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Scared stiff: Why should we care about Silent Hill: Homecoming?

For the series' sixth installment, Konami has handed the blood-soaked baton over to external developer Double Helix Games, a recent mash-up of The Collective and Shiny Entertainment. The result is this fall's upcoming release, Silent Hill: Homecoming, and we recently puzzled our way out of mist long enough to ask the game's lead designer, Jason Allen, just why we should care about this latest return trip to Silent Hill.
New Silent Hill: Homecoming screenshots be freaky, foggy
Though the characters in Wes Craven's magnum opus would be an obvious exception, we're pretty sure that protagonists in horror movies have never seen horror movies -- looking at the Silent Hill series, it's clear this rule applies to video games as well. Not that we're complaining, as if the characters in Konami's beloved horror series would collectively realize that abandoned, fog-filled towns are abandoned and fog-filled for a reason, they would probably stop going to them in search of deceased or missing wives/offspring/brothers -- and we wouldn't have these gorgeous screenshots from the upcoming Silent Hill: Homecoming to drool over.So thanks, horror genre characters. Your obvious ineptitude for danger avoidance may deliver you into the jaws of certain doom, but it provides us with near-limitless entertainment -- and really, isn't that more important in the long run?
Silent Hill Origins confirmed for PS2, world reels in shock
Of course, the world's just being polite. Though Konami's official announcement of a PlayStation 2 version of Silent Hill Origins is welcomed, it arrives about as unexpectedly as that surprise birthday party you planned for yourself once. That might have been more enjoyable if you had any friends, but then you're far too busy clobbering jittery, faceless nurses in your free time.Incidentally, that's exactly what you do in this game. Casting some light on the spooky town's black history, Silent Hill Origins for PS2 aims to impart the "chilling, suspenseful and fear-filled experience that handheld gamers encountered" to those who prefer considerably larger screens. "This is their chance to learn more of the mystery and mythos surrounding Silent Hill that's been hinted at in earlier games and made the series such a success," said Anthony Crouts, VP of marketing and ineffective secret keeping at Konami Digital Entertainment.
We'll share further details as soon as they come shambling out of the foreboding mist.
Retailers listing Silent Hill Origins for PS2
We told you last month that we thought you'd soon hear more about a PS2 version of the PSP's Silent Hill Origins. Though we still haven't gotten official word from Konami, the rumor has now been corroborated by a few retailers, making a port seem all the more likely.GameFly and Amazon both have listings for the game, although they've currently got it set at opposite ends of March. Heck, the two sites even have box art (seen at right). Now, Konami, would you please just announce the thing so we can start stocking up on Depends? ... Wait. No. We mean Game Fuel. Yeah. Game Fuel. You know, so we can play all night because we're not scared at all. Yeah, that's the ticket.
Rumor: PSP Silent Hill being ported to PS2
As we said, this hasn't been confirmed by Konami, but it seems like one of two things would be happening right now. Either they are porting SHO to the PS2, or they've seen this story on the internet, fired the guy in charge of thinking of things like this and are in the preliminary stages of porting SHO to the PS2. Either way, we'd bet that you'll hear more about it soon.
New Silent Hill V details finally surface
The radio and the flashlight -- which were abandoned in the previous Silent Hill game -- return in the fifth console installment of the series. Unlike previous games, the camera will feature full 3D movement, and the article hints at some possible Sixaxis functionality in the PS3 version. The rest of the article features some new, "exclusive" images and character renderings, and recaps story and gameplay elements that were already known, but it could be a nice refresher for anyone who's forgotten exactly what to look forward to.
[Via PS3 Fanboy]
Joystiq interview: Silent Hill: Origin's Akira Yamaoka

Check out the brief interview after the break.
Gallery: E for All 2007
Silent Hill: The Arcade makes us jealous
Luckily for us, we have footage like the above clip. Just make your fingers into a gun shape and go to town. You don't have to pay any money and (best of all) you don't have to keep yourself from staring at Chunky Brewster performing his Slurpee rehydration.
TGS07: Silent Hill: Origins video is beauty incarnate
The video shows Travis driving his rig when he's attacked with some pretty disturbing mental images causing him nearly to careen off the road. We're not exactly sure why the rest of the video is shown playing on a PSP, which makes anyone with less than 20/20 vision struggle to see it. Perhaps Konami really wanted you to know this amazing game is running on the PSP?
Either way, Silent Hill: Origins is shaping up to be a no-brainer for any PSP owner, and the song was a great choice, too!
1UP previews Silent Hill V, shows in-game footage
It's in the hands of an American team, and we're interested in the way they're going with it. We do wonder if it will be possible to still enjoy the real-time disintegration effects and more responsive combat if we watch the game through a slit between our index and middle finger with wads of cotton in our ears. Here's hoping.
Silent Hill V taking cues from Gan's movie
Silent Hill V breaks down before your eyes

The latest issue of EGM contains quite a spread on Silent Hill V, and the contents have begun popping up on the internet courtesy of SilentHill5.net. First and foremost, we know a little more about the game's story. The story centers around one Alex Shepard, a 22 year-old war vet. The game begins as Alex wakes up in a VA hospital where he was undergoing treatment for a near fatal wound (Jacob's Ladder, anyone?). In the hospital, Alex has a premonition that his younger brother is in danger. Like any good brother, Alex rushes home to Shepards Glen, only to find that his mother is catatonic, his father and brother are gone, and that the New England town is covered in fog. As Silent Hill fans could probably guess, things are about to get weird.
Silent Hill: Origins features "Accolades"

However, the more likely scenario: Silent Hill: Origins will have special tasks to complete that give you these accolades, which would unlock in-game awards. (Maybe something as simple as wallpaper for your PSP?) However, imagine the possibilities of PSP/PS3 connectivity: perhaps an unlockable T-shirt for your Home avatar?
[via Digg]
Climax denies responsibility for Silent Hill demo leak
"At Climax we have strong and proven security procedures that protect all of our code, assets and builds," he added. "We have developed over 100 titles in 20 years in business and have never had a leak or theft from inside the company." In spite of this apparent security breach, it doesn't appear as though the release will be pushed back. Thank goodness -- could we really have waited even longer for Silent Hill Origins?
Hacked Silent Hill demo smuggled, released to public
The Games Convention in Leipzig is only a few days away, and it appears that Konami's upcoming Silent Hill UMD demo from the show somehow got leaked for public consumption. Unlike regular demos, this must be ripped into a disc image and run off of a homebrew-enabled PSP. We're not sure if Konami is too appreciative of having early code released to the public, and we're going to refrain from linking to places where it's available for download. However, video proof (seen above) shows that this is, in fact, real.
[Thanks, Joe!]













