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Reader Comments (22)

Posted: Jan 3rd 2011 3:02PM TraceurRyuk Prepping for LBP2 said

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So is their contract with Microsoft just for Super Meat Boy or with all future titles?

Posted: Jan 3rd 2011 3:09PM Poor Tom said

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@TraceurRyuk Prepping for LBP2

Since they are talking with nintendo and considering a handheld game, what do you think? I think the answer is there if you look hard enough.
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Posted: Jan 3rd 2011 3:15PM TraceurRyuk Prepping for LBP2 said

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@Poor Tom

If I read correctly, their contract is basically they can develop on anything but Sony products. Because it was announced for Wii a long time ago, it's just the memory restrictions is why they can't publish it.
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Posted: Jan 3rd 2011 3:46PM Dam0wned said

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@TraceurRyuk Prepping for LBP2

I don't think the Sony thing is in a contract, is it? I think they just hate them.
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Posted: Jan 3rd 2011 3:49PM mcnichoj said

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@Poor Tom
MS doesn't consider Wiiware serious competition and SMB was originally in development for the Wii.
As Ryuk said the game ultimately didn't get released because of its size, not because MS had any problems with it.
If MS had any problems with the game going to competitors, they would have made them make SMB a GFWL title as opposed to allowing it to end up on Steam.
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Posted: Jan 3rd 2011 4:11PM Resonanse said

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@Dam0wned The opposite is true. They stated they don't hate Sony, but Microsoft's contract specifically stopped them from putting the game on PSN. Sony weren't interested when they first pitched the game, so they signed the deal. Simple as.
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Posted: Jan 3rd 2011 3:08PM Papa Neorev said

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I get sad when they talk about no more Super Meat Boy

Posted: Jan 3rd 2011 3:13PM FernandoRocker said

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3DS, please!

Posted: Jan 3rd 2011 3:14PM Link408 said

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I wish they'd fix Super Meat Boy on PC, it has major slowdown on both my computers, one from 2002(that met requirements) and a high end model from last year

Posted: Jan 3rd 2011 4:11PM Resonanse said

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@Link408 I've had no issue with the game on my PC.
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Posted: Jan 3rd 2011 3:19PM bargaingamer said

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Well i'm sad that they are going to hand held games but i understand why , the potential to make more profit on hand held than console plus the development cost are cheaper.

Posted: Jan 3rd 2011 3:20PM Pugnaciousturtle said

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Hey, did they ever mention anything about a release date on mac? I know it's been announced, but so far, Im not getting anything on internet searches. Is there something I missed?

Posted: Jan 3rd 2011 3:26PM FernandoRocker said

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A Mac? What's that?

Oh, it's this piece of crap I have at my job!

Posted: Jan 3rd 2011 4:18PM oO Wallace Oo said

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@FernandoRocker

I didn't know people with Macs had jobs
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Posted: Jan 4th 2011 6:37PM Jacksons said

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@FernandoRocker Rofl, our company tried Macs and lasted about 4 months. What a nightmare. I feel for ya, Fernando.
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Posted: Jan 3rd 2011 3:33PM The Cole Train said

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With a name like Team Meat, you'd figure their next game would have to involve...well..meat.

Posted: Jan 3rd 2011 3:36PM Xpike said

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Maybe a port of Super Meat Boy for 3DS? Please?

Posted: Jan 3rd 2011 3:45PM Dam0wned said

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What happened to all these free updates they talked about a few months back? :(

Posted: Jan 3rd 2011 3:51PM TesseractE said

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That headline graphic is epic.

Posted: Jan 3rd 2011 4:13PM BreadMan said

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Whatever it is I'll be picking it up! :)

Posted: Jan 3rd 2011 8:08PM Smugleaf said

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A mobile game not on iOS? Honestly, news like that doesn't sound very forward minded.

Posted: Jan 4th 2011 3:30AM applefleas said

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So after the level editor, no more free DLC? Im an Xboxer so not having teh internets coming out with new stuff kind of sucks... :s

Hopefully Im wrong about this.

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