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Reader Comments (66)

Posted: Dec 24th 2010 4:07PM Wintrale said

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Oh, that's awesome. A developer that won't port their game to every possible medium just to cash in on the popularity? Who'dathunk there existed such a thing any more?

Posted: Dec 24th 2010 4:24PM PS1 said

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@Wintrale

I'm with you. But there are plenty who assume the high ground of "all games should be released on all platforms!!11".
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Posted: Dec 24th 2010 11:15PM LittleMofreaky said

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@Wintrale They aren't porting it to the Wii because they respect their fans intelligence and sense of quality, dumbass.
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Posted: Dec 26th 2010 12:56PM kurian2z5 said

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Good. The Wii has enough TurdWare.
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Posted: Dec 24th 2010 4:10PM Fillem said

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So what or who is holding back a PS3 release then?

Posted: Dec 24th 2010 4:13PM ThatStuffsLethal said

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@Fillem Exclusivity contracts
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Posted: Dec 24th 2010 4:18PM Entegy said

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@Fillem Sony passed on them the first time around, and now it's all politics.
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Posted: Dec 24th 2010 4:22PM PS1 said

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Posted: Dec 24th 2010 5:51PM Demaar said

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@PS1
Lame. But at least the game is out there on a few platforms. PS3 folks should just pick it up on PC :D
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Posted: Dec 24th 2010 6:05PM Liquidfingers said

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@Entegy

why did you get downvoted? it's true...read the same thing in an interview.
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Posted: Dec 26th 2010 1:35AM Tachyonic Cargo said

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@Demaar Or they could just pick up an Xbox 360.

I know a lot of fanboys on both sides of the fence make all manner of silly fussing about why "the other system" sucks, but I have owned every console to come out this gen since launch, and the only one that I have ever regretted owning was the Wii. And even then, Wii still has it's moments when I am sooooooooooooooooooooo glad that I own one.

My point is, what bit of hardware a game is running on, should never be a reason/excuse why a gamer should not get the game he/she wants to play. With any console generation, we already know that for whatever reasons, there is always going to be so many exclusives per console - that's just the nature of the business. I think people who really like to play games, once they get over that fact, and get over the fact and decide that it's the games they care about, not the companies making the games, or the consoles the games are on, then going multi-platform becomes a no brainer.

I have not looked at a console generation since the Genesis came out in 1989, with the jaded eyes that I am only going to get one console, because magically, it's supposed to be "better" than any of the others. And yes I understand that consoles cost money, but then that's what jobs are for. If gamers really wanted to save money on their hobby, then they'd all just rent their games from Gamefly for $25/month and play as many games as they like, instead of buying them all for $60 each. And trust me, the money you'd save in a year, many of us could easily buy every system and still have a pocket full of cash left over at the end of the year.

I may be alone in this, but I am never going to allow the day to happen when what console I bought determines which games I am allowed to play. Even when I was poor, broke and did not have a penny to my name back at college, I still found a way to get a Genesis, a SNES, a Turbo Grafx 16 and a NeoGeo Gold. I just had to get smart about how I went about doing things. No one else in my dorm had either system, so I charged a cover to get into my room and use my consoles, and then funneled the money into my gaming. My point being, that I'm not letting anything as arbitrary as an exclusive title determine what games I can and/or cannot play. Be it Gears of War 3, Uncharted 3, Super Mario Galaxy 3, or in this case, Super Meat Boy (which is an awesome game BTW), if it's out there and it's good, and it's on a console, then it's mine.
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Posted: Dec 24th 2010 4:13PM whymog said

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Shitty! But at least there are some non-shitty versions out there on other platforms. At least these guys genuinely give a shit about getting their game out to as many people as possible without, um, doing a poor job of it.

Posted: Dec 24th 2010 4:20PM MyLittleHero said

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This is f'ing B.S! People seem to forget that Nintendo went up to these guys to make the game! Also, SMB was being developed first for WiiWare , yet, we get nothing! If it wasn't for Nintendo, SMB would not exist! In additon to all that, why in the world would they overdeveloped the game if they were making it for the Wii first? Hmmmm, his explanation makes no sense and it's a smack to face to the company that saw your product and saw great promises in it.

Posted: Dec 24th 2010 4:29PM TMlord95 said

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@MyLittleHero
It's own Nintendo's damn fault that they couldn't make a good version of this game for wiiware, with the stupid overly-restrictive size limit.
Also BAAAAAAAAAAW I NO GET GAME THEY ARE DUMBS.
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Posted: Dec 24th 2010 4:40PM Androu1 said

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@MyLittleHero They have said on their twitter that they weren't making it for Wiiware exclusively or anything like that, just that Nintendo was the first to announce it.

Plus, why would they have to limit themselves making a lame game just because of a stupid limitation?
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Posted: Dec 24th 2010 4:48PM AudioAce said

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@MyLittleHero thats a preview of the filter there gonna use in bulletstorm. anyways dont get angry mr agitated 10 year old. you can buy it on the pc
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Posted: Dec 24th 2010 4:54PM SSUK said

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@MyLittleHero

They were under the assumption that the Wii's 40mb limit was a limit, but there was some leeway. There was not.

So as they continued to develop the game, things got out of hand and suddenly, they realised that no matter how much optimisation they did, they wouldn't fit the whole game into 40mb. Let me put 40mb into perspective for you; that's 28 floppy disks, 5% of a standard 700mb CD-ROM, 0.83% of a standard 4.7GB DVD-ROM or 0.00004% of my porn collection.

So how about this, rather than bitch about it, why not just go get the PC version, connect a Wii remote to your PC with a USB dongle you can pick up for a few dollars and use Glovepie to map buttons and be damn happy. Oh and it's half price on Steam at the moment, so... You know. Do that.
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Posted: Dec 24th 2010 6:49PM Josso said

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@MyLittleHero
Sorry, but that is wrong in so many ways.

Nintendo didn't contact the about Super Meat Boy. They contacted "Team Meat" about another of their games: Aether.

Team Meat then started up on Super Meat Boy and send mails (and an early version of the game for each platform) to Sony, Microsoft and Nintendo which only Microsoft and Nintendo answered.
Nintendo didn't try to make any deals but was more like "meh – go ahead and make the game if you want to" whereas Microsoft could see the potential in Super Meat Boy and its success.

Microsoft made an exclusive deal with Team Meat, so that Super Meat Boy never could be released on the PSN.

So Microsoft are the only ones who have made an effort into getting the game on their platform.

SMB might not be released on the Wii because Nintendo didn't wanted to make any exception on the WiiWare filesize-limit nor did they want to spend any money on the funding of the game.

Sources:
https://twitter.com/#!/SuperMeatBoy/status/18419186048958464
https://twitter.com/#!/SuperMeatBoy/status/18419003961647104
http://www.psnstores.com/2010/07/quick-question-team-meat/
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Posted: Dec 24th 2010 4:22PM JebusF said

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I'd be more upset that MS tied them to 360 exclusively.

I'm no fanboy, but the fact remains that Sony allow user content to be shared on their system freely.

Posted: Dec 24th 2010 4:30PM TMlord95 said

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@JebusF
They didn't get payed for exclusive rights, they just have no interest in developing a PS3 version.
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Posted: Dec 24th 2010 4:41PM Androu1 said

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Posted: Dec 24th 2010 4:42PM Androu1 said

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@TMlord95 Um, yeah, it is partially MS's fault https://twitter.com/SuperMeatBoy/status/18065386889019392

Wouldn't have come to that if Sony hadn't passed it up first, tho, so yeah.
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Posted: Dec 24th 2010 4:51PM JebusF said

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@Androu1 Thanks for the link, saved me the trouble.

The worst thing about this generation is "exclusivity" deals on DLC and downloadable titles imho.
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Posted: Dec 24th 2010 4:28PM TMlord95 said

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Bravo, team meat.

This my new favorite Dev.

Posted: Dec 24th 2010 4:28PM (Unverified) said

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And nintendo's stubborn attitude and lacking hardware cost them another game. :<

Much as I do love the Wii, and a lot of it's games, they need to pull themselves into this generation, dammit.

Posted: Dec 24th 2010 10:49PM rowd149 said

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@(Unverified) I like how people assume that Nintendo's the problem here. Couldn't possibly be that Team Meat isn't good enough (or doesn't give a shit about) optimizing their use of storage space. Nope, whenever a title is lacking technically, it's the console manufacturer's fault, not the coders', right?
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Posted: Dec 25th 2010 6:05AM ZeroPayn said

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@rowd149

I'm pretty sure that if you were in charge of making a game or some other form of art, you wouldn't want a dumbed down version of your hard work to be published. You would want the complete 100% package that you spent so much time and effort on to be released to the world.

Quit being so butthurt and just get it somewhere else.
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Posted: Dec 24th 2010 4:33PM Ratfoot said

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Blame Nintendo for their godawful online yet again.

Posted: Dec 24th 2010 4:44PM Androu1 said

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So they don't wanna release it on Wiiware because it would a gimped version...

More devs should learn from this.

Posted: Dec 24th 2010 4:49PM Artemis Entreri said

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Way to go guys :D There's a reason everyone likes you, and that's it. Keep up the good work!

Posted: Dec 24th 2010 4:54PM adv2k169 said

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I bet if it sold on a disk for $19.99 it would sell a good amount of copies.

Posted: Dec 24th 2010 6:51PM Lerkero said

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@adv2k169
I'd much rather have a respectable $10-15 WiiWare download than have Super Meat Boy be equated with the shovelware that gets released on the Wii for cheap.
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Posted: Dec 24th 2010 11:21PM KaBob799 said

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@adv2k169
Yeah, I'm surprised they would have so much trouble finding a company to handle the release. It can't be that hard to profit from taking an existing game and sticking it on a disc, especially one that is already fairly well known.
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Posted: Dec 25th 2010 12:38AM The Aquacharger said

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@adv2k169
Problem is though that since publisher's never proplerlu supported the Wii it's gained a bad name. Now publishers see no reasont o release anything on the Wii then shovel ware, movie ports, or old game ports. Many great and unique Wii titles were cancled after many gamers were supet with titles having poor controls and many bugs in the game. And even now many great Wii games don't sell due to most people refusing to admit the Wii has good games, lack of advertisement, and many other problems. People just put the blame on Nintendo's lack of third party support when Sony and MS don't support third party's, they still have the support themselves. Other then what's new on XBL and PSN.
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Posted: Dec 24th 2010 5:36PM xFSUxBatman said

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Xbox 360 just pwned Wii once again.

Posted: Dec 24th 2010 5:37PM Tapejara said

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Sucks for Wii owners, I purchased the XBLA version and love it. Hopefully some publisher will give it a retail release; I wouldn't mind purchasing it a second time.

Posted: Dec 24th 2010 7:45PM ipsum said

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@Tapejara

I like Meat.Trip
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Posted: Dec 24th 2010 8:02PM ipsum said

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@Tapejara

Um, this doesn't go here.
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Posted: Dec 24th 2010 8:03PM Tapejara said

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@ipsum

Lmao, I figured, but it happens.
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Posted: Dec 24th 2010 6:03PM GordoJones88 said

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Team Meat should hook up with Gaijin and put all 6 Bit.Trip games and Super Meat Boy on a disc for Wii retail.

/begin massive upvoting

Posted: Dec 24th 2010 6:03PM GordoJones88 said

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They could call it Bit.Trip Meat
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Posted: Dec 24th 2010 6:35PM bigwhiteyeti said

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@GordoJones88

Upvote just for the name.
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Posted: Dec 24th 2010 7:01PM 182 said

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@GordoJones88 3DS Brah.
Bit Trip Saga on one 3DS Cartridge, Expanded SMB on another.
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Posted: Dec 24th 2010 8:02PM ipsum said

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@GordoJones88

I like Meat.Trip
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Posted: Dec 24th 2010 6:29PM InfinitiProject said

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Nintendo should PUSH THE BUTTONS on raising the limit on downloadable games.

Posted: Dec 24th 2010 6:58PM This Little Man Says His Name Is said

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I like how the big publishers are just like yeah, you can't sell shit on the Wii if your name isn't Nintendo.

Posted: Dec 24th 2010 7:45PM Oobgarm said

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@videoseph

Dude, it's half off on Steam right now, $7.50.

Posted: Dec 24th 2010 7:45PM ChaosBladez said

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Then just put it on PSN and that will make me happy :)

Posted: Dec 24th 2010 7:51PM ipsum said

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@videoseph

First of all, I really doubt that this was done with those intentions. It's more like they did everything they could right down to the very end, and finally gave up. I'm quite sure they didn't want to let their fans down, but ended up having no choice.

Second, why wouldn't you buy Super Meat Boy on Steam at $3.75, even if you were planning on buying it on WiiWare?

Posted: Dec 24th 2010 7:53PM RoueCinnamon said

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@Oobgarm And is apparently back up on sale on XBLA as well.

Of course the real tragedy of this post is thinking that SMB isn't worth paying full price for.

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