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The Walking Dead stumbles to PS4, Xbox One

Both seasons of Telltale Games' episodic adventure The Walking Dead are now available digitally and at retail on Xbox One and PS4. Retail versions of the two seasons are also out now for Xbox 360 and PS3. At least, this is the case for North America; European players will have to wait until October 31 for the Xbox One and PS4 versions.

The European release date always differed from that of North America, as the adventure game's two seasons were previously expected to reach the next-gen platforms on October 24. Telltale's ten episodes generally impressed players, though the final episode's conclusion left a lot to be desired according to our review in August. The developer added that The Walking Dead series has sold "more than 39 million episodes worldwide" to date.

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Alien: Isolation goes into Corporate Lockdown next week

Corporate Lockdown, the first of five planned DLC additions to Alien: Isolation's Survivor Mode, arrives on October 28.

Corporate Lockdown focuses on a Seegson executive named Ransome as he attempts to swipe classified data from the company and make his getaway aboard the Torrens. As with all things in Alien: Isolation, that plans goes awry when a horrible space monster appears, and Ransome's corporate espionage attempt quickly becomes a fight for survival.

Come October 28, Alien: Isolation owners will be able to purchase Corporate Lockdown on their platform of choice for $8. Alternately, the $30 season pass offers access to Corporate Lockdown as well the four DLC episodes to follow, all of which publisher Sega claims will be available by March 2015.
[Image: Sega]

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Deals With Gold: Strike Suit Zero, Burnout, DBZ

Need a little more Goku in your life? This week's Deals With Gold lineup offers price drops on Dragon Ball Z Battle of Z and Ultimate Tenkaichi for the Xbox 360, along with a collection of acclaimed racers from EA and Codemasters.

The Xbox 360 Games on Demand versions of Burnout Revenge and Burnout Paradise are currently priced at $5.09 each for Xbox Live Gold members, and Need for Speed Most Wanted, Hot Pursuit, and Undercover are on sale for up to 75 percent off. Codemasters' Dirt 3, Vigil's Darksiders, and R.B.I. Baseball are also up for grabs at steep discounts.

Xbox One owners can pick up Forza Motorsport 5's Car Pass for 25 percent off this week, along with discounted copies of Strike Suit Zero Director's Cut and Zombie Driver Ultimate Edition. Listed price drops are active through October 28.

[Image: Bandai Namco]

Fantasia: Music Evolved review: The rhythm is gonna get you

If you've seen the movie Fantasia, you know the bit where Mickey, the Sorcerer's Apprentice, puts on his robe and wizard hat and tries to make magic happen, arms sweeping grandly through the air. Things eventually get out of hand, of course, but for a brief while, Mickey feels the euphoric glee that comes with mastering something really difficult, and in its best moments, Fantasia: Music Evolved makes you feel the exact same way. Pulling off its complicated combos makes you feel like an honest-to-goodness wizard, bending the forces of light and music to your mighty will. Best of all, no pesky brooms to clean up if you miss a beat.

The game doesn't really bear all that much resemblance to the movies that shares its name, though cranky sorcerer Yen Sid does make an appearance. You are indeed his apprentice, but your job is to clean up the noise that's cluttering several different areas of the world after Scout, another protege of Yen Sid, accidentally releases it by trying to get a peek at her future. She'd be happy to clean it up herself, but she doesn't have the magic that you learned as the sorcerer's apprentice, so it's on you to restore the music to each location. As cleanup duties go, it's way more fun than mucking about with a bucket and broom.

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Far Cry 4 season pass offers yetis, drugs and prison breaks

For those who want to spend a bit more time in Kyrat than Far Cry 4 offers on its own comes the $30 season pass, which offers a handful of new missions and an additional player vs player gameplay mode.

At launch, those who've purchased the season pass will receive exclusive access to The Syringe, a mission in which players must keep a potent drug from falling into the hands of warlord Pagan Min. Escape From Durgesh Prison, as its name suggests, sees players attempting to escape from one of Min's prisons, either solo or with a friend playing as series mainstay Hurk. Speaking of Hurk, the lovable explosives expert brings with him an five additional missions that introduce a number of new weapons, including a harpoon gun.

On the more supernatural side of things, we have Valley of the Yetis, a mission that drops our hero onto a frozen mountaintop populated both by a mysterious cult and the mysterious, hairy creatures of its title. The Overrun multiplayer game type likewise dips into the arcane as players assume the role of either Rakshasa or a member of the Golden Path in a battle to wrest control of map locations from your opponents.

Unfortunately lacking from Ubisoft's announcement is word on when these downloadable additions will become available to season pass holders. The Syringe is slated to debut alongside Far Cry 4 on November 18, but otherwise Ubisoft has yet to reveal when the $30 season pass will pay off.
[Image: Ubisoft]

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Minecraft's 'Titan City' took two years, 4.5 million blocks to build

Image What you see here is a labor of love -- emphasis on labor. 19-year-old Delaware student Duncan Parcells spent two years hand-building "Titan City" in the Xbox 360 version of Minecraft, releasing finished versions this week for Microsoft's console and for PC platforms. Titan City's furnished... Continue Reading

Ubisoft Toronto founder Jade Raymond departs to pursue 'new opportunities'

Longtime Ubisoft producer and collaborator Jade Raymond has left the company, citing a need to "pursue my other ambitions and new opportunities."

Raymond joined Ubisoft as a producer of the Assassin's Creed series in 2004, and went on to found subsidiary Ubisoft Toronto. Raymond's recent credits include Watch Dogs and Splinter Cell: Blacklist. Fellow Ubisoft Toronto founding member Alexandre Parizeau will fill Raymond's vacated position as managing director.

"I've spent 10 extraordinary years at Ubisoft, and I am proud to have been part of many of the best teams in the industry making truly remarkable games," Raymond said. "This is one of the hardest decisions of my career, but the Toronto studio is strong and on a solid path. I'm confident that now is a good time for me to transition leadership of the studio to Alex and to pursue my other ambitions and new opportunities. Stay tuned for more on what's next for me, but for now, I'd like to thank Ubisoft for its partnership through the years, and I wish them the very best in all their next endeavors."

[Image: Jade Raymond / Wikipedia]

Editor's Note: We Are Always Fighting

We are always fighting.

The first video game I ever played, Space Invaders, rendered fighting in a sickly green hue, with squid-like aliens descending down the bulbous surface of a beige monitor. As much as I admired their patient and orderly see-saw attack pattern on our planet, it made it easy to blow them away from below. You see, it's not about the violence, but timing and pattern recognition.

My other starting game was some kind of Mad Libs program, which accepted a list of nouns and verbs and then spat out a boring or comical story, depending on how creative your input was. The key to playing this game well, I determined, was baking a well-timed "pie" into the plot. The archer reaches into his quiver and removes ... a pie! Help, the sheriff's been shot in the pie! The crowd sucked the air out of the room as the boxer fell to a critical blow from his opponent ... the PIE. You see, a video game lets players control (and probably ruin) the story.

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The Borderlands timeline unfurled

With the recent release of Borderlands: The Pre-Sequel, Gearbox knows it may have some fans with questions on how the series' timeline is organized. That's understandable when your latest game is sub-titled "The Pre-Sequel." To bring order to the chaos, the series developer offered an "ultimate Borderlands timeline" on its blog late last week.

The comic-style timeline divulges major plot points from before the original Borderlands through its direct sequel, Borderlands 2. Viewers beware: Gearbox didn't shy away from spoiling those major events in the timeline, including that of The Pre-Sequel. Our review of the latest game noted that the game is "missing just a bit of soul," but still "has the makings of a pretty great Borderlands game." The series' overarching story will continue with The Walking Dead developer Telltale's adventure game, Tales From the Borderlands, which is expected to launch this year.

Destiny's next patch to address Vault of Glass' buggy boss

If you've been running and re-running Destiny's Vault of Glass raid in hopes of obtaining exotic gear, you may have already learned about various tricks and exploits people are using to speed up their adventures. One of the most popular involves knocking the raid's final boss, Atheon, off a ledge, letting gravity do the dirty work of killing him.

It's quick, efficient and relatively easy, but not exactly what Bungie had in mind for an epic final showdown. To that end, they're patching the Atheon battle so that he can't be knocked off, while simultaneously changing how he targets players. Currently, Atheon will send the three players furthest from him through space and time to an alternate battlefield, where they'll stay until their teammates open a portal for them so they can return. Once the fix goes live, he'll target three players at random.

Enjoy knocking a titan of terror off into the dark depths of the Vault of Glass while you can, Guardians; Atheon's fixes go live next week.
[Image: Activision]

Halo 2: Anniversary getting a making-of documentary



In an upcoming documentary that's bound to make the wait for Halo: The Master Chief Collection's November 11 launch more painful, fans will get a peek at what went into tackling the compilation's most-anticipated piece. 343 Industries has released the above teaser for Remaking the Legend - Halo 2 Anniversary, which appears to be a reflection on Halo 2's initial significance as well as the work involved in bringing it to Xbox One.

Head of Xbox Phil Spencer, Xbox spokesperson Larry "Major Nelson" Hyrb and 343 Studio Head Bonnie Ross are among the figures featured in the trailer, which signs off by promising the full work is coming soon.
[Image: 343 Industries]

Call of Duty: Advanced Warfare launch trailer has guns, Kevin Spacey, double XP

Image Sure there's guns galore in this Call of Duty: Advanced Warfare launch trailer, but virtual Kevin Spacey overshadows all of them. Pre-ordering will get you 24 hour early access (along with double XP and a bunch of guns) but really, we just want more of that handsome man. Mmm. [Image:... Continue Reading

Mighty No. 9 will feature English voice acting thanks to vote

Mighty No. 9, Comcept's spirtual successor to the Mega Man series, will feature English voice acting according to an update on the game's Kickstarter page. A vote which drew more than 20,000 participants was the deciding factor, and according to the update, the vote was never more than 1,000 votes from going in favor of English or Japanese.

Back in July, Comcept updated their crowdfunding efforts and asked for $200,000 to add both English and Japanese voices. However, at the beginning of October, a Kickstarter update explained that funding was insufficient for supporting both languages.

"Rather than stick to the revised target of $200K for both English and Japanese voice acting and close it down short of the goal, we've decided to lower the goal back to the original $100K for one language," the update reads. "And, rather than dictate which one voiced language we offer in the game, we want to put it to a vote and let you, our loyal backers decide: English or Japanese!" Now that the votes have been tallied, it appears the former is the winner.

Mighty No. 9 is due to release in spring of 2015 for ten mighty systems: PC, Mac, Linux, Xbox 360, Xbox One, PS3, PS4, Vita, Wii U and 3DS.
[Image: Comcept]

Dark Souls 'Crown of the Ivory King' review: Burning bright

PC, Xbox 360, PS3
It sounds strange, but one of the best environments in the latest downloadable chapter of Dark Souls 2 DLC is hardly an environment at all. It's called the Frigid Outskirts, and it's a vast, nearly empty expanse – a long, curving valley only occasionally dotted with small, dilapidated stone structures. Like much of Dark Souls 2, however, this area of "The Crown of the Ivory King" DLC differentiates itself from the rest of the game with a few outstanding features.

Specifically: a constant, unrelenting blizzard. What should be a simple jaunt from one end to the other becomes considerably more difficult, as near whiteout conditions make it impossible to see more than a few feet in front of you, only clearing once every thirty seconds or so. It's a smart mechanic that not only imparts a sense of fear, but also elevates what would otherwise be a boring, linear quest.

And then there are the lightning-spewing horse bastards that accost you at regular intervals, but we'll get to those later.

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Chivalry: Medieval Warfare raids Xbox 360, PS3 in December

Despite prior claims of an October release, Activision has now announced a December 3 launch for the Xbox 360 and PlayStation 3 versions of blood-slicked melee multiplayer game Chivalry: Medieval Warfare.

Originally released for the PC two years ago, Torn Banner Studios' Chivalry: Medieval Warfare pits up to 12 players against one another in team-based multiplayer combat. In lieu of the rocket launchers and machine guns that appear so frequently in online games, Chivalry: Medieval Warfare arms players with period-appropriate weaponry such as bows, swords and axes. This lends the game a unique, more deliberate gameplay style and results in battlefields slicked with ludicrous amounts of gore.

No retail release has yet been announced for Chivalry: Medieval Warfare. Publisher Activision claims the game will feature a $15 price tag on both the Xbox Live Marketplace and PlayStation Network Store.
[Image: Activision]

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