Ubisoft relaxes its 'always on' internet PC game DRM
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Despite publicly sticking by its internet connection-required DRM security, Ubisoft recently and quietly patched out the connection requirement, affecting "a few" of its PC titles, including both Splinter Cell: Conviction and Assassin's Creed 2. The publisher confirmed as much with Joystiq this morning, noting that the removal is on a "case-by-case" basis and, perhaps in a bid to save face, added that "from the beginning we said that we might choose to patch out games at some point."
Forthcoming Ubisoft PC titles could still contain the highly restrictive DRM, but given that RUSE released this past summer with only Valve's DRM in place, Ubisoft may continue to spare its future PC releases from the grip of its hated, hacked and restrictive solution.
Forthcoming Ubisoft PC titles could still contain the highly restrictive DRM, but given that RUSE released this past summer with only Valve's DRM in place, Ubisoft may continue to spare its future PC releases from the grip of its hated, hacked and restrictive solution.
Reader Comments (30)
Posted: Jan 5th 2011 1:03PM oxfordfishsalon said
Thank god, glad they're man enough to correct their mistake.
Posted: Jan 5th 2011 3:24PM Hunter141072 said
@oxfordfishsalon
We all knew that protection is crap, and if you have a crappy game a better protection is not going to make it a best seller. Just look at HAWX 2 no important group has cracked that game. is it a best seller??? did it sell millions because it has been more than 5 months without a crack?? nope, so what does this means?? what we all knew, a good game sells a crap one.... well, nothing can change that......
Reply
We all knew that protection is crap, and if you have a crappy game a better protection is not going to make it a best seller. Just look at HAWX 2 no important group has cracked that game. is it a best seller??? did it sell millions because it has been more than 5 months without a crack?? nope, so what does this means?? what we all knew, a good game sells a crap one.... well, nothing can change that......
Posted: Jan 5th 2011 3:28PM EngadgetSoFunny said
@oxfordfishsalon
I don't think they have recognized their mistakes. I think this was a business decision. Eventually, the cost to maintain the servers for this service exceeds the pirated sales you are preventing. At this point in time, people are not as-concerned as they once were regarding pirating Assassin's creed 2 // splinter cell: conviction. It's nothing personal, its just that those particular titles are several months old and sales are fairly low.
I think Ubisoft was correct in their comment that they did plan to eventually patch out this draconian drm method when the cost of the service exceeded potential sales from inhibiting piracy more.
Reply
I don't think they have recognized their mistakes. I think this was a business decision. Eventually, the cost to maintain the servers for this service exceeds the pirated sales you are preventing. At this point in time, people are not as-concerned as they once were regarding pirating Assassin's creed 2 // splinter cell: conviction. It's nothing personal, its just that those particular titles are several months old and sales are fairly low.
I think Ubisoft was correct in their comment that they did plan to eventually patch out this draconian drm method when the cost of the service exceeded potential sales from inhibiting piracy more.
Posted: Jan 5th 2011 1:13PM Dalrint said
Is it still in Settlers 7?
That games look fun but I refuse to get anything with that in it. I play on a laptop a lot where I don't have internet. Screw you, Ubisoft. You used to be cool!
That games look fun but I refuse to get anything with that in it. I play on a laptop a lot where I don't have internet. Screw you, Ubisoft. You used to be cool!
Posted: Jan 5th 2011 1:20PM Cleric said
Just in time, as I just puchased Dawn of Discovery off Steam.
Hopefully they never use this stuff again, but of course I'm doubtful.
Hopefully they never use this stuff again, but of course I'm doubtful.
Posted: Jan 5th 2011 1:29PM Drakkenfyre said
MISLEADING TITLE.
The story contains the quote "case-by-case basis", but doesn't explain it.
If you and your friend buy the same game, and your internet service is wonky, and his is fine, YOUR constant connection might not be needed, but his is.
Also, you will be required to be online to start the game, so even if you get excepted, you still have to have an internet connection.
This has gone from "constant internet connection required" to "It's ok for your internet connection to drop time to time IF WE APPROVE IT"
In other words, it hasn't gotten any better, it's still terrible DRM, and they aren't admitting anything.
The story contains the quote "case-by-case basis", but doesn't explain it.
If you and your friend buy the same game, and your internet service is wonky, and his is fine, YOUR constant connection might not be needed, but his is.
Also, you will be required to be online to start the game, so even if you get excepted, you still have to have an internet connection.
This has gone from "constant internet connection required" to "It's ok for your internet connection to drop time to time IF WE APPROVE IT"
In other words, it hasn't gotten any better, it's still terrible DRM, and they aren't admitting anything.
Posted: Jan 5th 2011 1:31PM Zind said
So, in the interest of clarity, is this MORE removed than what has been getting talked about for this whole week, or is a connection still required at startup? You say "removal" when so far what I have heard is merely a "relaxation."
http://www.rockpapershotgun.com/2011/01/04/newsflash-ubisoft-turn-off-drm-of-legend/
http://www.pcgamer.com/2010/12/31/constant-net-connection-no-longer-required-for-ubisoft-games/
If the connection is still required at startup with absolutely no exceptions, then the DRM is still too restrictive. Make the check-in at start optional and then we've got basically what Steam has, which is acceptable.
Sources/transcripts please, Joystiq...
http://www.rockpapershotgun.com/2011/01/04/newsflash-ubisoft-turn-off-drm-of-legend/
http://www.pcgamer.com/2010/12/31/constant-net-connection-no-longer-required-for-ubisoft-games/
If the connection is still required at startup with absolutely no exceptions, then the DRM is still too restrictive. Make the check-in at start optional and then we've got basically what Steam has, which is acceptable.
Sources/transcripts please, Joystiq...
Posted: Jan 5th 2011 1:42PM fortunzfavor said
I refused to buy an ubisoft sub game solely because of this DRM during the Steam sale. Will continue to never "buy" a game with that requirement (or the "check on every launch" requirement). I have way too many entertainment options to put up with that crap.
If you're paying ubisoft to screw you, you're totally missing the point of prostitution.
This post is pretty deceptive. From shacknews (following the trail of via links): "Now, the games will supposedly only check legitimacy over the Internet EVERY TIME the game is launched, but can then be played offline." That's a change, but not much of one.
If you're paying ubisoft to screw you, you're totally missing the point of prostitution.
This post is pretty deceptive. From shacknews (following the trail of via links): "Now, the games will supposedly only check legitimacy over the Internet EVERY TIME the game is launched, but can then be played offline." That's a change, but not much of one.
Posted: Jan 5th 2011 2:00PM Drakkenfyre said
I am not buying any Ubisoft titles either. And it's a shame, too, because I have seen a couple I want.
Until they wholesale remove this stupid DRM, I am not buying anything Ubisoft.
You think piracy hurts your sales? Pissing off entire legions of people who refuse to buy your game hurts them just as bad.
Reply
Until they wholesale remove this stupid DRM, I am not buying anything Ubisoft.
You think piracy hurts your sales? Pissing off entire legions of people who refuse to buy your game hurts them just as bad.
Posted: Jan 5th 2011 2:39PM CorneliusPrime128 said
@Drakkenfyre
Do you seriously think the amount of money they're losing from all the people complaining on message boards, decrying the company, and claiming to not buy Ubisoft games compares to the amount they'd use without intense DRM?
Didn't you hear about the L4D2 boycott?
Reply
Do you seriously think the amount of money they're losing from all the people complaining on message boards, decrying the company, and claiming to not buy Ubisoft games compares to the amount they'd use without intense DRM?
Didn't you hear about the L4D2 boycott?
Posted: Jan 5th 2011 3:15PM thisredengine said
@CorneliusPrime128
Seriously. The hardcore, internet fans of anything think they matter so much in the sales and profits of companies.
Reply
Seriously. The hardcore, internet fans of anything think they matter so much in the sales and profits of companies.
Posted: Jan 5th 2011 4:09PM context said
@CorneliusPrime128
Only difference is people said they would boycott it before it was even out. Now people are saying they still haven't bought AC2, settlers7 because of the DRM. This list includes me, 7 friends I know and at least (top of my head, not verifiable) 40 people on different forum posts/comments.
And of course you can say who cares about 48 people but most of those 48 are in the alpha-gamer category who advise a lot of less avid gamers on game purchases. And if you than count in people who don't comment + rest of the internet. It can be a lot more. And if a 1000 people don't buy 2 games digitally that could already cost 1 person his or her job. (even though I don't know the cut that is taken by valve)
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Only difference is people said they would boycott it before it was even out. Now people are saying they still haven't bought AC2, settlers7 because of the DRM. This list includes me, 7 friends I know and at least (top of my head, not verifiable) 40 people on different forum posts/comments.
And of course you can say who cares about 48 people but most of those 48 are in the alpha-gamer category who advise a lot of less avid gamers on game purchases. And if you than count in people who don't comment + rest of the internet. It can be a lot more. And if a 1000 people don't buy 2 games digitally that could already cost 1 person his or her job. (even though I don't know the cut that is taken by valve)
Posted: Jan 5th 2011 4:34PM Drakkenfyre said
@CorneliusPrime128
One game "boycotted" prerelease because those people felt it was unfair to release a sequel so soon, compared to entire catalogues of games boycotted because the company decides to impose ridiculously strict DRM, and says all future titles will contain it. BIG difference.
How many people are still boycotting L4D2? How many people are refusing to buy games from Ubisoft? I count three in these comments alone. There are alot more who feel the same way on this issue.
thisredengine, do I expect my boycotting of their games to change something? No. But I don't buy their games, that's what matters to me.
Reply
One game "boycotted" prerelease because those people felt it was unfair to release a sequel so soon, compared to entire catalogues of games boycotted because the company decides to impose ridiculously strict DRM, and says all future titles will contain it. BIG difference.
How many people are still boycotting L4D2? How many people are refusing to buy games from Ubisoft? I count three in these comments alone. There are alot more who feel the same way on this issue.
thisredengine, do I expect my boycotting of their games to change something? No. But I don't buy their games, that's what matters to me.
Posted: Jan 5th 2011 4:39PM thisredengine said
@context
"And if a 1000 people don't buy 2 games digitally that could already cost 1 person his or her job. (even though I don't know the cut that is taken by valve)"
I know people who at Ubisoft Montreal. That statement, in particular, is false.
Reply
"And if a 1000 people don't buy 2 games digitally that could already cost 1 person his or her job. (even though I don't know the cut that is taken by valve)"
I know people who at Ubisoft Montreal. That statement, in particular, is false.
Posted: Jan 5th 2011 4:49PM CorneliusPrime128 said
@context
First off, a "person on the internet" counts as like .2 of a person when it comes to boycotting, no matter when it came out or what game it is.
But even if you and a few thousand of your friends refused to buy the game, it would still not affect Ubisoft as much as if they released it DRM-free and it got pirated a few hundred thousand times. I people say there are "better" alternatives to it, but to many I think that just means "easier to work around."
Reply
First off, a "person on the internet" counts as like .2 of a person when it comes to boycotting, no matter when it came out or what game it is.
But even if you and a few thousand of your friends refused to buy the game, it would still not affect Ubisoft as much as if they released it DRM-free and it got pirated a few hundred thousand times. I people say there are "better" alternatives to it, but to many I think that just means "easier to work around."
Posted: Jan 5th 2011 8:50PM fortunzfavor said
@CorneliusPrime128 I'm not boycotting ubisoft, just the games with connection requirements. And second, I could care less if my purchase choices cause Ubisoft to change their ways. My position is simply that I don't pay to get screwed. Period.
If you want to shell out and bend over, and Ubisoft can find enough people like you, then you all deserve each other and the market works.
Reply
If you want to shell out and bend over, and Ubisoft can find enough people like you, then you all deserve each other and the market works.
Posted: Jan 5th 2011 2:12PM BrianH said
Time to buy AC2
Posted: Jan 5th 2011 2:14PM Styli said
Daftest DRM protection ever. Good DRM doesn't put consumers on a "leash". That just makes us hate the publishers. You've got to trust your consumers a bit more. Just do it the same way that other software does it, with a dongle.
Posted: Jan 5th 2011 3:13PM Teletheus said
@Styli If the consumers proved themselves worthy of trust, they would have an easier time trusting the consumers. Granted, it's generally not the people who BUY the game that are the problem -- but not everyone who "consumes" the game buys the game. In fact, I think I read that the current numbers show a piracy rate around 50% for PC games.
Ubisoft's "solution" is clumsy and creates more problems than it solves, and I certainly don't like it... but I have a very difficult time coming up with a better solution that adequately addresses the problem of piracy.
Reply
Ubisoft's "solution" is clumsy and creates more problems than it solves, and I certainly don't like it... but I have a very difficult time coming up with a better solution that adequately addresses the problem of piracy.
Posted: Jan 5th 2011 4:38PM iHavePants said
@Teletheus
"but I have a very difficult time coming up with a better solution that adequately addresses the problem of piracy"
Ugh, the thing is it doesn't affect pirates, only people who have bought the game and play it without a crack. It is not adequate by any means, it does the opposite of what its job is, it drives people to pirate or crack the game.
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"but I have a very difficult time coming up with a better solution that adequately addresses the problem of piracy"
Ugh, the thing is it doesn't affect pirates, only people who have bought the game and play it without a crack. It is not adequate by any means, it does the opposite of what its job is, it drives people to pirate or crack the game.
Posted: Jan 5th 2011 5:59PM CorneliusPrime128 said
@iHavePants
It does affect pirates, so much, in fact that they won't be able to play the game. That some serious affecting if you ask me.
Sounds like there's a way around it, but for every guy who does the tiny bit of extra legwork needed to pirate it, there are probably 5 or 6 who realize it's not as easy as most games are to pirate and say "screw it."
I understand the annoyance of needing constant internet connection, but I supported this before and I support it even more now. Once-a-play verification doesn't seem like much to ask at all.
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It does affect pirates, so much, in fact that they won't be able to play the game. That some serious affecting if you ask me.
Sounds like there's a way around it, but for every guy who does the tiny bit of extra legwork needed to pirate it, there are probably 5 or 6 who realize it's not as easy as most games are to pirate and say "screw it."
I understand the annoyance of needing constant internet connection, but I supported this before and I support it even more now. Once-a-play verification doesn't seem like much to ask at all.
Posted: Jan 5th 2011 8:30PM Styli said
@Styli
Once a game verification is fine if you have a broadband connection all the time. Not everyone lives in areas with good online infrastructure. Using this method of verification excludes those who don't, which leads them to find "other ways" to play the games they want. It might require a quick trip to an Internet cafe or a friend's house and another quick trip around some torrents but there are pirates breaking these games loose.
I don't condone piracy, in fact I'm anti-piracy as it takes money from the industry that could be reinvested in better games.
All I'm saying is that companies need to give consumers some credit and this method of DRM is saying "We want you online connected to us just to be sure you're playing legally". If you treat your userbase as potential criminals, what sort of reaction do you expect.
There are other methods of DRM, such as dongles that I mentioned, that protect the product just as much but don't constrain the customer to being online. The problem is that Ubisoft see this method as the simplest solution for them to implement.
Reply
Once a game verification is fine if you have a broadband connection all the time. Not everyone lives in areas with good online infrastructure. Using this method of verification excludes those who don't, which leads them to find "other ways" to play the games they want. It might require a quick trip to an Internet cafe or a friend's house and another quick trip around some torrents but there are pirates breaking these games loose.
I don't condone piracy, in fact I'm anti-piracy as it takes money from the industry that could be reinvested in better games.
All I'm saying is that companies need to give consumers some credit and this method of DRM is saying "We want you online connected to us just to be sure you're playing legally". If you treat your userbase as potential criminals, what sort of reaction do you expect.
There are other methods of DRM, such as dongles that I mentioned, that protect the product just as much but don't constrain the customer to being online. The problem is that Ubisoft see this method as the simplest solution for them to implement.
Posted: Jan 5th 2011 2:57PM MasterYogurt said
Time to play Assassin's Creed 2. I know this solution isn't perfect, but a verification at startup is at least a reasonable compromise. I can tolerate this, but don't think that I would tolerate any more.
The line must be drawn here. This far. No further.
The line must be drawn here. This far. No further.
Posted: Jan 5th 2011 3:02PM xXHexagonXx said
Some DRM is so offensive that I would rather not buy the game - requiring an internet connection qualifies as that for sure.
Posted: Jan 5th 2011 3:18PM zero2dash said
Sadly, this information could have helped....a few weeks ago.
Way to do it AFTER the Steam holiday sales. >=(
Way to do it AFTER the Steam holiday sales. >=(
Posted: Jan 5th 2011 4:36PM Drakkenfyre said
The article is misleading. Don't feel too bad.
This is Ubisoft going "Hey, you guys with crappy internet connections? If we can tell you have crappy internet connections, we're going to throw you a bone. You won't be required to be connected AT ALL TIMES, but you will still be required to be connected at startup."
The DRM isn't being removed. It's being made from 24/7 to a little spottier, but ONLY if you are "approved" by Ubisoft.
Reply
This is Ubisoft going "Hey, you guys with crappy internet connections? If we can tell you have crappy internet connections, we're going to throw you a bone. You won't be required to be connected AT ALL TIMES, but you will still be required to be connected at startup."
The DRM isn't being removed. It's being made from 24/7 to a little spottier, but ONLY if you are "approved" by Ubisoft.
Posted: Jan 5th 2011 7:06PM Vault Boy said
Does anyone know if it's in PoP: The Forgotten Sands? Bought it during the Steam sale and forgot about the DRM until after.
Posted: Jan 5th 2011 7:06PM jmr1986 said
One of the reasons i bought Medal Of Honor for PC was the Disc Check option, i just put my DVD, playtrough it, finished and gave it to a friend as a present so he could play it online, all of that without having the need to turn on my internet connection. That was EA learning that SecuROM sucks ass. Why can Ubisoft can't learn that their DRM is really bad and is just screwing over PC players?.
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