Posts with tag kotor
by Randy Nelson Aug 5th 2008 10:30PM
Filed under: PC, Sony PlayStation 3, Microsoft Xbox 360, RPGs, MMO
At this point, we think it's pretty safe to call BioWare's
KOTOR MMO the absolute worst-kept secret in gaming. After all, the game was all but announced during E3. (That's when EA boss John Riccitiello
confirmed it was in the works, you see.) Now comes
word that LucasArts is hiring testers with MMO experience.
Hmmm.
Specifically, the
job posting states that candidates will "
test MMO games for bugs" and "
strive to help make a competitive MMO." Really, now? It's something listed under the job requirements that has stirred up some intrigue, though. In order to get the testing gig, applicants must have "
strong familiarity and experience with gaming consoles and Windows based PCs." So, the
KOTOR MMO is multi-platform? Oh, you crazy secret-keepers.
[
TheForce.net via
Massively]
by Alexander Sliwinski Jul 22nd 2008 2:30AM
Filed under: Culture
GameTrailers starts with the galaxy far, far away's near past, and then goes deep into the history books in its latest
Star Wars Retrospective episode. This time around the excellent series starts by taking a look at
Shadows of the Empire, an action game which fills in a piece of the story between the movies
Empire Strikes Back and
Return of the Jedi.
The rest of the episode delves deep into the past and covers the
Knights of the Old Republic RPG games, which take place millennia before Luke and Leia were even a dirty thought in Darth Vader's mind. And if anybody complains that we should have put a spoiler alert there, we hope the cave you've been living in for the last 25 years has central heat and air. Check out the 24-minute
retrospective episode after the break.
[Thanks Andy]
Continue reading Star Wars Retrospective: Episode VII visits the Empire's shadows, the old republic
by Christopher Grant Jul 17th 2008 1:40PM
Filed under: PC
Portfolio.com just published a short excerpt of its interview with EA boss John Riccitiello who tells the site that it's "got two of the most compelling MMOs in the industry in development" including "the one that people are dying for us to talk to them about -- in partnership with Lucas, coming out of BioWare." One doesn't need to connect too many dots to arrive at the conclusion that BioWare is returning to the Star Wars universe with a
Knights of the Old Republic MMO.
Of course, this product has been rumored for ... well, for
a long time. Separately confirming a
BioWare / LucasArts collaboration and a BioWare MMO project lead to certain obvious conclusions and countless other rumors and leaks seemed to do everything
but confirm (and some
denied) the project's existence. Though it would appear Riccitiello wasn't quite ready to put a name on that project – it's Portfolio.com connecting those dots – by referencing that this is the game that "people are dying for us to talk to them about" he clearly seems to be pointing to
KOTOR.
[
Update: We've just spoken with N. Evan Van Zelfden, the writer of the report, who told us that when asked specifically if this game was "KOTOR Online", Riccitiello responded unequivocally, "Yes." So, there you have it – sounds like we can take off our skeptical glasses.]
by Randy Nelson Jul 1st 2008 6:25PM
Filed under: Business, Mobile
Speaking to
MTV Multiplayer, the developer of such epics as
Mass Effect and
Star Wars: Knights of the Old Republic confirmed that it is looking into games of a much smaller (physical) scale. Specifically,
BioWare co-CEO Greg Zeschuk states that he finds Apple's iPhone "intriguing" as a games platform. Mind you, he's not saying development is underway, but he is a fan.
"Something that's as big a cultural and technical success as the iPhone is something you've really got to take a close look at," explains Zeschuk, adding that, "We've got a lot of folks looking at it." Zechuk's statements come just a few days after the project lead on BioWare's Nintendo DS RPG,
Sonic Chronicles: The Dark Brotherhood, revealed that the company is
also investigating Wii and PSP dvelopment. Now BioWare just needs to look into developing for those LCD games you see at mall kiosks and it'll have all bases covered.
by Griffin McElroy Mar 8th 2008 3:00PM
Filed under: MMO

1UP recently added some fuel cells to the fire of the
relatively aged rumor that the result of
Bioware and LucasArts' recent collaboration is an MMORPG which takes place in the long-winded universe of
Star Wars: Knights of the Old Republic. While one could make a case
for and
against this claim,
a script for the game, which apparently landed in the laps of 1UP's digital ink slingers, could prove conclusive evidence for the online epic -- if it's completely legit, that is.
The script details the online game as a "role-playing game set in the historical past of the Star Wars universe," where "Jedi and Sith battle across the galaxy." While those two phrases could apply to many chapters of the Star Wars mythos, the tipster who submitted the script was convinced it carried Bioware's trademark verbosity. We're confused -- how will we be expected to spend hours mindlessly grinding and spawn camping with all of that dialog getting in our way? Hopefully they'll fix that in beta.
[Via
Massively]
by Ludwig Kietzmann Feb 13th 2008 10:40AM
Filed under: RPGs
Update: EA has
responded to this post, saying their report does not actually confirm the existence of a Bioware
KOTOR MMO. Original post below:
After a brief stint with
Obsidian Entertainment in 2004, the
Star Wars: Kuhniggets of the Old Republic franchise is set to return to the folks at BioWare. So says an EA investor report (yes,
that one) which listed the game amongst BioWare's multiple ongoing projects. Mind you, it's listed simply as "KOTOR," so there's a small chance that the studio is actually working on
Kleptomaniac on the Origami Recliner. That doesn't sound like something you'd
collaborate with LucasArts on, though ...
While it doesn't preclude the possibility of the company working on more than one online game (or more than one
KOTOR title), the separate listing of "new MMO" in the same report does cast some doubt on earlier
KOTOR rumors. We'd prefer a single-player adventure over online organic meatbaggery, but perhaps you feel otherwise.
by Jason Dobson Oct 30th 2007 9:40AM
Filed under: Business

With the dust only just now beginning to settle from
Mass Effect developer BioWare's
acquisition by industry powerhouse Electronic Arts, many of us believed that it would be some time before we got wind of the company's next project. It would seem, however, that we were wrong, as both
BioWare and
LucasArts issued a joint statement today announcing that the studios are working together on "an interactive entertainment product," stopping just shy of cluing us in on just what it is exactly that they are building behind the curtain.
The two bedfellows, which have previously worked together on
KOTOR, revealed next to nothing about the new project, stating only that it will "deliver an experience that will span the traditional boundaries of video game entertainment." So, is this project the
oft-rumored Knights of the Old Republic MMO, or something else entirely? The wheels of speculation are turning.
by Ludwig Kietzmann Oct 22nd 2007 9:00PM
Filed under: PC, RPGs, MMO
That's the 2003 role-playing game and not
the town in Montenegro, mind you. While an MMO based on the beautiful coastal establishment of Kotor would indeed be a unique and thoroughly refreshing prospect, we don't fancy its chances against
World of Warcraft. The Star Wars brand and universe, however, might fare better -- as long as it's not
Galaxies. Instead, it'll be
Knights of the Old Republic, according to
Primotech.
Citing a "source close to BioWare," Alex Petraglia reports that
BioWare's mystery MMO --
due in 2009 and reliant on
Streambase technology -- will be set in the universe established by the critically acclaimed
Star Wars: Knights of the Old Republic series of role-playing games. The first was developed by BioWare, while the second arrived courtesy of Obsidian Entertainment. The first title especially was hailed for its engaging plot, substantial characterization and general
hostility towards
organic meatbags. In other words, an exemplary single-player experience.
An important question then (besides "Is this for real?"), is "How do you translate that to an MMO?" The cynical answer, of course, is "You don't. You make
World of Warcraft with lightsabers." More questions are raised when considering EA's
recent acquisition of BioWare -- would that not create some publishing intricacies for a game only expected in 2009? The central group in such a deal would be LucasArts, but alas, "LucasArts doesn't comment on rumors or speculation." Oh, but
you can, dear reader.
by Justin McElroy Jun 6th 2007 8:01AM
Filed under: Culture, Business
You're reading Joystiq, so you're probably used to knowing more than the guy on the other side of the counter at your local game store. You may have noticed a few times when they haven't been strictly honest with their spiel ... or strictly intelligent. Now instead of cursing the darkness you can allow yourself to vent at
Pre-Order Pushers, created by Nathan Smart of
The Game Rag fame with help from our own
Kyle Orland (or Ky-Ky Baby as he's known in the office.)
There are already some real gems here. We're particularly smitten with the manager who, in the quest to get a
Spider-Man 2 pre-order, told customers that the game was like a hybrid of
GTA and
KOTOR that allows you to punch pedestrians, fill up your evil meter, transform into Venom and infect people with your symbiote to have them fight for you. Yeah,
Spider-Man 2. If you're a game store clerk you may be tempted to get your dander up -- don't. They're not talking about you, they're talking about the bad ones. Just think of this as the spiritual counterbalance to
Acts of Gord.
by Ludwig Kietzmann Feb 7th 2007 10:00AM
Filed under: PC, Microsoft Xbox, Action, RPGs

The "Special Edition" part referring to the PC (and potentially politically correct) version of BioWare's KOTOR-but-with-Kung-Fu epic,
Jade Empire. The 2K-published RPG, which now boasts higher resolutions, improved AI, an extra difficulty level, an art book and a poster, has officially gone gold and should be in North American stores by February 27th. Europe will receive the game a few days later on March 2nd.
Of course, no
Jade Empire press release is complete without referencing IGN's
frothing demand for the 2005 Xbox release. It scored a
9.9, you know.
by Ludwig Kietzmann Feb 2nd 2007 11:30AM
Filed under: Microsoft Xbox 360, RPGs
Update: Microsoft sent us another statement, this time ruling out the date entirely. "An incorrect release date for
Mass Effect was inadvertently posted on Xbox.com Australia and has since been removed. We will keep you posted on the ongoing development of
Mass Effect, however, we have no announcements regarding the game's release date at this time."
According to the Australian section of the official Xbox website, we may be finding ourselves incinerating aliens and threatening suspicious bartenders before the year reaches its midpoint. A
product blurb dedicated to BioWare's galaxy-spanning sci-fi RPG,
Mass Effect, currently lists a release date of 18 May 2007, a bit more specific than the "2007" placeholder appended to the likes of
Forza Motorsport 2 (which is set to arrive
sometime in May).
It's worth noting that Microsoft has yet to announce an official release date.
At the time of writing, they had not yet responded to our request for comment.[Thanks, Thomas]
Continue reading Mass Effect release date spotted on official Xbox site [update 2]
by Alan Rose Nov 28th 2006 7:40PM
Filed under: PC, Microsoft Xbox 360, Adventure, RPGs
Not sure how I missed this one last week. All that turkey and football must have conspired with the dark side to cloud my awareness of all things Star Wars. In an interview with Next Generation's Colin Campbell, LucasArts VP Nancy MacIntyre mapped out her company's plans to continue delivering Star Wars goodness to Force-sensitive geeks like me over the next few years.
"Our fans want a logical progression of the Star Wars story line, so we are committed to only two Star Wars experiences a year," says MacIntyre. This must be a new policy moving forward because there have been no fewer than 25
Star Wars titles released in the past seven years (not counting handhelds), and at least one of those games had some serious
continuity problems.
Still, the best news is the continuation of an old favorite, as MacIntyre confirms: "We've also got Star Wars franchises like
Knights of the Old Republic ... that we will not leave behind. It's very important to us that we grow those franchises." It's important to us too, Nancy! The big question now is, will Obsidian return to helm the Ebon Hawk? Feargus Urquhart
indicated earlier this year they would be happy to work on
KotOR 3, but whomever LucasArts selects, let's hope enough time is allocated to finish the next installment properly.
See also:
Mod community strikes back, restoring KotOR2
by Alan Rose Nov 15th 2006 12:30PM
Filed under: PC, Action, First Person Shooters, Online, RPGs, Strategy, MMO

While browsing the LucasArts store yesterday, I noticed a new collection that brought back fond memories of the
LucasArts Archives from ten years ago.
Star Wars: The Best of PC will be available starting next Tuesday (11/21), and will include the following titles:
- Jedi Knight II: Jedi Outcast (2002)
- Knights of the Old Republic (2003)
- Battlefront (2004)
- Republic Commando (2005)
- Empire at War (2006)
- Star Wars Galaxies 14-day trial
Hardcore Star Wars fans may scoff at the "
Best of" title when classics such as
Tie Fighter,
Rogue Squadron, and
Shadows of the Empire are absent from the box. But this isn't a bad assortment at $40, and it offers a little bit of everything for PC gamers on your holiday shopping list who enjoy different genres. How many of you plan on picking this up, either for yourself or someone else?
by Alan Rose Oct 23rd 2006 6:30PM
Filed under: Hacks, PC, Adventure, RPGs

LucasArts may or may not be guilty of pressuring Obsidian into wrapping up
Knights of the Old Republic 2 before it was ready, but the Star Wars licenser isn't standing in the way of independent efforts to restore the game to its originally intended glory. In another inspiring example of mod communities taking matters into their own hands, Team Gizka (named after the small reptilian creatures in
KotOR) has been hard at work restoring much of the "lost content " that is noticeably absent from
The Sith Lords. You can check the Restoration Project web site for weekly updates as they near completion of a PC patch that should give fans a more complete
KotOR2 experience than the standalone retail edition. Team Gizka is also considering an Xbox patch, but a decision won't be made until after the PC update is released.
See also:
D&D fans fix Temple of Elemental Evil by Alan Rose Oct 22nd 2006 3:22PM
Filed under: PC, Microsoft Xbox 360, Adventure, RPGs

An article scan from the latest PC Gamer UK reveals that BioWare's
Mass Effect could be heading to the PC. This is most welcome news for Windows gamers, but hardly surprising when you consider the Canadian developer's previous two Xbox titles followed the same path.
Knights of the Old Republic started out as an Xbox exclusive, and its PC conversion followed four months later. Also, a special edition PC port of
Jade Empire was
announced at E3 and will ship in January.
Mass Effect doesn't arrive on the Xbox 360 until Q2, so we probably wouldn't see the rumored PC release until late next year. We'll let you know if we hear any confirmation details.
[Thanks to the readers who sent this in!]
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