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Reader Comments (245)

Posted: Nov 4th 2010 12:07AM Mortegro said

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Classy looking room Justin

Posted: Nov 4th 2010 9:48AM JustinMcElroy said

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@Mortegro See, that's a fine first comment. Thank YOU, Mortegro, I appreciate that. Consider yourself so, so upvoted.
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Posted: Nov 4th 2010 4:35PM PSYCHOxKING said

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@JustinMcElroy
do you still have the sensor and if so are you willing to put in on craigslist for half price.
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Posted: Nov 4th 2010 12:11AM FakeKevinButler said

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So Joystiq is saying that I need to do at least 30 min of rearranging my living room to use Kinect?

No thanks. Sad :(

Posted: Nov 4th 2010 1:37AM smoothy said

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@TheKevinButler

It's the powerglove for a whole NEW generation.
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Posted: Nov 4th 2010 2:11AM ayycashh said

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@TheKevinButler Engadget's review is worth checking out as well, guys. http://www.engadget.com/2010/11/04/kinect-for-xbox-360-review/
--> It takes into consideration the fact that new concepts and platforms will always be coupled with bugs and problems (that will hopefully be ironed out over time).

And to those who were really looking forward to Kinect, Engadget raises a really good point: "Former Microsoft exec Robbie Bach called the Kinect a "midlife kicker" for Xbox 360, so you can bet the company will continue to pool resources into improving the experience for a good while (and hopefully the Dashboard is pretty high on that list of to-do's)."

Despite any of this, I probably won't buy Kinect now or in the future; if motion controllers were high on my priority list, I would have bought a wii a long time ago. That being said, once the experience gets smoothed out, Kinect looks to be one hell of a party/group experience :).
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Posted: Nov 4th 2010 2:14AM Espada said

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@TheKevinButler
My sis living rooms are big and wide. so ill be getting Kinect for my nephews and have a good family time when i visit. The whole point is to have fun with family and friends anyways. If you can't find room in your own place than go somewhere, is not like you gonna be jumping and weaving and sweating everysingle day playing kinect lol.

Kinect is not intent for everyday play, but for the weekend. you don't need to be connected to the internet so you can take kinect to a family member or a friends house and have a good time.

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Posted: Nov 4th 2010 2:53AM buzski said

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@Espada So are your implications that everyone will have a Kinect and if my house isn't suited for playing it I should go somewhere else?
....sounds like a product that every home (or apartment, dormitory, living space) should have.
Oh btw, I play games on the weekends and the weekdays, so maybe according to what you said this isn't the product for me.
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Posted: Nov 4th 2010 6:34AM Abriael said

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@TheKevinButler
It's a pass for me as well. The deal breaks at "not enough space", even if it already wasn't that solid since the idea seemed quite shaky from the start.

Hopefully core-oriented game developers will completely ignore this trainwreck, so I can enjoy all the games I'm interested in, without having to look at Kinect again. Time to move on.
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Posted: Nov 4th 2010 10:41AM Misfit Toy said

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@dxrebirth

haha... I just found my 32x in my basement the other day... along with the Sega CD. Those were the days.
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Posted: Nov 4th 2010 3:15PM ayycashh said

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@dxrebirth

I understand where you're coming from but Kinect can't really be compared with the failed Sega 32X.

The 32X was an add-on that served to increase the capabilities of the Sega Genesis. Therefore, it's sole purpose was to make the Genesis a more powerful and competitive machine.

Let's see what went wrong with the 32X...

1) Sega's mid-life machine (the Genesis) had already seen one failed add-on, the SegaCD. This led to reluctance in terms of consumer and developer adoption when it came to the 32X.

2) There was nothing revolutionary about the 32X; it was simply a hardware upgrade. It improved system specs so that the Genesis could compete with the SNES, which was, by that time, too big of a beast to kill with a mere add-on.

3) The same company (Sega) was releasing a next-generation true 32-bit console (the Sega Saturn) in the SAME MONTH (in fact some regions, such as Japan, received the Saturn before the 32X...)!

As you can see, the 32X was destined for failure.

Kinect, on the other hand, is aimed at expanding upon the existing functionality of the 360. It isn't a simple hardware spec upgrade that is intended to make the system competitively viable again (since the 360 is already a very competitive machine). Also, while the 360 is a mid-life product, so is every other current-gen console on the market. All this makes the current situation very different in comparison to the whole 32X scenario.

The Kinect has a good chance of success in the immediate future because it introduces a new concept and idea to console gaming, which gives it a considerable amount of consumer appeal. The PS Move uses motion tracking in essentially the same way as the Wii -- it may be more accurate and advanced but all those kids making Christmas lists will see the Move as something old and familiar and Kinect as something new and shiny.

The Kinect has a good chance of continued success because:
1)A 500 million dollar advertising campaign means that Microsoft can't afford to let this fail that easily.
2)Microsoft recently acquired Canesta, a 3D sensor company, meaning that Microsoft is still interested in investing time and money in Kinect (so we can expect to see numerous improvements in both hardware and software over time).
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Posted: Nov 4th 2010 4:33PM Muckrak3r said

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@TheKevinButler Thanks to the piece of crap Wii, we already have our coffee table on furniture movers. Our couch is 9 ft away from the 73" tv. So, we will be in perfect shape for Kinect (that gets delivered today) as far as room layout goes.

Now... what happens when my Great Dane and other 2 dogs dogs randomly walk in front of what we are doing... that remains to be "seen" . Rock me.
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Posted: Nov 4th 2010 8:48PM ayycashh said

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@dxrebirth lol, sorry if I came across defensive. I wasn't really arguing with you; my reply was more just me giving my opinion (not necessarily directed at anyone). That post of mine was the result of too much between lectures :S.

I actually agree with everything you just said. I think motion gaming in general (in it's current state) is gimmicky tbh. I'd take a tactile experience (gamepad, mouse/keybboard, etc.) over hand-waving antics any day. And yea, it's definitely aimed at casual gamers.

Have a heart :) -->
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Posted: Nov 4th 2010 8:54PM ayycashh said

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@dxrebirth

*too much time between lectures

and I sent you a heart.. didn't show up for some reason so now it looks like I'm telling you to have a heart (as in it looks like I'm saying you don't have one).

"
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Posted: Nov 11th 2010 12:13PM Hellequin said

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@ayycashh

U write it to say "i love play Dance Central"?

;(
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Posted: Nov 4th 2010 12:11AM NiGhTHaWk830 said

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So you basically need to play in a near-empty room (aside from your couch and your tv) in order to get Kinect to work?

Truly baffling...

Posted: Nov 4th 2010 12:13AM Raffi256 said

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@NiGhTHaWk830

For full body games you need, if you're just playing with the dashboard you can leave the coffee table where it is.
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Posted: Nov 4th 2010 12:26AM Prboi said

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@NiGhTHaWk830

I'm pretty sure a well lit basement will suffice
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Posted: Nov 4th 2010 12:37AM Vol said

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@NiGhTHaWk830

It has been long recommended to sit double the size of your TV away from it. So, if you have a 46" TV, you should be about 92" away. Or 7-8' away, which is within spec. The device seems to be designed to work on the larger screens with the appropriate sitting distance that is called for those screens. My .02 worth.
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Posted: Nov 4th 2010 12:50AM T Crespo said

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@Prboi you know most states homes don't have basements right??
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Posted: Nov 4th 2010 1:02AM Prboi said

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@T Crespo

I live in New York in the city & I even have a basement
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Posted: Nov 4th 2010 1:38AM T Crespo said

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@Prboi people in the southern states normally do not have basements
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Posted: Nov 4th 2010 3:00AM mrnapalm32 said

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@NiGhTHaWk830

If you knew what was involved in computer vision, maybe you wouldn't be so baffled
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Posted: Nov 4th 2010 6:24AM Raniz85 said

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@Vol
Yeah, but just because you sit 7-8' away from your 46" TV that doesn't mean that you haven't got a coffee-table in front of your couch that you have to move whenever you want to play, or - in my case - one of those sofas with a chaise lounge on the end that you can't move.
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Posted: Nov 4th 2010 7:24AM oolz said

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@T Crespo that's more opinion than fact..
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Posted: Nov 4th 2010 7:45AM Jonthomasdesigns said

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@Lucky48 I did .. Sad to see its not as perfect as i thought it would be.. oh well .. it can hang out with my Dusty Wii & Sony Move
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Posted: Nov 4th 2010 7:57AM NinjaFish said

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@Vol It has nothing to do with the size of your TV (other than you might not be able to see your TV). The sensor just needs you to be a certain distance away in order to see you. 6 to 8 feet for one player, 8 to 10 feet for two.

And as the review very clearly states, if you can't make your play area do this, you really don't want to get it. If you can, and you're interested, it might be worthwhile.
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Posted: Nov 4th 2010 8:34AM WiNGSPANTT from TopTierTacticsco said

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@Prboi I live in the Alamo, what the hell am I supposed to do?
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Posted: Nov 4th 2010 10:35AM MatthewBlackwell said

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@T Crespo - Yeah, and I remember reading somewhere about how people were wondering why Kinect wasn't getting near the push it's been getting in America.

I went to Germany as an exchange student back in 2004, and I stayed with a family that was incredibly wealthy... like, the dad was the Vice President of a fairly major regional bank. Their living room wouldn't suffice for Kinect.

It's one thing to say you're going to "revolutionize" the industry - it's another to throw $500 million dollars at an ad campaign for something that's essentially broken. Say what you will about the Wii's initial motion sensing sans Motionplus, but at least it was guaranteed to work out of the box for 99% of people out there.

Then again, MS also made Windows Vista, so...
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Posted: Nov 4th 2010 10:38AM jblank said

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@T Crespo Sure they do. Where the hell did that belief come from?
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Posted: Nov 4th 2010 10:43AM Misfit Toy said

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@Lucky48

The whole floating your hand around thing just looks like more work then the wow factor merits. Just makes me NOT want it.
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Posted: Nov 4th 2010 11:09AM Johnnynumber5 is powered by cell said

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@prboi

Like he said, most places don't have basements. Try building one here in the state of Florida and it'll cost you a fortune. You have to instal tons ofl pumps that need to constantly run ... most people in Florida and other coastal communities just build above ground storage / basement areas ... we have three of them including an air conditiomed work shop, a small boat house and an even smaller exterior storage area for lawn and garden tools.

None of those are suitable for playing kinect. The enclosed Florida room functions as our living room / my man cave and there is not enough space between the television (52 inch sharp aquos) and the couch ... there is just enough room to play Playstation Move with the camera mounted on top of the TV. The only room we could play Kinect in would be our formal living room / dining room but that would require moving the Poker Table (it's not going to happen because it's very heavy and made out of thick wood) or the dinner table ... problem is there really isn't anywhere to move it to since we have the poker table and a desk thats caddy corner in the enclosed Florida room. So, even if I wanted Kinect there would be absolutely nowhere to play it,.
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Posted: Nov 4th 2010 1:26PM NegativeGhostrider said

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@Prboi

So basically no one on the west coast could buy it then?
I've got an apartment. It's pretty spacious but not Kinect-spacious.

Oh well, $150 saved.
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Posted: Nov 4th 2010 2:15PM TexRob said

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@T Crespo I have never met anyone in TX with a basement, period, they do not exist except maybe a custom built home from someone who is from the North so wanted one built. In NC, I've only ever heard of a couple as well. In Southern states we are talking about 1 out of every 100 houses on average probably, having a basement.

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Posted: Nov 4th 2010 7:04PM T Crespo said

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@jblank its not a belief its a pretty rare that people in the southern states have basements. Like @texrob said, it would cost a lot of money and wouldnt be the best idea like in NC, the having to dig into the clay would be costly. and it wouldn't be smart to build basements in areas that are at or close to sea level because could have the possibility of flooding
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Posted: Nov 16th 2010 10:21PM IANfromMD said

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@T Crespo Sorry but saying the South in general is just plain stupid. 90% of Maryland has basements. Thats mostly the city of Baltimore that has no basements. If I go to anyones house they have a basement, everyone, even town houses... obviously not apartments.
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Posted: Nov 4th 2010 12:11AM bargaingamer said

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kinect sound good enough however i will wait until they make several more version of kinect that can live up to what they show e3 2008. plus a price drop would also help.

Posted: Nov 4th 2010 1:55AM MasterFramer said

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@bargaingamer

It surpasses what has been shown at e3, easily...
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Posted: Nov 4th 2010 12:12AM Shilova said

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Eeeesh

Posted: Nov 4th 2010 12:12AM Raffi256 said

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If you have a small space you can put the sensor up higher, say eye level, and you'll get an extra foot or so.

Posted: Nov 4th 2010 12:13AM ts8lemonade said

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So it sounds like you were fairly disappointed with it. The gestures sound particularly annoying, I can't fathom how anyone thought that was a good design choice. Not that I was going to purchase Kinect anyway, but now I know it won't even work properly in my tiny bedroom. Thanks for the thorough review though.

I'll be very interested to see if other folks have the same issue and if Microsoft plans to fix it (if it can be fixed with software?).

Posted: Nov 8th 2010 3:21PM Duke said

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@ts8lemonade
The issues they talk about were experienced in our house too. We have a really large living room and yet when it was setup it made me keep going backwards when doing the calibration. So I had to move my couch and coffee table back enough that my wife walked in and said NFW am I leaving the couch that far from the tv! Really, it made the living space go from warm to vacant. Once I did that though, the games felt pretty fluid and responsive. I was really shocked at how well it tracks. The river rafting was especially interesting to try out. Also, the dance game really looked like fun when my wife played it - note: the freestyle section is hilarious!

Oddly, sometimes the sensor is stubborn to pick up a command and other times it is too sensitive. At one point it signed me into a second live account with me not even realizing it! Yet, when using the voice I had to tell it "xbox close tray" like 10 times to get it to listen. Also, when playing games it quickly sees if your hands are in the pause locations and tries to start the pause timer - which is distracting. When my wife was trying the dance game that pause icon appeared 20 times at least.

It seems to me that there is some great potential here, but they need to polish it quite a bit. I would like to see it be able to use a shorter distance like 6 feet for two people, and to have a wider availability of sound command options most importantly. Otherwise, we have had some fun with it so far and this is from someone who was pretty reluctant to spend the money at first - yet I don't feel it was wasted yet.
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Posted: Nov 4th 2010 12:13AM Complex said

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"For all the talk of revolutionizing the Xbox 360 experience and making gaming more natural/ accessible, it's bordering on absurd how broken Kinect is when it comes to something as simple as working in your home."

ouch......

Posted: Nov 4th 2010 12:30AM Prboi said

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@Complex

Not to blame Joystiq or anything but they have been known to be a tad bit biased when it comes to Microsoft products. Games are fine, but specifically hardware is where they seem to give all the negative feedback regardless of what it is. The Move got a great review despite them basically saying that if you knew what the Wii can do, then this won't really "WOW" you all too much.
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Posted: Nov 4th 2010 12:31AM Ezio Auditore da Firenze said

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@Prboi

Biased against Microsoft?

Are you freaking kidding?
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Posted: Nov 4th 2010 12:36AM Prboi said

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@Ezio Auditore da Firenze

Not Microsoft. Microsoft products, specifically hardware.
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Posted: Nov 4th 2010 12:52AM Air King said

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@Prboi
Who isn't biased against Microsoft's hardware?
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Posted: Nov 4th 2010 12:59AM Prboi said

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@Air King

That's true. Everyone is always bashing MS's attempt at the hardware market. That's why it's not surprising to see Joystick give this an average review while Move gets an above average rating. No, Move is not better than Kinect & Kinect is not better than Move, but you can't have talk all positive about a product that is strikingly similar to a product that is already on the market. It may be superior, but the concept remains the same therefore there's no innovation other than it being more precise.
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Posted: Nov 4th 2010 1:01AM Prboi said

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@Prboi

Wonder if it was Joystick who downvoted me? & upvoted Ezio or was it Ezio & his assasins. O.o
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Posted: Nov 4th 2010 1:05AM Ezio Auditore da Firenze said

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@Prboi

My assassins and I are currently being destroyed in MAG.

Wasn't me!
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