<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2013 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Capcom CEO wants shorter dev times, faster Devil May Cry turnaround]]></title><link>http://www.joystiq.com/2012/05/27/capcom-ceo-wants-shorter-dev-times-faster-devil-may-cry-turnaro/</link><guid isPermaLink="true">http://www.joystiq.com/2012/05/27/capcom-ceo-wants-shorter-dev-times-faster-devil-may-cry-turnaro/</guid><comments>http://www.joystiq.com/2012/05/27/capcom-ceo-wants-shorter-dev-times-faster-devil-may-cry-turnaro/#comments</comments><description><![CDATA[<div style="text-align: center; "> <a href="http://www.joystiq.com/2012/05/23/capcom-ceo-wants-shorter-dev-times-faster-devil-may-cry-turnaro/" target="_self"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/04/dmcdevilmaycrycaptivatescreenshot11_530x330.jpg" style="width: 530px; height: 330px; " /></a></div>Capcom Chairman and CEO Kenzo Tsujimoto told investors of the company's plan to "reduce the time needed to develop major titles from the usual three to four years to only two and a half years," as part of a briefing on the fiscal year 2011 financial results earlier this month.<br /><br />"Speeding up development will probably raise the cost," he said. "But creating quality content will be vital to Capcom's ability to survive by overcoming intense global competition. We will make substantial investments to develop this content."<br /><br />President and COO of Capcom Haruhiro Tsujimoto added to the CEO's comments in his own address, saying the company's plan is also "to increase [DLC] sales from 2.8 billion yen in the past fiscal year to 3.5 billion yen in the current fiscal year." The COO also noted that the upcoming <a href="http://www.joystiq.com/game/resident-evil-6"><em>Resident Evil 6</em></a> will release approximately three and a half years after <a href="http://www.joystiq.com/game/resident-evil-5"><em>Resident Evil 5</em></a>, and <a href="http://www.joystiq.com/game/lost-planet-3"><em>Lost Planet 3</em></a> will launch after a two and a half year development cycle, both in a shorter time span than with past games.<br /><br />He added that <a href="http://www.joystiq.com/game/dmc-devil-may-cry"><em>DmC Devil May Cry</em></a> will require five years of development due to a decision to switch to an external developer, with the end goal of creating new games in the series every two and a half years. With <em>DmC Devil May Cry</em> <a href="http://www.joystiq.com/2012/05/21/dmc-devil-may-cry-delayed-hitting-january-2013/">shipping in 2013</a>, that equates to another game in the series in 2015.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/05/27/capcom-ceo-wants-shorter-dev-times-faster-devil-may-cry-turnaro/">Capcom CEO wants shorter dev times, faster Devil May Cry turnaround</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 27 May 2012 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/05/27/capcom-ceo-wants-shorter-dev-times-faster-devil-may-cry-turnaro/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20246056/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/05/27/capcom-ceo-wants-shorter-dev-times-faster-devil-may-cry-turnaro/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>development-cycle</category><category>dmc-devil-may-cry</category><category>haruhiro-tsujimoto</category><category>kenzo tsujimoto</category><category>KenzoTsujimoto</category><category>lost-planet-3</category><category>resident-evil-6</category><dc:creator><![CDATA[Mike Suszek]]></dc:creator><pubDate>Sun, 27 May 2012 21:00:00 EST</pubDate></item><item><title><![CDATA[Capcom COO anticipates 'new' 3DS digital distribution service]]></title><link>http://www.joystiq.com/2010/06/08/capcom-coo-anticipates-new-3ds-digital-distribution-service/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/08/capcom-coo-anticipates-new-3ds-digital-distribution-service/</guid><comments>http://www.joystiq.com/2010/06/08/capcom-coo-anticipates-new-3ds-digital-distribution-service/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><a href="http://trendy.nikkeibp.co.jp/article/special/20100601/1031985/"><img align="right" hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/tsujimoto6810.jpg" alt="" class="imagepadding" /></a>3-D is great and all, but Capcom COO Haruhiro Tsujimoto is excited about another possible component of Nintendo's <a href="http://joystiq.com/tag/3ds">3DS</a>: a new distribution system for games, similar to Apple's App Store. "What we're more looking forward to is the offering of a new business model," he told <a href="http://trendy.nikkeibp.co.jp/article/special/20100601/1031985/">Nikkei BP</a> (translated by <a href="http://www.andriasang.com/e/blog/2010/06/07/tsujimoto_nikkei_interview/">Andriasang</a>). "Nintendo has been in the hardware business for a long time, and I believe they must be looking closely at Apple's recent success." This came after Tsujimoto praised Japanese mobile phone provider NTT DoCoMo's open, App Store-style business model.<br />
<br />
Of course, Nintendo already has a digital distribution platform on the DS, <a href="http://www.joystiq.com/tag/dsiware/">DSiWare</a>, as well as digital services for Wii. But Nintendo's digital platforms are currently <a href="http://nintendo.joystiq.com/2008/06/05/wiiware-developer-shares-rejection-letter/">less open</a> than the App Store, and therefore much less populous. We'll likely find out at E3 whether Tsujimoto's prediction is true.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/08/capcom-coo-anticipates-new-3ds-digital-distribution-service/">Capcom COO anticipates 'new' 3DS digital distribution service</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 08 Jun 2010 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://trendy.nikkeibp.co.jp/article/special/20100601/1031985/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/08/capcom-coo-anticipates-new-3ds-digital-distribution-service/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19508210/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/08/capcom-coo-anticipates-new-3ds-digital-distribution-service/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3DS</category><category>Capcom</category><category>Digital-Distribution</category><category>ds</category><category>DSiWare</category><category>Haruhiro-Tsujimoto</category><category>nintendo</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 08 Jun 2010 16:30:00 EST</pubDate></item><item><title><![CDATA[Capcom hopes to 'heat up' Resident Evil series to coincide with next film]]></title><link>http://www.joystiq.com/2010/06/07/capcom-hopes-to-heat-up-resident-evil-series-to-coincide-with/</link><guid isPermaLink="true">http://www.joystiq.com/2010/06/07/capcom-hopes-to-heat-up-resident-evil-series-to-coincide-with/</guid><comments>http://www.joystiq.com/2010/06/07/capcom-hopes-to-heat-up-resident-evil-series-to-coincide-with/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://trendy.nikkeibp.co.jp/article/special/20100601/1031985/?P=1"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/re3d.060710-580px.jpg" alt="" /></a></div>
While the undead are typically characterized as being cold &amp; clammy -- not to mention their whole penchant for <em>eating the living</em> -- Capcom COO <span>Haruhiro Tsujimoto says he hopes to "heat up" the zombie-fueled <em>Resident Evil </em>game franchise to coincide with <a href="http://www.joystiq.com/tag/Resident-Evil-Afterlife"><em>Resident Evil: Afterlife</em></a>'s arrival in theaters this fall.</span><br />
<br />
<span>"The 3D movie Resident Evil IV Afterlife starring Milla Jovovich is scheduled to hit theaters on September 10. Timed with the movie's release, we'd like to do something to heat up the game series," Tsujimoto told</span><span> with Japanese business journal <a href="http://trendy.nikkeibp.co.jp/article/special/20100601/1031985/?P=1">Nikkei BP</a>. Whether that means a new game announcement, the release of a current <em>RE </em>title on a new platform or ... well, <em>anything </em>really wasn't specified. What we <em>do </em>know is that Tokyo Game Show 2010 will open a mere six days following the film on September 16, making it ideally timed for such a "hot" game announcement.</span><br />
<span><br />
[Via <a href="http://www.andriasang.com/e/blog/2010/06/07/tsujimoto_nikkei_interview/">Andriasang</a>]<br />
</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/07/capcom-hopes-to-heat-up-resident-evil-series-to-coincide-with/">Capcom hopes to 'heat up' Resident Evil series to coincide with next film</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Jun 2010 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://trendy.nikkeibp.co.jp/article/special/20100601/1031985/?P=1>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/07/capcom-hopes-to-heat-up-resident-evil-series-to-coincide-with/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19507064/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/07/capcom-hopes-to-heat-up-resident-evil-series-to-coincide-with/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>Haruhiro-Tsujimoto</category><category>movies</category><category>Resident-Evil</category><category>Resident-Evil-Afterlife</category><category>Resident-Evil-Afterlife-3D</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Mon, 07 Jun 2010 23:00:00 EST</pubDate></item><item><title><![CDATA[Capcom president on E3 2010, new motion controllers]]></title><link>http://www.joystiq.com/2010/05/17/capcom-president-on-e3-2010-new-motion-controllers/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/17/capcom-president-on-e3-2010-new-motion-controllers/</guid><comments>http://www.joystiq.com/2010/05/17/capcom-president-on-e3-2010-new-motion-controllers/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.ft.com/cms/s/0/a8b59166-6103-11df-9bf0-00144feab49a.html"><img hspace="0" height="350" border="0" width="580" vspace="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/e3-2010-fight.png" /></a></div>
Speaking to the <a href="http://www.ft.com/cms/s/0/a8b59166-6103-11df-9bf0-00144feab49a.html"><em>Financial Times</em></a> (registration required) Capcom president Haruhiro Tsujimoto declared that the success of Microsoft and Sony's upcoming <a href="http://joystiq.com/tag/project-natal">Natal</a> and <a href="http://joystiq.com/tag/playstation-move">Move</a> motion controllers depends on sound planning. "If there isn't a strong business model message from the platform holders about how they will develop [motion controllers] with users," said Tsujimoto, "then I don't think it will go well." In other words, Tsujimoto places the onus of success on the manufacturers of the motion controllers, and not necessarily on the games that will be created for them.<br />
<br />
Tsujimoto also took time to reiterate <a href="http://www.joystiq.com/2009/12/28/capcom-may-shift-established-franchise-development-overseas-q1/">Capcom's stance on overseas game developers</a>, noting that the company will use them for sequels to established products. Regarding E3, Tsujimoto discussed a shift in the gaming industry toward downloadable titles, devices like the iPad and social networks. He added that Capcom will be heavily pursuing downloadable titles, the iPad and <a href="http://www.joystiq.com/2010/05/12/capcom-working-on-facebook-game-could-be-out-by-next-march/">Facebook</a>.<br />
<br />
As for the likely star of Nintendo's E3 showings, the 3DS, Tsujimoto said he is "interested" to see what the device does "apart from 3D."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/17/capcom-president-on-e3-2010-new-motion-controllers/">Capcom president on E3 2010, new motion controllers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 17 May 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ft.com/cms/s/0/a8b59166-6103-11df-9bf0-00144feab49a.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/17/capcom-president-on-e3-2010-new-motion-controllers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19480282/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/17/capcom-president-on-e3-2010-new-motion-controllers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>e3</category><category>e3-2010</category><category>haruhiro-tsujimoto</category><category>Microsoft</category><category>move</category><category>natal</category><category>playstation-move</category><category>project-natal</category><category>Xbox-360</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 17 May 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Capcom working on Facebook game, could be out by next March]]></title><link>http://www.joystiq.com/2010/05/12/capcom-working-on-facebook-game-could-be-out-by-next-march/</link><guid isPermaLink="true">http://www.joystiq.com/2010/05/12/capcom-working-on-facebook-game-could-be-out-by-next-march/</guid><comments>http://www.joystiq.com/2010/05/12/capcom-working-on-facebook-game-could-be-out-by-next-march/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.businessweek.com/news/2010-05-11/capcom-plans-to-release-its-first-facebook-game-president-says.html"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/farmvillewithchrisandwesker580px.jpg" alt="" /></a></div>
From what we hear, the kids are all abuzz about something called "<a href="http://www.joystiq.com/tag/facebook">The Facebook</a>" these days. Japanese game publisher Capcom is jumping on board the popular social network, with president Haruhiro Tsujimoto revealing in a <a href="http://www.businessweek.com/news/2010-05-11/capcom-plans-to-release-its-first-facebook-game-president-says.html">recent interview with BusinessWeek</a> that a new game could be ready before the end of the fiscal year (ending March 31, 2011). <br />
<br />
"Gaming on social networks is poised to impact the traditional video game industry and is a presence that cannot be ignored. We have to make our move," he said. Presumably, Tsujimoto and Capcom want a low-investment moneymaker on Facebook to help bolster the coming year's sales over <a href="http://www.joystiq.com/2010/05/07/capcom-calls-earnings-sluggish-over-last-fiscal-year/">last year's "sluggish" earnings</a>. For our part, we're hoping for a <em><a href="http://www.joystiq.com/tag/resident-evil">Resident Evil</a></em>-based, free-to-play management sim. Who <em>isn't</em>? <br />
<br />
[Via <a href="http://www.whattheyplay.com/blog/2010/05/11/capcom-plans-to-release-facebook-game/">WhatTheyPlay</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/12/capcom-working-on-facebook-game-could-be-out-by-next-march/">Capcom working on Facebook game, could be out by next March</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 May 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.businessweek.com/news/2010-05-11/capcom-plans-to-release-its-first-facebook-game-president-says.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/12/capcom-working-on-facebook-game-could-be-out-by-next-march/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19474368/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/12/capcom-working-on-facebook-game-could-be-out-by-next-march/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business</category><category>capcom</category><category>facebook</category><category>farmville</category><category>haruhiro-tsujimoto</category><category>japan</category><category>q1-2011</category><category>release-date</category><category>resident-evil</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 12 May 2010 12:30:00 EST</pubDate></item></channel></rss>