Though the eerie, psychopath-filled buildings that constituted the titular stomping grounds of Batman: Arkham Asylum
were pretty expansive, we felt like we'd completely turned it over during our hunt for the Riddler's secrets. We prefer our in-game locales to be virtually impossible to fully explore -- and it sounds like Batman: Arkham City
might just cater to these needs. In an interview with Gamespot
, Rocksteady developer Sefton Hill explained, "The footprint of Arkham City is about five times bigger than Arkham Island."
Don't fear getting lost in the hustle and bustle of the crime-filled metropolis, though, as Hill explained, "Players will be able to go anywhere at any time, but we have made sure that players will always have a very clear idea of where they are needed most if they want to just stick to the core narrative path of the game." He added that there will be plenty of dark alleys and side streets littered with secrets to uncover. Hopefully, Bats will retain his ability to see through walls