Guillermo Del Toro's THQ game to be revealed during VGAs
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"You've heard rumors of us working with a big film director who is actually a big gamer," THQ core games EVP Danny Bilson said during his keynote at the IGDA Leadership Forum. Uh, dude, heads-up: those aren't rumors any more. As it turns out, we'll finally get an official announcement about Guillermo del Toro's THQ project during the Spike VGAs next month.
"He's a gamer who wants to make a great game," said Bilson about director Guillermo del Toro, "and has very interesting points of view and is partnered very closely with myself and my writing partner, Paul." Bilson revealed that THQ "will be announcing the game title and the studio and all of that on the VGA awards in about a month."
If you're late to the party, catch up on some of our previous coverage here. Del Toro's game will have Lovecraftian themes to it ---- which is great, because we've always felt there should be more awesome games about Cthulhu.
"He's a gamer who wants to make a great game," said Bilson about director Guillermo del Toro, "and has very interesting points of view and is partnered very closely with myself and my writing partner, Paul." Bilson revealed that THQ "will be announcing the game title and the studio and all of that on the VGA awards in about a month."
If you're late to the party, catch up on some of our previous coverage here. Del Toro's game will have Lovecraftian themes to it ---- which is great, because we've always felt there should be more awesome games about Cthulhu.
Reader Comments (20)
Posted: Nov 8th 2010 2:54PM Hunter141072 said
let´s hope he doesn´t end up doing a "spielberg" or should i said a "EA" and once again another proyect eve......
Posted: Nov 8th 2010 3:03PM Petebot330 said
@(Unverified) Come again? It seems that just as you were getting staryed, youb...
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Posted: Nov 8th 2010 2:57PM Faceless Troll said
I could go for a modernized Cthulhu game.
Posted: Nov 8th 2010 3:03PM Petebot330 said
Oh boy I hope it's extreme and aimed squarely at the 18-25 yr old male demographic!
Posted: Nov 8th 2010 3:12PM GuitarHero666 said
@Petebot330
...why 18-25? Did I miss a memo about getting your testosterone supplies cut out when you surpass that age?
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...why 18-25? Did I miss a memo about getting your testosterone supplies cut out when you surpass that age?
Posted: Nov 8th 2010 3:06PM EDZiLLUH said
maybe Are You Afraid Of The Dark since he is working on the movie
Posted: Nov 8th 2010 3:33PM sammo21 said
@EDZiLLUH
Check out the "Lovecraftian themes" lol. Nothing about that movie has Lovecraftian themes, unless you are going from a "rats in the wall" direction.
I think that "dark corners of the earth" but in his hands and being worked on by a top tier developer could easily be a GOTY contender and open the way for more straight Lovecraft works.
He's still my favorite author, so I am excited. Also excited for Del Toro's "At the Mountains of Madness" movie that is finally being made after years of waiting.
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Check out the "Lovecraftian themes" lol. Nothing about that movie has Lovecraftian themes, unless you are going from a "rats in the wall" direction.
I think that "dark corners of the earth" but in his hands and being worked on by a top tier developer could easily be a GOTY contender and open the way for more straight Lovecraft works.
He's still my favorite author, so I am excited. Also excited for Del Toro's "At the Mountains of Madness" movie that is finally being made after years of waiting.
Posted: Nov 8th 2010 3:14PM DBuckEye said
I hope this turns into something awesome, but I'm kind of inclined to agree with Ken Levine: great film directors are necessarily great game designers. To me, it's like asking a painter to write a book. He could write a good one, but there's no guarantee.
Posted: Nov 8th 2010 3:25PM Pudie said
As I mention over on my blog http://speakinggeek.wordpress.com/2010/11/08/guillermo-del-toros-game-to-debut-at-vgas/ I'm pretty damn pumped for this. I think Del Toro has a better chance of making it big in the gaming world than almost anyone else. Not only does he have a great understanding of our culture he also has a great imagination and Lovecraft is a fantastic foundation for his game. Bring it on!
Posted: Nov 8th 2010 4:19PM Punkrawk Bbob said
@(Unverified)
What does he know about meeting milestones? How about understanding the limits of the technology? How to tell an interactive narrative and allow freedom for the player to play the game instead of just putting the player on a rail and running them through what's essentially a movie where you push buttons?
I foresee this NOT going anywhere. And I hope it fails, then this "lets put Hollywood into video games!" mentality will end.
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What does he know about meeting milestones? How about understanding the limits of the technology? How to tell an interactive narrative and allow freedom for the player to play the game instead of just putting the player on a rail and running them through what's essentially a movie where you push buttons?
I foresee this NOT going anywhere. And I hope it fails, then this "lets put Hollywood into video games!" mentality will end.
Posted: Nov 8th 2010 3:34PM blueskyv201 said
I will reserve any judgment until I see some footage but I like the idea of filmmakers getting on-board with video games.
It pains me to see how many games are still written and directed by programmers, rather than professional writers . . . or at least appear that way.
It pains me to see how many games are still written and directed by programmers, rather than professional writers . . . or at least appear that way.
Posted: Nov 8th 2010 4:08PM Poor Tom said
@blueskyv201
It is funny especially when I notice that it's the indie games with low budgets that are providing me with the most fun and unique story lines and gameplay.
Here's a good joke for the after-work social gathering: How do you know when you've made it to the big times in the gaming industry? You stop making good games.
I know there are plenty of exceptions but it's a joke after all :P
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It is funny especially when I notice that it's the indie games with low budgets that are providing me with the most fun and unique story lines and gameplay.
Here's a good joke for the after-work social gathering: How do you know when you've made it to the big times in the gaming industry? You stop making good games.
I know there are plenty of exceptions but it's a joke after all :P
Posted: Nov 8th 2010 4:16PM Punkrawk Bbob said
@blueskyv201
Any reason why... Video games, my hobby and passion of the past 20 years of my life - Have never needed "professional writers" before to be good. What dictates them being a professional writer? They've written scripts for film and TV? Have published a novel? Professional just means gets income from doing it, then scenario writers for video games, in house with the development team, are professional writers by definition. So what's the hub-bub with film directors making video games? Are they going to somehow translate their ability to point a camera and coach actors into designing a fun virtual world to play in? Interactive and non-interactive media are two different rodeos that I rather keep separated personally.
"It pains me to see how many games are still written and directed by programmers" - This absolutely kills me hearing you say that the stories in gaming up to this point have been shit. I mean, are you really naive enough to think that ALL devs are programmers? Or that you can only excel at one thing (generating simulated physics) and not several (coding, art, scripting, dialog, UI nav, etc)?
I feel like I could write an essay on everything wrong with your mentality, but I'll leave it here.
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Any reason why... Video games, my hobby and passion of the past 20 years of my life - Have never needed "professional writers" before to be good. What dictates them being a professional writer? They've written scripts for film and TV? Have published a novel? Professional just means gets income from doing it, then scenario writers for video games, in house with the development team, are professional writers by definition. So what's the hub-bub with film directors making video games? Are they going to somehow translate their ability to point a camera and coach actors into designing a fun virtual world to play in? Interactive and non-interactive media are two different rodeos that I rather keep separated personally.
"It pains me to see how many games are still written and directed by programmers" - This absolutely kills me hearing you say that the stories in gaming up to this point have been shit. I mean, are you really naive enough to think that ALL devs are programmers? Or that you can only excel at one thing (generating simulated physics) and not several (coding, art, scripting, dialog, UI nav, etc)?
I feel like I could write an essay on everything wrong with your mentality, but I'll leave it here.
Posted: Nov 8th 2010 10:27PM blueskyv201 said
@Punkrawk Bbob
Would you like me to start listing games with stories and writing that appear to have been thought up by teenagers who watched too many action movies in the 90's? I gotta warn you though, its a loooong list.
I'm not trying to say that there haven't been any good games in the past or that all developers are illiterate code-monkeys but video games can definitely benefit from talented professionals from outside the industry that can help create more immersive and cinematic experiences for gamers, something that very few games excel at.
And what's this 'before' time that you're referring to anyway? I mean, less than 20 years ago, most games' stories could be summarized in one sentence. We're only now seeing efforts at creating games with compelling stories and characters worth caring about.
The industry is still young and evolving and if you think the story telling in games is as good as it gets, you're just delusional.
Video games are an incredibly complex form of entertainment that combines and accomplishes everything that books and movies have been trying to do for decades. It only makes sense that it should require a collaboration of professionals with expertise from different forms of media such as film, movies and books.
Now, I can tell that you're angry but I'm actually sure what you're trying to argue here. It seems like you were offended by the thought that your favorite games from the past were bad. That's not true.
If you have actual arguments to make, feel free to do so.
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Would you like me to start listing games with stories and writing that appear to have been thought up by teenagers who watched too many action movies in the 90's? I gotta warn you though, its a loooong list.
I'm not trying to say that there haven't been any good games in the past or that all developers are illiterate code-monkeys but video games can definitely benefit from talented professionals from outside the industry that can help create more immersive and cinematic experiences for gamers, something that very few games excel at.
And what's this 'before' time that you're referring to anyway? I mean, less than 20 years ago, most games' stories could be summarized in one sentence. We're only now seeing efforts at creating games with compelling stories and characters worth caring about.
The industry is still young and evolving and if you think the story telling in games is as good as it gets, you're just delusional.
Video games are an incredibly complex form of entertainment that combines and accomplishes everything that books and movies have been trying to do for decades. It only makes sense that it should require a collaboration of professionals with expertise from different forms of media such as film, movies and books.
Now, I can tell that you're angry but I'm actually sure what you're trying to argue here. It seems like you were offended by the thought that your favorite games from the past were bad. That's not true.
If you have actual arguments to make, feel free to do so.
Posted: Nov 8th 2010 4:27PM Fuzunga said
God, I hate the VGAs. I especially hate them trying to be a gaming convention.
Posted: Nov 8th 2010 4:52PM onlysublime said
it's going to be that kinect pets game that thq announced! calling it... (sad if it's true)
Posted: Nov 8th 2010 5:33PM MasterBrief said
OMG Im glad they mentioned Cthulhu, he was supposed to be working on a film adaption of At the Mountains of Madness which would be epic but I would love some games there is no denying that Call of Cthulhu Dark Corners of the Earth was amazing though with its problems it is still the only game to me that successfully mixed mystery, horror and a sort of stealthy FPS style all into one without coming out a complete mess like games like Legendary.
Posted: Nov 8th 2010 6:14PM gangcar said
I hear he's also collab-ing with Burger King on a new cheeseburger.
"He's a guy that' eats cheeseburgers that wants to make a great cheeseburger." said a BK rep. "He has a burning passion for them And it is a flame that will never die."
"He's a guy that' eats cheeseburgers that wants to make a great cheeseburger." said a BK rep. "He has a burning passion for them And it is a flame that will never die."
Posted: Nov 8th 2010 9:10PM gatotsu911 said
The VGAs?? I thought del Toro was going for the art crowd?
Posted: Nov 9th 2010 12:20AM Axcalibur said
Well, that makes sense, announce and advertise a new game during an hour long advertisement special. What else are they going to fill the hour with?
Don't be surprised if del Toro's announcement win's some sort of award too... Spike has made it clear that money and press earn awards, not the quality of game.
Final note, shame on anyone who calls himself a gamer and watches the VGA's - The VGA's have and always will be a waste of time! Spend the time doing what you're supposed to be doing - gaming!
Don't be surprised if del Toro's announcement win's some sort of award too... Spike has made it clear that money and press earn awards, not the quality of game.
Final note, shame on anyone who calls himself a gamer and watches the VGA's - The VGA's have and always will be a waste of time! Spend the time doing what you're supposed to be doing - gaming!






