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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Activision pockets Project Gotham dev Bizarre Creations]]></title><link>http://www.joystiq.com/2007/09/26/activision-pockets-project-gotham-dev-bizarre-creations/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/26/activision-pockets-project-gotham-dev-bizarre-creations/</guid><comments>http://www.joystiq.com/2007/09/26/activision-pockets-project-gotham-dev-bizarre-creations/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.mcvuk.com/news/28364/Activision-acquires-Bizarre-Creations"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/bc.gif" /></a><br /></div>
Independent UK developer Bizarre Creations of <em>Project Gotham Racing</em> and <em>Geometry Wars</em> fame is now the property of Activision following an acquisition announcement this morning, making the studio one of Activision's wholly owned subsidiaries. The move by Activision follows <a href="http://www.joystiq.com/2006/05/10/red-octanes-rags-to-riches-story-ends-in-acquisition/">last year's purchase</a> of <em>Guitar Hero</em> publisher Red Octane, and while financial terms of the deal were not disclosed, Activision notes that its first Bizarre Creations game will not be released until sometime following fiscal 2009. <br /><br />That said, Bizarre Creations will still release its visceral shooter <em><a href="http://www.joystiq.com/tag/theclub/">The Club</a> </em>as an indie for publisher Sega this February for PC, Xbox 360 and PlayStation 3. The upcoming <a href="http://www.joystiq.com/tag/pgr4/"><em>Project Gotham Racing 4</em></a> will be the studio's final game for Microsoft.<br /><br />While it's always somewhat disheartening to see once independent developers sapped up like this, in some ways it's inevitable, especially given the high costs associated with console game development. Still, according to <a href="http://www.bizarrecreations.com/article.php?article_id=5277">a blog post</a> on Bizarre Creations' website, Activision's ownership will be "hands off," leaving creative control in the studio's capable hands, for now at least. In addition, the post adds that the company will have "absolutely no redundancies," no doubt causing a sigh of relief from those in the trenches.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/26/activision-pockets-project-gotham-dev-bizarre-creations/">Activision pockets Project Gotham dev Bizarre Creations</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Sep 2007 12:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mcvuk.com/news/28364/Activision-acquires-Bizarre-Creations>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/26/activision-pockets-project-gotham-dev-bizarre-creations/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/998791/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/26/activision-pockets-project-gotham-dev-bizarre-creations/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>acquisition</category><category>activision</category><category>bizarrecreations</category><category>geometrywars</category><category>pgr</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Wed, 26 Sep 2007 12:29:00 EST</pubDate></item><item><title><![CDATA[PGR4 demo to have exclusive content]]></title><link>http://www.joystiq.com/2007/09/18/pgr4-demo-to-have-exclusive-content/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/18/pgr4-demo-to-have-exclusive-content/</guid><comments>http://www.joystiq.com/2007/09/18/pgr4-demo-to-have-exclusive-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><div align="center"><a href="http://www.eurogamer.net/article.php?article_id=83508"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/pgr-4-490-yay.jpg"  alt="" /></a></div>
A demo from Bizarre Creations' <em>Project Gotham Racing 4 </em>should be hitting Xbox Live soon, according to the developer (via <a href="http://www.eurogamer.net/article.php?article_id=83508">Eurogamer</a>). In addition to five playable vehicles (cars and bikes) that presumably will be in the full game, there will be an Arcade mode exclusive to the demo set in Macau, featuring exclusive challenges.<br />We're a bit perplexed about the exclusive content. If it's good, why not include it in the full game. Conversely, if the content is not good, or not on par with the full game, why use it to promote the title?<br /><br />A time trial for Nurburgring Snow will also be in the demo. <em>Project Gotham Racing 4 </em>(with <em>Geometry Wars: Waves</em>) is due out October 2 in North America.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/18/pgr4-demo-to-have-exclusive-content/">PGR4 demo to have exclusive content</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Sep 2007 12:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=83508>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/18/pgr4-demo-to-have-exclusive-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/992333/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/18/pgr4-demo-to-have-exclusive-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bizarre</category><category>bizarrecreations</category><category>demo</category><category>geometrywars</category><category>geometrywarswaves</category><category>pgr4</category><category>projectgothamracing</category><category>projectgothamracing4</category><category>Xbox-360</category><category>xboxlive</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Tue, 18 Sep 2007 12:57:00 EST</pubDate></item><item><title><![CDATA[See Geometry Wars: Waves from Project Gotham Racing 4]]></title><link>http://www.joystiq.com/2007/09/12/see-geometry-wars-waves-from-project-gotham-racing-4/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/12/see-geometry-wars-waves-from-project-gotham-racing-4/</guid><comments>http://www.joystiq.com/2007/09/12/see-geometry-wars-waves-from-project-gotham-racing-4/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="490" height="418">	<param name="allowScriptAccess" value="sameDomain" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=24811"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=24811" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="490" height="418"></embed> </object></center>As you probably expected, as you fire up your copy of <em><a href="http://www.joystiq.com/search/?q=Project%20Gotham%20Racing%204">Project Gotham Racing 4</a></em>, lurking inside will be a new evolution of the <em><a href="http://www.joystiq.com/tag/GeometryWars/">Geometry Wars</a> </em>series called <em><a href="http://www.joystiq.com/2007/08/23/geometry-wars-returns-in-project-gotham-racing-4/">Geometry Wars: Waves</a>.</em> This new video offers a sneak peek of what you can expect and as you can see, it's definitely <em>Geometry Wars.</em><br /><br />The enemies are obviously acting different (coming at you in <em>waves</em>, appropriately enough), but we don't see much change from the XBLA version other than that. The graphics look a little snazzier, but that could just be out imagination. So, no, it's not going to something you'll pay full price to get your hands on, but it looks like a nice perk if you were planning on picking up <em>PGR 4 </em>anyway.<br /><br />[Thanks, Jonah]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/12/see-geometry-wars-waves-from-project-gotham-racing-4/">See Geometry Wars: Waves from Project Gotham Racing 4</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Sep 2007 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/09/12/see-geometry-wars-waves-from-project-gotham-racing-4/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/987526/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/12/see-geometry-wars-waves-from-project-gotham-racing-4/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>geometrywars</category><category>pgr4</category><category>projectgothamracing</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Wed, 12 Sep 2007 09:00:00 EST</pubDate></item><item><title><![CDATA[Geometry Wars: Waves to be PGR4 exclusive]]></title><link>http://www.joystiq.com/2007/08/24/geometry-wars-waves-to-be-pgr4-exclusive/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/24/geometry-wars-waves-to-be-pgr4-exclusive/</guid><comments>http://www.joystiq.com/2007/08/24/geometry-wars-waves-to-be-pgr4-exclusive/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://www.pro-g.co.uk/news/23-08-2007-6289.html"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/geowarsmorez.jpg" align="right" vspace="4" border="0" /></a>Talking with <a href="http://www.pro-g.co.uk/news/23-08-2007-6289.html">Pro-G</a> at the Leipzig Games Convention, Bizarre Creations confirmed that a new <em>Geometry Wars</em> game will be exclusively bundled with <em>Project Gotham Racing 4</em>. The new geometry shooter will be called <em>Geometry Wars: Waves</em> and will not be available on the XBLA like it's older brother <em>Retro Evolved</em>, instead it'll stay attached to <em>PGR4</em> for the long run. Bizarre Creations also mentioned that the new <em>Waves</em> is based off of <em>Retro Evolved</em> and is not officially considered to be the next game in the series. Whatever that may entail or mean, we know that we're getting a new <em>Geometry Wars</em> on October 2nd. W00t!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/24/geometry-wars-waves-to-be-pgr4-exclusive/">Geometry Wars: Waves to be PGR4 exclusive</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 24 Aug 2007 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.pro-g.co.uk/news/23-08-2007-6289.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/24/geometry-wars-waves-to-be-pgr4-exclusive/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/972846/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/24/geometry-wars-waves-to-be-pgr4-exclusive/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bizarrecreations</category><category>geometrywars</category><category>geometrywarswaves</category><category>pgr4</category><category>projectgothamracing4</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Fri, 24 Aug 2007 11:45:00 EST</pubDate></item><item><title><![CDATA[Geometry Wars returning in Project Gotham Racing 4]]></title><link>http://www.joystiq.com/2007/08/23/geometry-wars-returns-in-project-gotham-racing-4/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/23/geometry-wars-returns-in-project-gotham-racing-4/</guid><comments>http://www.joystiq.com/2007/08/23/geometry-wars-returns-in-project-gotham-racing-4/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><div align="center"><a href="http://www.pro-g.co.uk/news/23-08-2007-6289.html"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/geometry_wars_waves_490.jpg" /></a><br /></div>
Speaking to <a href="http://www.pro-g.co.uk/news/23-08-2007-6289.html">Pro-G</a> at the Leipzig Games Convention, Bizarre Creations has revealed that a new <em>Geometry Wars</em> game will be featured in October's <a href="http://www.joystiq.com/2007/08/23/project-gotham-racing-4-releases-oct-2-in-us-oct-12-in-europe/"><em>Project Gotham Racing 4</em></a>. Dubbed "<em>Geometry Wars: Waves</em>," the shape shooter will be an exclusive <em>Project Gotham</em> bonus and unlike <em>Retro Evolved</em>, won't be sold on<a href="http://www.joystiq.com/tag/xbla"> Xbox Live Arcade</a>. That makes for an excellent bonus for racing fans, but a $60 investment for those just hoping to exact revenge on the sneaky green square.<br /><br />Not to worry though, as Bizarre also stated that <em>Wave</em>s is based on <em>Retro Evolved</em> and not a "true" sequel as such. Alternatively, you can be sucked in by the gravity wells of <a href="http://www.joystiq.com/2007/07/15/joystiq-impressions-geometry-wars-galaxies/"><em>Geometry Wars: Galaxies</em></a>, out this Fall on DS and Wii.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/23/geometry-wars-returns-in-project-gotham-racing-4/">Geometry Wars returning in Project Gotham Racing 4</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 23 Aug 2007 17:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.pro-g.co.uk/news/23-08-2007-6289.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/23/geometry-wars-returns-in-project-gotham-racing-4/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/972343/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/23/geometry-wars-returns-in-project-gotham-racing-4/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BizarreCreations</category><category>GeometryWars</category><category>PGR4</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Thu, 23 Aug 2007 17:55:00 EST</pubDate></item><item><title><![CDATA[Today's multi-directional videos: Everyday Shooter &amp; Mutant Storm Empire]]></title><link>http://www.joystiq.com/2007/08/07/todays-multi-directional-videos-everyday-shooter-and-mutant-stor/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/07/todays-multi-directional-videos-everyday-shooter-and-mutant-stor/</guid><comments>http://www.joystiq.com/2007/08/07/todays-multi-directional-videos-everyday-shooter-and-mutant-stor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/shmupnerdsez.jpg" alt="" /><br />
<div align="left">The multi-directional shooter hasn't enjoyed this much acceptance since we willingly blew hundreds of quarters on <a href="http://en.wikipedia.org/wiki/Smash_tv"><em>Smash TV</em></a> back in the day. Of course, the shooters of today sport better (see: fair) design and we have <a href="http://www.joystiq.com/2006/03/27/geometry-wars-unprecedented-success/"><em>Geometry Wars</em></a> to hold up as the gold standard. Our waggling cohorts over at Wii Fanboy already took a stab at the <a href="http://www.nintendowiifanboy.com/2007/08/06/whats-geometry-wars-galaxies-like-its-not-important/">bizarre trailer</a> for <a href="http://www.joystiq.com/2007/07/15/joystiq-impressions-geometry-wars-galaxies/"><em>Geometry Wars Galaxies</em></a>, but there's so much more going on at the moment.<br />
<br />
<a href="http://www.joystiq.com/2007/07/16/joystiq-impressions-everyday-shooter-psn/"><em>Everyday Shooter</em></a> is the indie wonder work of <a href="http://www.ps3fanboy.com/2007/07/30/ps3-fanboy-interviews-everyday-shooters-jon-mak/">Jon Mak</a> and is best described as the love child of <em>Rez</em> and <em>Every Extend Extra</em>: both of which were also musically inspired shooters by <a href="http://en.wikipedia.org/wiki/Tetsuya_Mizuguchi">the Gooch</a>. Where <em>Everyday Shooter</em> will be gracing the <a href="http://joystiq.com/tag/psn">PlayStation Network</a>, <em>Mutant Storm Empire</em> is a sequel to the <a href="http://joystiq.com/tag/xbla">XBLA</a> launch title. The original was a fantastic, albeit, overlooked shooter and we're dying to get this sequel in our hands with its co-operative play and hugely expanded level design.<br />
<br />
Neither of these shooters have a solid release date at the moment and while we expected to be playing <em>Mutant Storm Empire</em> soon, it's suspiciously missing from Microsoft's <a href="http://www.joystiq.com/2007/08/06/near-future-xbla-releases-announced/">latest</a> release list.</div>
</div><p><a href="http://www.joystiq.com/2007/08/07/todays-multi-directional-videos-everyday-shooter-and-mutant-stor/" rel="bookmark">Continue reading <em>Today's multi-directional videos: Everyday Shooter &amp; Mutant Storm Empire</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/07/todays-multi-directional-videos-everyday-shooter-and-mutant-stor/">Today's multi-directional videos: Everyday Shooter &amp; Mutant Storm Empire</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 07 Aug 2007 01:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/08/07/todays-multi-directional-videos-everyday-shooter-and-mutant-stor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/959408/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/07/todays-multi-directional-videos-everyday-shooter-and-mutant-stor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Everyday-Shooter</category><category>geometrywars</category><category>hottestvideo</category><category>mutantstormempire</category><category>PS3</category><category>PSN</category><category>Queasy-Games</category><category>SCE</category><category>Shooter</category><category>Sony-Computer-Entertainment</category><category>XBLA</category><category>Xbox-360</category><dc:creator><![CDATA[Jared Rea]]></dc:creator><pubDate>Tue, 07 Aug 2007 01:00:00 EST</pubDate></item><item><title><![CDATA[Geometry Wars sequel may be headed to the 360]]></title><link>http://www.joystiq.com/2007/08/06/geometry-wars-sequel-may-be-headed-to-the-360/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/06/geometry-wars-sequel-may-be-headed-to-the-360/</guid><comments>http://www.joystiq.com/2007/08/06/geometry-wars-sequel-may-be-headed-to-the-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><center><a href="http://www.computerandvideogames.com/article.php?id=169587"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/geowarsletsretroe3volve.jpg" align="top" vspace="4" border="0" /></a></center>In an <a href="http://www.computerandvideogames.com/article.php?id=169587">interview</a> with CVG, Bizarre Creations community all-star Ben Ward talked about <em>Geometry Wars</em> and its future on the Xbox 360. When asked about the series' future, Ward stated that even though the franchise is making its way onto other platforms (<em>Geometry Wars Galaxies</em> on the Wii and <em>Geometry Wars Mobile</em> on cells) that they aren't ignoring the Xbox 360 saying that "<em>there's a lot going on, but that doesn't mean we've forgotten about the Xbox 360 ...</em>". Official confirmation of <em>Geometry Wars 2</em> on the 360? Not so much. But we're nearly guaranteeing that it will happen in the near future. Really, how could it not?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/06/geometry-wars-sequel-may-be-headed-to-the-360/">Geometry Wars sequel may be headed to the 360</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Aug 2007 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.computerandvideogames.com/article.php?id=169587>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/06/geometry-wars-sequel-may-be-headed-to-the-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/959096/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/06/geometry-wars-sequel-may-be-headed-to-the-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bizarrecreations</category><category>geometrywars</category><category>xbla</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 06 Aug 2007 16:00:00 EST</pubDate></item><item><title><![CDATA[E307: Joystiq goes hands-on with Geometry Wars]]></title><link>http://www.joystiq.com/2007/07/16/e307-joystiq-goes-hands-on-with-geometry-wars/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/16/e307-joystiq-goes-hands-on-with-geometry-wars/</guid><comments>http://www.joystiq.com/2007/07/16/e307-joystiq-goes-hands-on-with-geometry-wars/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><a href="http://www.joystiq.com/2007/07/15/joystiq-impressions-geometry-wars-galaxies/"><img hspace="4" border="1" vspace="4" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/geowars_ds_sm.png" /></a>Those lucky Joystiq folk got their hands on the DS <a href="http://www.joystiq.com/2007/05/22/geometry-wars-galaxies-defects-to-wii-and-ds/">adaptation</a> of the Xbox Live Arcade hit <em>Geometry Wars</em> during the recently-concluded <a href="http://www.joystiq.com/tag/e307">E3</a>. After running it through their rigorous gauntlet of tests, Joystiq came to the conclusion that the game was sloppy and hard to handle. More like <em>hard to swallow</em> for all of those looking forward to playing the game on the DS, we imagine.<br />
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Even with the ability to guide your attack ship with the d-pad, or exclusive use of the stylus, the game is harder to play than on the Xbox 360, according to Joystiq. With 60 levels to play, we imagine even a little bit of time with the game won't help correct this error. Guess the game just needs analog sticks ...<br />
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<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/16/e307-joystiq-goes-hands-on-with-geometry-wars/">E307: Joystiq goes hands-on with Geometry Wars</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 16 Jul 2007 15:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2007/07/15/joystiq-impressions-geometry-wars-galaxies/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/16/e307-joystiq-goes-hands-on-with-geometry-wars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/941660/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/16/e307-joystiq-goes-hands-on-with-geometry-wars/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Arcade</category><category>Bizarre</category><category>Bizarre-Creations</category><category>ds</category><category>dsfanboy</category><category>fanboy</category><category>Geometry-Wars</category><category>Geometry-Wars-Galaxies</category><category>geometrywars</category><category>geowars</category><category>Kuju</category><category>Kuju-Entertainment</category><category>nintendo</category><category>nintendods</category><category>nintendodsfanbo</category><category>Shmup</category><category>Sierra</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 16 Jul 2007 15:55:00 EST</pubDate></item><item><title><![CDATA[E307: Geometry Wars Galaxies gets new screens and very busy boxart]]></title><link>http://www.joystiq.com/2007/07/12/e307-geometry-wars-galaxies/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/12/e307-geometry-wars-galaxies/</guid><comments>http://www.joystiq.com/2007/07/12/e307-geometry-wars-galaxies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><img hspace="4" border="0" vspace="4" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/geowarsboxart071207.jpg" /><br />
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<div align="left"><a href="http://www.joystiq.com/2007/05/22/geometry-wars-galaxies-for-wii/"><em>Geometry Wars Galaxies</em></a>, besides being a <a href="http://www.joystiq.com/2007/07/11/geometry-wars-video-hurts/">baffling display of brightly-colored sparks</a>, is also a pretty neat shooting game. It's somewhat easier to tell what's going on in screenshots than to be dropped right in the middle of gameplay like in the video. If, like us, you couldn't really figure it out, we recommend the screens. That boxart is just a swirly mess of sparks, though. It's like someone superimposed five <em><a href="http://www.amazon.com/Rez/dp/B00005ULXM/ref=pd_bbs_sr_1/002-7287626-8333664?ie=UTF8&amp;s=videogames&amp;qid=1184266440&amp;sr=8-1">Rez</a> </em>boxarts together.<br />
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<em>Galaxies</em> has some exciting features in store, like co-op play and online leaderboards. We checked with Sierra to inquire about online co-op, and learned that, unfortunately, the online aspect was limited to leaderboards. But the bottom line is that this third-party Wii game uses the <a href="http://www.joystiq.com/category/nintendo-wi-fi">Nintendo Wi-Fi Connection</a> for <em>something,</em> and that is very promising news.<br />
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Owners of both the DS and Wii versions can connect the two and unlock <em>mysterious</em> bonus content. Connecting the games also allows access to the <em>Elite Leaderboard</em> for people who are really good at playing the same game on two systems!</div>
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<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/12/e307-geometry-wars-galaxies/">E307: Geometry Wars Galaxies gets new screens and very busy boxart</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Jul 2007 16:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/12/e307-geometry-wars-galaxies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/938826/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/12/e307-geometry-wars-galaxies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Arcade</category><category>bizarre</category><category>Bizarre-Creations</category><category>connectivity</category><category>ds</category><category>e307</category><category>elite</category><category>galaxies</category><category>geometry</category><category>geometry wars</category><category>Geometry-Wars</category><category>Geometry-Wars-Galaxies</category><category>GeometryWars</category><category>kuju</category><category>Kuju-Entertainment</category><category>leaderboard</category><category>leaderboards</category><category>online</category><category>Shmup</category><category>sierra</category><category>wars</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 12 Jul 2007 16:45:00 EST</pubDate></item><item><title><![CDATA[E307: Geometry Wars: Galaxies gets slightly online]]></title><link>http://www.joystiq.com/2007/07/12/e307-geometry-wars-galaxies-gets-slightly-online/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/12/e307-geometry-wars-galaxies-gets-slightly-online/</guid><comments>http://www.joystiq.com/2007/07/12/e307-geometry-wars-galaxies-gets-slightly-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><img hspace="4" border="1" vspace="4" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/geometrywars071207.jpg" />The Xbox 360's best launch game, <em>Geometry Wars,</em> is <a href="http://www.joystiq.com/2007/05/22/geometry-wars-galaxies-defects-to-wii-and-ds/">heading</a> to the much-less-HD screens of the DS, and we've got the first screens of <em>Geometry Wars: Galaxies. </em>It appears to have been adapted to a touch-screen-based method of control, but we're sure that's the first thing you thought of when you heard about, well, <em>a DS game.</em><br />
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More interestingly, the DS version of <em>Geometry Wars</em> has online leaderboards! And if you happen to end up with both the DS and Wii versions of the game, you can <em>combine</em> your high scores and compete on the Elite Leaderboards. An apt name for something that basically requires <em>more money</em> to use.<br />
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Publisher <a href="http://www.sierra.com/">Sierra Entertainment</a> says that <em>Galaxies </em>contains the full version of the Xbox 360's <em>Retro Evolved</em> as well as a new single-player campaign.<br />
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[Via press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/12/e307-geometry-wars-galaxies-gets-slightly-online/">E307: Geometry Wars: Galaxies gets slightly online</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Jul 2007 13:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/12/e307-geometry-wars-galaxies-gets-slightly-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/938820/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/12/e307-geometry-wars-galaxies-gets-slightly-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Arcade</category><category>bizarre</category><category>Bizarre-Creations</category><category>e307</category><category>geometry</category><category>geometry wars</category><category>Geometry-Wars</category><category>Geometry-Wars-Galaxies</category><category>GeometryWars</category><category>kuju</category><category>Kuju-Entertainment</category><category>Shmup</category><category>shooter</category><category>Sierra</category><category>wars</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 12 Jul 2007 13:10:00 EST</pubDate></item><item><title><![CDATA[Geometry Wars video hurts]]></title><link>http://www.joystiq.com/2007/07/11/geometry-wars-video-hurts/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/11/geometry-wars-video-hurts/</guid><comments>http://www.joystiq.com/2007/07/11/geometry-wars-video-hurts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><div style="text-align: center;"><em><a href="http://www.gamevideos.com/video/id/13074"><img hspace="4" border="0" vspace="4" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/geowars071107.jpg" /></a><br />
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<div style="text-align: left;">We think we've underestimated <a href="http://xbox.joystiq.com">Xbox 360 gamers</a>. Not that we didn't hold them in high regard, but we just assumed that they were all <em>humans.</em> We don't know how anyone can play <em>Geometry Wars</em> and see what's going on through all the sparks and particle effects. It must require a feat of concentration just to track your own ship on the screen. We could barely play <a href="http://en.wikipedia.org/wiki/Bangai-O"><span style="font-style: italic;">Bangai-O</span></a> on the Dreamcast, and this is like <span style="font-style: italic;">Bangai-O</span> with <span style="font-style: italic;">everything made of sparks.</span></div>
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Wii gamers are going to get extra complexity in <a href="http://www.joystiq.com/2007/05/22/geometry-wars-galaxies-for-wii/"><em>Geometry Wars: Galaxies</em></a>, since we'll have to track not only our ship but also the Wiimote-controlled aiming reticle. It's like <a href="http://www.joystiq.com/2007/06/13/metareview-big-brain-academy/">training your brain</a>! Also, <em>oooooh pretty.</em><br />
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[Via <a href="http://www.joystiq.com/2007/07/10/geometry-wars-galaxies-confirms-wii-particles-possible/">Joystiq</a>]<p><a href="http://www.joystiq.com/2007/07/11/geometry-wars-video-hurts/" rel="bookmark">Continue reading <em>Geometry Wars video hurts</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/11/geometry-wars-video-hurts/">Geometry Wars video hurts</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Jul 2007 10:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamevideos.com/video/id/13074>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/11/geometry-wars-video-hurts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/937742/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/11/geometry-wars-video-hurts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>Action</category><category>Arcade</category><category>bizarre</category><category>Bizarre-Creations</category><category>galaxies</category><category>geometry</category><category>geometry wars</category><category>Geometry-Wars</category><category>Geometry-Wars-Galaxies</category><category>GeometryWars</category><category>kuju</category><category>Kuju-Entertainment</category><category>shmup</category><category>shooter</category><category>shooting</category><category>Sierra</category><category>sparks</category><category>video</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 11 Jul 2007 10:35:00 EST</pubDate></item><item><title><![CDATA[Geometry Wars XP debuts on Steam]]></title><link>http://www.joystiq.com/2007/06/18/geometry-wars-xp-debuts-on-steam/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/18/geometry-wars-xp-debuts-on-steam/</guid><comments>http://www.joystiq.com/2007/06/18/geometry-wars-xp-debuts-on-steam/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div align="center"><a href="http://www.steamgames.com/v/index.php?area=news&amp;id=1085&amp;cc=ZA"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2006/01/geometry_wars.jpg" alt="" /></a></div>
Those hoping to engage in wanton shape genocide without a console's involvement can now look towards Valve's online game distribution service, <a href="http://www.joystiq.com/tag/Steam/">Steam</a>, now <a href="http://www.steamgames.com/v/index.php?area=news&amp;id=1085&amp;cc=ZA">hosting a Windows XP version</a> of <a href="http://www.joystiq.com/tag/geometrywars"><em>Geometry Wars: Retro Evolved</em></a>. Developed by Bizarre Creations and considered by many to be the Xbox 360's first must-have game, <em>Geometry Wars</em> is being offered at an introductory price of $2.50, half that of its 2005 <a href="http://www.joystiq.com/2007/03/16/geometry-wars-supposed-to-be-free/">"supposed to be free"</a> launch price. The game will be shifted to $3.95 starting June 22.<br />
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If Steam isn't your thing either, perhaps this holiday season's <a href="http://www.joystiq.com/2007/05/26/geometry-wars-wii-ds-details-emerge/"><em>Geometry Wars: Galaxies</em></a> on the Wii and DS will be enough to enlist you in the fight against circles and diamonds. Failing that, we'll have to conclude that you're one of them -- <em>a total square</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/18/geometry-wars-xp-debuts-on-steam/">Geometry Wars XP debuts on Steam</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 18 Jun 2007 22:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.steamgames.com/v/index.php?area=news&amp;id=1085&amp;cc=ZA>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/18/geometry-wars-xp-debuts-on-steam/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/921098/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/18/geometry-wars-xp-debuts-on-steam/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Arcade</category><category>Bizarre</category><category>Bizarre Creations</category><category>Bizarre-Creations</category><category>BizarreCreations</category><category>Geometry Wars</category><category>Geometry-Wars</category><category>Geometry-Wars-Retro-Evolved</category><category>GeometryWars</category><category>Microsoft</category><category>PC</category><category>Shmup</category><category>Steam</category><category>Windows XP</category><category>WindowsXp</category><category>XBLA</category><category>Xbox-360</category><category>XP</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 18 Jun 2007 22:55:00 EST</pubDate></item><item><title><![CDATA[Indies and consoles: an imperfect system]]></title><link>http://www.joystiq.com/2007/05/31/indies-and-consoles-an-imperfect-system/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/31/indies-and-consoles-an-imperfect-system/</guid><comments>http://www.joystiq.com/2007/05/31/indies-and-consoles-an-imperfect-system/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/alien_800points.jpg" />According to Gamasutra's Simon Carless, the independent scene is facing an uphill battle when developing for consoles, specifically in the realm of digital distribution. Carless argues that the difficulty in bringing a title across all platforms, both for technological and business reasons.<br /><br />Other than some retro titles (e.g. <a href="http://www.joystiq.com/tag/joust"><em>Joust</em></a>), a very small number of downloadable title are appearing on both Xbox Live and <a href="http://www.joystiq.com/tag/PlayStationNetwork/">PlayStation Network</a>. Capcom's <em>Super Puzzle Fighter II Turbo HD Remix</em> is one of the few exceptions, and Capcom's Christian Svensson said <a href="http://www.joystiq.com/2007/05/17/puzzle-fighter-to-be-priced-the-same-for-xbox-live-psn/">it required</a> "considerable coordination" to get the titles on both consoles, which indicates to us that less established independent houses would have insurmountable difficulty.<br /><br />Carless notes that Sony's collection, retro games aside, are predominantly first party (though we should note that <a href="http://www.joystiq.com/tag/flow"><em>flOw</em></a> went to Sony because they <a href="http://www.joystiq.com/2007/03/09/flow-almost-was-a-wii-title/">actively sought out</a> the independent title). Nintendo has always talked about bringing original games to the Wii, and there have been murmurings of a <a href="http://www.joystiq.com/2007/05/22/new-wii-download-service-not-vc-coming-hints-impossible-missi/">Game Channel</a>, but so far all the only tangible indication of a non-Virtual Console title is <em><a href="http://www.joystiq.com/tag/impossiblemission">Impossible Mission</a>.<br /><br /></em>Carless' analogy to the film industry (three separate formats for theatre chains), though admittedly ham-fisted, does not account for industry history. It may be unfair to the independent developer, but there hasn't been a time when gaming was controlled by a single format. Sure, development teams are now much larger and require a bigger budget, but that hasn't stopped smaller teams from succeeding with <em>Geometry Wars</em>, <em>Ragdoll Kung-Fu, </em>and <em>Alien Hominid</em> (pictured). The state of indie games isn't ideal, but it seems to be getting better. We say keep on fighting, Simon.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/31/indies-and-consoles-an-imperfect-system/">Indies and consoles: an imperfect system</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 31 May 2007 22:56:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=14152>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/31/indies-and-consoles-an-imperfect-system/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/908206/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/31/indies-and-consoles-an-imperfect-system/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alien hominid</category><category>AlienHominid</category><category>capcom</category><category>flow</category><category>game channel</category><category>GameChannel</category><category>geometry wars</category><category>GeometryWars</category><category>impossible mission</category><category>ImpossibleMission</category><category>independent</category><category>indie</category><category>line rider</category><category>LineRider</category><category>playstation network</category><category>PlaystationNetwork</category><category>PS3</category><category>psn</category><category>puzzle fighter</category><category>PuzzleFighter</category><category>rag doll kung fu</category><category>RagDollKungFu</category><category>Wii</category><category>xbla</category><category>xbox live</category><category>Xbox-360</category><category>XboxLive</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 31 May 2007 22:56:00 EST</pubDate></item><item><title><![CDATA[Geometry Wars Galaxies defects to Wii and DS]]></title><link>http://www.joystiq.com/2007/05/22/geometry-wars-galaxies-defects-to-wii-and-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/22/geometry-wars-galaxies-defects-to-wii-and-ds/</guid><comments>http://www.joystiq.com/2007/05/22/geometry-wars-galaxies-defects-to-wii-and-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><center><a href="http://buttonbasher.wordpress.com/2007/05/21/geometry-wars-galaxies-for-wii-and-ds/"><img hspace="4" border="1" vspace="4" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/05/geometry052207.jpg" /><br />
</a></center>Coming our way from the latest issue of Nintendo Power is word that Bizarre Creations' Xbox Live Arcade-defining hit <em>Geometry Wars</em> will be gracing the Wii and DS. The title, which will feature the Evolved and Retro modes of its Xbox 360 counterpart, is also to have an "extensive single-player campaign." No word on whether the game will be offered via download or sold in boxed retail form, so be sure to keep an eye on DS Fanboy for further news as it develops.<br />
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[Via <a href="http://www.neogaf.com/forum/showthread.php?t=157644">NeoGAF</a>]<p><a href="http://www.joystiq.com/2007/05/22/geometry-wars-galaxies-defects-to-wii-and-ds/" rel="bookmark">Continue reading <em>Geometry Wars Galaxies defects to Wii and DS</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/22/geometry-wars-galaxies-defects-to-wii-and-ds/">Geometry Wars Galaxies defects to Wii and DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 May 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://buttonbasher.wordpress.com/2007/05/21/geometry-wars-galaxies-for-wii-and-ds/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/22/geometry-wars-galaxies-defects-to-wii-and-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/901055/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/22/geometry-wars-galaxies-defects-to-wii-and-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Arcade</category><category>bizarre</category><category>Bizarre-Creations</category><category>bizarrecreations</category><category>ds</category><category>dslite</category><category>Geometry-Wars</category><category>Geometry-Wars-Galaxies</category><category>geometrywars</category><category>geowars</category><category>Kuju</category><category>Kuju-Entertainment</category><category>lite</category><category>nintendo</category><category>nintendodslite</category><category>Shmup</category><category>Sierra</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Tue, 22 May 2007 14:00:00 EST</pubDate></item><item><title><![CDATA[Geometry Wars: Galaxies shooting for Wii, DS]]></title><link>http://www.joystiq.com/2007/05/21/geometry-wars-galaxies-shooting-for-wii-ds/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/21/geometry-wars-galaxies-shooting-for-wii-ds/</guid><comments>http://www.joystiq.com/2007/05/21/geometry-wars-galaxies-shooting-for-wii-ds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div align="center"><a href="http://buttonbasher.wordpress.com/2007/05/21/geometry-wars-galaxies-for-wii-and-ds/trackback/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2006/01/geometry_wars.jpg" alt="" /></a></div>
Humanity's vendetta against simple (and notably <em>evil</em>) geometric shapes is set to continue its expansion beyond the humble beginnings as a bonus in <em>Project Gotham Racing</em>. <a href="http://www.joystiq.com/tag/xbla">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/2007/01/08/top-xbla-title-geometry-wars-headed-to-pc/">Vista</a> and <a href="http://www.joystiq.com/2006/11/30/geometry-wars-dumbed-down-for-celly-release/">mobile phones</a> now find themselves joined in the war by the Wii and DS, at least if the July issue of <em>Nintendo Power</em> is to be believed. A blurb in the magazine (via <a href="http://buttonbasher.wordpress.com/2007/05/21/geometry-wars-galaxies-for-wii-and-ds/trackback/">Buttonbasher</a>) asserts that <em>Geometry Wars: Galaxies</em> will be arriving on both Nintendo platforms thanks to the efforts of "the dev team responsible for <em>Battalion War</em>s." <br />
<br />
That would imply the involvement of the UK's Kuju Entertainment, which is apparently hard at work grafting "an extensive single-player campaign" onto the game's frantic combat. Of course, we fully expect a gripping and operatic storyline to go with it, something along the lines of an intergalactic <em>mathemagician</em> attempting to <em>tri-strangulate</em> vital supply route coordinates. Alas, our expectations are oft set too high. A multiplayer mode and prior versions of <em>Geometry Wars</em> are also said to be included in both packages, expected to materialize this Fall. <br />
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It probably wouldn't be absurd to expect a new <em>Geometry Wars</em> game alongside Bizarre's <a href="http://www.joystiq.com/tag/projectgothamracing4"><em>Project Gotham Racing 4</em></a> either.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/21/geometry-wars-galaxies-shooting-for-wii-ds/">Geometry Wars: Galaxies shooting for Wii, DS</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 May 2007 21:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://buttonbasher.wordpress.com/2007/05/21/geometry-wars-galaxies-for-wii-and-ds/trackback/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/21/geometry-wars-galaxies-shooting-for-wii-ds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/901042/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/21/geometry-wars-galaxies-shooting-for-wii-ds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Arcade</category><category>Battalion Wars</category><category>BattalionWars</category><category>Bizarre</category><category>Bizarre Creations</category><category>Bizarre-Creations</category><category>BizarreCreations</category><category>DS</category><category>Geometry Wars</category><category>Geometry-Wars</category><category>Geometry-Wars-Galaxies</category><category>GeometryWars</category><category>Kuju</category><category>Kuju Entertainment</category><category>Kuju-Entertainment</category><category>KujuEntertainment</category><category>Microsoft</category><category>Mobile</category><category>Nintendo</category><category>PC</category><category>Shmup</category><category>Sierra</category><category>Wii</category><category>XBLA</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Mon, 21 May 2007 21:25:00 EST</pubDate></item><item><title><![CDATA[Geometry Wars was 'supposed to be' free]]></title><link>http://www.joystiq.com/2007/03/16/geometry-wars-supposed-to-be-free/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/16/geometry-wars-supposed-to-be-free/</guid><comments>http://www.joystiq.com/2007/03/16/geometry-wars-supposed-to-be-free/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><a href="http://uk.xbox360.ign.com/articles/772/772651p1.html"><img hspace="4" border="0" vspace="4" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/geometry-dollar.jpg" /></a>In a recent <a href="http://uk.xbox360.ign.com/articles/772/772651p1.html">interview with IGN</a>, Ben Ward of <a href="http://www.joystiq.com/2006/08/17/bizarre-defends-going-after-geometry-wars-clones/">Bizarre Creations</a> said <em>Geometry Wars: Retro Evolved</em> was intended to be a free gift to hardcore gamers. They eventually realized they couldn't pull it off, so they went with the bare minimum price Microsoft would allow: 400 points. <br />
<br />
As we all know, Bizarre later <a href="http://www.joystiq.com/2006/08/11/bizarre-tries-to-stop-geometry-wars-clone/">attacked the free <em>Geometry Wars</em> clone</a> for the PC, <em><a href="http://www.joystiq.com/2006/08/18/grid-wars-author-comments-on-clones-creation/">Grid Wars</a>, </em>claiming it "impacted the sales" of their game. Why so uptight when they wanted their game to be free in the first place? We understand that operating a business requires you to protect your intellectual property, but if the intention was to give it away, clones shouldn't be an issue. Either the <em>Grid Wars</em> fiasco was Microsoft-induced or these latest comments are nothing more than PR-speak. Something doesn't quite add up.<br />
<br />
[Via <a href="http://www.xbox360fanboy.com/2007/03/14/bizarre-wanted-geometry-wars-to-be-free/">Xbox 360 Fanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/16/geometry-wars-supposed-to-be-free/">Geometry Wars was 'supposed to be' free</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 Mar 2007 11:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.xbox360.ign.com/articles/772/772651p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/16/geometry-wars-supposed-to-be-free/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/854086/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/16/geometry-wars-supposed-to-be-free/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Arcade</category><category>Bizarre</category><category>Bizarre-Creations</category><category>bizarrecreations</category><category>Geometry-Wars</category><category>Geometry-Wars-Retro-Evolved</category><category>geometrywars</category><category>gridwars</category><category>microsoft</category><category>Shmup</category><category>xbla</category><category>Xbox-360</category><category>xboxlive</category><dc:creator><![CDATA[John Bardinelli]]></dc:creator><pubDate>Fri, 16 Mar 2007 11:29:00 EST</pubDate></item><item><title><![CDATA[XNA Challenge: Final Stand]]></title><link>http://www.joystiq.com/2007/03/07/xna-challenge-final-stand/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/07/xna-challenge-final-stand/</guid><comments>http://www.joystiq.com/2007/03/07/xna-challenge-final-stand/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/gdc/" rel="tag">GDC</a></p><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/finalstand.jpg" /><br />Josh Butterworth is probably better known to <a href="http://www.neogaf.com/forum/showthread.php?t=134528">NeoGAF readers</a> as Ghost, the author of XNA space shooter <a href="http://joshesgds.spaces.live.com/blog/cns!4EF72E77E937D27!119.entry"><em>Last Alarm</em></a>. The game got him noticed not just by the NeoGAF community but also by Microsoft, who invited him to take part in the <a href="http://www.joystiq.com/tag/xnachallenge">XNA Challenge</a> to create a game from scratch in four days at the Game Developers Conference.<br /><br />Butterworth's creation is <em>Final Stand</em>, a "static-screen shooter" that he admits draws lots of inspiration from <em>Geometry Wars</em>, right down to the dual stick control scheme. Where <em>Final Stand</em> tweaks the formula is in its multiplayer mode, which will allow four people to work together to kill as many of the swarming yellow enemies as possible. The game is intended as a co-operative exercise, but Butterworth said he'll be leaving friendly fire on so "if you're losing in the scores and have two seconds left and have a missile in your pocket and you see your friend over there, you can feel free to shoot him." Think of it as <a href="http://en.wikipedia.org/wiki/Spacewar!"><em>Space War</em></a> meets <em>Geometry Wars.<br /><br /></em>Butterworth is impressed with what he's been able to get out of the XNA environment after only a few months of experience, but he isn't really trying to compete with his more experienced challengers. "It's not really a competition," he said. "It's about showing what's possible on XNA." Watch a video of the work-in-progress after the jump.<p><a href="http://www.joystiq.com/2007/03/07/xna-challenge-final-stand/" rel="bookmark">Continue reading <em>XNA Challenge: Final Stand</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/07/xna-challenge-final-stand/">XNA Challenge: Final Stand</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Mar 2007 07:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://youtube.com/watch?v=q_aIW1IkYGU>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/07/xna-challenge-final-stand/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/847211/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/07/xna-challenge-final-stand/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>GDC</category><category>GDC07</category><category>Geometry Wars</category><category>GeometryWars</category><category>PC</category><category>Xbox-360</category><category>XNA</category><category>XNA Challenge</category><category>XnaChallenge</category><dc:creator><![CDATA[Kyle Orland]]></dc:creator><pubDate>Wed, 07 Mar 2007 07:45:00 EST</pubDate></item><item><title><![CDATA[512MB memory card and exciting XBLA news]]></title><link>http://www.joystiq.com/2007/03/05/512mb-memory-card-and-exciting-xbla-news/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/05/512mb-memory-card-and-exciting-xbla-news/</guid><comments>http://www.joystiq.com/2007/03/05/512mb-memory-card-and-exciting-xbla-news/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/peripherals/" rel="tag">Peripherals</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a>, <a href="http://www.joystiq.com/category/gdc-07/" rel="tag">GDC '07</a></p><img hspace="4" height="225" border="0" align="right" width="225" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/512mb.jpg" alt="" />It looks like that silly <a href="http://www.joystiq.com/2007/01/31/512-mb-memory-unit-listed-on-gamestop/">rumor</a> was true as Microsoft just announced a bigger memory card for the Xbox 360. The new 512MB Xbox 360 memory card will be available April 3rd, will retail for $49.99, and for a limited time will come pre-loaded with <em>Geometry Wars: Retro Evolved</em>. Simultaneously, the ancient 64MB memory card will drop in price to $29.99 (be on the lookout for clearance prices). Also, with the announcement of the new 512MB card, the XBLA size limit will be raised from 50MB to 150MB allowing developers to run wild with their creativity. Microsoft also announced that they'll be showcasing XBLA titles <em>Boom Boom Rocket</em>, <em>3D Ultra Minigolf Adventures</em>, <em>Eets: Chowdown</em>, <em>Jetpac Refuelled</em>, and <em>Pinball FX</em> at GDC. Check out the full press release after the break.<br />
<br />
So, after reading that informative spiel what is your gut reaction? We definitely agree with raising the XBLA size limit to 150MB and find the 512MB memory card to be a much better deal than the old 64MB version. And for curiosity's sake, is there anyone out there who just purchased a 64MB memory card and is kicking themselves?<p><a href="http://www.joystiq.com/2007/03/05/512mb-memory-card-and-exciting-xbla-news/" rel="bookmark">Continue reading <em>512MB memory card and exciting XBLA news</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/05/512mb-memory-card-and-exciting-xbla-news/">512MB memory card and exciting XBLA news</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Mar 2007 01:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/05/512mb-memory-card-and-exciting-xbla-news/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/845615/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/05/512mb-memory-card-and-exciting-xbla-news/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d ultra minigolf adventures</category><category>3dUltraMinigolfAdventures</category><category>512 mb memory card</category><category>512MbMemoryCard</category><category>64 mb memory card</category><category>64MbMemoryCard</category><category>boom boom rocket</category><category>BoomBoomRocket</category><category>eets chowdown</category><category>EetsChowdown</category><category>game developers conference</category><category>GameDevelopersConference</category><category>gdc</category><category>GDC 07</category><category>GDC-2007</category><category>Gdc07</category><category>geometry wars</category><category>geometry wars retro evolved</category><category>GeometryWars</category><category>GeometryWarsRetroEvolved</category><category>jetpac refuelled</category><category>Jetpac-Refuelled</category><category>JetpacRefuelled</category><category>memory card</category><category>MemoryCard</category><category>Microsoft-Game-Studios</category><category>pinball fx</category><category>PinballFx</category><category>Rare</category><category>xbla</category><category>xbox live arcade</category><category>Xbox-Live-Arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 05 Mar 2007 01:35:00 EST</pubDate></item><item><title><![CDATA[EA to publish Bizarre's new XBLA game]]></title><link>http://www.joystiq.com/2007/01/17/ea-to-publish-bizarres-new-xbla-game/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/17/ea-to-publish-bizarres-new-xbla-game/</guid><comments>http://www.joystiq.com/2007/01/17/ea-to-publish-bizarres-new-xbla-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/rhythm/" rel="tag">Rhythm</a></p><a href="http://biz.gamedaily.com/industry/feature/?id=14972"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/01/fireworks_generic.jpg" /></a>EA's first downloadable console title will be <em>Boom Boom Rocket</em>, a new rhythm game from the geometric warmongers at Bizarre Creations. The game sees players traveling through a 3D cityscape and launching rockets to the beat of the music -- the more accurate you are, the more spectacular the resulting fireworks become. <a href="http://biz.gamedaily.com/industry/feature/?id=14972">Gamedaily Biz</a> reports that <em>Boom Boom Rocket</em> should arrive on Xbox Live Arcade in Spring.<br /><br />Chip Lange, EA's vice president of online commerce, feels they've crashed the party at the opportune moment. "Now feels like the right time. Across EA there's been a lot of internal excitement about Arcade and we're at a point where we can dedicate resources to building Arcade games. We're very excited to be entering this space. This is a great way to develop new IP and work with small development teams internally and externally to build a casual, fun game experience." <br /><br />Originally thought up by EA's own <a href="http://www.pogo.com/home/home.do?sls=2">Pogo</a> casual games team, the game should be a welcome addition to the XBLA lineup, especially given the grievous lack of any other rhythm games. The fireworks in <em>Boom Boom Rocket </em>will be accompanied by ten original tunes from Ian Livingstone -- we certainly hope he's familiar with <a href="http://en.wikipedia.org/wiki/Rez">synesthesia</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/17/ea-to-publish-bizarres-new-xbla-game/">EA to publish Bizarre's new XBLA game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Jan 2007 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://biz.gamedaily.com/industry/feature/?id=14972>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/17/ea-to-publish-bizarres-new-xbla-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/737608/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/17/ea-to-publish-bizarres-new-xbla-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bizarre Creations</category><category>BizarreCreations</category><category>Boom Boom Rocket</category><category>BoomBoomRocket</category><category>EA</category><category>Electronic-Arts</category><category>Geometry Wars</category><category>GeometryWars</category><category>Pogo</category><category>Project Gotham Racing</category><category>ProjectGothamRacing</category><category>Rez</category><category>Xbox-360</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Wed, 17 Jan 2007 11:45:00 EST</pubDate></item><item><title><![CDATA[Top XBLA title Geometry Wars headed to PC [update 1]]]></title><link>http://www.joystiq.com/2007/01/08/top-xbla-title-geometry-wars-headed-to-pc/</link><guid isPermaLink="true">http://www.joystiq.com/2007/01/08/top-xbla-title-geometry-wars-headed-to-pc/</guid><comments>http://www.joystiq.com/2007/01/08/top-xbla-title-geometry-wars-headed-to-pc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a>, <a href="http://www.joystiq.com/category/wireless/" rel="tag">Wireless</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><p><img src="http://www.blogcdn.com/www.joystiq.com/media/2006/01/geometry_wars.jpg" alt="" /></p>
<p>During the <a href="http://www.engadget.com/2007/01/07/live-from-the-bill-gates-keynote/">Microsoft keynote</a> at CES on Sunday, Microsoft gave us evidence that surprise hit <em>Geometry Wars: Retro Evolved</em> (an Xbox 360 launch title) is headed to the PC (the confirmation occurs at timestamp 44:28 on the <a href="http://microsoftatces.com/archive/2007/01/07/2007-international-ces-keynote.aspx">official keynote video</a>). No surprise there, because genuine hits like <em>GW</em> are so rare that hay must be made while the sun shines. We've already blogged about a <a href="http://www.joystiq.com/2006/11/03/geometry-wars-mobile-published-by-sony/">mobile version</a> of the game; a PC version was inevitable.</p>
<p>No word on timing or price, but it wouldn't be unreasonable to expect it to land this year for between $5 (the price on XBLA) and $20 (the price for most "casual" PC games).</p>
<p>[Update 1: noted that confirmation occurs at timestamp 44:28 on the <a href="http://microsoftatces.com/archive/2007/01/07/2007-international-ces-keynote.aspx">official keynote video</a>.]</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/01/08/top-xbla-title-geometry-wars-headed-to-pc/">Top XBLA title Geometry Wars headed to PC [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 08 Jan 2007 03:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/01/08/top-xbla-title-geometry-wars-headed-to-pc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/731329/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/01/08/top-xbla-title-geometry-wars-headed-to-pc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Arcade</category><category>bizarre</category><category>Bizarre-Creations</category><category>geometry wars</category><category>geometry wars retro evolved</category><category>Geometry-Wars</category><category>Geometry-Wars-Retro-Evolved</category><category>GeometryWars</category><category>gw:re</category><category>Microsoft</category><category>PC</category><category>Shmup</category><category>XBLA</category><category>Xbox-360</category><dc:creator><![CDATA[Vladimir Cole]]></dc:creator><pubDate>Mon, 08 Jan 2007 03:00:00 EST</pubDate></item><item><title><![CDATA[K4rn4ge to attempt 1 billion-point Geometry Wars high score]]></title><link>http://www.joystiq.com/2006/12/07/k4rn4ge-to-attempt-1-billion-point-geometry-wars-high-score/</link><guid isPermaLink="true">http://www.joystiq.com/2006/12/07/k4rn4ge-to-attempt-1-billion-point-geometry-wars-high-score/</guid><comments>http://www.joystiq.com/2006/12/07/k4rn4ge-to-attempt-1-billion-point-geometry-wars-high-score/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><a href="http://www.bizarreonline.net/forum/viewtopic.php?p=232144"><img hspace="4" border="0" vspace="4" align="right" alt="Geometry Wars"  src="http://www.blogcdn.com/www.joystiq.com/media/2006/12/geowarsretroevxbla.jpg" /></a>As if his leaderboard-topping score of 360,360,600 isn't enough, <em>Geometry Wars: Retro Evolved</em> celeb <a href="http://live.xbox.com/en-US/profile/profile.aspx?pp=0&amp;GamerTag=K4rn4ge" target="_blank">K4rn4ge</a> has revealed plans to attempt to reach the one billion-point mark during his upcoming winter break.<br />
<br />
The "Geometry Warlord" estimates that his current high score (he stopped at the 360 million-mark on purpose) took him at least 30 hours, spread across four days of playing. At that pace, his new goal could exceed 90 hours of thumb twirling. Whad'ya think, Guinness Record worthy?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/12/07/k4rn4ge-to-attempt-1-billion-point-geometry-wars-high-score/">K4rn4ge to attempt 1 billion-point Geometry Wars high score</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 07 Dec 2006 17:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.bizarreonline.net/forum/viewtopic.php?p=232144>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/07/k4rn4ge-to-attempt-1-billion-point-geometry-wars-high-score/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/714483/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/12/07/k4rn4ge-to-attempt-1-billion-point-geometry-wars-high-score/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Arcade</category><category>Bizarre</category><category>Bizarre-Creations</category><category>Geometry Wars</category><category>Geometry Wars: Retro Evolved</category><category>Geometry-Wars</category><category>Geometry-Wars-Retro-Evolved</category><category>GeometryWars</category><category>GeometryWars:RetroEvolved</category><category>GW:RE</category><category>K4rn4ge</category><category>Microsoft</category><category>Shmup</category><category>XBLA</category><category>Xbox Live</category><category>Xbox Live Arcade</category><category>Xbox-360</category><category>XboxLive</category><category>XboxLiveArcade</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 07 Dec 2006 17:55:00 EST</pubDate></item><item><title><![CDATA[Geometry Wars dumbed down for celly release]]></title><link>http://www.joystiq.com/2006/11/30/geometry-wars-dumbed-down-for-celly-release/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/30/geometry-wars-dumbed-down-for-celly-release/</guid><comments>http://www.joystiq.com/2006/11/30/geometry-wars-dumbed-down-for-celly-release/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a>, <a href="http://www.joystiq.com/category/wireless/" rel="tag">Wireless</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><a href="http://www.gamasutra.com/php-bin/news_index.php?story=11884"><img hspace="4" border="1" vspace="4" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/geowarsmobile.jpg"  alt="Geometry Wars Mobile" /></a>Gamasutra sat down with Bizarre Creations' Community and Web Lead Ben Ward to figure out just how the heck <em>Geometry Wars</em> is going to fly <a href="http://www.joystiq.com/2006/11/03/geometry-wars-mobile-published-by-sony/" target="_blank">on the mobile platform</a>. Turns out, it won't -- at least, not in the traditional sense of the game.<br />
<br />
The controls have been <strike>overhauled</strike> dumbed down to accommodate for the lack of dual-analogue sticks. In the mobile version, the ship is always firing forward (the direction of fire cannot be changed or stopped), and the arrow keys (on the keypad) direct the ship's course -- double-tapping the center button initiates a strafe move. These limitations have forced developers to re-program enemy AI, as well as slow down the pace and scale of the beloved Xbox 360 Live Arcade original.<br />
<br />
<em>Geometry Wars Mobile</em> will be padded with some new content, namely a Challenge Mode. The new mode expands on the achievements awarded in the Xbox 360 version, featuring challenges like Survivor (how long can you play without dying). Players can then post their best times and scores onto a network leaderboard.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/30/geometry-wars-dumbed-down-for-celly-release/">Geometry Wars dumbed down for celly release</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 30 Nov 2006 16:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=11884>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/30/geometry-wars-dumbed-down-for-celly-release/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/710387/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/30/geometry-wars-dumbed-down-for-celly-release/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Arcade</category><category>Bizarre</category><category>Bizarre Creations</category><category>Bizarre-Creations</category><category>BizarreCreations</category><category>Cell phone</category><category>CellPhone</category><category>Challenge Mode</category><category>ChallengeMode</category><category>Geometry Wars</category><category>Geometry-Wars</category><category>Geometry-Wars-Retro-Evolved</category><category>GeometryWars</category><category>Hardcore3D Wireless</category><category>Hardcore3dWireless</category><category>Microsoft</category><category>Mobile</category><category>Shmup</category><category>Sony BMG</category><category>SonyBmg</category><category>XBLA</category><category>Xbox-360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Thu, 30 Nov 2006 16:25:00 EST</pubDate></item><item><title><![CDATA[Geometry Wars Mobile published by Sony]]></title><link>http://www.joystiq.com/2006/11/03/geometry-wars-mobile-published-by-sony/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/03/geometry-wars-mobile-published-by-sony/</guid><comments>http://www.joystiq.com/2006/11/03/geometry-wars-mobile-published-by-sony/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/portable/" rel="tag">Portable</a>, <a href="http://www.joystiq.com/category/wireless/" rel="tag">Wireless</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><a href="http://www.modojo.com/news/20061103/866/geometry_/"><img hspace="4" border="0" vspace="4" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/geowarsmobie.jpg"  alt="Geometry Wars Mobile" /></a>It's Sony's turn to reap the benefits of Bizarre's creation. Despite <em>Geometry Wars</em> becoming the poster child for Microsoft's Xbox Live Arcade, the mobile port is being published by Sony BMG.<br />
<br />
Little ironies aside, how the heck are we supposed to control this game? They invented a dual-stick phone yet? Prove us wrong, but this is shaping up to be a classic example of exploiting a known brand. <em>Geometry Wars Mobile</em> just ain't gonna fly.<br />
<br />
[Thanks, Justin]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/03/geometry-wars-mobile-published-by-sony/">Geometry Wars Mobile published by Sony</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 03 Nov 2006 19:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.modojo.com/news/20061103/866/geometry_/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/03/geometry-wars-mobile-published-by-sony/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/696023/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/03/geometry-wars-mobile-published-by-sony/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Action</category><category>Arcade</category><category>Bizarre</category><category>Bizarre Creations</category><category>Bizarre-Creations</category><category>BizarreCreations</category><category>Geometry Wars</category><category>Geometry-Wars</category><category>Geometry-Wars-Retro-Evolved</category><category>GeometryWars</category><category>Hardcore3D</category><category>Microsoft</category><category>Mobile</category><category>Shmup</category><category>Sony BMG</category><category>SonyBmg</category><category>XBLA</category><category>Xbox Live</category><category>Xbox Live Arcade</category><category>Xbox-360</category><category>XboxLive</category><category>XboxLiveArcade</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Fri, 03 Nov 2006 19:25:00 EST</pubDate></item><item><title><![CDATA[Conversation with Bizarre Creations]]></title><link>http://www.joystiq.com/2006/10/21/conversation-with-bizarre-creations/</link><guid isPermaLink="true">http://www.joystiq.com/2006/10/21/conversation-with-bizarre-creations/</guid><comments>http://www.joystiq.com/2006/10/21/conversation-with-bizarre-creations/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/interviews/" rel="tag">Interviews</a></p><a href="http://thrillskilla.wordpress.com/2006/10/20/developer-interview-bizarre-creations/"><img width="425" vspace="4" hspace="4" height="239" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2006/10/gw.jpg" id="vimage_1" alt="" /></a><br />Mike from the Xbox Domain, <a href="http://thrillskilla.wordpress.com/2006/10/20/developer-interview-bizarre-creations/">re-visits</a> <em>Geometry Wars</em> with Bizarre Creations Community and Web Lead Ben Ward. Included in the conservation: Hints that a <em>GW</em> dash theme could be on the way and an unconvincing refusal to confirm the possibility of a sequel.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/10/21/conversation-with-bizarre-creations/">Conversation with Bizarre Creations</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 21 Oct 2006 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://thrillskilla.wordpress.com/2006/10/20/developer-interview-bizarre-creations/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/21/conversation-with-bizarre-creations/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/688755/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/10/21/conversation-with-bizarre-creations/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bizarre creations</category><category>BizarreCreations</category><category>geometry wars</category><category>GeometryWars</category><category>interviews</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Sat, 21 Oct 2006 19:30:00 EST</pubDate></item><item><title><![CDATA[XBLA Unplugged Vol. 1 coming on Sept. 5]]></title><link>http://www.joystiq.com/2006/08/25/xbla-unplugged-vol-1-coming-on-sept-5/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/25/xbla-unplugged-vol-1-coming-on-sept-5/</guid><comments>http://www.joystiq.com/2006/08/25/xbla-unplugged-vol-1-coming-on-sept-5/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://www.joystiq.com/category/rpgs/" rel="tag">RPGs</a>, <a href="http://www.joystiq.com/category/simulations/" rel="tag">Simulations</a>, <a href="http://www.joystiq.com/category/strategy/" rel="tag">Strategy</a>, <a href="http://www.joystiq.com/category/competitive-gaming/" rel="tag">Competitive Gaming</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><img width="225" vspace="4" hspace="4" height="319" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/xblabox.jpg" id="vimage_1" alt="" />Microsoft has just announced that the <em>Xbox Live Arcade Unplugged Vol. 1</em> compilation for the 360 will be hitting store shelves on Sept. 5 for a robust price of $39.99. The whole package will include six XBLA games plus a free month of Xbox Live Gold subscription and three downloadable XBLA demos.<br /><br />The games included are: <em>Geometry Wars</em>, <em>Wik: Fable of Souls</em>, <em>Outpost Kaloki X</em>, <em>Bejeweled 2 Deluxe</em>, <em>Hardwood Backgammon</em>, and <em>Texas Hold 'em</em>.<br /><br />At $39.99 and with a free month of Gold service, is this a good deal for the games offered or not quite enough to warrant a purchase?<p><a href="http://www.joystiq.com/2006/08/25/xbla-unplugged-vol-1-coming-on-sept-5/" rel="bookmark">Continue reading <em>XBLA Unplugged Vol. 1 coming on Sept. 5</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/25/xbla-unplugged-vol-1-coming-on-sept-5/">XBLA Unplugged Vol. 1 coming on Sept. 5</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 Aug 2006 10:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/08/25/xbla-unplugged-vol-1-coming-on-sept-5/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/659079/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/25/xbla-unplugged-vol-1-coming-on-sept-5/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Bejeweled 2 Deluxe</category><category>Bejeweled2Deluxe</category><category>Geometry Wars</category><category>GeometryWars</category><category>Hardwood Backgammon</category><category>HardwoodBackgammon</category><category>Outpost Kaloki X</category><category>OutpostKalokiX</category><category>Texas Hold ‘em</category><category>TexasHold‘em</category><category>Wik: Fable of Souls</category><category>Wik:FableOfSouls</category><category>Xbox Live Arcade Unplugged Vol. 1</category><category>Xbox-360</category><category>XboxLiveArcadeUnpluggedVol.1</category><dc:creator><![CDATA[Joystiq Staff]]></dc:creator><pubDate>Fri, 25 Aug 2006 10:25:00 EST</pubDate></item><item><title><![CDATA[Retail boxart for Xbox Live Arcade: Unplugged]]></title><link>http://www.joystiq.com/2006/06/29/retail-boxart-for-xbox-live-arcade-unplugged/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/29/retail-boxart-for-xbox-live-arcade-unplugged/</guid><comments>http://www.joystiq.com/2006/06/29/retail-boxart-for-xbox-live-arcade-unplugged/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><center><a href="http://gamefront.de/"><img vspace="4" hspace="4" border="1" src="http://www.joystiq.com/media/2006/06/snipshot_1btuxb52c5.jpg" id="vimage_1" alt="" /></a></center><a href="http://gamefront.de/">German site Gamefront.de</a> managed to bag some shots of the relatively uninspiring retail packaging of <a href="http://www.joystiq.com/2006/06/21/xbox-live-arcade-titles-coming-to-retail/"><em>Xbox Live Arcade: Unplugged</em>.</a> The pack includes offline versions of <em>Geometry Wars, Texas Hold'em, Wik, Bejeweled 2, Outpost Kaloki X, Hardwood Backgammon,</em> a free 1-month Gold membership, 100 free Microsoft points, and should be available in early September.<br /><br />We realize that trying to package six games together limits the freedom you have to be creative, but maybe the design team should have taken a look at <a href="http://www.youtube.com/watch?v=EUXnJraKM3k&amp;eurl=http%3A%2F%2Ffriedbeef%2Eblogspot%2Ecom%2F2006%2F04%2Fmicrosoft%2Dre%2Ddesigns%2Dipod%2Dpackaging%2Ehtml">Microsoft's parody of their own box designs</a>. Simple? Yes. Attractive? <em><a href="http://www.youtube.com/watch?v=aSDRjT7l3a4&amp;search=no%20darth">Noooo!!!</a><br /><br /></em>[Via <a href="http://www.britishgaming.co.uk/?p=994">BritishGaming</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/29/retail-boxart-for-xbox-live-arcade-unplugged/">Retail boxart for Xbox Live Arcade: Unplugged</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Jun 2006 06:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamefront.de/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/29/retail-boxart-for-xbox-live-arcade-unplugged/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/638042/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/29/retail-boxart-for-xbox-live-arcade-unplugged/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>Bejeweled 2</category><category>Bejeweled2</category><category>Box art</category><category>BoxArt</category><category>Darth Vader</category><category>DarthVader</category><category>Early September</category><category>EarlySeptember</category><category>Gamefront</category><category>Geometry Wars</category><category>GeometryWars</category><category>Gold membership</category><category>GoldMembership</category><category>Hardwood Backgammon</category><category>HardwoodBackgammon</category><category>Microsoft</category><category>Microsoft points</category><category>MicrosoftPoints</category><category>Ninth month of the year</category><category>NinthMonthOfTheYear</category><category>Nooo!!!</category><category>Outpost Kaloki X</category><category>OutpostKalokiX</category><category>Parody</category><category>Sept</category><category>Shizzle Games</category><category>ShizzleGames</category><category>Texas Hold'em</category><category>TexasHold'em</category><category>Wik</category><category>XBLA</category><category>Xbox 360</category><category>Xbox Live Arcade</category><category>Xbox Live Arcade: Unplugged</category><category>Xbox Online</category><category>Xbox-360</category><category>Xbox360</category><category>XboxLiveArcade</category><category>XboxLiveArcade:Unplugged</category><category>XboxOnline</category><dc:creator><![CDATA[Conrad Quilty-Harper]]></dc:creator><pubDate>Thu, 29 Jun 2006 06:40:00 EST</pubDate></item><item><title><![CDATA[Private gaming with a PSP face scarf]]></title><link>http://www.joystiq.com/2006/06/24/private-gaming-with-a-psp-face-scarf/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/24/private-gaming-with-a-psp-face-scarf/</guid><comments>http://www.joystiq.com/2006/06/24/private-gaming-with-a-psp-face-scarf/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/fashion/" rel="tag">Fashion</a></p><center><a href="http://www.interaction.rca.ac.uk/people/alumni/04-06/joe-malia/projects/project3.html"><img vspace="4" hspace="4" border="1" alt="" id="vimage_1" src="http://www.joystiq.com/media/2006/06/privacyobsessedcqh.jpg" /></a></center>Joe Malia, a student at the Royal College of Art in London, created a series of face scarves with special attachments that, at least in the above example, <em>"lets PSP players explore their passion in complete privacy". </em>There's also a special design that fits neatly over a CRT; the perfect way to prevent your roommate from copying your finely honed <em>Counter-Strike</em> tactics.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/24/private-gaming-with-a-psp-face-scarf/">Private gaming with a PSP face scarf</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 24 Jun 2006 15:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.interaction.rca.ac.uk/people/alumni/04-06/joe-malia/projects/project3.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/24/private-gaming-with-a-psp-face-scarf/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/636587/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/24/private-gaming-with-a-psp-face-scarf/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Art</category><category>CRT</category><category>Geometry Wars</category><category>GeometryWars</category><category>Joe Malia</category><category>JoeMalia</category><category>London</category><category>RCA</category><category>Royal College of Art</category><category>RoyalCollegeOfArt</category><category>scarf</category><category>scarves</category><dc:creator><![CDATA[Conrad Quilty-Harper]]></dc:creator><pubDate>Sat, 24 Jun 2006 15:35:00 EST</pubDate></item><item><title><![CDATA[Xbox Live Arcade titles coming to retail [update 1]]]></title><link>http://www.joystiq.com/2006/06/21/xbox-live-arcade-titles-coming-to-retail/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/21/xbox-live-arcade-titles-coming-to-retail/</guid><comments>http://www.joystiq.com/2006/06/21/xbox-live-arcade-titles-coming-to-retail/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=3271&amp;Itemid=2"><img width="225" vspace="4" hspace="4" height="325" border="1" align="right" src="http://www.joystiq.com/media/2006/06/smashtv_xbla_retail.jpg" id="vimage_2" alt="" /></a>Steam isn't the only digital distribution service offering games up in delicious digital bits; Microsoft's Xbox Live Arcade has been selling kids <em>Geometry Wars</em> crack for $5 a hit ... just to get you started. So it should come as no surprise that, like <a href="http://www.joystiq.com/2006/06/21/rag-doll-kung-fu-goes-retail-this-august/">many</a> of <a href="http://www.joystiq.com/2006/04/07/hl2-episode-one-site-is-up-with-plot-details/">Steam's</a> <a href="http://portable.joystiq.com/2006/04/06/sin-preloading-on-steam-retail-drops-5-9/">games</a>, some of Xbox Live Arcade's will be coming to retail as well. <br /><br />According to <a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=3271&amp;Itemid=2">Next Generation</a>, "Peter Moore is pushing to extend the Live Arcade brands to retail, arguing internally that original games like <em>Geometry Wars</em>, retro hits like <em>Smash TV</em> and casual games like <em>Hardwood Hearts</em> will extend Xbox 360's appeal to non-hardcore audiences."<br /><br />I know where they're going with this: around half of the 360 owners aren't on XBL, yet they might want to jam on some <em>Joust</em>. Thing is, the whole idea is that some of these games, which had their retail heyday 20 years ago, made the jump online to cut distribution costs and bypass the limited retail interest. Ultimately, Microsoft will need to cherry pick games whose retail prospects would make the move worthwhile. That means more <em>Geometry Wars</em>, less <em>Smash TV</em>.<br /><br />[Via <a href="http://www.evilavatar.com/forums/showthread.php?t=14142">Evil Avatar</a>]<br /><br />[Update 1: A tipster claims MS released the following info to retailers today. <font size="1" color="#035d8a"><font size="2" color="#000000">The $39.99 package, which will be dubbed <em>Xbox Live Arcade Unplugged</em>, will include XBLA superstar <em>Geometry Wars</em>, along with <em>Texas Hold'em</em>, <em>Wik</em>, <em>Bejeweled 2</em>, <em>Outpost Kaloki X</em>, <em>Hardwood Backgammon</em>, a free 1-month Gold membership, 100 free Microsoft bucks, and should be available in early September. </font></font>Thanks, <a href="http://orangeloungeradio.com/phpnuke/modules.php?name=News&amp;file=article&amp;sid=589&amp;mode=thread&amp;order=0&amp;thold=0">Loki</a>.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/21/xbox-live-arcade-titles-coming-to-retail/">Xbox Live Arcade titles coming to retail [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Jun 2006 15:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=3271&amp;Itemid=2>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/21/xbox-live-arcade-titles-coming-to-retail/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/635556/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/21/xbox-live-arcade-titles-coming-to-retail/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Geometry Wars</category><category>GeometryWars</category><category>Retail</category><category>Retailers</category><category>SmashTV</category><category>XBLA</category><category>Xbox Live</category><category>Xbox Live Arcade</category><category>Xbox-360</category><category>XboxLive</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Wed, 21 Jun 2006 15:25:00 EST</pubDate></item><item><title><![CDATA[Design the next XBLA hit yourself]]></title><link>http://www.joystiq.com/2006/06/21/design-the-next-xbla-hit-yourself/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/21/design-the-next-xbla-hit-yourself/</guid><comments>http://www.joystiq.com/2006/06/21/design-the-next-xbla-hit-yourself/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><a href="http://xbox360.ign.com/articles/713/713591p1.html?RSSwhen2006-06-20_152900&amp;RSSid=713591"><img id="vimage_1" height="238" alt="" hspace="4" src="http://www.joystiq.com/media/2006/06/gwars.jpg" width="425" vspace="4" border="1" /></a><br />Have you ever played <em>Geometry Wars</em> and thought to yourself, "This game is a steaming pile of manure. I could design something better than this!"&nbsp;If so, then Microsoft wants you, Uncle Sam style (no, not your creepy uncle Sam, <a href="http://en.wikipedia.org/wiki/Image:Unclesamwantyou.jpg">this</a> Uncle Sam). Xbox Live Arcade's unprecedented success has been something of a surprise, even to Peter Moore:
<p><em>&nbsp;"I didn't expect Live Arcade to be for gamers, I thought maybe for their girlfriends, mums and sisters -- but it's for everybody."</em><br /><br />Games like <em>Geometry Wars</em> have convinced big time developers that XBLA equals easy money. Like Nintendo, it allows publishers to earn big money by selling consumers their collective childhood again. But that's not all it's good for, and Microsoft knows it. The next step for XBLA is to get some original independent content. Do you think you're up to snuff? If so, you can send your&nbsp;proposals to this address: arcade[AT]microsoft.com. </p>
<p>Finally, my game about Microsoft's evil robot <a href="http://www.joystiq.com/2006/06/20/microsoft-unleashes-the-robots/">minions</a> will get some recognition.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/21/design-the-next-xbla-hit-yourself/">Design the next XBLA hit yourself</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 21 Jun 2006 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.ign.com/articles/713/713591p1.html?RSSwhen2006-06-20_152900&amp;RSSid=713591>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/21/design-the-next-xbla-hit-yourself/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/635289/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/21/design-the-next-xbla-hit-yourself/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>geometry wars</category><category>GeometryWars</category><category>ign</category><category>peter moore</category><category>PeterMoore</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 21 Jun 2006 10:00:00 EST</pubDate></item><item><title><![CDATA[Chileans get their 360 on]]></title><link>http://www.joystiq.com/2006/06/19/chileans-get-their-360-on/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/19/chileans-get-their-360-on/</guid><comments>http://www.joystiq.com/2006/06/19/chileans-get-their-360-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/elder-scrolls-iv-oblivion/" rel="tag">Elder Scrolls IV: Oblivion</a>, <a href="http://www.joystiq.com/category/ghost-recon-advanced-warfighter/" rel="tag">Ghost Recon: Advanced Warfighter</a></p><a href="http://gamerscoreblog.com/team/archive/2006/06/16/535792.aspx"><img id="img1" height="169" alt="" hspace="4" src="http://www.joystiq.com/media/2006/06/chile.jpg" width="225" align="right" vspace="4" border="1" /></a>Still don't have an Xbox 360? Do you live in Chile? Then you're in luck my friend! The curvy white box hit store shelves in Chile last week, inspiring these ladies to impersonate protagonists from mediocre launch titles.&nbsp;Just for a moment, recall&nbsp;how disappointed you were when you played Perfect Dark Zero for the first time. Let that sink in for a second. <em>That</em> is what it's like to be a 360 fan in Chile right now. At least they have access to the <a href="http://www.joystiq.com/2005/11/20/and-the-best-xbox-360-launch-title-is/">best launch title</a>, right?
<p>Good lord, can you imagine having to wait 5 months for <a href="http://www.joystiq.com/2006/06/15/sneak-peek-at-graw-dlc/">GRAW</a> and <a href="http://www.joystiq.com/2006/06/16/mehrunes-razor-shaves-its-way-onto-xblm/">Oblivion</a> again?</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/19/chileans-get-their-360-on/">Chileans get their 360 on</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Jun 2006 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamerscoreblog.com/team/archive/2006/06/16/535792.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/19/chileans-get-their-360-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/634442/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/19/chileans-get-their-360-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360 Launch</category><category>360Launch</category><category>Chile</category><category>Geometry Wars</category><category>GeometryWars</category><category>GRAW</category><category>Launch</category><category>Oblivion</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 19 Jun 2006 09:45:00 EST</pubDate></item><item><title><![CDATA[Free Xbox Live Gold weekend back with free points]]></title><link>http://www.joystiq.com/2006/03/10/free-xbox-live-gold-weekend-back-with-free-points/</link><guid isPermaLink="true">http://www.joystiq.com/2006/03/10/free-xbox-live-gold-weekend-back-with-free-points/</guid><comments>http://www.joystiq.com/2006/03/10/free-xbox-live-gold-weekend-back-with-free-points/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.xbox.com/en-US/promotions/livegoldweekend/default.htm"><img vspace="4" hspace="4" border="1"src="http://www.joystiq.com/media/2006/03/Free_Xbox_Live_Gold_weekend_banner.jpg" alt="" /></a><br />The free Xbox LiveGold weekend for 360 owners is back on track for the scheduled dates of March 31st-April 2nd. Sorry, U.S. residentsonly.<br /><br />Verizon, the sponsor of the promo, will also be conducting some sort of Million Point Giveawaystarting on the 30th, so check on their specialized site below for further details when the end of the month rollsaround. Oh schnap, 500 free Microsoft Points (while supplies last)? Sign us up!<p><a href="http://www.joystiq.com/2006/03/10/free-xbox-live-gold-weekend-back-with-free-points/" rel="bookmark">Continue reading <em>Free Xbox Live Gold weekend back with free points</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/03/10/free-xbox-live-gold-weekend-back-with-free-points/">Free Xbox Live Gold weekend back with free points</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 10 Mar 2006 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xbox.com/en-US/promotions/livegoldweekend/default.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/03/10/free-xbox-live-gold-weekend-back-with-free-points/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/598479/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/03/10/free-xbox-live-gold-weekend-back-with-free-points/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>500 free Microsoft Points</category><category>500FreeMicrosoftPoints</category><category>contests</category><category>cool prizes</category><category>CoolPrizes</category><category>corporate sponsorship</category><category>CorporateSponsorship</category><category>Free Xbox Live Gold Weekend</category><category>FreeXboxLiveGoldWeekend</category><category>Geometry Wars</category><category>GeometryWars</category><category>Million Point Giveaway</category><category>MillionPointGiveaway</category><category>surprises</category><category>Verizon</category><category>Xbox Live</category><category>Xbox-360</category><category>XboxLive</category><dc:creator><![CDATA[Dan Choi]]></dc:creator><pubDate>Fri, 10 Mar 2006 15:30:00 EST</pubDate></item><item><title><![CDATA[360 crooner: "Maybe a game or two of Geometry Wars"]]></title><link>http://www.joystiq.com/2006/01/26/360-crooner-maybe-a-game-or-two-of-geometry-wars/</link><guid isPermaLink="true">http://www.joystiq.com/2006/01/26/360-crooner-maybe-a-game-or-two-of-geometry-wars/</guid><comments>http://www.joystiq.com/2006/01/26/360-crooner-maybe-a-game-or-two-of-geometry-wars/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><a href="http://home.pacbell.net/dkudell/Archie_sTheme_The360Song.mp3"><img height="225" alt="" hspace="4"src="http://www.joystiq.com/media/2006/01/microphone_cg.jpg" width="225" align="right" vspace="4" border="0"/></a>There's almost no point in explaining the song, so we'll leave it at this. It's called "Archie's Theme --The 360 Song"...<br /><br />... and it's inspired. The backing vocals especially.<br /><br /><em>"The bestthat you can do / the best that you can do / is run away."</em><br /><br />[Thanks, <ahref="http://www.myspace.com/infectedzero">InfectedZero</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/01/26/360-crooner-maybe-a-game-or-two-of-geometry-wars/">360 crooner: "Maybe a game or two of Geometry Wars"</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 26 Jan 2006 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://home.pacbell.net/dkudell/Archie_sTheme_The360Song.mp3>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/26/360-crooner-maybe-a-game-or-two-of-geometry-wars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/585058/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/26/360-crooner-maybe-a-game-or-two-of-geometry-wars/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Geometry Wars</category><category>GeometryWars</category><category>Xbox-360</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Thu, 26 Jan 2006 06:00:00 EST</pubDate></item><item><title><![CDATA[Top 10 most popular XBLA titles]]></title><link>http://www.joystiq.com/2006/01/19/top-10-most-popular-xbla-titles/</link><guid isPermaLink="true">http://www.joystiq.com/2006/01/19/top-10-most-popular-xbla-titles/</guid><comments>http://www.joystiq.com/2006/01/19/top-10-most-popular-xbla-titles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a></p><a href="http://xbox360.ign.com/articles/681/681837p1.html"><img width="225" vspace="4" hspace="4" height="225"border="0" align="right" src="http://www.joystiq.com/media/2006/01/quarter.jpg" alt="" /></a>IGN managed to obtain theofficial top 10 list of most popular Xbox Live Arcade titles ranked by sales:<br /><br /><em>1. Geometry Wars: RetroEvolved<br />2. Gauntlet<br />3. Smash TV<br />4. Bejeweled II<br />5. Zuma<br />6. Bankshot Billiards<br />7. OutpostKaloki<br />8. Mutant Storm Reloaded<br />9. Joust<br />10. Wik: Fable of Souls<br /><br /></em>We all could haveguessed that <em>Geometry Wars</em> was going to be number one (it is <ahref="http://www.joystiq.com/2006/01/14/geometry-wars-trial-downloaded-over-200k-times/">their <em>Halo</em></a>after all) but it's surprising to see the relatively overpriced ($15 / 1200 Microsoft Points) <em>BankshotBilliards</em> coming in as high as it does. Watch out for more $15  titles in the future; it's almost a guarantee thatStreet Fighter II Hyer Fighting will command a premium. How much are you willing to spend on an XBLA title?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/01/19/top-10-most-popular-xbla-titles/">Top 10 most popular XBLA titles</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 19 Jan 2006 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://xbox360.ign.com/articles/681/681837p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/19/top-10-most-popular-xbla-titles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/582767/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/19/top-10-most-popular-xbla-titles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Geometry Wars</category><category>GeometryWars</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Thu, 19 Jan 2006 14:00:00 EST</pubDate></item><item><title><![CDATA[Geometry Wars for PSP, kinda sort of]]></title><link>http://www.joystiq.com/2006/01/18/geometry-wars-for-psp-kinda-sort-of/</link><guid isPermaLink="true">http://www.joystiq.com/2006/01/18/geometry-wars-for-psp-kinda-sort-of/</guid><comments>http://www.joystiq.com/2006/01/18/geometry-wars-for-psp-kinda-sort-of/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/homebrew/" rel="tag">Homebrew</a></p><a href="http://pspupdates.qj.net/2006/01/vector-infector-for-psp.html"><img vspace="4" hspace="4" border="1"align="right" src="http://www.joystiq.com/media/2006/01/vectorinfector.jpg" alt="" /></a>If <em>Vector Infector</em>looks awfully familiar, maybe it's because it's modeled after one of the Xbox's most popular games, <em>GeometryWars</em>. The game mechanics are essentially the same, the only difference being that ship upgrades are accomplishedby collecting green gems in the playing field. Judging from the comments on the original post, it looks like this maybe one more addition to the roster of homebrew titles that'll keep people from updating their firmware up past version1.5.<br /><br />[Thanks, 2Kings]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/01/18/geometry-wars-for-psp-kinda-sort-of/">Geometry Wars for PSP, kinda sort of</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 18 Jan 2006 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pspupdates.qj.net/2006/01/vector-infector-for-psp.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/18/geometry-wars-for-psp-kinda-sort-of/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/582719/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/01/18/geometry-wars-for-psp-kinda-sort-of/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Geometry Wars</category><category>GeometryWars</category><category>Homebrew</category><dc:creator><![CDATA[Rafael Espiritu]]></dc:creator><pubDate>Wed, 18 Jan 2006 17:00:00 EST</pubDate></item></channel></rss>
