Our friends at Xbox 360 Fanboy are having a ball at the Xbox 360 Spring Showcase, sending word of their hands-on experiences with the console's upcoming lineup. (Update: Now with more Human.) Check out their impressions below:
After spending about 30 minutes with a final build (awaiting certification) of Ninja Gaiden II at the Xbox 360 Spring Showcase, we had a chance to sit down with designer Tomonobu Itakagi, along with a handful of other game journalists. Staring out at us through dark shades, as an assistant translated his responses, the Team Ninja front man spoke on the "Deadly Ds," as we like to call them: dismemberment, difficulty (as in, tweaking the design philosophy to make us feel less like wusses for playing on easy) and Down-Loadable Costumes. Actually, there was another "D" addressed here too -- the one that ends with "-rinking on the job," or rather, the lack thereof. Yes, this was a new, sobered Itagaki, folks. Hard to believe given the swirl of emotions surrounding the realization that this could be his last *gasp* Ninja Gaiden.
Joystiq: We noticed the name of the casual mode in Ninja Gaiden II is "Path of the Acolyte" and not "Ninja Dog." Are you trying to remove the stigma of playing on the easy setting?
If a picture's worth a thousand words, we'll spare you the copious blabber and lead your eyeballs right to the trailhead (just hop past the break to get started!). Be warned though, the path through Microsoft's Xbox 360 Spring Showcase is a long one (but thankfully smooth and well lit). Be sure to sit a few feet from the screen, rest your eyes between galleries and drink lots of water! Enjoy.
Marking the return of one of gaming's most agile assassins, Ninja Gaiden II seems poised to satisfy our increasingly alarming desire for a good, old-fashioned lopping of limbs. It's true that series protagonist and demon antagonist, Ryu Hayabusa, isn't the most subtle of ninjas -- his technique is about as stealthy as a piano rolling down a flight of stairs -- but he gets the job done.
On a related note, Microsoft has announced that the game will be receiving its first batch of gamerpics (100 MS points per pack) and themes (150 MS points per pack) today. Perhaps we'll be able to collect all the severed in-game arms and legs and use them as payment? Ninja Gaiden II is out in the US on June 3rd.
Last year's smaller and considerably more inconvenient E3 marked quite a dramatic change from the glitz and glare we had grown accustomed to. Gone was the inescapable nexus of pulsating lights and the deafening roar of booths competing to be the loudest, instead replaced by warmly lit hotel rooms and, of course, tastefully dressed women. No wonder Tecmo didn't bother to show up.
Jokes aside, the publisher has confirmed to Joystiq that it will be attending the E3 Media & Business Summit in Los Angeles this July, though it's unclear which games will be shown off. With Microsoft-published Ninja Gaiden II out of the way in June, we'll likely see more of Tecmo Bowl Kickoff, Rygar: The Battle of Argus and possibly some game about ninja babes slapping each other on the beach.
Ninja Gaiden II hasn't even been released yet and we're already bored of Ryu Hayabusa's costumes. Why? Our attention spans are just that sho-- oh crap, look, it's a ladybug! ... What were we saying? Oh, right, ninjas. As we're already deep in the clutches of boredom you can imagine our relief to hear that three new costume packs for the game would be released this July for 200 points (that's $2.50) a piece. You can see a full-sized version one of the offerings right here.
The strangest part? You actually have to jump through some hoops to be able to buy the first one, seen above. According to the Gamerscore Blog, the armor "will be exclusively available in selected countries to 39,000 gamers on launch day as part of pre-sale or launch promotions," whatever that means. We'd love to sit here and be incensed about the whole thing, but we've got a ladybug to track down. Seriously, it was right here.
Ever since the announcement of Ninja Gaiden II's June 3rd release, we've become increasingly annoyed with the months of April and May. As is the case with those insolent, slow-moving people who bunch up in front of you at the supermarket, we really just want to ram them out of the way so that we may fill our cart to the brim with candy as quickly as possible. Having turned around and spotted our menacing glares, May has at least shown some decency by offering us a sampler -- a Ninja Gaiden II demo to be precise (and free of rambling allegories).
According to Microsoft's Ninja Gaiden II website, those eager to decapitate demons, mangle monsters and otherwise alliteratively assault archfiends can expect to download a demon-stration from Xbox Live Marketplace in May. The page also advises to look for "exclusive" content from April 15th, no doubt referring to things like gamerpics, themes and videos pretending to be demos. Wait, we're not falling for that one again, are we?
The Game Developers Conference has come and gone. Five very hectic days and over 250 posts later, we've still not caught up on sleep (and probably won't until the week before E3). As much as we'd like you to read every single post, one by one, and adding polite comments to each and every one of them, we're pragmatists.
Join us in the next few pages for a primer on all things GDC 2008. Comments can be found on the last page (Update: comments have been turned on for every page, so go crazy!) as well as a very special image for some of our readers who feel a strong infinity with writer Ludwig Kietzmann. Read on as we recap last week.
Remember that blip on the Xbox Live this week that said a Ninja Gaiden 2 Demo was coming soon? The "demo" has now gone live, and we hate to break it to you, folks, but it turns out that demo really means "video of someone playing the demo." Yep, we're disappointed, too, and a bit angry at the misleading title -- by convention, demo in the gaming world tends to be interactive. (Unless, of course, the game really is just us watching someone else play the game.) Creator Tomonobu Itagaki did assure that a demo is coming "at some point." Ninja Gaiden 2 is out for blood June 3.
While we're out gallivanting about in San Francisco during GDC, our 360s languish at home, alone. Thankfully, the dutiful fanboys at X3F are keeping tabs on the happenings on Xbox Live Marketplace. Their diligence has been rewarded too, as the GDC section of Xbox Live Marketplace has revealed that a Ninja Gaiden II demo should be hitting Live sometime in the near future. Given the very polished nature of what Tomonobu Itagaki had on display during Microsoft's keynote, we wouldn't be surprised if the GDC demo and the Xbox Live demo are one and the same. Good news if true, though it threatens to halt all productivity at Joystiq if it comes to pass before GDC is over.
We nearly missed the Gears of War 2 announcement at the end of Microsoft's GDC keynote because of this surprise Ninja Gaiden II demonstration. By the time it finished, we had completely lost consciousness due to an increasingly violent series of glee seizures -- or gleezures. If you plan on watching the direct-feed footage of Team Ninja's forthcoming kill-em-up, we'd advise you to sit well away from coworkers and small children should your delight suddenly begin manifesting in wild arm flailing and uncontrollable pelvic thrusts.
Protip: We find that thinking about the awful June 2008 release date has an immediate calming effect.
If you think about it, a ninja's life is just one big, long string of achievements. Waking up, killing like 50 guys, slamming 5 gallons of OJ, winning an eBay auction for a fist hardener, a ninja has like 20 achievements before he even leaves for work. But what achievements are worthy of putting a name and attaching points to? For one ninja named Ryu, that's a decision that you can help make.
Currently, Gamerscore Blog is taking suggestions for an achievement of your own creation that they will in turn pass along to Team Ninja for consideration in Ninja Gaiden II. We'd like to suggest an achievement for beheading people and then making a lame joke about it. ... Oops, looks like we've been beaten to it.
Gamerscore Blog recently afforded our buddies over at X3F the opportunity to ask Team Ninja's Tomonobu Itagakione question about the upcoming Ninja Gaiden II on the 360. They chose to ask about the sequel's adjustments to the original's infamous difficulty, specifically the addition of a automatically-regenerating health system, seemingly added to widen the game's appeal to less-hardcore players.
Not to disappoint the fans, Itagaki coolly (oh so coolly) explains that the health regenerating system was added to keep players immersed in the game, rather than having to constantly access the game's menus to use potions.
Of course, Itagaki assures the hardcore audience that the game will still appeal to their masochistic sides, but that they hope to increase the audience in the sequel with more adjustability in the difficulty levels. Good news for everyone?
An utterly gratuitous explosion of mangled limbs is just what you need to snap out of that slow, pre-Christmas Friday afternoon. It certainly worked for us, as the above gameplay footage of Xbox 360 kill-em-up, Ninja Gaiden 2,woke us from our keyboard slumber just long enough for a visit to our violent word thesaurus. Decapitate, eviscerate, disembowel, shave, slash, amputate, behead, cleave, sever, lacerate, perforate and abbreviate -- all apply. It seems our language will have to become quite offensive if it's to adequately describe the game before its 2008 release.
Has the adoration of ninjas and ninja culture become a cliché yet? There's a tingling part of our writers' sense that says "Yes, absolutely." But how are we supposed to stifle the national boner we have for ninjas when new clips of Ninja Gaiden 2 are being released? Especially ones like the above video that show Ryu Hayabusa (again, pardon the cliché) flipping out and killing people with Wolverine claws?
The answer: We can't. We might as well revel in videos like this, especially the parts where Ryu faces off against a six-armed demon and the only thing scarier than a six-armed demon: Other ninjas.