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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Video: Perfect Dark Zero on the black box]]></title><link>http://www.joystiq.com/2008/01/28/video-perfect-dark-zero-on-the-black-box/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/28/video-perfect-dark-zero-on-the-black-box/</guid><comments>http://www.joystiq.com/2008/01/28/video-perfect-dark-zero-on-the-black-box/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/perfect-dark/" rel="tag">Perfect Dark</a>, <a href="http://www.joystiq.com/category/video-1/" rel="tag">Videos</a></p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="420" height="343">	<param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?umid=166507"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?umid=166507" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="420" height="343"></embed> </object><br />It is no secret that post Microsoft buyout, Rare planned on releasing <em>Perfect Dark Zero</em> to the big, black, original Xbox. But then another console came down the development pipeline, the Xbox 360 was announced, Microsoft needed launch titles and so Rare had to move <em>PDZ</em>'s development from the Xbox to the 360. The final product ended up just dandy fine (except for some interesting physics issues), but we always wondered what Joanna Dark would have looked like on the Xbox. Well, our insistent wondering is no more as some of the early <a href="http://www.gametrailers.com/player/usermovies/166507.html">tech demo</a> <a href="http://www.gametrailers.com/player/usermovies/166506.html">footage</a> of <em>PDZ</em> running on the original Xbox has surfaced.<br /><br />Watch the pretty Xbox particle effects glisten in the video after the break and admire the crazy amazing polygon count in the video above. True, <em>PDZ</em> may have ended up looking much, much prettier on the 360, but we can't deny the fact that it didn't look all that bad back on the Xbox. Especially those sparks. Original Xbox <em>PDZ</em> spark effects FTW!<br /><br />[Thanks, Nick B]<p><a href="http://www.joystiq.com/2008/01/28/video-perfect-dark-zero-on-the-black-box/" rel="bookmark">Continue reading <em>Video: Perfect Dark Zero on the black box</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/28/video-perfect-dark-zero-on-the-black-box/">Video: Perfect Dark Zero on the black box</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 28 Jan 2008 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/01/28/video-perfect-dark-zero-on-the-black-box/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1099265/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/28/video-perfect-dark-zero-on-the-black-box/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft</category><category>pdz</category><category>perfect-dark-zero</category><category>rare</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 28 Jan 2008 12:30:00 EST</pubDate></item><item><title><![CDATA[Rumor: Perfect Dark Zero 2 in dev for 360]]></title><link>http://www.joystiq.com/2007/10/15/rumor-perfect-dark-zero-2-in-dev-for-360/</link><guid isPermaLink="true">http://www.joystiq.com/2007/10/15/rumor-perfect-dark-zero-2-in-dev-for-360/</guid><comments>http://www.joystiq.com/2007/10/15/rumor-perfect-dark-zero-2-in-dev-for-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://www.gameguru.in/action/2007/15/rumor-101-perfect-dark-2-xbox-360s-next-humungous-killer-app/"><img alt="" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2007/10/joannadarkerthantwah.jpg" align="right" vspace="4" border="0" /></a>We haven't got to chat about juicy gaming rumors for what seems to be ages, so when a new rumor came into our inbox that is so obvious, so ... well, juicy we just had to share. Indian website <a href="http://www.gameguru.in/action/2007/15/rumor-101-perfect-dark-2-xbox-360s-next-humungous-killer-app/">Gameguru</a> is claiming that they have insider sources within' developer Rare who confirmed that they're working on a 360 exclusive <em>Perfect Dark Zero 2 </em>that's set to be announced late next year. Supposedly, the <em>PDZ</em> sequel will be much darker (aren't all games going the darker route now a days?), based on morality and feature fully interactive environments (which every next-gen game claims). We refuse to say anything bad about seeing a twisted, darker Joanna Dark in a 360 sequel, so here's to hoping this rumor turns out to be true. Rather sad though is the fact that we'll have to wait another year to confirm or deny this <em>PDZ 2</em> rumor ... oh lucky us.<br /><br />[Thanks, Stephen Chan]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/10/15/rumor-perfect-dark-zero-2-in-dev-for-360/">Rumor: Perfect Dark Zero 2 in dev for 360</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 15 Oct 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gameguru.in/action/2007/15/rumor-101-perfect-dark-2-xbox-360s-next-humungous-killer-app/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/15/rumor-perfect-dark-zero-2-in-dev-for-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1013514/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/10/15/rumor-perfect-dark-zero-2-in-dev-for-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pdz</category><category>perfect-dark-zero-2</category><category>rare</category><dc:creator><![CDATA[Dustin Burg]]></dc:creator><pubDate>Mon, 15 Oct 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[Rumor: Perfect Dark prequel to get a new sequel]]></title><link>http://www.joystiq.com/2007/04/12/rumor-perfect-dark-prequel-to-get-a-new-sequel/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/12/rumor-perfect-dark-prequel-to-get-a-new-sequel/</guid><comments>http://www.joystiq.com/2007/04/12/rumor-perfect-dark-prequel-to-get-a-new-sequel/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><a href="http://dpcough.wordpress.com/2007/04/11/perfect-dark-zero-sequel/"><img vspace="16" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/04/pdz-p-five.jpg" /></a>Here's the no-brainer rumor of the day: Rare will release a sequel to its million-selling shooter <em>Perfect Dark Zero. </em>The Rumor Mole section of the May 2007 issue of Official Xbox Magazine reports that the sequel was revealed "by way of a press release announcing the next novel in the paperback series that also mentions a follow-up to the game."<br /><br />We haven't been able to locate the press release ourselves, but the paperback series is an official tie-in to the series. If a sequel does come to fruition, we wouldn't be surprised. In fact, we've heard it from an official, anonymous, trustworthy source that Rare has been deep in the early development phases (pre-pre-alpha, if you will) just trying to figure out the best numerical nomenclature. <em>Perfect Dark One </em>is off limits, <em>PD Zero Two</em> is pretty meh, <em>PD Negative One </em>(shortened to <em>PDNO </em>or <em>PD-1</em>)<em> </em>could work for yet another prequel, or perhaps they'll go the <em>Lion King</em> route and make it <em>Perfect Dark Zero (point) Five, </em>or <em>PD.5</em> for short.<br /><br />Still, we side with our <a href="http://xbox360fanboy.com">Fanboy</a> brethren: the Xbox 360 has enough shooters, Rare should focus on meeting their sequel quota with a return to platformer<em> Kameo.<br /><br /></em>[Via <a href="http://www.xbox360fanboy.com/2007/04/11/perfect-dark-zero-sequel-on-the-way/">Xbox 360 Fanboy</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/12/rumor-perfect-dark-prequel-to-get-a-new-sequel/">Rumor: Perfect Dark prequel to get a new sequel</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 12 Apr 2007 18:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://dpcough.wordpress.com/2007/04/11/perfect-dark-zero-sequel/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/12/rumor-perfect-dark-prequel-to-get-a-new-sequel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/873035/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/12/rumor-perfect-dark-prequel-to-get-a-new-sequel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>joanna dark</category><category>JoannaDark</category><category>microsoft</category><category>pdz</category><category>perfect dark</category><category>PerfectDark</category><category>rare</category><category>rumor</category><category>rumors</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Thu, 12 Apr 2007 18:25:00 EST</pubDate></item><item><title><![CDATA[Perfect Dark Zero sequel on the way?]]></title><link>http://www.joystiq.com/2007/04/11/perfect-dark-zero-sequel-on-the-way/</link><guid isPermaLink="true">http://www.joystiq.com/2007/04/11/perfect-dark-zero-sequel-on-the-way/</guid><comments>http://www.joystiq.com/2007/04/11/perfect-dark-zero-sequel-on-the-way/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/perfect-dark/" rel="tag">Perfect Dark</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://dpcough.wordpress.com/2007/04/11/perfect-dark-zero-sequel/"><img width="425" vspace="4" hspace="4" height="219" border="1" alt="" src="http://www.joystiq.com/media/2006/04/pdz_demo_banner.jpg" /></a><br />Seems like a good day for <a href="http://www.joystiq.com/2007/04/11/bungie-to-debut-yet-more-halo-in-2007/">rumors</a> springing from magazines, so why not add <a href="http://dpcough.wordpress.com/2007/04/11/perfect-dark-zero-sequel/">one more</a>? This one comes to us courtesy of the Official Xbox Magazine. It seems that a recent press release regarding the next novel in the <em>Perfect Dark</em> series also mentioned a forthcoming sequel to the game itself. Given that <em>Perfect Dark</em> is really one of the only existing Rare IPs that Microsoft can leverage (<em>Donkey Kong </em>is out for obvious reasons), it makes sense that they would be gunning for a sequel. <em>Perfect Dark Zero</em> suffered from more than a few issues, no doubt brought on by a monstrous development cycle that saw the game jump from Gamecube to Xbox to Xbox 360 (the same thing that happened to <em>Kameo</em>, by the way). Considering these previous issues, a sequel designed from the ground up for the 360 is just what the doctor ordered. Still, with <a href="http://www.joystiq.com/2007/04/10/halo-3-video-questions-cleared-up/"><em>Halo 3</em></a> coming out later this year and a <a href="http://www.joystiq.com/2007/04/11/post-update-gears-problems-surface/"><em>Gears of War</em></a> sequel presumably falling in 2008, we wonder where <em>Perfect Dark</em> would fit.<br /><br />For our two cents, we'd rather see a great sequel to <em>Kameo</em>, as the 360 is woefully short of decent platformers. At any rate, a sequel to <em>Perfect Dark</em> is all but assured. The only question is when.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/04/11/perfect-dark-zero-sequel-on-the-way/">Perfect Dark Zero sequel on the way?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 11 Apr 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://dpcough.wordpress.com/2007/04/11/perfect-dark-zero-sequel/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/11/perfect-dark-zero-sequel-on-the-way/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/872194/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/04/11/perfect-dark-zero-sequel-on-the-way/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>microsoft game studios</category><category>MicrosoftGameStudios</category><category>pd0</category><category>pdz</category><category>perfect dark</category><category>perfect dark zero</category><category>PerfectDark</category><category>PerfectDarkZero</category><category>rare</category><category>rare studios</category><category>RareStudios</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 11 Apr 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[Machine used to unlock Xbox 360 Achievement Points]]></title><link>http://www.joystiq.com/2007/02/27/machine-used-to-unlock-xbox-360-achievement-points/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/27/machine-used-to-unlock-xbox-360-achievement-points/</guid><comments>http://www.joystiq.com/2007/02/27/machine-used-to-unlock-xbox-360-achievement-points/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/hacks/" rel="tag">Hacks</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><a href="http://news.bbc.co.uk/2/hi/technology/6396925.stm"><img vspace="4" hspace="4" border="0" alt="xbot" src="http://www.blogcdn.com/www.joystiq.com/media/2007/02/xbot-360gamepadmod.jpg" /></a><br />Just 60 of 'em. Yep, $60 for parts and a long day's worth of labor birthed the "xBot," a monstrous lil' bugger that latches onto the Xbox 360 controller and presses 'Start' and 'B' like, well, <em>like a machine</em>. Car mechanic David Harr assembled the xBot to unlock a pair of <a href="http://www.joystiq.com/search/?q=Perfect+Dark+Zero" target="_blank"><em>Perfect Dark Zero</em></a> Achievements, which require playing 1,000 (offline) multiplayer matches in both Deathmatch and DarkOps modes -- each worth 30 points. Since matches don't need to be completed to register as "played," Harr calculated that it would take him roughly 40 hours to start, exit, and restart enough matches to unlock the Achievements; he would use just ten to assemble his xBot. <em>Muahahahah!</em><br /><br />While some whine that Harr's 'workaround' is unethical, the Seattle mechanic argues, "This is not playing online on Xbox Live -- it is not playing against other people ... This is a one trick pony, getting you just 60 points. It's not stepping on anyone's toes." We say, let him have his 60 points.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/27/machine-used-to-unlock-xbox-360-achievement-points/">Machine used to unlock Xbox 360 Achievement Points</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Feb 2007 20:26:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.bbc.co.uk/2/hi/technology/6396925.stm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/27/machine-used-to-unlock-xbox-360-achievement-points/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/842153/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/27/machine-used-to-unlock-xbox-360-achievement-points/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>360</category><category>AchievementPoints</category><category>Achievements</category><category>Gamerscore</category><category>PDZ</category><category>PerfectDarkZero</category><category>Seattle</category><category>xBot</category><category>Xbox-360</category><category>Xbox360</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 27 Feb 2007 20:26:00 EST</pubDate></item><item><title><![CDATA[A real Xbot grabs PDZ achievements]]></title><link>http://www.joystiq.com/2007/02/19/a-real-xbot-grabs-pdz-achievements/</link><guid isPermaLink="true">http://www.joystiq.com/2007/02/19/a-real-xbot-grabs-pdz-achievements/</guid><comments>http://www.joystiq.com/2007/02/19/a-real-xbot-grabs-pdz-achievements/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><object width="425" height="350">
<param name="movie" value="http://www.youtube.com/v/ufYL44AbPOQ" />
<param name="wmode" value="transparent" /><embed width="425" height="350" src="http://www.youtube.com/v/ufYL44AbPOQ" type="application/x-shockwave-flash" wmode="transparent"></embed></object><br />360 Fanboys, Xbots, Micro$ux, these are all words that are bandied about on your typical Microsoft/Sony flame war. We're naturally fond of the fanboy moniker (we're taking it back), but we've got a soft spot for Xbot, too. Xbot evokes the image of Bill Gates leading his <a href="http://www.joystiq.com/2006/06/20/microsoft-unleashes-the-robots/">robot army</a> towards the impending Robot Apocalypse(R), and that makes us smile. Imagine our excitement when we saw this video of a <em>working</em> Xbot. Unfortunately, it doesn't conquer the world, it just plays <em>Perfect Dark: Zero</em>. In fact, it doesn't really even <em>play</em> per se. Created by David Harr (gamertag: Diego Knyte), it just starts another match once the current match ends. Why, you ask? To earn 60 gamerscore points, of course! The robot was built specifically to complete the "Played 1000 Dark Ops Games" and "Played 1000 Deathmatch Games" achievements. It supposedly took 10 hours to design and build. All this to avoid 40 hours of gameplay. That's 30 hours saved! Good job, <a href="http://www.dknyte.com/">Diego Knyte</a>!<br /><br />[Via <a href="http://dpcough.wordpress.com/2007/02/19/xbot/">Live Gamer</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/02/19/a-real-xbot-grabs-pdz-achievements/">A real Xbot grabs PDZ achievements</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 19 Feb 2007 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=ufYL44AbPOQ&amp;eurl=>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/19/a-real-xbot-grabs-pdz-achievements/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/800517/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/02/19/a-real-xbot-grabs-pdz-achievements/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>diego knyte</category><category>DiegoKnyte</category><category>pdz</category><category>perfect dark zero</category><category>PerfectDarkZero</category><category>xbot</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Mon, 19 Feb 2007 12:30:00 EST</pubDate></item><item><title><![CDATA[Rare reluctant to pursue Microsoft's vision]]></title><link>http://www.joystiq.com/2006/11/29/rare-reluctant-to-pursue-microsofts-vision/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/29/rare-reluctant-to-pursue-microsofts-vision/</guid><comments>http://www.joystiq.com/2006/11/29/rare-reluctant-to-pursue-microsofts-vision/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.gamesindustry.biz/content_page.php?aid=21409"><img hspace="4" border="0" align="right" vspace="4" alt="Viva Pi�ata"  src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/vivapinatax360.jpg" /></a>Speaking with <em>GamesIndustry.biz</em>, Rare's lead designer Gregg Mayles sounded reluctant about developing downloadable content for <em>Viva Pi&ntilde;ata</em>. "We've got plenty of ideas for what we can do ... But the jury is still out," said Mayles. For now, Rare seems content to sit back and watch other studios' successes and failures.<br />
<br />
It's clear that if Rare is to continue to provide downloadable content, it doesn't want to go the <a target="_blank" href="http://www.joystiq.com/2006/11/02/ea-continues-to-exploit-charging-50-for-need-for-speed-unlocka/">EA route</a>; that's not to say the developer is in the business of hand-outs. Ill-reception of <em>Kameo's</em> premium content has forced Rare to rethink its strategy, leading the studio to consider that resources are perhaps better spent on the 'next' project. Despite forming a branch of the Microsoft camp, Rare is having a difficult time adopting its parent company's content-for-now, content-for-later model.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/29/rare-reluctant-to-pursue-microsofts-vision/">Rare reluctant to pursue Microsoft's vision</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 29 Nov 2006 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/content_page.php?aid=21409>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/29/rare-reluctant-to-pursue-microsofts-vision/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/709452/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/29/rare-reluctant-to-pursue-microsofts-vision/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>downloadable content</category><category>DownloadableContent</category><category>Kameo</category><category>Kameo-Elements-of-Power</category><category>Microsoft-Game-Studios</category><category>PDZ</category><category>Perfect Dark Zero</category><category>PerfectDarkZero</category><category>Rare</category><category>Viva Pinata</category><category>VivaPinata</category><category>Xbox Live</category><category>Xbox-360</category><category>XboxLive</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 29 Nov 2006 12:45:00 EST</pubDate></item><item><title><![CDATA[Goldeneye throwback maps for download, Xbox Goldies only]]></title><link>http://www.joystiq.com/2006/11/01/goldeneye-throwback-maps-for-download-xbox-goldies-only/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/01/goldeneye-throwback-maps-for-download-xbox-goldies-only/</guid><comments>http://www.joystiq.com/2006/11/01/goldeneye-throwback-maps-for-download-xbox-goldies-only/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/goldeneyen64_4-player.jpg" id="vimage_1" alt="Goldeneye (N64)" />Microsoft and Rare have released updated versions of <em>Goldeneye's</em> Facility and Temple (now "Ruin") multiplayer maps for use with <em>Perfect Dark Zero</em>. The pair is free to download, but only available to Xbox Live Gold members (hey, it pays to pay). Throw in a polished-up Complex, and we just might consider re-investing in this game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/01/goldeneye-throwback-maps-for-download-xbox-goldies-only/">Goldeneye throwback maps for download, Xbox Goldies only</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Nov 2006 16:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2006/11/01/Perfect-Dark-Zero-Map-Pack-Two.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/01/goldeneye-throwback-maps-for-download-xbox-goldies-only/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/694602/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/01/goldeneye-throwback-maps-for-download-xbox-goldies-only/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>007</category><category>download</category><category>Gold</category><category>Goldeneye</category><category>map</category><category>multiplayer</category><category>N64</category><category>PDZ</category><category>Perfect Dark Zero</category><category>PerfectDarkZero</category><category>Rare</category><category>Xbox Live</category><category>Xbox-360</category><category>XboxLive</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Wed, 01 Nov 2006 16:15:00 EST</pubDate></item><item><title><![CDATA[PDZ gets new maps, world still turns]]></title><link>http://www.joystiq.com/2006/11/01/pdz-gets-new-maps-world-still-turns/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/01/pdz-gets-new-maps-world-still-turns/</guid><comments>http://www.joystiq.com/2006/11/01/pdz-gets-new-maps-world-still-turns/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/perfect-dark/" rel="tag">Perfect Dark</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><a href="http://www.majornelson.com/archive/2006/11/01/Perfect-Dark-Zero-Map-Pack-Two.aspx"><img width="425" vspace="4" hspace="4" height="219" border="1" src="http://www.joystiq.com/media/2006/04/pdz_demo_banner.jpg" alt="" /></a><br />It's been a <a href="http://www.joystiq.com/2006/06/08/pdz-map-pack-one-perfectly-available/">long time</a> since <em>Perfect Dark: Zero</em> received any downloadable content. It should come as a joyful surprise to loyal fans then, that there is a new map pack <a href="http://www.majornelson.com/archive/2006/11/01/Perfect-Dark-Zero-Map-Pack-Two.aspx">available</a> for download on Marketplace. It should come as an even better surprise that the content is free. The pack contains two new maps, Facility and Ruin. Both maps are based on classic maps from previous games. <br /><br />Just curious, but who's still playing <em>PDZ</em>? Any die-hard fans out there? Tell us what has made the game appealing for so long. Will these new maps convince lapsed fans to go back?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/01/pdz-gets-new-maps-world-still-turns/">PDZ gets new maps, world still turns</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Nov 2006 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2006/11/01/Perfect-Dark-Zero-Map-Pack-Two.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/01/pdz-gets-new-maps-world-still-turns/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/694530/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/01/pdz-gets-new-maps-world-still-turns/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>marketplace</category><category>microsoft game studios</category><category>MicrosoftGameStudios</category><category>pdz</category><category>pefect dark zero</category><category>PefectDarkZero</category><category>rare</category><category>rare studios</category><category>RareStudios</category><category>xblm</category><category>xbox live marketplace</category><category>XboxLiveMarketplace</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 01 Nov 2006 13:30:00 EST</pubDate></item><item><title><![CDATA[New 360 Platinum Hits for $29.99]]></title><link>http://www.joystiq.com/2006/09/20/new-360-platinum-hits-for-29-99/</link><guid isPermaLink="true">http://www.joystiq.com/2006/09/20/new-360-platinum-hits-for-29-99/</guid><comments>http://www.joystiq.com/2006/09/20/new-360-platinum-hits-for-29-99/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/call-of-duty-2/" rel="tag">Call of Duty 2</a>, <a href="http://www.joystiq.com/category/kameo/" rel="tag">Kameo</a>, <a href="http://www.joystiq.com/category/perfect-dark/" rel="tag">Perfect Dark</a>, <a href="http://www.joystiq.com/category/project-gotham-racing-3/" rel="tag">Project Gotham Racing 3</a>, <a href="http://www.joystiq.com/category/need-for-speed-most-wanted/" rel="tag">Need For Speed Most Wanted</a></p><img hspace="4" height="169" border="1" align="right" width="225" vspace="4" alt="It's platinum, get it?"  src="http://www.blogcdn.com/www.joystiq.com/media/2006/09/platinum.jpg" />Microsoft has officially announced the first batch of Platinum Hits for the Xbox 360. The games are:<br />
<br />
<em>Perfect Dark Zero<br />
Project Gotham Racing 3<br />
Kameo: Elements of Power<br />
Need for Speed Most Wanted<br />
<br />
</em>Conspicuously missing from the list is <em>Call of Duty 2</em>, the 360's first <a href="http://www.joystiq.com/2006/09/12/call-of-duty-2-is-first-game-to-sell-1m-units-on-xbox-360/">million</a> seller. The first four Platinum Hits will be available for the bargain price of $29.99 starting October 15th -- the second set should be announced in the spring of 2007. It's a far cry from what we considered a bargain last gen, but it's definitely better than nothing. So, for those of you that haven't picked these up yet, will a $29.99 price tag make you reconsider?<br />
<br />
See the full press release after the break.<p><a href="http://www.joystiq.com/2006/09/20/new-360-platinum-hits-for-29-99/" rel="bookmark">Continue reading <em>New 360 Platinum Hits for $29.99</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/09/20/new-360-platinum-hits-for-29-99/">New 360 Platinum Hits for $29.99</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 20 Sep 2006 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/09/20/new-360-platinum-hits-for-29-99/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/672046/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/09/20/new-360-platinum-hits-for-29-99/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>call of duty 2</category><category>CallOfDuty2</category><category>kameo</category><category>kameo elements of power</category><category>Kameo-Elements-of-Power</category><category>KameoElementsOfPower</category><category>Microsoft-Game-Studios</category><category>need for speed most wanted</category><category>NeedForSpeedMostWanted</category><category>pdz</category><category>perfect dark zero</category><category>PerfectDarkZero</category><category>pgr3</category><category>platinum</category><category>platinum hits</category><category>PlatinumHits</category><category>project gotham racing 3</category><category>ProjectGothamRacing3</category><category>Rare</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 20 Sep 2006 13:00:00 EST</pubDate></item><item><title><![CDATA[Viva Pinata gameplay revealed]]></title><link>http://www.joystiq.com/2006/08/29/viva-pinata-gameplay-revealed/</link><guid isPermaLink="true">http://www.joystiq.com/2006/08/29/viva-pinata-gameplay-revealed/</guid><comments>http://www.joystiq.com/2006/08/29/viva-pinata-gameplay-revealed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live/" rel="tag">Xbox Live</a></p><a href="http://www.xboxyde.com/stream_2959_en.html"><img hspace="4" height="239" border="1" width="425" vspace="4" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2006/08/vivapinata.jpg" /></a><br />
If you've been hungering to know (and see) more specifics regarding Rare's upcoming game, <em><a href="http://www.joystiq.com/2006/08/28/viva-pokemon-pinata-explored/">Viva Pi&ntilde;ata</a></em>, take a gander at this massive <a href="http://www.xboxyde.com/stream_2959_en.html">video</a> demonstration from Leipzig. Clocking in at over twenty minutes long, the video goes over just about everything you've wanted to know, including:<br />
<ul>
    <li>Attracting pi&ntilde;atas to your garden</li>
    <li>Tending said garden</li>
    <li>Pi&ntilde;ata romance (rowr!)</li>
    <li>Xbox Live features</li>
    <li>Pi&ntilde;atas, pi&ntilde;atas, pi&ntilde;atas.</li>
</ul>
The game looks great. Rare's first game developed entirely on the 360 is colorful, vibrant, and overall very nice. Check out the video if you've got the time to kill.<br />
<br />
Anyone else think it's strange not to have a third person avatar in a children's game?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/08/29/viva-pinata-gameplay-revealed/">Viva Pinata gameplay revealed</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 29 Aug 2006 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.xboxyde.com/stream_2959_en.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/29/viva-pinata-gameplay-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/660433/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/08/29/viva-pinata-gameplay-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>kameo</category><category>Kameo-Elements-of-Power</category><category>Microsoft-Game-Studios</category><category>pdz</category><category>perfect dark zero</category><category>PerfectDarkZero</category><category>rare</category><category>rare studios</category><category>RareStudios</category><category>viva pinata</category><category>VivaPinata</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Tue, 29 Aug 2006 09:30:00 EST</pubDate></item><item><title><![CDATA[PDZ Map Pack One perfectly available]]></title><link>http://www.joystiq.com/2006/06/08/pdz-map-pack-one-perfectly-available/</link><guid isPermaLink="true">http://www.joystiq.com/2006/06/08/pdz-map-pack-one-perfectly-available/</guid><comments>http://www.joystiq.com/2006/06/08/pdz-map-pack-one-perfectly-available/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/perfect-dark/" rel="tag">Perfect Dark</a>, <a href="http://www.joystiq.com/category/multiplayer/" rel="tag">Multiplayer</a>, <a href="http://www.joystiq.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><img width="225" vspace="4" hspace="4" height="435" border="1" align="right" src="http://www.joystiq.com/media/2006/06/pdz.jpg" id="vimage_1" alt="" />Following a premature announcement that temporarily left Joanna fans in the dark, <em>PDZ&nbsp;</em> Map Pack One is now perfectly available on XBLM for 500 MS Points. The new content includes four multiplayer maps: Plaza, Rooftops, Trench, and GasPlant. <br /><br />Fanboys, you've had a day to download. Please zero in with your impressions of the new real estate. Was it worth the price?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/06/08/pdz-map-pack-one-perfectly-available/">PDZ Map Pack One perfectly available</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 08 Jun 2006 06:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/06/08/pdz-map-pack-one-perfectly-available/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/631043/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/06/08/pdz-map-pack-one-perfectly-available/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>map pack</category><category>MapPack</category><category>multi-player</category><category>PDZ</category><category>perfect dark</category><category>PerfectDark</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Thu, 08 Jun 2006 06:00:00 EST</pubDate></item><item><title><![CDATA[PDZ bot personality goes a long way]]></title><link>http://www.joystiq.com/2006/05/05/pdz-bot-personality-goes-a-long-way/</link><guid isPermaLink="true">http://www.joystiq.com/2006/05/05/pdz-bot-personality-goes-a-long-way/</guid><comments>http://www.joystiq.com/2006/05/05/pdz-bot-personality-goes-a-long-way/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/perfect-dark/" rel="tag">Perfect Dark</a></p><a href="http://www.majornelson.com/archive/2006/05/04/PDZ-Autoupdate.aspx"><img width="225" vspace="4" hspace="4"height="317" border="1" align="right" alt="" src="http://www.joystiq.com/media/2006/05/pdzboz225.jpg" /></a>Arenew and improved bot personalities enough to get Joanna Dark&nbsp; back in the Xbox Live Top 10? Major Nelson has the<a href="http://www.majornelson.com/archive/2006/05/04/PDZ-Autoupdate.aspx">deets</a> on the new <em>Perfect Dark: Zero</em>auto-update:<br /><br /><em>DarkOps Bots. AI-controlled Bots are no longer relegated to DeathMatch games. Now theycan challenge human players in any of the DarkOps multiplayer games. Just like in DeathMatch games, Bots can be used ineither Live games or in offline games.<br /><br />Additional AI variants for Bots. The PDZ team was not satisfied withjust one version of Bot AI. Now a total of eight Bot Personalities are available. Is someone dominating everyone elsein a match? Send a Judge Bot after them. Want to add chaos and confusion? Add some Feud Bots into the mix.<br /><br/>Vanilla = Original Bot AI.&nbsp;<br />Ghost = Invisible apart from when firing its weapon.&nbsp;<br />Judge = Attacksthe player with the most kills.&nbsp;<br />Bully = Attacks the player with the least kills.&nbsp;<br />Venge = Attacksthe last person that killed them.&nbsp;<br />Feud = Chooses a new random target on each spawn and hunts themdown.&nbsp;<br />Prey = Picks on the player with lowest armor and health.<br />Random = Uses a random Bot Personality.</em><br /><br />Personality goes a long way. I'm sure plenty of people will dust of their copy, if only to Judge thehell out of the diehard Perfect Dark fanboys who never started using the disc as a coaster.<br /><br />[Thanks to <ahref="http://www.myspace.com/carltang">c_tang77</a> et. al.]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/05/05/pdz-bot-personality-goes-a-long-way/">PDZ bot personality goes a long way</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 May 2006 00:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.majornelson.com/archive/2006/05/04/PDZ-Autoupdate.aspx>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/05/pdz-bot-personality-goes-a-long-way/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/615132/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/05/05/pdz-bot-personality-goes-a-long-way/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>PDZ</category><dc:creator><![CDATA[Ken Weeks]]></dc:creator><pubDate>Fri, 05 May 2006 00:00:00 EST</pubDate></item><item><title><![CDATA[Free Xbox Live Gold week, or free virtual girlfriend? It's all so confusing! [update 1]]]></title><link>http://www.joystiq.com/2006/04/26/free-xbox-live-week/</link><guid isPermaLink="true">http://www.joystiq.com/2006/04/26/free-xbox-live-week/</guid><comments>http://www.joystiq.com/2006/04/26/free-xbox-live-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a>, <a href="http://www.joystiq.com/category/e3/" rel="tag">E3</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://www.richerdeeperbroader.com/xbox/"><img vspace="4" hspace="4" border="0" align="right"src="http://www.joystiq.com/media/2006/04/joannadark_free.jpg" alt="" /></a>
<p>As we were just saying in the previouspost, Microsoft's got a lot of irons in the fire. The "free Xbox Live week" promotion seems to beparticularly well-liked by the folks at Microsoft and Verizon, as the two companies have made plans to make the week ofMay 8th through May 14th free to broadband-connected Xbox 360 owners.  </p>
<p>The newest promotion is timed to coincidewith E3, and will also include a giveaway of one million Microsoft Points and a "backstage" E3 pass (did youboys <a href="http://www.joystiq.com/2006/04/21/scalpers-want-1k-for-pair-of-e3-badges/">pick those up onCraigslist</a>, by any chance?).  </p>
<p>Just because we're borderline obsessive-compulsive, here's everything thatJoanna Dark says upon loading the promotion page (with our comments in brackets):   </p>
<ul>
    <li>Don't keep mewaiting [I'm hurrying, but these damned foil packages are so hard to open in the dark!] </li>
    <li>I'm free all week[As opposed to for-pay the rest of the time... undertones of prostitution here. Sure, why not?] </li>
    <li>You got aweek. Come get some. ["Some what," we wonder, as we stare at Ms. Dark's fetching hindquarters.] </li>
   <li>Don't arrive early. [A joke about premature arrival? Totally unexpected.] </li>
    <li>Are you ready to play?</li>
    <li>I'm game. Are you? </li>
    <li>You want a piece of me? [Can't get much more explicit than this.] </li>
   <li>Hope your couch is comfortable [It's fine for playing games. Here, put down that riding crop and have acontroller.] </li>
    <li>Hey, you got me all week [Why does she punctuate only some sentences? This annoys us.]</li>
    <li>I'll be there. Will you? ["She told me to come but I was already there." --AC/DC]</li>
</ul>
[Via too many tips to count.]<br /><br />[Update 1: Neither Microsoft nor Verizon have announced thisdeal yet, so we eliminted language in the first paragraph that suggests that the companies have made an officialproclamation. A Microsoft spokeswoman notes, "we plan on releasing more information early next week."]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/04/26/free-xbox-live-week/">Free Xbox Live Gold week, or free virtual girlfriend? It's all so confusing! [update 1]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 Apr 2006 01:39:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.richerdeeperbroader.com/xbox/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/26/free-xbox-live-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/611958/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/26/free-xbox-live-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>E3</category><category>joanna dark</category><category>JoannaDark</category><category>pdz</category><category>perfect dark zero</category><category>verizon</category><category>xbl</category><category>xbla</category><category>xbox live</category><category>Xbox-360</category><dc:creator><![CDATA[Vladimir Cole]]></dc:creator><pubDate>Wed, 26 Apr 2006 01:39:00 EST</pubDate></item><item><title><![CDATA[New PDZ maps headed to XBL Marketplace, demo too]]></title><link>http://www.joystiq.com/2006/04/24/new-pdz-maps-headed-to-xbl-marketplace-demo-too/</link><guid isPermaLink="true">http://www.joystiq.com/2006/04/24/new-pdz-maps-headed-to-xbl-marketplace-demo-too/</guid><comments>http://www.joystiq.com/2006/04/24/new-pdz-maps-headed-to-xbl-marketplace-demo-too/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><img vspace="4" hspace="4" border="1" align="right" alt="Perfect Dark Zero"src="http://www.joystiq.com/media/2006/04/pdz_smoking-gun.jpg" />Microsoft has announced that a premium content bundle,containing four new <em>Perfect Dark Zero</em> multiplayer maps, will soon be available for purchase on the Xbox LiveMarketplace - the price has not yet been revealed. A free playable demo will also be posted for download,featuring the Outpost campaign level (solo, split screen, and Live co-op modes supported) and a new multiplayer map,Plaza.<br /><br />In addition, <em>PDZ</em> will receive several free auto-updates. One update will install 8 new bot(AI) personalities, including <em>judge bot</em>, who attacks the player with the most kills; <em>bully bot</em>, whoattacks the player with the least kills; <em>venge bot</em>, who attacks the last person to kill the bot; and<em>DarkOps Bot</em>, who is the 'baddest' bot of them all.<br /><br />[Via Microsoft press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/04/24/new-pdz-maps-headed-to-xbl-marketplace-demo-too/">New PDZ maps headed to XBL Marketplace, demo too</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 24 Apr 2006 14:57:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2006/04/24/new-pdz-maps-headed-to-xbl-marketplace-demo-too/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/611334/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/04/24/new-pdz-maps-headed-to-xbl-marketplace-demo-too/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>download</category><category>PDZ</category><category>Perfect Dark Zero</category><category>PerfectDarkZero</category><category>Rare</category><category>Xbox Live</category><category>Xbox-360</category><category>XboxLive</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Mon, 24 Apr 2006 14:57:00 EST</pubDate></item><item><title><![CDATA[Rumor: Perfect Dark DS not denied]]></title><link>http://www.joystiq.com/2005/12/27/rumor-perfect-dark-ds-not-denied/</link><guid isPermaLink="true">http://www.joystiq.com/2005/12/27/rumor-perfect-dark-ds-not-denied/</guid><comments>http://www.joystiq.com/2005/12/27/rumor-perfect-dark-ds-not-denied/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/firstpersonshooters/" rel="tag">First Person Shooters</a></p><a href="http://www.rareware.com/extra/scribes/scribes_content.html"><img vspace="4" hspace="4" border="1" align="right"src="http://www.joystiq.com/media/2005/12/Perfectdark_ds.jpg" alt="" /></a>We knew former second-party Nintendodeveloper Rare was <a href="http://www.joystiq.com/2005/07/07/rare-seeking-programmer-for-ds-project/">looking</a> forDS programmers and soliciting <ahref="http://www.joystiq.com/2005/08/19/what-do-you-want-rare-to-make-for-the-nintendo-ds/">requests</a> for games todevelop for Nintendo's DS handheld but now we have another clue. On Rare's letters page a response to a fan's questionregarding <em>Perfect Dark Zero</em> releases on other platforms concludes, "I've just noticed I didn'tspecifically deny a    DS edition of Perfect Dark while I was banging on about the PS3 and GameCube - I could easilyrectify that, but it'll be fun to watch the conspiracy theories unravel." <br /><br />While Rare sits back andlaughs at how predictable we are let's talk probability. Will they deliver their fancy next-gen console shooter to theconfines of Nintendo's quirky little handheld-that-could? Is Microsoft, who's <ahref="http://www.joystiq.com/2005/05/02/engadget-scores-exclusive-with-bill-gates-on-xbox-360/">acknowledged</a>keeping out of portable gaming, going out of their way to shun Sony while not wanting to be completely shut out of theportable gaming space? Or is it as simple as a <em>Perfect Dark DS</em> port being easier considering the franchise'sN64 roots? I hope you're watching Rare: let the conspiracy theories begin!<br /><br />[Thanks, Sage]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2005/12/27/rumor-perfect-dark-ds-not-denied/">Rumor: Perfect Dark DS not denied</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 27 Dec 2005 04:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rareware.com/extra/scribes/scribes_content.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/12/27/rumor-perfect-dark-ds-not-denied/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/574852/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2005/12/27/rumor-perfect-dark-ds-not-denied/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>DS</category><category>PDZ</category><category>Rareware</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Tue, 27 Dec 2005 04:30:00 EST</pubDate></item></channel></rss>
