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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Twisted Metal series on sale this week on PSN]]></title><link>http://www.joystiq.com/2013/02/12/twisted-metal-series-on-sale-this-week-on-psn/</link><guid isPermaLink="true">http://www.joystiq.com/2013/02/12/twisted-metal-series-on-sale-this-week-on-psn/</guid><comments>http://www.joystiq.com/2013/02/12/twisted-metal-series-on-sale-this-week-on-psn/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2013/02/12/twisted-metal-series-on-sale-this-week-on-psn/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/twisted-metal-111610-14_530x298.jpg" /></a></div>To celebrate the one year anniversary of <a href="http://www.joystiq.com/game/twisted-metal-2012"><em>Twisted Metal</em></a> on the PS3, the entire series is discounted on PSN for the next week. It all starts with the PS3 entry, which has had its price shot, run over and exploded down to a manageable $29.99 for the next week.<br /><br />PS One Classics <a href="http://www.joystiq.com/tag/twisted-metal"><em>Twisted Metal</em></a> and <em>Twisted Metal 2</em> are both on sale for $4.99 each; <em>Twisted Metal Black</em>, the PS2 entry in the series, is on sale for $7.99 - you may recall it was <a href="http://www.joystiq.com/2011/12/28/twisted-metal-includes-twisted-metal-black-download-code/">included in first edition copies</a> of 2012's <em>Twisted Metal</em> gratis. If purchasing piecemeal isn't your idea of a good deal, you can get everything together in the Twisted Birthday Bundle for $39.99.<br /><br />Last year's <em>Twisted Metal</em> made its PSN debut in October for $40 - if you missed out on Eat Sleep Play's entry in the long-running series, be sure to read <a href="http://www.joystiq.com/2012/02/14/twisted-metal-review/#review">our review</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/02/12/twisted-metal-series-on-sale-this-week-on-psn/">Twisted Metal series on sale this week on PSN</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Feb 2013 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/02/12/twisted-metal-series-on-sale-this-week-on-psn/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20458639/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/02/12/twisted-metal-series-on-sale-this-week-on-psn/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eat-sleep-play</category><category>playstation</category><category>playstation-network</category><category>ps3</category><category>psn</category><category>scea</category><category>twisted-metal</category><category>twisted-metal-2</category><category>twisted-metal-2011</category><category>twisted-metal-2012</category><category>twisted-metal-black</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 12 Feb 2013 17:30:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal coming to PSN October 30 for $40]]></title><link>http://www.joystiq.com/2012/10/27/twisted-metal-coming-to-psn-october-30-for-40/</link><guid isPermaLink="true">http://www.joystiq.com/2012/10/27/twisted-metal-coming-to-psn-october-30-for-40/</guid><comments>http://www.joystiq.com/2012/10/27/twisted-metal-coming-to-psn-october-30-for-40/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/10/27/twisted-metal-coming-to-psn-october-30-for-40/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/twistedmetallogo530pxheaderimg.jpg" /></a></div><a href="http://www.joystiq.com/game/twisted-metal-2012"><em>Twisted Metal</em></a> is heading to PSN October 30, as announced in a recent <a href="http://blog.us.playstation.com/2012/10/25/playstation-blogcast-048-trumpet-of-the-swan/">PlayStation blog podcast</a>. The game will also see a drop in price, as it will be available on the service for $40.<br /><br />Creative Director David Jaffe said the game was "not a dud, not a hit" back in <a href="http://www.joystiq.com/2012/08/01/twisted-metal-sold-fine-was-not-a-dud-says-jaffe/">August</a>. Jaffe left <em>Twisted Metal</em> developer <a href="http://www.joystiq.com/2012/02/07/report-jaffe-leaves-eat-sleep-play-layoffs-hit-developer/">Eat Sleep Play</a> after the game's launch in March. If $40 still has you feeling uncertain, <a href="http://www.joystiq.com/2012/02/14/twisted-metal-review/#review">our review</a> of the game might help you decide where to put your wallet.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/10/27/twisted-metal-coming-to-psn-october-30-for-40/">Twisted Metal coming to PSN October 30 for $40</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 27 Oct 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/10/27/twisted-metal-coming-to-psn-october-30-for-40/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20362960/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/10/27/twisted-metal-coming-to-psn-october-30-for-40/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>eat-sleep-play</category><category>playstation</category><category>ps3</category><category>PSN</category><category>SONY</category><category>twisted-metal</category><category>twisted-metal-2011</category><category>twisted-metal-2012</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sat, 27 Oct 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal sold 'fine,' was 'not a dud,' says Jaffe]]></title><link>http://www.joystiq.com/2012/08/01/twisted-metal-sold-fine-was-not-a-dud-says-jaffe/</link><guid isPermaLink="true">http://www.joystiq.com/2012/08/01/twisted-metal-sold-fine-was-not-a-dud-says-jaffe/</guid><comments>http://www.joystiq.com/2012/08/01/twisted-metal-sold-fine-was-not-a-dud-says-jaffe/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/08/01/twisted-metal-sold-fine-was-not-a-dud-says-jaffe/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/jaffeclowncarsonypresser.jpg" style="width: 530px; height: 319px; " /></a></div>Last year's Twisted Metal reboot "sold fine," says creative director David Jaffe. "Not a dud, not a hit," he adds. "It was not a mega blockbuster or even a big hit (was it even a 'hit'?...not sure what is in between 'dud' and 'hit' but I think TM PS3 falls into that category)." He stops short of offering any specific sales numbers, but notes, "I hope Sony will be satisfied that it made a decent investment in the game and in us."<br /><br />It's unclear how large of a financial investment Sony made in the <em>Twisted Metal</em> reboot, but it apparently wasn't enough to keep Jaffe's Eat Sleep Play studio <a href="http://www.joystiq.com/2012/02/07/report-jaffe-leaves-eat-sleep-play-layoffs-hit-developer/">from facing cuts</a> following the launch last year. Jaffe himself also left the company; he is now <a href="http://www.joystiq.com/2012/06/10/david-jaffe-aims-to-create-a-free-to-play-shooter/">pursuing free-to-play games</a>.<br /><br />Jaffe also outlines eerily specific plans for another Twisted Metal franchise entry, saying it'd be digital-only and aggressively truncated. "But again, this is just me pie in the sky thinking out loud," he notes. "None of this is planned." <em>Mmmmhmmmm</em>, Mr. Jaffe. We've <a href="http://www.joystiq.com/2010/05/24/david-jaffe-not-working-on-new-twisted-metal/">heard <em>that</em> song before</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/08/01/twisted-metal-sold-fine-was-not-a-dud-says-jaffe/">Twisted Metal sold 'fine,' was 'not a dud,' says Jaffe</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Aug 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/08/01/twisted-metal-sold-fine-was-not-a-dud-says-jaffe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20290762/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/08/01/twisted-metal-sold-fine-was-not-a-dud-says-jaffe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>eat-sleep-play</category><category>playstation</category><category>ps3</category><category>sales</category><category>scea</category><category>sony-computer-entertainment-america</category><category>sony-santa-monica</category><category>twisted-metal-2011</category><category>twisted-metal-2012</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 01 Aug 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[A look into Twisted Metal's 'greenlight' process, with cut content]]></title><link>http://www.joystiq.com/2012/04/07/a-look-into-twisted-metals-greenlight-process-with-cut-conte/</link><guid isPermaLink="true">http://www.joystiq.com/2012/04/07/a-look-into-twisted-metals-greenlight-process-with-cut-conte/</guid><comments>http://www.joystiq.com/2012/04/07/a-look-into-twisted-metals-greenlight-process-with-cut-conte/#comments</comments><description><![CDATA[<center> <iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/0trTrP1D5G0" width="530"></iframe><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/twistedmetallogo530pxheaderimg.jpg" style="display: none" /></center><br />David Jaffe posted a video made for a "green light" meeting - an early <a href="http://joystiq.com/game/twisted-metal-2012"><em>Twisted Metal</em></a> clip put together to demonstrate modes that were being considered for the final game. Some of the content in this video never made it into the retail game!<br /><br />For example, in early versions of the game, Sweet Tooth was not a clown, but a librarian. A <em>sexy</em> librarian. Are we kidding? You'll have to watch the video to be sure!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/04/07/a-look-into-twisted-metals-greenlight-process-with-cut-conte/">A look into Twisted Metal's 'greenlight' process, with cut content</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 07 Apr 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/04/07/a-look-into-twisted-metals-greenlight-process-with-cut-conte/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20210618/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/04/07/a-look-into-twisted-metals-greenlight-process-with-cut-conte/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>eat-sleep-play</category><category>playstation</category><category>ps3</category><category>scea</category><category>sony-computer-entertainment-america</category><category>twisted-metal-2011</category><category>twisted-metal-2012</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Sat, 07 Apr 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[Jaffe walks through the Twisted Metal car customizer web app]]></title><link>http://www.joystiq.com/2012/02/18/jaffe-walks-through-the-twisted-metal-car-customizer-web-app/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/18/jaffe-walks-through-the-twisted-metal-car-customizer-web-app/</guid><comments>http://www.joystiq.com/2012/02/18/jaffe-walks-through-the-twisted-metal-car-customizer-web-app/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/tmskinwebapp599pxheaderimg.jpg" style="width: 599px; height: 336px; display:none" /><iframe allowfullscreen="" frameborder="0" height="334" src="http://www.youtube.com/embed/dWx4tTmI_4k" width="599"></iframe></div><br />You've had <a href="http://www.joystiq.com/game/twisted-metal-2012"><em>Twisted Metal</em></a> for a few days now, and you're already sick of Sweet Tooth's vanilla-style ice cream truck. Frankly, you want a cheetah print one. And series creator David Jaffe is happy to walk you through just how you'll be able to do that in a yet-to-be-released web application, as seen above.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/18/jaffe-walks-through-the-twisted-metal-car-customizer-web-app/">Jaffe walks through the Twisted Metal car customizer web app</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 18 Feb 2012 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/18/jaffe-walks-through-the-twisted-metal-car-customizer-web-app/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20174162/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/18/jaffe-walks-through-the-twisted-metal-car-customizer-web-app/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>eat-sleep-play</category><category>playstation</category><category>ps3</category><category>scea</category><category>sony-computer-entertainment-america</category><category>twisted-metal-2011</category><category>twisted-metal-2012</category><category>ugc</category><category>user-generated-content</category><category>web-application</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 18 Feb 2012 01:00:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal review: On cruise control]]></title><link>http://www.joystiq.com/2012/02/14/twisted-metal-review/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/14/twisted-metal-review/</guid><comments>http://www.joystiq.com/2012/02/14/twisted-metal-review/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/02/14/twisted-metal-review/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/tmstills001_530x298.jpg" style="width: 530px; height: 298px;" /></a></div>We all have guilty pleasures, those things we enjoy but are afraid to tell others about, because deep down we know how terrible we are for enjoying them. The Twisted Metal series has always been that way for me. As my prepubescent self might have exclaimed at the series' introduction so many years ago, "A clown with a perpetually flaming head drives around in an ice cream truck killing people? That is so <em>cool</em>."<br /><br />Imagine my stifled pleasure when a new installment of Twisted Metal was announced for the PS3. I envisioned how much the old arcade gameplay might benefit from some modern influence, and how much technology could augment the formula and push the series into exciting new territories.<br /><br />Too bad that isn't the case here. Instead, <em>Twisted Metal</em> does little to shake things up and takes the safe, careful approach with its PS3 debut.<p><a href="http://www.joystiq.com/2012/02/14/twisted-metal-review/" rel="bookmark">Continue reading <em>Twisted Metal review: On cruise control</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/14/twisted-metal-review/">Twisted Metal review: On cruise control</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 Feb 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/14/twisted-metal-review/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20167843/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/14/twisted-metal-review/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eat-sleep-play</category><category>playstation</category><category>ps3</category><category>scea</category><category>sony-santa-monica</category><category>sweet-tooth</category><category>twisted-metal-2011</category><category>twisted-metal-2012</category><category>twisted-metal-review</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 14 Feb 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Jaffe outlines plans post-Eat Sleep Play; no Twisted Metal DLC or sequel planned]]></title><link>http://www.joystiq.com/2012/02/09/jaffe-outlines-plans-post-eat-sleep-play-no-twisted-metal-dlc-o/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/09/jaffe-outlines-plans-post-eat-sleep-play-no-twisted-metal-dlc-o/</guid><comments>http://www.joystiq.com/2012/02/09/jaffe-outlines-plans-post-eat-sleep-play-no-twisted-metal-dlc-o/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/09/jaffe-outlines-plans-post-eat-sleep-play-no-twisted-metal-dlc-o/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/tm-axel-8-041311_530x298.jpg" style="width: 530px; height: 298px; " /></a></div>As we learned earlier this week, <em>Twisted Metal</em> creator David Jaffe will be <a href="http://www.joystiq.com/2012/02/07/report-jaffe-leaves-eat-sleep-play-layoffs-hit-developer/">leaving Eat Sleep Play</a> sometime after the series relaunch of <a href="http://www.joystiq.com/game/twisted-metal-2012"><em>Twisted Metal</em></a> hits store shelves. Jaffe sat down with our own Alexander Sliwinski during this week's DICE summit for <a href="http://www.joystiq.com/2012/02/09/the-joystiq-show-dice-2012-david-jaffe-and-kevin-dent/">a segment on The Joystiq Show</a>, during which he elaborated on his waning presence at Eat Sleep Play and his plans for creating a new studio based out of San Diego.<br /><br />"I will be with Eat Sleep Play until we finish what's called the 'maintenance contract' we have and have been working on with Sony. That will allow us, post-launch, to stay and address issues that there's no way we can know of. Cleaning things up in terms of balance, bugs, tuning, tweaks." This maintenance contract expires at the end of March, at which point Jaffe plans on cultivating new ideas, as well as a new team, for his fledgling studio.<br /><br />"There's no corporate filings, there's no official company name yet; 99 percent of my day is <em>Twisted Metal</em> right now. There's four games I would love to do, the one I do really depends on the team I can put together and the money that I can find to make it." His ideas for new titles include both console and browser-based offerings, with a "guerilla-style" survival-horror thrown in for good measure: "There's a survival-horror genre in there, a real low-budget survival horror, kinda guerilla film making style. Not in terms of the look, but in terms of that kind of financing and that kind of production."<br /><br />Jaffe <a href="http://www.gameinformer.com/b/news/archive/2012/02/08/the-future-of-david-jaffe.aspx">recently told Game Informer</a> that there are no sequel or DLC plans for <em>Twisted Metal</em>, although that doesn't mean he's left the series for good. "You never know what the future holds, I'd love to make another <em>Twisted</em> down the road with these guys one day, if that opportunity presents itself." For now, though, Jaffe's focus is on building new experiences with new IPs.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/09/jaffe-outlines-plans-post-eat-sleep-play-no-twisted-metal-dlc-o/">Jaffe outlines plans post-Eat Sleep Play; no Twisted Metal DLC or sequel planned</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 09 Feb 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/09/jaffe-outlines-plans-post-eat-sleep-play-no-twisted-metal-dlc-o/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20168188/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/09/jaffe-outlines-plans-post-eat-sleep-play-no-twisted-metal-dlc-o/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>dice</category><category>dice-2012</category><category>eat-sleep-play</category><category>interview</category><category>new-studio</category><category>twisted-metal</category><category>twisted-metal-2011</category><category>twisted-metal-2012</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Thu, 09 Feb 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[The Joystiq Show - DICE 2012: David Jaffe and Kevin Dent]]></title><link>http://www.joystiq.com/2012/02/09/the-joystiq-show-dice-2012-david-jaffe-and-kevin-dent/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/09/the-joystiq-show-dice-2012-david-jaffe-and-kevin-dent/</guid><comments>http://www.joystiq.com/2012/02/09/the-joystiq-show-dice-2012-david-jaffe-and-kevin-dent/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/podcasts/" rel="tag">Podcasts</a></p><div style="text-align: center; "> <img src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/jshowlogo-dice2-300.jpg" /></div>The annual industry-focused trade show. <a href="http://www.joystiq.com/tag/dice-2012/">DICE</a>, kicked off last night with a <a href="http://www.joystiq.com/2012/02/08/todd-howard-on-how-games-can-make-players-proud/">keynote</a> from Bethesda Game Studios' Todd Howard, but he's not the only industry veteran at the conference with insight into the inner workings of game development and publishing.<br /><br />In this special DICE edition of <a href="http://www.joystiq.com/podcast/">The Joystiq Show</a>, Alexander Sliwinski talks with Eat Sleep Play's David Jaffe about the imminent launch of <a href="http://www.joystiq.com/game/twisted-metal"><em>Twisted Metal</em></a>, his <a href="http://www.joystiq.com/2012/02/07/report-jaffe-leaves-eat-sleep-play-layoffs-hit-developer/">current status</a> with the company, and his plans to move into next-gen and browser game development.<br /><br />The second interview features IGDA Mobile SIG's <a href="http://www.joystiq.com/tag/kevin-dent/">Kevin Dent</a>, the man responsible for shining the spotlight on THQ's business practices and potentially disastrous <a href="http://www.joystiq.com/2012/02/03/thq-reveals-56-million-loss-in-q3/">financial predicament</a> several weeks ago. Dent joins Alexander to delve into the details of his public statements and motivations for why he spoke out.<br /><br /><strong>Part 1</strong> (0:13) - Interview: David Jaffe<br /><strong>Part 2</strong> (13:31) - Interview: Kevin Dent<br /><br /><strong>Get the podcast:</strong><br />[<a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=215055576" style="">iTunes</a>] Subscribe to the Joystiq Podcast in iTunes<br />[<a href="http://social.zune.net/my/ContentRedirect.ashx?mtype=Podcast&amp;mid=9a0cee12-b8f0-45dd-99b7-b49c4e3c4c2b">Zune</a>] Subscribe to the Joystiq Podcast directly in the Zune Marketplace<br />[<a href="http://podcasts.joystiq.com/rss.xml">RSS</a>] Add the Joystiq Podcast feed to your RSS aggregator<br />[<a href="http://serve.castfire.com/audio/865819/865819_2012-02-09-083919.128.mp3">MP3</a>] Download the MP3 directly<br /><br /><strong>Host:</strong> Alexander Sliwinski (<a href="http://twitter.com/XanderSliwinski">@XanderSliwinski</a>)<br /><strong>Guests:</strong> David Jaffe (<a href="http://twitter.com/davidscottjaffe">@davidscottjaffe</a>) and Kevin Dent (<a href="http://twitter.com/TheKevinDent">@TheKevinDent</a>)<br /><strong>Producer:</strong> Jonathan Downin (<a href="http://www.twitter.com/jonathandownin">@jonathandownin</a> - <a href="http://gamethingdaily.com">Game Thing Daily</a>)<br /><strong>Music: </strong> "<a href="http://freemusicarchive.org/music/Professor_Kliq/Bust_This_Bust_That/Bust_This_Bust_That">Bust This Bust That</a>" by Professor Kliq<br /><br /><strong>View the full guest list, related stories, and stream the show </strong><strong>after the break.</strong><p><a href="http://www.joystiq.com/2012/02/09/the-joystiq-show-dice-2012-david-jaffe-and-kevin-dent/" rel="bookmark">Continue reading <em>The Joystiq Show - DICE 2012: David Jaffe and Kevin Dent</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/09/the-joystiq-show-dice-2012-david-jaffe-and-kevin-dent/">The Joystiq Show - DICE 2012: David Jaffe and Kevin Dent</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 09 Feb 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/09/the-joystiq-show-dice-2012-david-jaffe-and-kevin-dent/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20167988/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/09/the-joystiq-show-dice-2012-david-jaffe-and-kevin-dent/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>DICE-2012</category><category>eat-sleep-play</category><category>joystiq-podcast</category><category>joystiq-show</category><category>kevin-dent</category><category>podcasts</category><category>THQ</category><category>twisted-metal</category><enclosure url="http://www.joystiq.com/audio/865819/865819_2012-02-09-083919.mp3" length="40210027" type="audio/mpeg"/><dc:creator><![CDATA[Jonathan Downin]]></dc:creator><pubDate>Thu, 09 Feb 2012 09:30:00 EST</pubDate><itunes:subtitle>The Joystiq Show - DICE 2012: David Jaffe and Kevin Dent</itunes:subtitle><itunes:author>Joystiq</itunes:author><itunes:duration>41:50</itunes:duration><itunes:keywords>podcasts</itunes:keywords></item><item><title><![CDATA[David Jaffe leaves Eat Sleep Play, layoffs hit developer [Update]]]></title><link>http://www.joystiq.com/2012/02/07/report-jaffe-leaves-eat-sleep-play-layoffs-hit-developer/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/07/report-jaffe-leaves-eat-sleep-play-layoffs-hit-developer/</guid><comments>http://www.joystiq.com/2012/02/07/report-jaffe-leaves-eat-sleep-play-layoffs-hit-developer/#comments</comments><description><![CDATA[<div style="text-align: center;"> <img alt="http://www.blogcdn.com/www.joystiq.com/media/2012/02/jaffeclowncarsonypresser.jpg" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/jaffeclowncarsonypresser.jpg" /></div>Eat Sleep Play, which will shortly ship <em><a href="http://joystiq.com/game/twisted-metal">Twisted Metal</a></em>, has reportedly laid off eight employees. The Salt Lake City Tribune also reports that co-founder David Jaffe is out and expected to pursue "casual games." Jaffe <a href="https://twitter.com/#!/davidscottjaffe/status/166764079933964288">responded</a> to the "rumor" of him making casual games after <em>Twisted Metal</em> as "highly exaggerated."<br /><br />Eat Sleep Play now has a staff of 26 and will transition to iPhone and iPad development. "It's a platform that is in our pockets almost 24/7. It's kind of the size and types of games we're playing," said other co-founder Scott Campbell to the Salt Lake Trib. "You can certainly reach a lot more people. That's pretty exciting for us."<br /><br />Campbell confirmed Jaffe's departure and said that the company and Jaffe are "going down two separate paths." <em>Twisted Metal</em> is Eat Sleep Play's second project, following the disappointing reception and sales of <em><a href="http://www.joystiq.com/game/calling-all-cars">Calling all Cars</a></em>. We've contacted Jaffe for clarification of his current status.<br /><br /><strong>Update:</strong> David Jaffe has <a href="https://twitter.com/#!/davidscottjaffe/status/166905163603386369">confirmed</a> that following the release of <em>Twisted Metal</em> (along with sticking around for balancing and bug fixing), he will step away from Eat Sleep Play. Jaffe also <a href="https://twitter.com/#!/davidscottjaffe/status/166903816493600770">confirmed</a> an undisclosed number of layoffs. ESP's office is located in Utah, while co-founder David Jaffe currently resides in California. Jaffe <a href="https://twitter.com/#!/davidscottjaffe/status/166903971372474368">cited issues</a> with directing a big game from a distance and a <a href="https://twitter.com/#!/davidscottjaffe/status/166903127952457728">fondness</a> for internal game development as reasons behind his decision to leave.<br /><br />The Twisted Metal director plans to open a new studio in San Diego and says he is "<a href="https://twitter.com/#!/davidscottjaffe/status/166905338430357504">talking2peeps</a>" for his new company to tackle some "big, huge next gen game ideas" or even "stuff in the browser space" that he labeled as<i> </i>"gamer centric."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/07/report-jaffe-leaves-eat-sleep-play-layoffs-hit-developer/">David Jaffe leaves Eat Sleep Play, layoffs hit developer [Update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Feb 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/07/report-jaffe-leaves-eat-sleep-play-layoffs-hit-developer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20165967/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/07/report-jaffe-leaves-eat-sleep-play-layoffs-hit-developer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>calling-all-cars</category><category>david-jaffe</category><category>eat-sleep-play</category><category>ios</category><category>ipad</category><category>iphone</category><category>layoffs</category><category>mobile</category><category>playstation</category><category>ps3</category><category>twisted-metal-2011</category><category>twisted-metal-2012</category><dc:creator><![CDATA[Alexander Sliwinski]]></dc:creator><pubDate>Tue, 07 Feb 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal hits Europe on March 7]]></title><link>http://www.joystiq.com/2012/02/06/twisted-metal-hits-europe-on-march-7/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/06/twisted-metal-hits-europe-on-march-7/</guid><comments>http://www.joystiq.com/2012/02/06/twisted-metal-hits-europe-on-march-7/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/02/06/twisted-metal-hits-europe-on-march-7/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/twistedmetallogo530pxheaderimg.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 259px; " /></a></div>After the European launch of <em>Twisted Metal</em> was <a href="http://www.joystiq.com/2012/02/03/twisted-metal-launch-stalled-in-europe-pushed-back-to-march/">stalled last week</a>, a new date has been announced by creator David Jaffe. The European release has been pushed back to March 7, according to <a href="https://twitter.com/#!/davidscottjaffe/status/166605330413924352">Jaffe's Twitter account</a>, thanks to localization issues and cuts that had to be made in cutscenes.<br /><br />Last week, Jaffe assured players that <em>Twisted Metal</em>'s story -- surely its most integral component -- would remain intact despite the alterations.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/06/twisted-metal-hits-europe-on-march-7/">Twisted Metal hits Europe on March 7</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Feb 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/06/twisted-metal-hits-europe-on-march-7/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20165655/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/06/twisted-metal-hits-europe-on-march-7/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>delays</category><category>eat-sleep-play</category><category>playstation</category><category>ps3</category><category>release-date</category><category>scee</category><category>twisted-metal-2011</category><category>twisted-metal-2012</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 06 Feb 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal launch stalled in Europe, pushed back to March]]></title><link>http://www.joystiq.com/2012/02/03/twisted-metal-launch-stalled-in-europe-pushed-back-to-march/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/03/twisted-metal-launch-stalled-in-europe-pushed-back-to-march/</guid><comments>http://www.joystiq.com/2012/02/03/twisted-metal-launch-stalled-in-europe-pushed-back-to-march/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/02/03/twisted-metal-launch-stalled-in-europe-pushed-back-to-march/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/tmsweettoothmotorcycleheaderimg530px.jpg" style="width: 530px; height: 298px;" /></a></div>Localization issues are holding up the launch of <a href="http://www.joystiq.com/game/twisted-metal-2012"><em>Twisted Metal</em></a> in Europe, David Jaffe confirmed in a <a href="http://www.neogaf.com/forum/showpost.php?p=34776044&amp;postcount=1210">NeoGAF</a> post today. Though he couldn't say exactly when the title would launch in March, it seems the whole month is in play -- it could pull into retail as early as March 1 or at the end of the month. <em>Twisted Metal</em> is still on board for a Valentine's Day launch on February 14 in North America.<br /><br />In addition to the delay, the European version will be modified. Jaffe says SCEE censored certain portions of cutscenes and minor gameplay elements have been tweaked. "99 percent of the cuts were in the movies and the movies are still intact and I sat with the editor -- who was the same editor of the American movies -- and we went thru and addressed the notes from Europe and made sure the stories still worked," Jaffe wrote in his post. As for the gameplay edits, Jaffe only spoke of one minor change: the guy laying on the gurney from Meat Wagon is now a cadaver rather than a live, screaming corpse. Yep, we're <em>furious</em> too.<br /><br />Oh well, at least <a href="http://www.joystiq.com/2012/01/26/twisted-metal-demo-shoots-up-psn-on-january-31/">you've got that demo</a> to keep you company in the meanwhile.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/03/twisted-metal-launch-stalled-in-europe-pushed-back-to-march/">Twisted Metal launch stalled in Europe, pushed back to March</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Feb 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/03/twisted-metal-launch-stalled-in-europe-pushed-back-to-march/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20163414/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/03/twisted-metal-launch-stalled-in-europe-pushed-back-to-march/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>delays</category><category>eat-sleep-play</category><category>europe</category><category>playstation</category><category>ps3</category><category>scee</category><category>twisted-metal-2011</category><category>twisted-metal-2012</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 03 Feb 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal demo shoots up PSN on January 31]]></title><link>http://www.joystiq.com/2012/01/26/twisted-metal-demo-shoots-up-psn-on-january-31/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/26/twisted-metal-demo-shoots-up-psn-on-january-31/</guid><comments>http://www.joystiq.com/2012/01/26/twisted-metal-demo-shoots-up-psn-on-january-31/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/01/26/twisted-metal-syndicate-demos-shoot-up-psn-on-january-31/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/tmsweettoothmotorcycleheaderimg530px.jpg" style="width: 530px; height: 298px;" /></a></div>During this week's <a href="http://blog.us.playstation.com/2012/01/26/playstation-blogcast-009-joystiq-joyride/">PlayStation Blogcast</a>, on which our own Ludwig Kietzmann is a "special guest," PlayStation Sr. Social Media Specialist Sid Shuman (yay, alliteration!) confirmed <a href="http://www.joystiq.com/2012/01/23/twisted-metals-psn-pass-demo-and-day-one-patch-jaffe-explain/">the planned multiplayer demo</a> for <em>Twisted Metal</em> would hit PSN next week, on January 31. <br /><br />If you like your manslaughter a bit less vehicular, you may want to check out a demo for another February-bound title, EA's rebooted <em>Syndicate</em>. It will also be a multiplayer demo, focusing on the game's co-op side, but <a href="http://www.joystiq.com/2012/01/21/syndicate-co-op-demo-lands-jan-31-feb-1-on-xbla-and-psn/">you already knew that</a>. Who needs expensive implants and cool tech for remembering things? Not you, buddy!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/26/twisted-metal-demo-shoots-up-psn-on-january-31/">Twisted Metal demo shoots up PSN on January 31</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 Jan 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/26/twisted-metal-demo-shoots-up-psn-on-january-31/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20158025/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/26/twisted-metal-demo-shoots-up-psn-on-january-31/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>demo</category><category>ea</category><category>eat-sleep-play</category><category>playstation</category><category>ps3</category><category>syndicate</category><category>twisted-metal-2011</category><category>twisted-metal-2012</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Thu, 26 Jan 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[Report: Twisted Metal to include PSN Pass]]></title><link>http://www.joystiq.com/2012/01/20/report-twisted-metal-to-include-psn-pass/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/20/report-twisted-metal-to-include-psn-pass/</guid><comments>http://www.joystiq.com/2012/01/20/report-twisted-metal-to-include-psn-pass/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/01/20/report-twisted-metal-to-include-psn-pass/"><img alt="Online Passed?" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/twistedmetallogo530pxheaderimg.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; width: 530px; height: 259px; " /></a></div>It looks like <a href="http://joystiq.com/game/twisted-metal-2012"><em>Twisted Metal</em></a> may include a PSN Pass after all, despite the <a href="http://www.eurogamer.net/articles/2011-12-07-jaffe-hopes-to-avoid-twisted-metal-online-pass">hopes of director David Jaffe</a>. According to <a href="http://thegamershub.net/2012/01/twisted-metal-to-include-psn-pass/">The Gamers Hub</a>, QA lead Justin Trease responded with a succinct "yes" during CES when asked about the inclusion of a pass. No other details as to what the pass will entail were mentioned, though typically the online pass model is used to restrict online content -- multiplayer, etc. -- to those who purchase new copies of a given title.<br /><br />We've contacted Sony for confirmation. The publisher has more or less stated that <em>all</em> of its titles going forward <a href="http://www.joystiq.com/2011/10/05/sony-implies-all-first-party-titles-to-use-online-pass/">will implement PSN Pass</a>.<br /><br />[Thanks, Cian.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/20/report-twisted-metal-to-include-psn-pass/">Report: Twisted Metal to include PSN Pass</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 20 Jan 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/20/report-twisted-metal-to-include-psn-pass/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20153369/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/20/report-twisted-metal-to-include-psn-pass/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eat-sleep-play</category><category>playstation</category><category>ps3</category><category>scea</category><category>twisted-metal-2011</category><category>twisted-metal-2012</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Fri, 20 Jan 2012 20:30:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal blows up Europe on February 17]]></title><link>http://www.joystiq.com/2012/01/09/twisted-metal-blows-up-europe-on-february-17/</link><guid isPermaLink="true">http://www.joystiq.com/2012/01/09/twisted-metal-blows-up-europe-on-february-17/</guid><comments>http://www.joystiq.com/2012/01/09/twisted-metal-blows-up-europe-on-february-17/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2012/01/09/twisted-metal-blows-up-europe-on-february-17/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/tm-axel-8-041311_530x298.jpg" style="width: 530px; height: 298px;" /></a></div>
According to <a href="http://www.mcvuk.com/news/read/twisted-metal-uk-release-date-confirmed/">MCV</a>, David Jaffe's <em>Twisted Metal</em> reboot will launch in Europe a few days after its North American cousin launches on Valentine's Day.<br />
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European drivers will be able to get behind the wheel of Jaffe's latest on February 17. Early adopters receive <a href="http://www.joystiq.com/2011/12/28/twisted-metal-includes-twisted-metal-black-download-code/">a free voucher</a> to download the 2001 PS2 title <em>Twisted Metal Black</em>, included in the first pressing of <em>Twisted Metal</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/01/09/twisted-metal-blows-up-europe-on-february-17/">Twisted Metal blows up Europe on February 17</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 09 Jan 2012 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/01/09/twisted-metal-blows-up-europe-on-february-17/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20144090/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/01/09/twisted-metal-blows-up-europe-on-february-17/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eat-sleep-play</category><category>europe</category><category>playstation</category><category>ps3</category><category>release-date</category><category>scea</category><category>twisted-metal-2011</category><category>twisted-metal-2012</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 09 Jan 2012 16:30:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal includes Twisted Metal: Black download code]]></title><link>http://www.joystiq.com/2011/12/28/twisted-metal-includes-twisted-metal-black-download-code/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/28/twisted-metal-includes-twisted-metal-black-download-code/</guid><comments>http://www.joystiq.com/2011/12/28/twisted-metal-includes-twisted-metal-black-download-code/#comments</comments><description><![CDATA[<center>
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/tmsweettoothmotorcycleheaderimg530px.jpg" style="width: 530px; height: 298px; display: none;" /><iframe allowfullscreen="" frameborder="0" height="299" src="http://www.youtube.com/embed/Blors3h_1zQ?hd=1" width="530"></iframe></center>
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Over on the <a href="http://blog.us.playstation.com/2011/12/28/a-twisted-metal-message-from-david-jaffe/">PlayStation Blog</a>, David Jaffe reveals that early adopters of Sony's upcoming <em>Twisted Metal</em> reboot will get a bonus game free of charge. Each "Limited Edition" copy of <em>Twisted Metal</em> will be bundled with a download code for <em>Twisted Metal: Black</em>, the 2001 PS2 title, as "a thank you to our hardcore fans," Jaffe notes.<br />
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The download voucher will only be included in the first pressing of the game - similar examples of recent memory include <a href="http://www.joystiq.com/2011/12/13/psa-battlefield-3s-back-to-karkand-now-on-pc-xbox-360/"><em>Battlefield 3</em></a> and <a href="http://www.joystiq.com/2010/12/17/bulletstorm-epic-edition-includes-gears-of-war-3-beta/"><em>Bulletstorm</em></a>, both of which included bonuses in their first pressings - though Jaffe didn't say how many "Limited Edition" copies would be sent out to retail. <em>Twisted Metal </em>launches in North America on February 14, 2012.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/28/twisted-metal-includes-twisted-metal-black-download-code/">Twisted Metal includes Twisted Metal: Black download code</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 28 Dec 2011 17:02:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/28/twisted-metal-includes-twisted-metal-black-download-code/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20136680/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/28/twisted-metal-includes-twisted-metal-black-download-code/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>eat-sleep-play</category><category>playstation</category><category>ps3</category><category>twisted-metal</category><category>twisted-metal-2011</category><category>twisted-metal-2012</category><category>twisted-metal-black</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 28 Dec 2011 17:02:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal trailer introduces The Brothers Grimm]]></title><link>http://www.joystiq.com/2011/12/16/twisted-metal-trailer-introduces-the-brothers-grimm/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/16/twisted-metal-trailer-introduces-the-brothers-grimm/</guid><comments>http://www.joystiq.com/2011/12/16/twisted-metal-trailer-introduces-the-brothers-grimm/#comments</comments><description><![CDATA[<center>
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/tm-axel-041411-530w.jpg" style="width: 530px; height: 337px; display: none;" /><!--[if IE]><object width="530" height="314" id="viddlerOuter-4d206cef" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/4d206cef/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-4d206cef"><video id="viddlerVideo-4d206cef" src="//www.viddler.com/file/4d206cef/html5mobile/" type="video/mp4" width="530" height="294" poster="//www.viddler.com/thumbnail/4d206cef/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/4d206cef/" height="314" id="viddlerOuter-4d206cef" type="application/x-shockwave-flash" width="530"><param name="movie" value="//www.viddler.com/simple/4d206cef/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-4d206cef"><video controls="controls" height="294" id="viddlerVideo-4d206cef" poster="//www.viddler.com/thumbnail/4d206cef/" src="//www.viddler.com/file/4d206cef/html5mobile/" tabindex="0" type="video/mp4" width="530" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></center>
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In <a href="http://www.joystiq.com/game/twisted-metal-2012"><em>Twisted Metal</em></a>, having a vehicle outfitted with rockets and guns and other destructive things may get you far, but it may not do much against The Brothers Grimm. They drive trucks that are <em>bigger than mansions</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/16/twisted-metal-trailer-introduces-the-brothers-grimm/">Twisted Metal trailer introduces The Brothers Grimm</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 Dec 2011 20:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/16/twisted-metal-trailer-introduces-the-brothers-grimm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20130057/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/16/twisted-metal-trailer-introduces-the-brothers-grimm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eat-sleep-play</category><category>playstation</category><category>ps3</category><category>scea</category><category>twisted-metal-2011</category><category>twisted-metal-2012</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Fri, 16 Dec 2011 20:20:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal trailer depicts the morbid consequences of divine effacement]]></title><link>http://www.joystiq.com/2011/08/26/twisted-metal-trailer-depicts-the-morbid-consequences-of-divine/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/26/twisted-metal-trailer-depicts-the-morbid-consequences-of-divine/</guid><comments>http://www.joystiq.com/2011/08/26/twisted-metal-trailer-depicts-the-morbid-consequences-of-divine/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/tmsweettoothmotorcycleheaderimg530px.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; display:none; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 298px; " /><!--[if IE]><object width="599" height="357" id="viddlerOuter-71a1f015" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/71a1f015/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0"><object id="viddlerInner-71a1f015"><video id="viddlerVideo-71a1f015" src="//www.viddler.com/file/71a1f015/html5mobile/" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/71a1f015/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/71a1f015/" height="357" id="viddlerOuter-71a1f015" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/71a1f015/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0" /><object id="viddlerInner-71a1f015"><video controls="controls" height="337" id="viddlerVideo-71a1f015" poster="//www.viddler.com/thumbnail/71a1f015/" src="//www.viddler.com/file/71a1f015/html5mobile/" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div>
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Alternate headline: A lady's face gets totally smashed, and then a CG chainsaw comes right at you. This is <em>Twisted Metal</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/26/twisted-metal-trailer-depicts-the-morbid-consequences-of-divine/">Twisted Metal trailer depicts the morbid consequences of divine effacement</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 26 Aug 2011 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/26/twisted-metal-trailer-depicts-the-morbid-consequences-of-divine/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20028051/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/26/twisted-metal-trailer-depicts-the-morbid-consequences-of-divine/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dollface</category><category>eat-sleep-play</category><category>playstation</category><category>ps3</category><category>scea</category><category>twisted-metal-2011</category><category>twisted-metal-2012</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Fri, 26 Aug 2011 22:00:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal now arriving on Valentine's Day, massacre your loved ones]]></title><link>http://www.joystiq.com/2011/08/25/twisted-metal-now-arriving-on-valentines-day-massacre-your-lov/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/25/twisted-metal-now-arriving-on-valentines-day-massacre-your-lov/</guid><comments>http://www.joystiq.com/2011/08/25/twisted-metal-now-arriving-on-valentines-day-massacre-your-lov/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<img src="http://www.blogcdn.com/www.joystiq.com/media/2011/08/twisted-medal-valentines.jpg" style="display: none; border-top-width: 1px; border-right-width: 1px; border-bottom-width: 1px; border-left-width: 1px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /> <!--[if IE]><object width="545" height="327" id="viddlerOuter-88cae509" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/88cae509/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0"><object id="viddlerInner-88cae509"><video id="viddlerVideo-88cae509" src="//www.viddler.com/file/88cae509/html5mobile/" type="video/mp4" width="545" height="307" poster="//www.viddler.com/thumbnail/88cae509/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!--><object data="//www.viddler.com/simple/88cae509/" height="327" id="viddlerOuter-88cae509" type="application/x-shockwave-flash" width="545"><param name="movie" value="//www.viddler.com/simple/88cae509/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;disablebranding=0&amp;loop=0&amp;hd=0" /><object id="viddlerInner-88cae509"><video controls="controls" height="307" id="viddlerVideo-88cae509" poster="//www.viddler.com/thumbnail/88cae509/" src="//www.viddler.com/file/88cae509/html5mobile/" type="video/mp4" width="545" x-webkit-airplay="allow"></video></object></object><!--<![endif]--></div>
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Following the "let's turn an ice cream truck into a murderous death wagon" school of marketing, the <a href="http://www.joystiq.com/2011/08/05/twisted-metal-pushed-to-early-2012-worldwide/">recently delayed</a> <em><a href="http://www.joystiq.com/game/twisted-metal-2012">Twisted Metal</a></em> reboot has been given a new date and it's ... Valentine's Day. While the greeting card industry has turned the day into a maudlin (and expensive) show of love, let's not forget what it ostensibly celebrates: The death of a guy named Valentine.<br />
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"It's so exciting because, with this extra time we've been just pouring, and tuning and tweaking and polishing the game and it's totally paying off," Eat Sleep Play's David Jaffe said. "Thank you for your understanding about our extension. We so hated that we had to do it but we're grateful for your understanding." And we're grateful that we have Valentine's Day plans that don't (exclusively) involve crying. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/25/twisted-metal-now-arriving-on-valentines-day-massacre-your-lov/">Twisted Metal now arriving on Valentine's Day, massacre your loved ones</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Aug 2011 13:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/25/twisted-metal-now-arriving-on-valentines-day-massacre-your-lov/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20026764/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/25/twisted-metal-now-arriving-on-valentines-day-massacre-your-lov/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eat-sleep-play</category><category>playstation</category><category>ps3</category><category>release-date</category><category>twisted-metal-2011</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Thu, 25 Aug 2011 13:40:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal pushed to 'early 2012' worldwide]]></title><link>http://www.joystiq.com/2011/08/05/twisted-metal-pushed-to-early-2012-worldwide/</link><guid isPermaLink="true">http://www.joystiq.com/2011/08/05/twisted-metal-pushed-to-early-2012-worldwide/</guid><comments>http://www.joystiq.com/2011/08/05/twisted-metal-pushed-to-early-2012-worldwide/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/08/05/twisted-metal-pushed-to-early-2012-worldwide/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/tm-axel-041411-530w.jpg" style="width: 530px; height: 337px; " /></a></div>
Once pinned to an <a href="http://www.joystiq.com/2011/04/08/twisted-metal-release-date/">October launch date</a>, the reboot of <a href="http://www.joystiq.com/game/twisted-metal-2011"><em>Twisted Metal</em></a> apparently won't arrive until "early 2012." Eat Sleep Play head David Jaffe took to the <a href="http://blog.us.playstation.com/2011/08/05/twisted-metal-release-update/">PlayStation Blog</a> (in <a href="http://blog.eu.playstation.com/2011/08/05/twisted-metal-release-update/">all territories</a>) to announce the delay, citing "extra time needed to polish our demented baby" for the delay.<br />
<br />
If you, like us, are wondering what exactly that means, he goes on to channel Mario creator Shigeru Miyamoto: "A late game is only late until it ships. A bad game is bad until the end of time." He also assured fans, "If we shipped Twisted Metal tomorrow -- going off the response from folks who have played it -- I assure you, it would never be a bad game."<br />
<br />
Jaffe promises a big showing at both of this summer's game industry shows, Gamescom and PAX Prime, so we'll be sure to find out specifically what's being done with the extra development time.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/08/05/twisted-metal-pushed-to-early-2012-worldwide/">Twisted Metal pushed to 'early 2012' worldwide</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Aug 2011 11:33:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/08/05/twisted-metal-pushed-to-early-2012-worldwide/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20010550/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/08/05/twisted-metal-pushed-to-early-2012-worldwide/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>delay</category><category>eat-sleep-play</category><category>playstation</category><category>ps3</category><category>q1-2012</category><category>release-date</category><category>sony-computer-entertainment-america</category><category>twisted-metal-2011</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 05 Aug 2011 11:33:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal trailer is more than meets the eye]]></title><link>http://www.joystiq.com/2011/06/04/twisted-metal-trailer-is-more-than-meets-the-eye/</link><guid isPermaLink="true">http://www.joystiq.com/2011/06/04/twisted-metal-trailer-is-more-than-meets-the-eye/</guid><comments>http://www.joystiq.com/2011/06/04/twisted-metal-trailer-is-more-than-meets-the-eye/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/06/04/twisted-metal-trailer-is-more-than-meets-the-eye/#continued"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/06/sweetplay.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 0px; margin-right: 0px; margin-top: 0px; margin-bottom: 0px; width: 530px; height: 298px; " /></a></div>
We always thought that <a href="http://joystiq.com/game/twisted-metal-2011"><em>Twisted Metal</em></a> was about cars stuffed with missiles and machine guns, along with other various and sundry implements of death. Nope, turns out it's about robots. Giant robots stuffed with jet packs, gatling guns, exploding clown heads and ... pigtails. Go figure.<p><a href="http://www.joystiq.com/2011/06/04/twisted-metal-trailer-is-more-than-meets-the-eye/" rel="bookmark">Continue reading <em>Twisted Metal trailer is more than meets the eye</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/06/04/twisted-metal-trailer-is-more-than-meets-the-eye/">Twisted Metal trailer is more than meets the eye</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 04 Jun 2011 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/06/04/twisted-metal-trailer-is-more-than-meets-the-eye/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19958293/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/06/04/twisted-metal-trailer-is-more-than-meets-the-eye/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eat-sleep-play</category><category>playstation</category><category>ps3</category><category>scea</category><category>twisted-metal-2011</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Sat, 04 Jun 2011 18:30:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal pre-order to include Axel 'early access']]></title><link>http://www.joystiq.com/2011/04/14/twisted-metal-pre-order-to-include-axel-early-access/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/14/twisted-metal-pre-order-to-include-axel-early-access/</guid><comments>http://www.joystiq.com/2011/04/14/twisted-metal-pre-order-to-include-axel-early-access/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/04/14/twisted-metal-pre-order-to-include-axel-early-access/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/tm-axel-041411-530w.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
If you just can't wait to cram<span style="font-style: italic;"> </span>your <a href="http://www.joystiq.com/game/twisted-metal-2011"><em>Twisted Metal</em></a> guy between two gigantic tires and send him barreling into the streets like it was 1996, well, you've probably already pre-ordered the upcoming sequel. Good news, then, as producer Chad Cox has announced on <a href="http://blog.us.playstation.com/2011/04/14/twisted-metal-extended-trailer-reveal-pre-order-for-axel/">PlayStation Blog</a> that pre-orders for the new <em>Twisted Metal</em> -- from "any participating retailer" -- will include "early access" to the iconic Axel character and, more specifically, his two-wheeled contraption, which are ordinarily locked at the start of the game.<br />
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During a recent <a href="http://www.joystiq.com/2011/04/14/twisted-metal-preview/">preview</a> event for the game, we learned that characters and vehicles will be interchangeable (as seen in the screenshot above, featuring Sweet Tooth in place of Axel). It's a brave new <em>Twisted Metal,</em> people! Don't be shy, now -- check it out in the extended cut of the new trailer after the break.<p><a href="http://www.joystiq.com/2011/04/14/twisted-metal-pre-order-to-include-axel-early-access/" rel="bookmark">Continue reading <em>Twisted Metal pre-order to include Axel 'early access'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/14/twisted-metal-pre-order-to-include-axel-early-access/">Twisted Metal pre-order to include Axel 'early access'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Apr 2011 14:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/14/twisted-metal-pre-order-to-include-axel-early-access/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19913370/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/14/twisted-metal-pre-order-to-include-axel-early-access/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>axel</category><category>chad-cox</category><category>eat-sleep-play</category><category>playstation</category><category>pre-order</category><category>ps3</category><category>twisted-metal-2011</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 14 Apr 2011 14:20:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal preview: Something old, something new]]></title><link>http://www.joystiq.com/2011/04/14/twisted-metal-preview/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/14/twisted-metal-preview/</guid><comments>http://www.joystiq.com/2011/04/14/twisted-metal-preview/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/2011/04/14/twisted-metal-preview/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/tm-axel-8-041311.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Playing the new <a href="http://joystiq.com/game/twisted-metal"><em>Twisted Metal</em></a> for my first time (I didn't personally cover last year's <a href="http://www.joystiq.com/2010/06/17/twisted-metal-2011-preview/">E3 build</a>), I was surprised by just how powerful the feelings of nostalgia were that swept over me. The old characters and vehicles, the old environments, and the old power-ups and weapons -- though updated by the current technology and featuring new elements -- bring back fond memories of many long nights playing split-screen with friends on the original PlayStation.<br />
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"The essence or the fantasy of it that inspires me and Scott [Campbell] -- that hasn't changed since the very first one," game director David Jaffe said at a preview event this week, but it's not just about taking players back to the mid-90s. "We've added stuff -- we wanted to build a deeper more relevant game in multiplayer, online, things like that."<br />
<br />
Still, the "fantasy" that inspired the original game -- an over-the-top demolition derby set loose in the streets -- "is still just as relevant today," Jaffe suggested, "and we can bring it to next-gen gamers using next-gen artwork."<p><a href="http://www.joystiq.com/2011/04/14/twisted-metal-preview/" rel="bookmark">Continue reading <em>Twisted Metal preview: Something old, something new</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/14/twisted-metal-preview/">Twisted Metal preview: Something old, something new</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 14 Apr 2011 12:18:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/14/twisted-metal-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19912619/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/14/twisted-metal-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>eat-sleep-play</category><category>playstation</category><category>ps3</category><category>twisted-metal-2011</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Thu, 14 Apr 2011 12:18:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal to darken the holiday season with Oct. 4 launch]]></title><link>http://www.joystiq.com/2011/04/08/twisted-metal-release-date/</link><guid isPermaLink="true">http://www.joystiq.com/2011/04/08/twisted-metal-release-date/</guid><comments>http://www.joystiq.com/2011/04/08/twisted-metal-release-date/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/04/08/twisted-metal-release-date/#continued"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/04/twistedmetalruralhouse530px.jpg" /></a></div>
Buried deep within the latest <em>world exclusive</em> trailer of <a href="http://www.joystiq.com/game/twisted-metal-2011"><em>Twisted Metal</em></a> that aired during this week's GameTrailers TV episode was a launch date for the Eat Sleep Play-developed title: October 4. Unsurprisingly, the game will be tearing into retail outlets ahead of Halloween.<br />
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Additionally, the trailer is rife with the usual cast of vehicular homicidal maniacs. Marvel as Sweet Tooth corrupts a rural farm house simply by driving past it! Stare in disbelief as Axel pilots his physics-defying two-wheel death trap! And, ya know, there are some explosions too. Head past the break and see for yourself.<p><a href="http://www.joystiq.com/2011/04/08/twisted-metal-release-date/" rel="bookmark">Continue reading <em>Twisted Metal to darken the holiday season with Oct. 4 launch</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/04/08/twisted-metal-release-date/">Twisted Metal to darken the holiday season with Oct. 4 launch</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 Apr 2011 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/04/08/twisted-metal-release-date/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19907197/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/04/08/twisted-metal-release-date/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>eat-sleep-play</category><category>playstation</category><category>ps3</category><category>q4-2011</category><category>release-date</category><category>trailer</category><category>twisted-metal-2011</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 08 Apr 2011 10:30:00 EST</pubDate></item><item><title><![CDATA[Interview: David Jaffe on Twisted Metal, E3 and ... lying to us]]></title><link>http://www.joystiq.com/2010/06/21/interview-david-jaffe-on-twisted-metal-e3-and-lying-to-us/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/21/interview-david-jaffe-on-twisted-metal-e3-and-lying-to-us/</guid><comments>http://www.joystiq.com/2010/06/21/interview-david-jaffe-on-twisted-metal-e3-and-lying-to-us/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/twistedmetallogo530pxheaderimg.jpg" alt="" /></div>
Just before <a href="http://www.joystiq.com/tag/e3-2010">E3 2010</a>, we asked <em>Twisted Metal</em> creator David Jaffe to confirm that he wasn't working on a new entry in the long-dormant car combat franchise, per a series of messages he released via Twitter. And <a href="http://www.joystiq.com/2010/05/24/david-jaffe-not-working-on-new-twisted-metal/">confirm that</a> he did. Unfortunately for us -- though <a href="http://www.joystiq.com/2010/06/17/twisted-metal-2011-preview/">perhaps not for gamers</a> -- it turns out that his words to us were actually part of a larger plan of "misdirection," as he told us in an interview one day after last week's <a href="http://www.joystiq.com/2010/06/15/twisted-metal-crashes-onto-ps3/">big reveal</a>. <br />
<br />
Aside from our initial harassment about what he told us in the past, we spoke with him about what he wants out of E3, what he's most excited about in his forthcoming game, the current trend of series reboots in the game industry, and what else is going on at Eat Sleep Play (the studio he co-heads with Scott Campbell) -- among <em>many</em> other things. And though we were initially hurt by his "misdirection," the fact that he was a perfect gentleman during the interview helped to mend those wounds. Continue after the break for our conversation. <br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/twisted-metal-e3-2010/">Twisted Metal (E3 2010)</a></strong></p><a href="http://www.joystiq.com/photos/twisted-metal-e3-2010/#3084657"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/tmstills001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/twisted-metal-e3-2010/#3084659"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/tmstills002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/twisted-metal-e3-2010/#3084660"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/tmxselects002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/twisted-metal-e3-2010/#3084661"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/tmxselects010_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/twisted-metal-e3-2010/#3084662"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/tmxselects013_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/06/21/interview-david-jaffe-on-twisted-metal-e3-and-lying-to-us/" rel="bookmark">Continue reading <em>Interview: David Jaffe on Twisted Metal, E3 and ... lying to us</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/21/interview-david-jaffe-on-twisted-metal-e3-and-lying-to-us/">Interview: David Jaffe on Twisted Metal, E3 and ... lying to us</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Jun 2010 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/21/interview-david-jaffe-on-twisted-metal-e3-and-lying-to-us/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19522736/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/21/interview-david-jaffe-on-twisted-metal-e3-and-lying-to-us/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>David-Jaffe</category><category>e3-2010</category><category>Eat-Sleep-Play</category><category>playstation</category><category>ps3</category><category>Twisted-Metal</category><category>twisted-metal-2011</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 21 Jun 2010 18:30:00 EST</pubDate></item><item><title><![CDATA[Preview: Twisted Metal]]></title><link>http://www.joystiq.com/2010/06/17/twisted-metal-2011-preview/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/17/twisted-metal-2011-preview/</guid><comments>http://www.joystiq.com/2010/06/17/twisted-metal-2011-preview/#comments</comments><description><![CDATA[<div style="text-align: center;">
	<a href="http://www.joystiq.com/photos/twisted-metal-e3-2010/#/1"><img alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/twisted-metal-2011-01530w.jpg" vspace="4" /></a></div>
David Jaffe is a big fat liar. <a href="http://www.joystiq.com/2010/05/24/david-jaffe-not-working-on-new-twisted-metal/">He's a liarface</a>. But at E3, he was finally able to tell <a href="http://www.joystiq.com/2010/06/15/twisted-metal-crashes-onto-ps3/">the truth</a>: <em>Twisted Metal</em> for PS3. The return of this beloved demolition murder derby series isn't so much a surprise as it is a relief for dedicated fans, fingers sore from begging for an original console sequel on any forum that will listen. Still in pre-alpha (and in the garage until 2011), <em>Twisted Metal</em> is up and running at Sony's E3 booth.<br />
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A 15-player demo (the game does support up to 16 players) staged in the "Slaughterdale" map showcased what Santa Monica Studios producer Chad Cox called the key feature of the new <em>Twisted Metal:</em> "online factions." While there will be free-for-all gametypes, the team-based matches appear to be the feature modes. You pick a side: in the demo, Clowns or Dolls (though more factions are to be revealed), and then you're free to choose and change your vehicle throughout a match; much like you might change up your character class or loadout in an online shooter before you respawn.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/twisted-metal-e3-2010/">Twisted Metal (E3 2010)</a></strong></p><a href="http://www.joystiq.com/photos/twisted-metal-e3-2010/#3084657"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/tmstills001_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/twisted-metal-e3-2010/#3084659"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/tmstills002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/twisted-metal-e3-2010/#3084660"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/tmxselects002_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/twisted-metal-e3-2010/#3084661"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/tmxselects010_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/twisted-metal-e3-2010/#3084662"><img src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/tmxselects013_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.joystiq.com/2010/06/17/twisted-metal-2011-preview/" rel="bookmark">Continue reading <em>Preview: Twisted Metal</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/17/twisted-metal-2011-preview/">Preview: Twisted Metal</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 17 Jun 2010 07:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/17/twisted-metal-2011-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19518121/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/17/twisted-metal-2011-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>e3-2010</category><category>eat-sleep-play</category><category>playstation</category><category>ps3</category><category>santa-monica-studio</category><category>twisted-metal</category><category>twisted-metal-2011</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 17 Jun 2010 07:00:00 EST</pubDate></item><item><title><![CDATA[David Jaffe not working on new Twisted Metal [update: yes he is]]]></title><link>http://www.joystiq.com/2010/05/24/david-jaffe-not-working-on-new-twisted-metal/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/24/david-jaffe-not-working-on-new-twisted-metal/</guid><comments>http://www.joystiq.com/2010/05/24/david-jaffe-not-working-on-new-twisted-metal/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://twitter.com/davidscottjaffe"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/twistedmetalsansjaffe580px22.jpg" alt="" /></a></div>
Aside from answering questions about the current state of documentary film and divulging his current love affair with Black Rock Studios' <em><a href="http://www.joystiq.com/tag/split-second">Split/Second</a></em>, Eat Sleep Play head David Jaffe is busy <em>bustin' through speculation</em> about his current game project. "By the way, I WISH we were making a new <em><a href="http://www.joystiq.com/tag/twisted-metal">Twisted Metal</a></em>. Making [a] game you've already worked on is tons easier cuz your core blueprint is already there. This new game design stuff tho? Man, that is hard ... reason I'm so stressed these days!" Jaffe <a href="http://twitter.com/davidscottjaffe/status/14582572754">recently</a> <a href="http://twitter.com/davidscottjaffe/status/14582588807">tweeted</a>.<br />
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Jaffe also suggested that his studio's current project is unlikely to be revealed during E3. "Sony has not asked us and given it's 3 weeks away, my guess is u r correct: no Eat Sleep Play game at E3," he <a href="http://twitter.com/davidscottjaffe/status/14584843360">tweeted</a>, busting through <a href="http://www.joystiq.com/2009/05/26/jaffe-not-showing-anything-at-e3-definitely-next-year/">his own expectations</a> from last year. So, he's presumably working on a <a href="http://www.joystiq.com/2009/05/08/rumor-david-jaffes-next-game-will-feature-cars/">car-based game</a>, but it's not <em>Twisted Metal</em> ... uh, the <a href="http://www.joystiq.com/2009/02/12/jaffe-loves-indiana-jones-wants-lucas-to-toss-him-the-whip/">Indiana Jones (mine) kart racer</a> we've all been waiting for, perhaps?<br />
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<strong>Update:</strong> David Jaffe told Joystiq via email this morning, "As for my Twitter, I stand by what I said: we are not making a new <em>Twisted Metal</em> altho [<em>sic</em>] I think doing one WOULD be fun...but we simply are not. Also a game by Eat Sleep Play will NOT be at E3 2010. I can't speak to what we ARE working on because it's not my place to."<br />
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<strong>Update from E3 2010</strong>: What David Jaffe <a href="http://www.joystiq.com/2010/06/15/twisted-metal-crashes-onto-ps3/">meant to say</a> was, "We are making a new <em>Twisted Metal</em>. A game by Eat Sleep Play WILL be at E3 2010."<br />
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[Via <a href="http://www.computerandvideogames.com/article.php?id=247857?cid=OTC-RSS&amp;attr=CVG-%20General-RSS">CVG</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/24/david-jaffe-not-working-on-new-twisted-metal/">David Jaffe not working on new Twisted Metal [update: yes he is]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 24 May 2010 13:04:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://twitter.com/davidscottjaffe>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/24/david-jaffe-not-working-on-new-twisted-metal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19489019/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/24/david-jaffe-not-working-on-new-twisted-metal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>eat-sleep-play</category><category>twisted-metal</category><category>twisted-metal-2011</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 24 May 2010 13:04:00 EST</pubDate></item><item><title><![CDATA[David Jaffe talks death of Calling All Cars as servers go offline]]></title><link>http://www.joystiq.com/2010/01/16/david-jaffe-talks-death-of-calling-all-cars-as-servers-go-offlin/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/16/david-jaffe-talks-death-of-calling-all-cars-as-servers-go-offlin/</guid><comments>http://www.joystiq.com/2010/01/16/david-jaffe-talks-death-of-calling-all-cars-as-servers-go-offlin/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://criminalcrackdown.blogspot.com/2010/01/funeral-for-friend.html"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/callingallcarsjaffereflects.jpg" alt="" /></a></div>
This week heralded the end of the <a href="http://www.joystiq.com/tag/calling-all-cars"><em>Calling All Cars</em></a> saga, as David Jaffe finally saw the lights go out on <a href="http://www.joystiq.com/2007/03/01/todays-hottest-game-video-calling-all-cars/">his PSN baby</a>. He's got a <a href="http://criminalcrackdown.blogspot.com/2010/01/funeral-for-friend.html">set of final thoughts</a> over on his blog -- he says that as his first online game, it was definitely a learning experience, and while there were good times, it wasn't the most fun he'd ever had. He's suprisingly regretful about the whole thing: He says that he seriously thinks he probably should have "made it war themed and ['ditched'] the cartoony stuff," and that it was really a problem of expectation. At $10, he says, they were expecting gamers buying downloadable titles to just be "sampling them like candy," not looking for a full game experience.<br />
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But we wouldn't worry too much about Jaffe -- while he jokes that the <em>CAC</em> server shutdown "marks the beginning of the end of my career," we're sure there's still more fun to be had from that mind of his. We're hoping to see what he's got planned next <a href="http://www.joystiq.com/2009/05/26/jaffe-not-showing-anything-at-e3-definitely-next-year/">by the time E3 rolls around</a> this year.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/16/david-jaffe-talks-death-of-calling-all-cars-as-servers-go-offlin/">David Jaffe talks death of Calling All Cars as servers go offline</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 16 Jan 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://criminalcrackdown.blogspot.com/2010/01/funeral-for-friend.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/16/david-jaffe-talks-death-of-calling-all-cars-as-servers-go-offlin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19319178/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/16/david-jaffe-talks-death-of-calling-all-cars-as-servers-go-offlin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>baby</category><category>cac</category><category>calling-all-cars</category><category>cartoons</category><category>david-jaffe</category><category>downloadable</category><category>eat-sleep-play</category><category>final-thoughts</category><category>online</category><category>psn</category><category>sampling</category><category>server</category><category>servers</category><category>shutdown</category><category>sony</category><category>titles</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Sat, 16 Jan 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Jaffe 'not showing anything' at E3, definitely next year]]></title><link>http://www.joystiq.com/2009/05/26/jaffe-not-showing-anything-at-e3-definitely-next-year/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/26/jaffe-not-showing-anything-at-e3-definitely-next-year/</guid><comments>http://www.joystiq.com/2009/05/26/jaffe-not-showing-anything-at-e3-definitely-next-year/#comments</comments><description><![CDATA[<div align="center"><a href="http://criminalcrackdown.blogspot.com/2009/05/happy-memorial-day-e3-coffee-neo-gaf.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/davidjaffe1_f_top_jd.jpg" alt="" /></a></div>
<a href="http://www.joystiq.com/tag/david-jaffe">David Jaffe</a> will be roaming the halls at next week's E3. His mysterious new project, however, "absolutely" won't make an appearance. In fact, the <em><a href="http://www.joystiq.com/tag/twisted-metal">Twisted Metal</a></em> creator noted on his latest video blog that he's "not showing anything" at the big show. <br />
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Commented Jaffe, "Part of me would love to announce at E3, and so you walk into the Sony booth and bam -- there's our game." Next year, however, is another story. The Eat Sleep Play co-founder says that he "fully expects" the presumably <a href="http://www.joystiq.com/2009/05/08/rumor-david-jaffes-next-game-will-feature-cars/">car-heavy</a> game to be on the show floor in 2010. <a href="http://playstation.joystiq.com/2008/11/21/jaffes-next-game-certainly-not-later-than-2010/">Certainly</a> no later than that.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/26/jaffe-not-showing-anything-at-e3-definitely-next-year/">Jaffe 'not showing anything' at E3, definitely next year</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 26 May 2009 09:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://criminalcrackdown.blogspot.com/2009/05/happy-memorial-day-e3-coffee-neo-gaf.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/26/jaffe-not-showing-anything-at-e3-definitely-next-year/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1555986/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/26/jaffe-not-showing-anything-at-e3-definitely-next-year/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>e3</category><category>e3-2009</category><category>eat-sleep-play</category><category>god-of-war</category><category>sony</category><category>twisted-metal</category><category>twisted-metal-2011</category><category>unannounced</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Tue, 26 May 2009 09:40:00 EST</pubDate></item><item><title><![CDATA[Rumor: David Jaffe's next game will feature cars]]></title><link>http://www.joystiq.com/2009/05/08/rumor-david-jaffes-next-game-will-feature-cars/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/08/rumor-david-jaffes-next-game-will-feature-cars/</guid><comments>http://www.joystiq.com/2009/05/08/rumor-david-jaffes-next-game-will-feature-cars/#comments</comments><description><![CDATA[<div align="center"><a href="http://criminalcrackdown.blogspot.com/2009/05/hey-all-sorry-for-absence-this-week-but.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/davidjaffeemailblurred080509580.jpg" /></a></div>
Oh, <a href="http://www.joystiq.com/tag/david-jaffe">Jaffe</a>. You really shouldn't be posting images of secret internal emails <a href="http://criminalcrackdown.blogspot.com/2009/05/hey-all-sorry-for-absence-this-week-but.html">on your blog</a>, even if you have applied heavy blurring to some of the more pertinent sections. Now we know your dark secret: your next game will involve <em>cars</em>. That's right, some photoshop whizz managed to <a href="http://www.freeimagehosting.net/uploads/4b2269f6ef.jpg">see through</a> the image's blurred section -- which probably explains why Jaffe has replaced the blurring with <a href="http://1.bp.blogspot.com/_BPdwCWy3-18/SgRnJrp4byI/AAAAAAAABr8/1MQNqJgG0s8/s1600-h/bl3.jpg">solid chunks of red</a>, but the damage has already been done.<br />
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The super secret information does indeed reveal that the game involves cars, as evident from the lines "dragging him behind your car" and "when he is launched out of a car." The email also states that character animation for the "human characters" needs improvement because "right now it's so dry, it needs to feel like an action movie." Cars <em>and</em> humans? This game is going to be <em>awesome</em>.<br />
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All joking aside, this could indicate that Jaffe is currently working on a <em>Twisted Metal</em> sequel. Or it could not. It could be another car game entirely. With human characters. The blog post mentions a big milestone at the end of the month, which may mean we'll be seeing whatever game this is at E3 in early June.<br />
<br />
[Thanks, Brad]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/08/rumor-david-jaffes-next-game-will-feature-cars/">Rumor: David Jaffe's next game will feature cars</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 08 May 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://criminalcrackdown.blogspot.com/2009/05/hey-all-sorry-for-absence-this-week-but.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/08/rumor-david-jaffes-next-game-will-feature-cars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1541001/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/08/rumor-david-jaffes-next-game-will-feature-cars/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>eat-sleep-play</category><category>twisted-metal</category><category>twisted-metal-2011</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Fri, 08 May 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[Jaffe loves Indiana Jones, wants Lucas to toss him the whip]]></title><link>http://www.joystiq.com/2009/02/12/jaffe-loves-indiana-jones-wants-lucas-to-toss-him-the-whip/</link><guid isPermaLink="true">http://www.joystiq.com/2009/02/12/jaffe-loves-indiana-jones-wants-lucas-to-toss-him-the-whip/</guid><comments>http://www.joystiq.com/2009/02/12/jaffe-loves-indiana-jones-wants-lucas-to-toss-him-the-whip/#comments</comments><description><![CDATA[<center><a href="http://www.1up.com/do/feature?pager.offset=0&amp;cId=3172686"><img vspace="0" hspace="0" border="1" align="top" src="http://www.blogcdn.com/www.joystiq.com/media/2009/02/kratosgoesglobe3.jpg" alt="" /></a></center>Known for his adoration of the <em>Indiana Jones</em> franchise, Eat Sleep Play developer David Jaffe recently admitted that the adventurous <em>Indy </em>was a huge inspiration for his <em>God of War</em> work, and that he'd be willing to partner with LucasArts on an <em>Indiana Jones </em>project.<br /><br />"There was, and will always remain until I get to do it, a desire to work with Indiana Jones in the interactive medium," Jaffe said in an interview with <a href="http://www.1up.com/do/feature?pager.offset=0&amp;cId=3172686">1UP</a>.  "I would still to this day love to do that." Though not much more than a dream at this point, the designer has a plan hidden under his own fedora. "I have a great idea for how LucasArts could really take that property and do cool things with it, and if they're reading this, they should give us a call at Eat Sleep Play. We'd love to talk to them." <br /><br />We'd just like to say that we're with you, Jaffe. Call up those LucasArts folks, demand a meeting and pitch your heart out. While you're at it, follow your dreams and go after the <a href="http://www.joystiq.com/2009/01/15/david-jaffe-is-most-jealous-of-metal-gear-solid-4/"><em>Metal Gear </em>franchise</a> too. We've got your back.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/02/12/jaffe-loves-indiana-jones-wants-lucas-to-toss-him-the-whip/">Jaffe loves Indiana Jones, wants Lucas to toss him the whip</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Feb 2009 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.1up.com/do/feature?pager.offset=0&amp;cId=3172686>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/12/jaffe-loves-indiana-jones-wants-lucas-to-toss-him-the-whip/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1457774/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/02/12/jaffe-loves-indiana-jones-wants-lucas-to-toss-him-the-whip/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>eat-sleep-play</category><category>god-of-war</category><category>indiana-jones</category><category>jaffe</category><category>lucasarts</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Thu, 12 Feb 2009 09:30:00 EST</pubDate></item><item><title><![CDATA[Jaffe: God of War 3 looks 'like nothing you've ever played']]></title><link>http://www.joystiq.com/2008/11/24/jaffe-god-of-war-3-looks-like-nothing-youve-ever-played/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/24/jaffe-god-of-war-3-looks-like-nothing-youve-ever-played/</guid><comments>http://www.joystiq.com/2008/11/24/jaffe-god-of-war-3-looks-like-nothing-youve-ever-played/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a></p><div align="center"><a href="http://criminalcrackdown.blogspot.com/2008/11/vgxpowtf.html"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/img_3208.jpg" alt="" /></a><br /></div>
"I ain't no fan boy but this mother f***ing game looks like nothing you've ever played...and you can hold me to that when this thing hits and when they start showing gameplay footage."<br /><br />Well, it probably looks a <em>little</em> bit like <em>God of War II</em>, since we imagine it still features the antics of world's angriest breakfast cereal Kratos. However, outspoken designer <a href="http://www.joystiq.com/tag/david-jaffe">David Jaffe</a>, currently tinkering away at an unannounced project with <a href="http://www.joystiq.com/2008/08/12/jaffe-previews-next-eat-sleep-play-game/">Eat Sleep Play</a>, insists that an early glimpse of Sony's <a href="http://www.joystiq.com/tag/god-of-war-iii"><em>God of War III</em></a> left him reeling. To quoth: "HOLY HOLY HOLY F***ING HELL!!!!"<br /><br />As if to prematurely defuse any cries of, "Well, you did design the original game, you know!" Jaffe adds that his favorite game this year isn't even on the PlayStation 3. "And unless I get blown away by POP or something else I missed, GEARS 2 is the SHIT....this year," he noted. But does it look "like a painting come to life," as <em>God of War III</em> allegedly does? We'll let the forthcoming battle between the <em>GoW</em>s decide that.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/24/jaffe-god-of-war-3-looks-like-nothing-youve-ever-played/">Jaffe: God of War 3 looks 'like nothing you've ever played'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 24 Nov 2008 10:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://criminalcrackdown.blogspot.com/2008/11/vgxpowtf.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/24/jaffe-god-of-war-3-looks-like-nothing-youve-ever-played/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1381336/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/24/jaffe-god-of-war-3-looks-like-nothing-youve-ever-played/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>David-Jaffe</category><category>Eat-Sleep-Play</category><category>Gears-of-War-2</category><category>God-of-War</category><category>God-of-War-3</category><category>God-of-War-III</category><category>PS3</category><category>SCEA</category><category>Sony-Computer-Entertainment-America</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 24 Nov 2008 10:40:00 EST</pubDate></item><item><title><![CDATA[Jaffe explains why you don't see names on boxes]]></title><link>http://www.joystiq.com/2008/08/15/jaffe-explains-why-you-dont-see-names-on-boxes/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/15/jaffe-explains-why-you-dont-see-names-on-boxes/</guid><comments>http://www.joystiq.com/2008/08/15/jaffe-explains-why-you-dont-see-names-on-boxes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://criminalcrackdown.blogspot.com/2008/08/my-name-in-lights.html"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/davidjaffepost.jpg" alt="" /></a><br /></div>
The issue of putting game designers' names on boxes is one that we've been exploring since we read <a href="http://www.joystiq.com/2005/09/30/why-are-there-so-many-frickin-sequels/">this dazzling piece</a> way back in 2005. But David Jaffe, playing off of a <a href="http://multiplayerblog.mtv.com/2008/08/11/name-on-a-box/">recent MTV post</a>, is in a unique position to comment, as one of the few designers who have somehow been able to set themselves apart as a brand. His <a href="http://criminalcrackdown.blogspot.com/2008/08/my-name-in-lights.html">latest blog entry</a> explores why more game designers don't make it on the box, and why it's in publishers' best interests to keep it that way.<br /><br />Brace yourself, because this next quote is probably the truest, most succinct encapsulation of the current state of the game industry that you'll ever hear: "Even the guys who make CALL OF DUTY, HALO, and GTA are not in a perfect position, as amazingly genius as they are," Jaffe writes. "Because All of those games- even if given to C+ level developers- can still make crazy cash for at least 2-4 more iterations before the public catches on and stops buying the series."<br /><br />This all goes to prove what we've expected all along: American McGee <em>has</em> to have blackmail pictures of <em>somebody </em>picking up a transvestite hooker, right?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/15/jaffe-explains-why-you-dont-see-names-on-boxes/">Jaffe explains why you don't see names on boxes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 15 Aug 2008 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://criminalcrackdown.blogspot.com/2008/08/my-name-in-lights.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/15/jaffe-explains-why-you-dont-see-names-on-boxes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1285485/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/15/jaffe-explains-why-you-dont-see-names-on-boxes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>eat-sleep-play</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Fri, 15 Aug 2008 09:30:00 EST</pubDate></item><item><title><![CDATA[Jaffe previews next Eat Sleep Play game]]></title><link>http://www.joystiq.com/2008/08/12/jaffe-previews-next-eat-sleep-play-game/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/12/jaffe-previews-next-eat-sleep-play-game/</guid><comments>http://www.joystiq.com/2008/08/12/jaffe-previews-next-eat-sleep-play-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><div align="center"><a href="http://2.bp.blogspot.com/_BPdwCWy3-18/SJssRAvMSCI/AAAAAAAAA-k/idMETahCEek/s1600-h/my+screen.jpg"><img vspace="4" hspace="0" border="0" alt="by jaffe" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/jaffe-scribbles-490w.jpg" /></a></div>
If you're not making sense of the mess that's leaked out of Jaffe's little red pen, don't worry, you're not alone. There's a reason why most developers choose to keep the uglier side of game design in house. But then, <a href="http://www.joystiq.com/tag/david-jaffe">David Jaffe</a> isn't most developers. If we squint hard enough, we can just barely see the outline of a <a href="http://www.joystiq.com/tag/twisted-metal"><em>Twisted Metal</em></a> level (at least, that's the going theory) -- oh, and a Spider-Man head. Wow dude, if this <a href="http://www.joystiq.com/tag/eat-sleep-play">Eat Sleep Play</a> thing doesn't work out, you should <em>totally</em> try out for Marvel! (And yes, we actually dialed that 1-800 number...)<br />
<br />
Anyway, glad to hear Jaffe's getting his "core" computer back up to speed. We can't imagine what's it's been like to be stuck with Windows and Internet Explorer. <em>Gross.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/12/jaffe-previews-next-eat-sleep-play-game/">Jaffe previews next Eat Sleep Play game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Aug 2008 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://criminalcrackdown.blogspot.com/2008/08/our-new-gamewell-sort-of.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/12/jaffe-previews-next-eat-sleep-play-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1282785/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/12/jaffe-previews-next-eat-sleep-play-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>eat-sleep-play</category><category>PS3</category><category>twisted-metal</category><category>twisted-metal-2011</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 12 Aug 2008 22:00:00 EST</pubDate></item><item><title><![CDATA[A 'sort of' look into David Jaffe's next game]]></title><link>http://www.joystiq.com/2008/08/12/a-sort-of-look-into-david-jaffes-next-game/</link><guid isPermaLink="true">http://www.joystiq.com/2008/08/12/a-sort-of-look-into-david-jaffes-next-game/</guid><comments>http://www.joystiq.com/2008/08/12/a-sort-of-look-into-david-jaffes-next-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/community/" rel="tag">Community</a></p><div align="center"><a href="http://criminalcrackdown.blogspot.com/2008/08/our-new-gamewell-sort-of.html"><img hspace="4" border="0" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/08/800sitbaby.jpg"  alt="" /></a><br /></div>
There's a fine line between madness and genius. For better or for worse, we can't tell which side of that line <em>God of War</em> creator David Jaffe is on. He's updated his personal blog with what he says is a look into his next game ... "sort of." These are doodles for level design that haven't been sent off to the rest of the Eat, Sleep, Play team quite yet. Considering the strange shapes of the non-Spider-man figures, we'd postulate that this is a puzzle, or vehicular game of some sort. Of course, we could be very wrong -- what's your guess on what the heck is going on here?<br /><br />[Thanks, Gambit07!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/08/12/a-sort-of-look-into-david-jaffes-next-game/">A 'sort of' look into David Jaffe's next game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 12 Aug 2008 16:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://criminalcrackdown.blogspot.com/2008/08/our-new-gamewell-sort-of.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/12/a-sort-of-look-into-david-jaffes-next-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1282652/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/12/a-sort-of-look-into-david-jaffes-next-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>eat-sleep-play</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Tue, 12 Aug 2008 16:20:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal PS3 revealed in hidden code]]></title><link>http://www.joystiq.com/2008/02/07/twisted-metal-ps3-revealed-in-hidden-code/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/07/twisted-metal-ps3-revealed-in-hidden-code/</guid><comments>http://www.joystiq.com/2008/02/07/twisted-metal-ps3-revealed-in-hidden-code/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a></p><div align="center"><a href="http://boards.gamefaqs.com/gfaqs/detail.php?board=942346&amp;topic=41260271&amp;message=452277167"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/twisted-pondering.jpg" alt="sweet tooth" /></a></div>
Sure enough, "<a target="_blank" href="http://blog.us.playstation.com/2008/01/14/tmho-extra-twisted-edition-but-wait-there%e2%80%99s-more/">buried deep</a>" (well, not <em>that</em> deep) within <em>Twisted Metal: Head On - Extra Twisted Edition</em> is <a href="http://boards.gamefaqs.com/gfaqs/detail.php?board=942346&amp;topic=41260271&amp;message=452277167" target="_blank">the answer</a> to every <em>Metal</em> head's burning <strike>headache</strike>, <em>er</em>, desire: METAL IS COMING ON PSTHREE. The code, embedded in the game's "Dark Past" documentary as a series of numbers, ensures the franchise will take at least one more victory lap before puttering into uncertainty. Just how Jaffe and <a target="_blank" href="http://www.joystiq.com/tag/eat-sleep-play/">company</a> plan to overhaul the <em>oh-so-90s</em> motif, remains the one, true secret. May we suggest going hybrid?<br />
<br />
[Via <a href="http://www.ps3fanboy.com/2008/02/07/conspiracy-twisted-metal-heading-to-ps3/" target="_blank">PS3 Fanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/07/twisted-metal-ps3-revealed-in-hidden-code/">Twisted Metal PS3 revealed in hidden code</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Feb 2008 16:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://boards.gamefaqs.com/gfaqs/detail.php?board=942346&amp;topic=41260271&amp;message=452277167>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/07/twisted-metal-ps3-revealed-in-hidden-code/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1109437/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/07/twisted-metal-ps3-revealed-in-hidden-code/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>eat-sleep-play</category><category>PS3</category><category>twisted-metal</category><category>twisted-metal-2011</category><category>twisted-metal-head-on</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 07 Feb 2008 16:25:00 EST</pubDate></item><item><title><![CDATA[David Jaffe's next project is not so small]]></title><link>http://www.joystiq.com/2008/02/06/david-jaffes-next-project-is-not-so-small/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/06/david-jaffes-next-project-is-not-so-small/</guid><comments>http://www.joystiq.com/2008/02/06/david-jaffes-next-project-is-not-so-small/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/e-distribution/" rel="tag">e-Distribution Games</a></p><a href="http://multiplayerblog.mtv.com/2008/02/06/god-of-war-lead-creator-david-jaffe-talks-development-plans-for-ps2-ps3-and%E2%80%A6-pc/"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/jaffesmile225.jpg" /></a>Eat Sleep Play was supposed to be all about small games, like <em>Calling All Cars</em>. However, looks like Jaffe's having a change of heart. Jaffe spoke with <a href="http://multiplayerblog.mtv.com/2008/02/06/god-of-war-lead-creator-david-jaffe-talks-development-plans-for-ps2-ps3-and%E2%80%A6-pc/">MTV Multiplayer</a>, and admitted that "what we learned in <em>Calling All Cars</em> is that right now on console we're not interested in doing what we thought we were going to be doing entirely as a company, which was doing PSN console-based small, $9.99 downloadable arcade games. We're definitely <strong>not </strong>exploring that." [<em>emphasis ours</em>]<br /><br />Jaffe points to games like <em>Warhawk</em> and <em>Gran Turismo 5 Prologue</em>: games that are available on the PS Store and in retail on Blu-ray disc. These games are unique in Sony's catalog, as they're smaller than traditional retail games, but feature much more depth than a typical downloadable title. It looks like Jaffe is looking at this comfortable middle, one that's larger than the confines of a typical arcade game, and smaller than a mega-budget retail game.<br /><br />[Via <a href="http://www.neogaf.com/forum/showthread.php?t=236525">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/06/david-jaffes-next-project-is-not-so-small/">David Jaffe's next project is not so small</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 06 Feb 2008 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://multiplayerblog.mtv.com/2008/02/06/god-of-war-lead-creator-david-jaffe-talks-development-plans-for-ps2-ps3-and%E2%80%A6-pc/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/06/david-jaffes-next-project-is-not-so-small/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1108671/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/06/david-jaffes-next-project-is-not-so-small/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>eat-sleep-play</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 06 Feb 2008 22:00:00 EST</pubDate></item><item><title><![CDATA[David Jaffe to present keynote at GDC Game Career Seminar]]></title><link>http://www.joystiq.com/2008/02/05/david-jaffe-to-present-keynote-at-gdc-game-career-seminar/</link><guid isPermaLink="true">http://www.joystiq.com/2008/02/05/david-jaffe-to-present-keynote-at-gdc-game-career-seminar/</guid><comments>http://www.joystiq.com/2008/02/05/david-jaffe-to-present-keynote-at-gdc-game-career-seminar/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/gdc/" rel="tag">GDC</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamecareerseminar.com/conference/"><img vspace="4" hspace="0" border="0"  src="http://www.blogcdn.com/www.joystiq.com/media/2008/02/davidjaffegcskeynote.jpg" alt="" /></a><br /></div>
On the Friday of this year's Game Developers Conference, the <a href="http://www.gamecareerseminar.com/conference/">Game Career Seminar</a> will offer a series of speakers and roundtables aimed toward students hoping to break into the industry. Kicking off the event will be David Jaffe, who will be delivering a keynote speech entitled "From Grunt to <em>God</em> to Startup: Career Lessons from the Edge of Development."<br /><br />Jaffe will be discussing his own history in the industry, starting from his earliest projects and lowliest jobs, to his own indie studio, Eat Sleep Play, where he's working on several unannounced Playstation 3 titles. Though infamous for his matter-of-fact approach, Jaffe is also a dynamic and engaging speaker, having previously participated in GDC events like last year's <a href="http://www.joystiq.com/2007/03/09/pajitnov-with-needle-and-thread-wins-game-design-challenge/">Game Design Challenge</a>. It will be interesting to see what advice he has to impart upon the wide-eyed developers of tomorrow.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/02/05/david-jaffe-to-present-keynote-at-gdc-game-career-seminar/">David Jaffe to present keynote at GDC Game Career Seminar</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 Feb 2008 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamecareerseminar.com/conference/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/05/david-jaffe-to-present-keynote-at-gdc-game-career-seminar/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1106355/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/02/05/david-jaffe-to-present-keynote-at-gdc-game-career-seminar/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>davidjaffe</category><category>eat-sleep-play</category><category>eatsleepplay</category><category>GDC</category><category>gdc08</category><dc:creator><![CDATA[Scott Jon Siegel]]></dc:creator><pubDate>Tue, 05 Feb 2008 03:00:00 EST</pubDate></item><item><title><![CDATA[David Jaffe comments again on state of consoles]]></title><link>http://www.joystiq.com/2008/01/26/david-jaffe-comments-again-on-state-of-consoles/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/26/david-jaffe-comments-again-on-state-of-consoles/</guid><comments>http://www.joystiq.com/2008/01/26/david-jaffe-comments-again-on-state-of-consoles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://www.gamasutra.com/php-bin/news_index.php?story=17120"><img vspace="4" hspace="12" border="1"  src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/flow2.png" alt="" /></a></center>Eat Sleep Play is David Jaffe's new development studio, which is independent from Sony and other such gaming conglomerates. More or less. Jaffe stuck his head out of the office where he's undoubtedly hard at work on something to comment about the console war, stating that "when the dust settles" the PS3 will be really close to passing or will pass the 360 in terms of market share.<br /><br />Jaffe made some more broad comments as well, stating how he likes the Wii but isn't moved as much as other journalists and such with <em>Mario Galaxy</em>. He's very excited to hear about <em>Burnout</em> -- how the true experience for playing the game is on the PS3. He feels this may be the beginning of a shift in power towards the PS3, making it the most powerful console or, as some may equate the two phrases, the best. Who knows. We'll find out over this year, we suppose, as a lot of multiplatform games will fall under our scrutiny for just that purpose.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/26/david-jaffe-comments-again-on-state-of-consoles/">David Jaffe comments again on state of consoles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 26 Jan 2008 15:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=17120>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/26/david-jaffe-comments-again-on-state-of-consoles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1096798/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/26/david-jaffe-comments-again-on-state-of-consoles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>eat-sleep-play</category><dc:creator><![CDATA[Nick Doerr]]></dc:creator><pubDate>Sat, 26 Jan 2008 15:45:00 EST</pubDate></item><item><title><![CDATA[See first gameplay footage from Twisted Metal: Head On ETE]]></title><link>http://www.joystiq.com/2008/01/24/see-first-gameplay-footage-from-twisted-metal-head-on-ete/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/24/see-first-gameplay-footage-from-twisted-metal-head-on-ete/</guid><comments>http://www.joystiq.com/2008/01/24/see-first-gameplay-footage-from-twisted-metal-head-on-ete/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><div align="center"><embed width="490" height="398" align="middle" src="http://crackle.com/p/Video_Games/Twisted_Metal_Head_On_Extra_Twisted_Edition.swf" bgcolor="#869ca7" name="mtgPlayer" play="true" loop="false" allowfullscreen="true" flashvars="id=2159256&amp;mu=0&amp;ap=0&amp;ml=fi%3D%26fpl%3D267722%26o%3D12" quality="high" allowscriptaccess="sameDomain" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer"></embed> <br /> </div>
<img width="0" height="0" border="0" alt="" style="visibility: hidden; width: 0px; height: 0px;" src="http://counters.gigya.com/wildfire/CIMP/Jmx*PTEyMDExNzg5NDk1MDAmcHQ9MTIwMTE3ODk1MzAzMSZwPTEyMjE*MSZkPSZuPQ==.jpg" />We know, we know. We know this this looks, well, like a PS2 game. And we know that the metal/goth trappings are a little bit late 90s. But we can not help but be excited for <em>Twisted Metal: Head On Extra Twisted Edition. </em>And this new gameplay footage (<a href="http://blog.us.playstation.com/2008/01/23/twisted-metal-head-on-ete-in-action/">posted by</a> one Mr. David Jaffe) isn't doing anything to make us less pumped.<br /><br />What you're seeing is "Carnival of Darkness," a bonus level lifted from <em>Twisted Metal Black 2</em>, which never saw the light of day. We're particularly enthralled by the roller coaster section of the course, and the music, even the missile trails, which are distinctly <em>Twisted Metal</em>. But what about you? Is this doing anything thing for you?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/24/see-first-gameplay-footage-from-twisted-metal-head-on-ete/">See first gameplay footage from Twisted Metal: Head On ETE</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 24 Jan 2008 08:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.us.playstation.com/2008/01/23/twisted-metal-head-on-ete-in-action/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/24/see-first-gameplay-footage-from-twisted-metal-head-on-ete/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1095437/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/24/see-first-gameplay-footage-from-twisted-metal-head-on-ete/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>davidjaffe</category><category>eat-sleep-play</category><category>PS2</category><category>twisted-metal</category><category>twisted-metal-head-on</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Thu, 24 Jan 2008 08:15:00 EST</pubDate></item><item><title><![CDATA[Twisted Metal: Head On - Extra Twisted Edition stuffed with features]]></title><link>http://www.joystiq.com/2008/01/15/twisted-metal-head-on-extra-twisted-edition-stuffed-with-feat/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/15/twisted-metal-head-on-extra-twisted-edition-stuffed-with-feat/</guid><comments>http://www.joystiq.com/2008/01/15/twisted-metal-head-on-extra-twisted-edition-stuffed-with-feat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><div align="center"><a href="http://blog.us.playstation.com/2008/01/14/tmho-extra-twisted-edition-but-wait-there%e2%80%99s-more/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/tmhoetelongtitle.jpg"  alt="" /></a><br /></div>
Two things you might not have known about David Jaffe: He likes ridiculously long game titles (a colon <em>and</em> a dash? You have outdone yourself, sir), and he also loves bonus features in games. This is why <em>Twisted Metal: Head On - Extra Twisted Edition</em> for the PS2 features a <a href="http://blog.us.playstation.com/2008/01/14/tmho-extra-twisted-edition-but-wait-there%e2%80%99s-more/">wealth of new content</a> not seen in the PSP version.<br /><br />The included content includes new levels, several of which were originally designed for <em>Twisted Metal: Black</em>, access to an online soundtrack, an art book, a 30-minute making-of documentary, a new "Sweet Tour" mode, and ending footage originally shot for the first <a href="http://www.joystiq.com/tag/twistedmetal"><em>Twisted Metal</em></a> game. Oh yeah, and the port of the PSP game is in there too, with an improved framerate and textures.<br /><br />Considering the game will retail for $19.99 USD, that's a whole lot of content included. <em>TM:HO-ETE</em> is scheduled for a February release in the States.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/15/twisted-metal-head-on-extra-twisted-edition-stuffed-with-feat/">Twisted Metal: Head On - Extra Twisted Edition stuffed with features</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Jan 2008 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/01/15/twisted-metal-head-on-extra-twisted-edition-stuffed-with-feat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1087164/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/15/twisted-metal-head-on-extra-twisted-edition-stuffed-with-feat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>david-jaffe</category><category>davidjaffe</category><category>eat-sleep-play</category><category>PS2</category><category>twisted-metal</category><category>twisted-metal-head-on-extra-twisted-edition</category><category>twistedmetal</category><dc:creator><![CDATA[Scott Jon Siegel]]></dc:creator><pubDate>Tue, 15 Jan 2008 11:30:00 EST</pubDate></item></channel></rss>