Team Meat's next game to be smaller, possibly on handhelds
22
Super Meat Boy's co-creators Edmund McMillen and Tommy Refenes don't want to make another platformer. "We've farmed this. It's done. There's no more coming out of us," McMillen said in a recent interview with Game Informer. In fact, the duo's next game could very well be dynamically generated, a brawler, a shooter, or something more casual, and could end up on a handheld -- but "not like iPhone or anything," Refenes notes. "Me and Tommy love video games. I don't think we discriminate on what genres we'd want to do," McMillen explains.
And it certainly won't be as difficult as SMB, or as difficult to make. "Kind of like eating the ginger between sushi entrees. Just kind of cleanse it, make a new little game, and then start on the next big one," he explains. Super Mint Boy, perhaps? Not likely, as McMillen definitively states, "After the level editor comes out, it's done. Cut it off. No more meat boy."
In the pages-long interview, Refenes and McMillen wax on a variety of topics, from undiscovered gaming references within SMB, to working with Microsoft and Nintendo, to the genesis of Meat Boy's death replays. Get a cup of hot coffee, put on that kickin' SMB soundtrack, and get reading.
And it certainly won't be as difficult as SMB, or as difficult to make. "Kind of like eating the ginger between sushi entrees. Just kind of cleanse it, make a new little game, and then start on the next big one," he explains. Super Mint Boy, perhaps? Not likely, as McMillen definitively states, "After the level editor comes out, it's done. Cut it off. No more meat boy."
In the pages-long interview, Refenes and McMillen wax on a variety of topics, from undiscovered gaming references within SMB, to working with Microsoft and Nintendo, to the genesis of Meat Boy's death replays. Get a cup of hot coffee, put on that kickin' SMB soundtrack, and get reading.
Reader Comments (22)
Posted: Jan 3rd 2011 3:02PM TraceurRyuk Prepping for LBP2 said
So is their contract with Microsoft just for Super Meat Boy or with all future titles?
Posted: Jan 3rd 2011 3:15PM TraceurRyuk Prepping for LBP2 said
@Poor Tom
If I read correctly, their contract is basically they can develop on anything but Sony products. Because it was announced for Wii a long time ago, it's just the memory restrictions is why they can't publish it.
Reply
If I read correctly, their contract is basically they can develop on anything but Sony products. Because it was announced for Wii a long time ago, it's just the memory restrictions is why they can't publish it.
Posted: Jan 3rd 2011 3:49PM mcnichoj said
@Poor Tom
MS doesn't consider Wiiware serious competition and SMB was originally in development for the Wii.
As Ryuk said the game ultimately didn't get released because of its size, not because MS had any problems with it.
If MS had any problems with the game going to competitors, they would have made them make SMB a GFWL title as opposed to allowing it to end up on Steam.
Reply
MS doesn't consider Wiiware serious competition and SMB was originally in development for the Wii.
As Ryuk said the game ultimately didn't get released because of its size, not because MS had any problems with it.
If MS had any problems with the game going to competitors, they would have made them make SMB a GFWL title as opposed to allowing it to end up on Steam.
Posted: Jan 3rd 2011 3:08PM Papa Neorev said
I get sad when they talk about no more Super Meat Boy
Posted: Jan 3rd 2011 3:13PM FernandoRocker said
3DS, please!
Posted: Jan 3rd 2011 3:14PM Link408 said
I wish they'd fix Super Meat Boy on PC, it has major slowdown on both my computers, one from 2002(that met requirements) and a high end model from last year
Posted: Jan 3rd 2011 3:19PM bargaingamer said
Well i'm sad that they are going to hand held games but i understand why , the potential to make more profit on hand held than console plus the development cost are cheaper.
Posted: Jan 3rd 2011 3:20PM Pugnaciousturtle said
Hey, did they ever mention anything about a release date on mac? I know it's been announced, but so far, Im not getting anything on internet searches. Is there something I missed?
Posted: Jan 3rd 2011 3:26PM FernandoRocker said
A Mac? What's that?
Oh, it's this piece of crap I have at my job!
Oh, it's this piece of crap I have at my job!
Posted: Jan 3rd 2011 4:18PM oO Wallace Oo said
@FernandoRocker
I didn't know people with Macs had jobs
Reply
I didn't know people with Macs had jobs
Posted: Jan 3rd 2011 3:33PM The Cole Train said
With a name like Team Meat, you'd figure their next game would have to involve...well..meat.
Posted: Jan 3rd 2011 3:36PM Xpike said
Maybe a port of Super Meat Boy for 3DS? Please?
Posted: Jan 3rd 2011 3:45PM Dam0wned said
What happened to all these free updates they talked about a few months back? :(
Posted: Jan 3rd 2011 3:51PM TesseractE said
That headline graphic is epic.
Posted: Jan 3rd 2011 4:13PM BreadMan said
Whatever it is I'll be picking it up! :)
Posted: Jan 3rd 2011 8:08PM Smugleaf said
A mobile game not on iOS? Honestly, news like that doesn't sound very forward minded.
Posted: Jan 4th 2011 3:30AM applefleas said
So after the level editor, no more free DLC? Im an Xboxer so not having teh internets coming out with new stuff kind of sucks... :s
Hopefully Im wrong about this.
Hopefully Im wrong about this.
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