Spore, the sim-everything simulator, finally got its amino acids together today and plopped out a release date of September 7, 2008. Looks like EA's boss was right that the long-in-production sim would reach retail "before the holidays" on the PC, Mac, Nintendo DS, and mobile phone platforms. Maxis' main man Will Wright said, "We're in our final stages of testing and polish with Spore, and the team at Maxis can't wait to see the cosmos of content created by the community later this year." That makes, well ... just about all of us.
Spore countdown is: 207 days, 12 hours, 47 minutes and 35 seconds.
Check out all our extensive coverage of Will Wright's Spore, including impressions of the PC, Mac, DS, and Mobile releases; news of the "creature-only" version that will be released early; some pics of Will Wright's office; and more!
I'm annoyed at all the delays, but if all this "polishing" is geared towards an actual PC release that won't require BSOD fixing patches down the road, then I'm for it. The seamless content sharing is fine, just don't beat me over the head with required patches for a couple years after release.
coolio. that gives me time to decide if i really want to buy a new PC this summer or not. ill probably end up just buying something else though honestly and buying this on Wii or something.