Posts tagged koji-igarashi 
Interview: Getting to the core of Otomedius Excellent
Last week, Konami released the inscrutable Otomedius Excellent in North America. You might have missed the release, as it was delayed until the absolute busiest game release season of the year, allowing it to fly into retail undetected. It's a Gradius-inspired side-scrolling shooter for Xbox 360 ...
Review: Castlevania: Harmony of Despair
I'm pretty sure that if I could get a peek at Castlevania: Harmony of Despair director Koji Igarashi's Netflix queue, I'd find that his most recent rental would be the 1993 comedy Groundhog Day. Much like Bill Murray's Phil awakes every morning in Punxsutawney, PA to find that it's (spoiler ...
Castlevania Judgment's final characters revealed
The last three playable characters in Castlevania Judgment's cast (hit the break for a full list) have been captured in screenshots and await your perusal in our gallery. Sypha Belnades is located ... somewhere in the messy explosion above, which is being caused by Legacy of Darkness protagonist ...
Top 5: Castlevania Games
var digg_url = 'http://digg.com/nintendo/Top_5_Castlevania_Games'; This week marks the release of the highly anticipated Castlevania: Order of Ecclesia. Poised to be more than the usual Metroidvania-romp, Ecclesia's glyph system coupled with great diversity in environments and level ...
TGS 08: New Castlevania title announced
Another next-gen (don't forget this one!) Castlevania title has been announced for the PlayStation 3 and Xbox 360. Koji "IGA" Igarashi, producer of every single Castlevania title since 2002, showed a brief 10-second teaser involving a blonde dude and a glowing red sword. The game's story involves ...
TGS 08: Konami whips out Castlevania for PS3, Xbox 360
Konami is showing off a teaser for an upcoming Castlevania title on PlayStation 3 and Xbox 360 at its TGS booth, reports ITmedia (translation). The 10-second clip features your typical creep wielding a glowing-red sword and includes some text about a father, his family and a curse -- and, ...
IGA talks Castlevania, plays Castlevania
IGN has several minutes of new gameplay footage of Castlevania: Order of Ecclesia, showing off new environments, new enemies, and new glyphs, which include a hammer, a giant scythe, and magical attacks like ice and fireballs. According to IGN, it's Koji Igarashi himself on the controls, playing his ...
GC 2008: Castlevania Judgment reserved for 2009, mysterious character appears
The latest Castlevania Judgment screens, fresh from the Leipzig showfloor, feature a new character not previously seen in the title. "Aeon" is probably one of the fighters produced by manga artist Takeshi Obata, who was drafted in by Konami to provide character designs. Alternatively, he could be ...
Igarashi talks Castlevania Judgment, doesn't explain why the game exists
Click for larger image Back at E3, Spencer over at Siliconera got the chance to chat with Koji Igarashi, the man behind Castlevania (from Symphony of the Night on, he's been like, the main dude). Instead of asking questions like "Are you on drugs to have come up with Judgment?" or "Am I being ...
Igarashi definitely looking at WiiWare; we plead for 2D Castlevania
If Castlevania Judgment leaves you confused and alarmed, you can relax a litle; it seems Koji Igarashi spent a lot of time at E3 telling people that this whole WiiWare thing looks pretty cool. Just the other day, we heard from Wired about budget issues and the impact Mega Man could have on ...
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Indie, but not alone: How Vlambeer's advice helped guide Dog Sled Saga
Posted on May 24th 2013 6:40PM
