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Interview: BioWare's Greg Zeschuk on Dragon Age, DLC, and more

Here's a Thanksgiving treat from the vault – we've dug out the following interview with BioWare co-founder (and Group Creative Officer of EA's newly formed RPG/MMO Group) Greg Zeschuk from earlier this year at PAX. But don't let the date fool you! Our discussion of multiplatform console development, DLC strategies on future BioWare titles like Dragon Age: Origins and Mass Effect 2, and Greg's recommendation that everyone buy two copies of the game (one on console and one on PC) defies time. Read on!


Joystiq: Dragon Age is the first PS3 game that BioWare's developed. Can you talk about that process?


Greg Zeschuk: We did partner with Edge of Reality, so we partnered with folks who have had the experience, and that was a good process where we actually had some folks that knew how to do it but also, in general, just worked together with them. A lot of it ended up being like we needed a lot of work to get done and a lot of stuff very fast and everyone was very busy on Dragon Age itself. Collectively, on the console, I would say it was very interesting and challenging to take the richness of the PC game of Dragon Age, with all these different powers and everything else, and actually try to transpose it to the consoles. And the interesting thing about that, or where it worked out really well, is that we literally set ourselves a goal: We didn't want console players to fell like we ripped them off by taking anything away, by minimizing or simplifying. We want them to feel they have all the power at their fingertips, but it's very accessible. It's got the multiple rings that sort of have subsets to them, and you can actually pretty much access any power just a couple little joystick twiddles and button presses. And so with that experience, I think we succeeded there.

Another place where we succeeded on both the PS3 and 360 versions: it feels very different from the PC. Where the PC has got the traditional Baldur's Gate top-down [perspective], the PS3 and 360 are over-the-shoulder and they do have that kind of, very KOTOR feel and that's probably what I play, and that's what I feel most familiar with is KOTOR -- and it actually feels more action-y than the PC does, so I think people will find a very different experience. I recommend both platforms actually, PC and console versions.

Continued →

Direct2Drive offering $10 off Dragon Age: Origins through Nov. 30

Starting now until November 30, Direct2Drive is offering $10 off either the standard edition or Digital Deluxe Edition of BioWare's Dragon Age: Origins. The exclusive sale kicks off an upcoming Thanksgiving price drop on unnamed titles from the digital download service.

The standard edition is priced at $39.95, while the Deluxe edition is priced at $54.95 for the promotion. With the savings we recommend you look into purchasing the (somewhat controversial) downloadable content already available for the title. If paying for storage space is your thing, that is.

Dragon Age: Origins DLC to 'Return to Ostagar' this holiday

Polish up your armor and prune your dialog trees: EA has announced a new Dragon Age: Origins DLC adventure, "Return to Ostagar," is coming to Xbox 360, PS3 and PC this holiday season for $5. The add-on will allow your hero to "revisit Ostagar, the site of the Grey Wardens' darkest hour, to reclaim the honor and learn the secrets of Ferelden's fallen king."

Listen, we're as big of fans of Dragon Age: Origins as you're likely to meet, but we have to question the scheduling of this DLC release. It's not that we don't want it, but who out there has played so much DA:O that they're bored of what's on the disc? Seriously, the thing's like 340 hours long!

BioWare considers storytelling challenge of multiplayer experiences


Outside of the MMO genre, solitary experiences are de rigueur for role-playing games, most of all those emerging from the venerable story specialists at BioWare. Speaking to VideoGamer.com, BioWare CEO and co-founder Dr. Ray Muzyka offered some insights into the company's considerations for co-op multiplayer gaming. "We haven't announced anything on that front yet, but those are interesting ideas," Muzyka explained. "They could make a great gameplay experience. Whether we'll do them or not remains to be decided."

Among the things to be decided is how best to incorporate your party of friends with, well, your party of in-game friends. "It's hard to weave a great single-player storyline into a multiplayer experience," Muzyka said. "It's not impossible." The good doctor insists that it's been done and points to the developer's anticipated Star Wars MMO as proof. "We've done it, and we're doing it again now in Star Wars: The Old Republic. But it is challenging."

PS3 Dragon Age: Origins out in UK this Friday


PS3-owning Grey Wardens of the British isles will finally have the option to enter the Dragon Age this Friday, November 20. VideoGamer reports that EA has finally confirmed DA: Origins' PS3 UK release date, which comes two weeks after the game launched on other platforms.

The tardiness of the title, according to BioWare CEO Ray Muzyka, was due to certification and manufacturing issues. If you're fan of RPGs (especially those in the BioWare mold), go get Dragon Age!

Dragon Age DLC has earned over $1 million


EA has touted that Dragon Age: Origins has already brought in over $1 million in sales of its launch DLC. G4 reports on CFO Eric Brown's presentation at a recent conference, where the EA exec revealed the figure and reiterated, "The game was designed at the outset to have extensive [paid DLC] at launch, as well through the next 12-plus months of its lifespan."

Dragon Age players should remember to blame developer BioWare and its QA department if they felt obligated to pick up the launch DLC, which expands in-game storage space for items. As shady as that sounds, apparently it wasn't enough to deter significant purchases of the optional content.

How do you 'spend' your time?

Dragon Age: Origins gets patched, tool set released

The still-fresh PC version of Dragon Age: Origins recently got a huge booster shot in two delicious flavors. The first came in the form of Patch v1.01a, which, in addition to fixing a few character corruption issues and display glitches, makes the game easier as a whole. The second, much beefier improvement came with the release of the Dragon Age: Origins tool set, which allows users to create their own adventures using the game's extremely adaptable (and powerful!) engine.

Check out the tool set's capabilities in the trailer posted above. To acquire these modding tools -- or the difficulty-reducing patch -- check out the links below.

Download Dragon Age: Origins v1.01a Patch (13 MB)
Download the Dragon Age: Origins Toolset (472 MB)
Download the EclipseRay Lightmapper Source Code (6 MB)

Don't blame EA for Dragon Age's inventory (or paid DLC)

In a written response to allegations from Fidgit that Electronic Arts had forced developer BioWare to remove features in Dragon Age: Origins with the intention of selling it as future DLC, BioWare lead systems designer Georg Zoeller says the parent company has "nothing" to do with the decision. At the crux of the argument is the game's launch DLC, Warden's Keep, which gives players a "storage chest" to help expand the in-game inventory, among other additions. Fidgit claims the DLC was pre-planned to "bilk users for more money."

According to Zoeller, Dragon Age originally featured a small storage chest in the game's party camp, but quickly became an issue due to story elements in the game that would change the camp's environment; so the storage area was removed. "We decided that it was not really necessary anyway since the item limitation was rather generous compared to the initial designs at least," Zoeller wrote. Later -- during a brainstorm session -- the team decided to include the chest in premium DLC, which was then made available at launch.

Zoeller claims "storage limitations" were never pinpointed as problems by the game's quality assurance team, because "after all, it was part of the design." While the Bioware designer doesn't have an issue with anger toward the decision, he vehemently denies EA was involved for the sole purpose of getting more money out of players. With the DLC already available across all platforms (560 / $7, or free to deluxe edition players), it's up to players to make their opinions heard by voting with their wallets.

Review: Dragon Age: Origins

Hearing the term "RPG" more than likely brings games such as Tales of Vesperia, Persona or, for some of you, Fallout 3 to mind. Not since the earliest days of this current console generation and a little game called The Elder Scrolls IV: Oblivion have we seen a fantasy role-playing game of this caliber rooted in swords and sorcery you'd find in The Lord of the Rings, Dungeons & Dragons or even World of Warcraft.

The long wait for a true successor to the fantasy throne ends today with the arrival of Dragon Age: Origins. The latest title from Mass Effect and Star Wars: Knights of the Old Republic developer BioWare is a testament to the company's mastery of the art of building the worlds, characters and stories that constitute a "classic" -- and that's exactly what this excellent experience is.

Continued →

Dragon Age: Origins contest offers $12,500, global dominance

Hardcore fans of brutally violent role-playing games will soon travel from their homes in the United States, Canada, United Kingdom, France and handful of other nations to compete in the Dragon Age: Origins Warden's Quest tournament. Ten teams of four players from across the globe will be vying for $12,500 in cold, hard cash, and bragging rights for their respective nation. Nuclear weaponry is no longer the world's most valuable asset -- leet video game skillz, however, are.

The teams will be going head-to-head, receiving points based on the amount of experience and kills they've accumulated, as well as how much of the game they've played through. Low-scoring teams will be eliminated, giving the whole event an Olympic games meets Thunderdome meets Nick Arcade feeling that's really working for us.

PS3's Dragon Age: Origins back on track for Nov. 3


Speaking during a live chat on the PlayStation Blog, Bioware's Ray Muzyka announced the latest North American release date for the PlayStation 3 version of Dragon Age: Origins. To be specific, the PS3 version will no longer be the latest in showing up on store shelves. So long, "later in November" and farewell to you, November 17! All three versions -- that's PC, Xbox 360 and PlayStation 3 -- of BioWare's "dark heroic fantasy" will hit North America on November 3.

European PS3 owners, however, still need to hang on until "a bit later in November." Don't worry, that brief disappointment will make eventual platform parity feel like something amazing again!

Dragon Age: Origins slaying PS3 on November 17 [update]


Update: Well, folks, looks like you won't have to wait longer for the PS3 version: Dragon Age: Origins will be available on PS3 day one, November 3.

Original: Bioware is set to unleash Dragon Age: Origins on Xbox 360 and PC on November 3 (November 6 in Europe), but PS3 players will have to wait just a bit longer. EA's David Silverman confirmed to Joystiq at a recent NYC EA event that the PS3 version would release on November 17, which is in line with the "later in November" designation EA submitted when the game was delayed in August. While retailers (see: GameStop, Amazon and Best Buy) have been listing November 17 as the date for the PS3 version, as recent as October 13 -- the date of the latest Dragon Age press release -- EA was sticking with "later in November." As for the game's official website, well, it seems to insist that November 3 is the date for all platforms. Yeah, we don't blame you if you're feeling confused.

Today, Joystiq can officially confirm November 17 as the date for the PS3 version of Dragon Age: Origins. When asked what has caused the minor delay, Silverman told us Bioware "wanted more time to get [the] PS3 [version] to 'Bioware standards.'"

We're not sure what those two weeks will do for the game, but while you're waiting, why not earn yourself some phat loot? Just sayin' ...

Dragon Age: Journeys bonus items transfer to Origins

You may have scoffed at the prospect of a flash-based, 2D version of BioWare's upcoming RPG epic, Dragon Age: Origins. "A browser game meant to simulate the deep, immersive emotions that arise when one plays roles," you may have said, mid-scoff. "Who would play something like that?" As it turns out, if you're looking forward to the full, three-dimensional version of Dragon Age, the answer to your query is simply: You.

A short Q&A on the Dragon Age: Journeys developers' blog cultivated an enticing bit of info about the browser adventure: if you play through it while logged into your EA account, you can gain access to three items that will transfer over to your Dragon Age: Origins save file on Xbox 360, PS3 or PC. No details were given about the items in question, but we're imagining they'll either be used to help you slay dragons, or to help you become a more profound lover.

Retailer-exclusive Dragon Age pre-order bonuses revealed

These days, it's not enough that retailers offer pre-order bonuses for upcoming video games. No, nowadays every retailer needs its own specific bonus just so everyone involved can feel more special. Such is the case for Dragon Age: Origins, so we decided to do a little digging and gather up the various bonuses that will be available from different retailers. All the retailers below -- apart from Amazon, for some reason -- are offering the Memory Ring in-game item, which adds 1 percent to XP growth and also bestows players with an additional skill point. Several retailers also have an exclusive in-game item, though Impulse is only offering the Memory Ring. The store-exclusive bonuses are:
  • GameStop: Feral Wolf Charm - Gives bonuses to armor and health regeneration
  • Amazon: Lion's Paw Boots - "Adds to armor, dodge, and evading missiles." Amazon is also offering a $10 gift card for pre-ordering the standard edition
  • Steam: The Wicked Oath - A ring, adds 10% to critical strike damage, improves armor penetration by 2 and adds +1 to combat stamina regeneration
The bonuses apply to the Collector's and Digital Deluxe editions in most cases too, but be sure to check before placing any orders. We're trying to find out if Amazon will be offering the Memory Ring as well, and will update this post as soon as we find out.

Dragon Age journeys to browsers in Flash-based tactical RPG

BioWare and EA 2D, a web game team at Electronic Arts, have announced their collaboration on Dragon Age Journeys: The Deep Roads, a browser-based tactical RPG set in the world of Dragon Age: Origins. Early details on the planned three-chapter game are laid out on BioWare's blog, along with a roster of the indie Flash devs contributing to the project. Development is being led by Daniel Stradwick, creator of the web-based strategy RPG The Monster's Den.

According to EA 2D, "The Deep Roads features character classes, talent trees, sound effects, music and user interface taken directly from Dragon Age: Origins," and that it's getting "invaluable feedback and insight on the game from members of the Dragon Age team, including Drs. Ray [Muzyka] and Greg Zeschuk]." The confines of a browser seems like an odd place to play a game from a maker of epic RPGs like BioWare but, then again, the studio recently released an iPhone title -- so we're thinking any platform's fair game. Next up: Dragon Age for graphing calculators.

[Via VideoGamer.com]

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