th/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/29/yes-you-can-build-your-own-blocky-tie-fighter-dragon-monster-th/</guid><comments>http://www.joystiq.com/2008/01/29/yes-you-can-build-your-own-blocky-tie-fighter-dragon-monster-th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://wiiz.fr/article.php?a=16208"><img vspace="4" hspace="4" border="0" align="middle" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/blastworks012908.jpg" /></a><br /></div>
If you become skilled enough with <em><a href="http://www.joystiq.com/2007/10/16/blast-works-lets-you-build-all-kinds-of-stuff/">Blast Works'</a></em> <a href="http://www.joystiq.com/2008/01/16/blast-works-developers-on-creating-the-games-creation-engine/">item editor</a>, there's no end to what you can do! Like this ... thing with what kind of looks like the sides of a TIE Fighter as ears! It's pink and spiky and shoots triangles at seaplanes! Then, when you've finished creating horrible monsters made out of neat-looking white-outlined blocks, you can take them on with up to three friends -- also flying around in homemade avatars.<br /><br />This set of four screens found at Wiiz doesn't just tease the multiplayer and the capabilities of the editor, but also shows the creation tool at work. Now we just have to find a way to <em>become creative</em> before the game comes out.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/29/yes-you-can-build-your-own-blocky-tie-fighter-dragon-monster-th/">Yes, you can build your own blocky TIE Fighter dragon monster thing</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Jan 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wiiz.fr/article.php?a=16208>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/29/yes-you-can-build-your-own-blocky-tie-fighter-dragon-monster-th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1100922/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/29/yes-you-can-build-your-own-blocky-tie-fighter-dragon-monster-th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>budcat</category><category>editor</category><category>majesco</category><category>shmup</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 29 Jan 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Blast Works developers on creating the game's creation engine]]></title><link>http://www.joystiq.com/2008/01/16/blast-works-developers-on-creating-the-games-creation-engine/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/16/blast-works-developers-on-creating-the-games-creation-engine/</guid><comments>http://www.joystiq.com/2008/01/16/blast-works-developers-on-creating-the-games-creation-engine/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><embed width="425" height="356" type="application/x-shockwave-flash" flashvars="object_ID=946629&amp;downloadURL=http://wiimovies.ign.com/wii/video/article/845/845642/bwdesign_flvlow.flv&amp;allownetworking=" all="" src="http://videomedia.ign.com/ev/ev.swf"></embed></center><a href="http://www.joystiq.com/2007/10/16/blast-works-lets-you-build-all-kinds-of-stuff/">Blast Works: Build, Fuse, and Destroy</a> developers Budcat Creations have started blogging on IGN about the process of remaking Kenta Cho's <em>TUMIKI Fighters</em> into something much more than the original free game. According to the blog, the remarkable item editing capability grew from a desire to create more complex ships than the original game engine would allow. So they built a more fully-featured Shape Editor.<br /><br />They then stipulated that the artists had to use the Shape Editor to create all the game's assets. The final Shape editor used to develop the levels and the Shape Editor on the disc differ in that <span id="ctl00_ctl00_cphMainContent_ccThreeColumnContent_ccThreeColumnTwo_cphMainContent_rptEntries_ctl00_BlogEntryView1_lblMessageBody">"the limits to the maximum dimensions of an individual block and the total number of blocks were removed in the PC version for prototyping.</span>" Feedback from the artists then went into refining the engine. <br /><br />The results can be seen above, in this <em>amazing</em> video of a ship being constructed. We were excited enough when this was <a href="http://www.joystiq.com/2007/06/27/majesco-officially-announces-tumiki-fighters-as-blast-works/">just a port of a free game</a>. Now it's a completely new game, and one that looks like it absolutely should not be missed.<br /><br />[Via <a href="http://www.neogaf.com/forum/showthread.php?p=9339972&amp;posted=1#post9339972">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/16/blast-works-developers-on-creating-the-games-creation-engine/">Blast Works developers on creating the game's creation engine</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Jan 2008 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blogs.ign.com/BlastWorks/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/16/blast-works-developers-on-creating-the-games-creation-engine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1087961/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/16/blast-works-developers-on-creating-the-games-creation-engine/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>budcat</category><category>editor</category><category>majesco</category><category>shmup</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 16 Jan 2008 09:45:00 EST</pubDate></item><item><title><![CDATA[Anniversary aftermath: Next year's awesome games that you forgot about]]></title><link>http://www.joystiq.com/2007/11/25/anniversary-aftermath-next-years-awesome-games-that-you-forgot/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/25/anniversary-aftermath-next-years-awesome-games-that-you-forgot/</guid><comments>http://www.joystiq.com/2007/11/25/anniversary-aftermath-next-years-awesome-games-that-you-forgot/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a></p><div align="center"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/in-the-year-2008-0-nwf.jpg" /></div>
<br />
We spent yesterday going through the <a href="http://www.joystiq.com/2007/11/24/anniversary-aftermath-what-are-we-looking-forward-to/">big releases that've been announced for next year</a> so far -- <a style="font-style: italic;" href="http://www.joystiq.com/tag/super-smash-bros-brawl/">Smash Bros. Brawl</a> and/or <a style="font-style: italic;" href="http://www.joystiq.com/2007/11/16/friday-video-wii-fit-in-demos/">Wii Fit</a> likely topping your personal "must get" list -- but what about the second-tier games that don't usually receive much press or attention? <br />
<br />
Though <span style="font-style: italic;">we</span> haven't forgotten about the low-key releases, we've collected a selection of games and media to ensure that these titles stay on <span style="font-style: italic;">your</span> mind too! Read on for our top ten list of awesome 2008 games that you totally forgot about!<p><a href="http://www.joystiq.com/2007/11/25/anniversary-aftermath-next-years-awesome-games-that-you-forgot/" rel="bookmark">Continue reading <em>Anniversary aftermath: Next year's awesome games that you forgot about</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/25/anniversary-aftermath-next-years-awesome-games-that-you-forgot/">Anniversary aftermath: Next year's awesome games that you forgot about</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 25 Nov 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/11/25/anniversary-aftermath-next-years-awesome-games-that-you-forgot/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1047180/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/25/anniversary-aftermath-next-years-awesome-games-that-you-forgot/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2k-games</category><category>Arika</category><category>backbone</category><category>blast-works</category><category>blastworks</category><category>budcat-creations</category><category>bully</category><category>cing</category><category>civilization</category><category>Dr-Mario</category><category>Dr-Mario-Online-Rx</category><category>ea</category><category>eidos</category><category>electronic-arts</category><category>firaxis</category><category>joystiqfeatures</category><category>kikikaiworld</category><category>kingstory</category><category>left-field-productions</category><category>majesco</category><category>marvelous</category><category>monster-lab</category><category>ninja-reflex</category><category>Nintendo</category><category>nitrobike</category><category>oboro-muramasa-youtouden</category><category>projecto</category><category>Puzzle</category><category>rockstar</category><category>scholarship-edition</category><category>starfish-sd</category><category>town-factory</category><category>tumiki-fighters</category><category>ubisoft</category><category>ufo-entertainment</category><category>vanillaware</category><category>wii-ware</category><category>WiiWare</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Sun, 25 Nov 2007 12:00:00 EST</pubDate></item><item><title><![CDATA[Blast Works lets you build all kinds of stuff]]></title><link>http://www.joystiq.com/2007/10/16/blast-works-lets-you-build-all-kinds-of-stuff/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/16/blast-works-lets-you-build-all-kinds-of-stuff/</guid><comments>http://www.joystiq.com/2007/10/16/blast-works-lets-you-build-all-kinds-of-stuff/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.gametap.com/home/read/article/8a2509011589781e01158be39e4c1de5"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/blastworks101507.jpg" /></a><br /></div>
For a while, all we've known about <em><a href="http://www.joystiq.com/2007/09/12/blast-works-delayed-for-a-decent-reason/">Blast Works</a>'</em>s editor mode is that it was <a href="http://www.joystiq.com/2007/06/27/majesco-officially-announces-tumiki-fighters-as-blast-works/">feature-rich and awesome</a>. Gametap's Jared Rea (formerly of Joystiq!) got to mess with the editor during a hands-on preview, and found not only an edit mode, but an incredibly versatile <em>shooter creation engine.</em> <br /><br />Apparently, ships made of "over 100 pieces" are possible, and feature user-defined hitboxes and gun placements. Levels feature custom backgrounds, which can be layered for parallax effects, and populated with enemies designed and placed by the user, which shoot bullets that are <em>also</em> user-drawn. Any drawn element can be used for any other, so enemies can be placed in the background, or used as the protagonist's ship, or anything else.<br /><br />We really hope to see a community built up around trading custom ships and levels online, through which we could be shooting <em>forever.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/16/blast-works-lets-you-build-all-kinds-of-stuff/">Blast Works lets you build all kinds of stuff</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Oct 2007 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametap.com/home/read/article/8a2509011589781e01158be39e4c1de5>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/16/blast-works-lets-you-build-all-kinds-of-stuff/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1011964/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/16/blast-works-lets-you-build-all-kinds-of-stuff/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>blastworks</category><category>budcat</category><category>majesco</category><category>shmup</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 16 Oct 2007 09:45:00 EST</pubDate></item><item><title><![CDATA[Blast Works delayed, for a decent reason]]></title><link>http://www.joystiq.com/2007/09/12/blast-works-delayed-for-a-decent-reason/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/12/blast-works-delayed-for-a-decent-reason/</guid><comments>http://www.joystiq.com/2007/09/12/blast-works-delayed-for-a-decent-reason/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=15464"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/blastworks091207.jpg"  alt="" /></a><br /></div>
At one time, we dreamed of filling the period between <em>now</em> and the big holiday releases with lots of shooting, courtesy of Majesco's <em><a href="http://www.joystiq.com/tag/blastworks">Blast Works</a>.</em> We most recently found it scheduled for an October 16 release, which was acceptable to us. <br /><br />But <a href="http://www.joystiq.com/tag/majesco">Majesco</a> announced yesterday that <em>Blast Works</em> has been delayed until the first quarter of 2008. Our hopes for playing it this year have been exploded into blocks and caught to add firepower to the junk-composed spaceship of our disappointment. <br /><br />The <em>good </em>news is that, with the extra time, developer Budcat Creations will be adding the capability to share custom ships and levels, as well as high scores, over WiiConnect24. The <em>bad </em>news is that -- oh, right, the rest of the post was the bad news.<br /><br />[Via <a href="http://blog.wired.com/games/2007/09/majesco-delays-.html">Game|Life</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/12/blast-works-delayed-for-a-decent-reason/">Blast Works delayed, for a decent reason</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Sep 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=15464>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/12/blast-works-delayed-for-a-decent-reason/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/987199/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/12/blast-works-delayed-for-a-decent-reason/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blast-works</category><category>blastworks</category><category>budcat</category><category>majesco</category><category>shooter</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 12 Sep 2007 12:00:00 EST</pubDate></item></channel></rss>
