Nexon America CEO Daniel Kim tells an interesting story about how his company created one of the biggest phenomena in gaming retail lately: The pre-paid card. Nowadays, you can find rows of pre-paid cards for Nexon's microtransaction-based games like MapleStory or Vindictus lining the shelves of any 7-11 or Target. But a few years ago, both Target and its customers had to be sold on the idea.
Kim and his company came up with a way to teach customers how it worked, right inside a browser-based MMO. "We had a quest in-game, to go to Target in-game, to the section where they had the game cards," Kim says. Target kept the cards not in the gaming section, but in the music section alongside iTunes gift cards. "So three months leading up to the actual release of the card, we actually had a quest in-game to go get allowance from an NPC, go to the Target store, go to the music section, go find a CD card."
The training worked. "Day one," says Kim, "the cards were released, they were sold out in so many stores. They called us and said, 'We gotta print more cards.'"
As shared in a recent press event, Nexon's numbers are pretty ridiculous. Its Dungeon Fighter Online game (a browser-based mashup between an MMO and a character-based brawler) proclaims to have 200 million registered users worldwide. One in six people in China have played DFO, and as Kim said, "there are a lot of people in China." And even in North America, Nexon has some amazing stats: It boasts 12 million users in this region across all games, and the first and most popular of these is MapleStory, with 7.6 million registered users. These are dedicated players, too -- over the last quarter of 2010, MapleStory hosted 44 in-game weddings per day. Nexon keeps breaking its own records; for overall registered users, for revenue from them, and for concurrent users around the world.
So who are all of these players? They're relatively young, though not as young as you might expect. "Our median age is really 17, 18, 19," says Kim. "That's the peak of our curve." And many of Nexon's players aren't gamers, or at least aren't online gamers. "A lot of our users, Maple Story is their first MMORPG. They've been playing games, but they haven't been playing online games, so this is their first online experience." Kim says that most of MapleStory's players only got into it because they were asked to play by friends, and the reason they jump in rather than playing a game like World of Warcraft is that "there's no barrier to entry. If they have a computer and an internet connection, they can download the game and play for as long as they want."
All of Nexon's titles are driven by microtransactions, so players can buy almost any item in the game, from cosmetic skins and armor to extra health potions and even "convenience items" like XP boosts and superpowered buffs. And they're all selling -- Nexon made $29 million in revenues in 2007, rising to $45 million in 2009 and double-digit growth over that last year. Where's all this money coming from? Kim admits that a lot of it is from parents' wallets, but kids would spend it anyway. "There is something like $1.5 billion of available cash in the pockets of people 17, 18 years old," he says, and Nexon is just taking its share.
What about the people who don't bother about an upper limit, who gladly spend entirely too much money on an online game? "We have some people spending thousands of dollars a month with us," admits Kim, who says that fraud is always a concern. "We've had cases where a kid will steal their parents' credit card and rack up a bunch of charges. We have to watch out for those cases."
But Kim says that even beyond fraud, the company is always watching sales and keeping an eye on customers who pour money into its games. "Obviously, if it gets to a ridiculous amount, for many reasons we want to get to know them a little better, right? Not only because they're spending a lot of money with us, but also because we're very conscientious about -- is this real?" Even if it is, Kim says Nexon has a responsibility to keep its players from seriously overspending. "We want to make sure that's a legitimate player, and we want to make sure it's not falling into some sort of a weird situation."
The company's next North American release is a WoW-style 3D MMORPG called Dragon Nest, due out later this year, and Nexon America is confident it will be an unpredecented hit. "We're confident in what we're doing and in our games," says Min Kim, VP of Marketing. "We're here to call our shot and say that this is going to be one of the biggest games of the year." Min Kim also says, however, that the company is trying to "redefine what a hit is" -- rather than go after big releases and "blockbuster" status, Nexon's titles represent a slow burn that builds on relationships with their customers. "We look at this as a service, not a product," says Daniel Kim, as he compares Nexon's titles to TV series like The Simpsons or Cheers rather than a big summer movie.
In the end, it comes back to the pre-paid cards, which cracked the code of how to get Western audiences to spend money on these games outside of the tangled credit card system. "We basically introduced that category of products here in North America," says Daniel Kim. "That makes it possible for us to monetize and have a healthy business here." Behold, the power of an in-game quest.
Reader Comments (31)
Posted: Feb 7th 2011 11:02AM eat it said
I wish I was smart enough to have a million dollar idea like this.
Posted: Feb 7th 2011 11:04AM MrSmiley1 said
I hate all of this pre-paid cards for microtransaction-based games crap. Now that I have that off of my chest, I have to go to Best Buy to go buy a Wii Points card so I can get more Rock Band tracks.
Posted: Feb 7th 2011 11:05AM Jack Kevorkian said
They seem to be a very smart and well run company I wish them success.
More business focused articles like this one please. Excellent writing, interview and subject matter Mister Schramm.
More business focused articles like this one please. Excellent writing, interview and subject matter Mister Schramm.
Posted: Feb 7th 2011 11:15AM Vidikron said
This is the first I've even heard of these guys.
Posted: Feb 7th 2011 4:26PM Arturis said
@Vidikron
Nexon is awesome. They treat the press really well (it was our "base station" during E3, where they supplied us with soda and food) and they back some pretty awesome games. Give Vindictus a try - its a hack and slash instance based MMO (much like Guild Wars) built on the Source Engine, and its free to play. Completely worth the download.
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Nexon is awesome. They treat the press really well (it was our "base station" during E3, where they supplied us with soda and food) and they back some pretty awesome games. Give Vindictus a try - its a hack and slash instance based MMO (much like Guild Wars) built on the Source Engine, and its free to play. Completely worth the download.
Posted: Feb 7th 2011 4:52PM BananaBoat said
@Vidikron - They were among the first companies to do MMORPG's back in the day. Their "Baram" (or Nexus: The Kingdom of the Winds in the US) game was hugely popular in Korea. One of the devs left and created the even bigger Lineage series.
It is only in recent years that they've made any headway into North America. Their North American operations were tiny until a major restructuring (they jettisoned Nexus in the U.S, and focused on Maple Story, among other things).
Honestly, I can't believe they've gotten so big. The Nexon that existed in the nineties and early 2000's when I played Nexus was rather small (it was literally a few people in an office, all of which we knew by name as players). That they've gotten so big is incredible, although a bit sad since Nexus (a game that was well ahead of its time in features) didn't get to come along for the ride (it's owned/operated by another company now. It's still going though, after...heck....14 years? 15? I pop in every now and then)
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It is only in recent years that they've made any headway into North America. Their North American operations were tiny until a major restructuring (they jettisoned Nexus in the U.S, and focused on Maple Story, among other things).
Honestly, I can't believe they've gotten so big. The Nexon that existed in the nineties and early 2000's when I played Nexus was rather small (it was literally a few people in an office, all of which we knew by name as players). That they've gotten so big is incredible, although a bit sad since Nexus (a game that was well ahead of its time in features) didn't get to come along for the ride (it's owned/operated by another company now. It's still going though, after...heck....14 years? 15? I pop in every now and then)
Posted: Feb 7th 2011 5:52PM Vidikron said
@BananaBoat
I should probably clarify... I'm actually familiar with games like Maple Story, I just wasn't familiar the publisher behind them nor have I ever seen their pre-paid cards in stores. But then again, I'm almost never at places like Target. With the exception of groceries, I mostly shop online these days.
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I should probably clarify... I'm actually familiar with games like Maple Story, I just wasn't familiar the publisher behind them nor have I ever seen their pre-paid cards in stores. But then again, I'm almost never at places like Target. With the exception of groceries, I mostly shop online these days.
Posted: Feb 7th 2011 11:23AM Dreamscape said
They've still got alot of work to do. I bought a prepaid card for vindictus(which is a really fun free game) and ended up not getting anything from it because the card was expired and the 7/11 wouldn't refund my money because they couldn't understand me(they were foreign) they claimed that nexxon took the money from their systems as soon as the card was purchased so I couldn't get a refund, which, btw, I know is against the law but how am I going to argue with an angry, non-english speaking indian guy. So yeah, I had a bad experience with "virtual goods" and I dunno if i'll be venturing back out into the wild to try it again.
It's just not ready. People always try to push technology really hard like everybody NEEDS it, but there's gotta be a more precise way for them to do this.
It's just not ready. People always try to push technology really hard like everybody NEEDS it, but there's gotta be a more precise way for them to do this.
Posted: Feb 7th 2011 11:36AM Jack Kevorkian said
@Dreamscape Did you call Nexon customer service? The 7-11 clerks understood every word you said by the way.
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Posted: Feb 7th 2011 12:15PM Morisato13 said
@Jack Kevorkian
Be honest Jack... you work at a 7-11 dont you?
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Be honest Jack... you work at a 7-11 dont you?
Posted: Feb 7th 2011 12:17PM Jack Kevorkian said
@Morisato13 The human killing business is in a real slump.
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Posted: Feb 7th 2011 1:55PM Dreamscape said
@Jack Kevorkian
I didn't try nexon but from experience with microsoft prepaid cards I know it's the retailer's responsibility to replace the card, regardless. Also the main workers of the store understood me, but the manager didn't. He didn't speak barely any english. Even if he did understand me, haha.
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I didn't try nexon but from experience with microsoft prepaid cards I know it's the retailer's responsibility to replace the card, regardless. Also the main workers of the store understood me, but the manager didn't. He didn't speak barely any english. Even if he did understand me, haha.
Posted: Feb 7th 2011 11:47AM The Albatross said
Something is fuzzy about the math...
"proclaims to have 200 million registered users worldwide. One in six people in China have played DFO, and as Kim said, "there are a lot of people in China."
Yet, some 12million are in the US, and I am sure, let's say, another 10million (being generous here) around the rest of the world. 180million is not 1/6 of the Chinese population.
Unless maybe those Chinese aren't considered registered, their registration runs out, or something weird.
"proclaims to have 200 million registered users worldwide. One in six people in China have played DFO, and as Kim said, "there are a lot of people in China."
Yet, some 12million are in the US, and I am sure, let's say, another 10million (being generous here) around the rest of the world. 180million is not 1/6 of the Chinese population.
Unless maybe those Chinese aren't considered registered, their registration runs out, or something weird.
Posted: Feb 7th 2011 11:48AM Aleforge said
Having kids who love gaming this idea is brilliant! Stockings, a little extra in their other holiday cards, etc. No risk for me as a parent either using my CC on their games. =D
Posted: Feb 7th 2011 7:10PM BananaBoat said
@Aleforge - I would have killed for this to exist when I was a kid. I had to ask my parents every single month if I could use their credit card to purchase a one month subscription to one of Nexon's old MMO's. Every week I'd get this look like "Why do you want us to get our identity stolen by using this precious credit card number on those unsafe interwebs?" (this was the nineties. They barely knew what the internet was in those days)
If I could have popped inside a grocery store and purchased a pre-paid card, life would have been easier.
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If I could have popped inside a grocery store and purchased a pre-paid card, life would have been easier.
Posted: Feb 7th 2011 12:31PM spid said
Nice article. It is good to see this kind of content on Joystiq.
Posted: Feb 7th 2011 1:08PM Accessgranted said
I wish Valve had prepaid cards so that I wouldn't have to enter my cc number all the time... though I guess I could put some cash in the steam wallet but it would be cool to have a a valve points card with pictures of tf2 characters on it...
Posted: Feb 7th 2011 1:38PM Drakkenfyre said
No, it's bad enuf that I have to see "FEATURED ITEM" every time I start up the game, I don't want to see "TF2 Prepaid Cards" every time I am in a store. The in-game store is in your face whether you like it or not, and we don't need to promote it more.
If simply the act of putting your credit card in is what annoys you, and not pulling funds from it, you can save your card, and only have to put in the security number each time you buy something.
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If simply the act of putting your credit card in is what annoys you, and not pulling funds from it, you can save your card, and only have to put in the security number each time you buy something.
Posted: Feb 7th 2011 1:46PM BPMOmega XBL PSN Steam said
@Accessgranted
I just use PayPal for Steam, that way I only have to login to PayPal to buy stuff off Steam.
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I just use PayPal for Steam, that way I only have to login to PayPal to buy stuff off Steam.
Posted: Feb 7th 2011 1:19PM bunnyraven said
This post was a really good read, especially because I play maplestory.
Thanks, Joystiq!
Thanks, Joystiq!
Posted: Feb 7th 2011 1:32PM Truemetroid said
I was actually planning to buy a Nexon card today before this article was out, I think its a sign that I should go ahead and buy my NX card :]
Posted: Feb 7th 2011 1:46PM The Only Girl said
I miss the days where you could just unlock additional content by...
you know...PLAYING THE GAME.
you know...PLAYING THE GAME.
Posted: Feb 7th 2011 1:56PM Dreamscape said
@The Only Girl
Yeah, I miss that too. But they'll find a way to monetize everything.
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Yeah, I miss that too. But they'll find a way to monetize everything.
Posted: Feb 7th 2011 2:29PM ND92 said
Hah, I read this story two years ago.
Nexon really struck gold with that target quest.
I'm an avid player of their games, and they are of good to great quality. I'll admit in playing their games for 2 years now, I've spent (or recieved in gifts) just a little over $200 across two games. (Maple & Vindictus) Not all at once, but little trinkets here and there have nickle'd me until I had a little pile of $10 cards! It's kinda like buying trading cards, it adds up over time.
Don't be discouraged if you don't want to pay, most of what they sell in-game is strictly cosmetic. ..Lately, more in-game "Enhancements" are becoming available. Nothing game breaking, but it does seem to be changing. All of the content is absolutely free, which is why I got on board in the first place. You don't need to spend a dime to play the game.
Nexon really struck gold with that target quest.
I'm an avid player of their games, and they are of good to great quality. I'll admit in playing their games for 2 years now, I've spent (or recieved in gifts) just a little over $200 across two games. (Maple & Vindictus) Not all at once, but little trinkets here and there have nickle'd me until I had a little pile of $10 cards! It's kinda like buying trading cards, it adds up over time.
Don't be discouraged if you don't want to pay, most of what they sell in-game is strictly cosmetic. ..Lately, more in-game "Enhancements" are becoming available. Nothing game breaking, but it does seem to be changing. All of the content is absolutely free, which is why I got on board in the first place. You don't need to spend a dime to play the game.
Posted: Feb 7th 2011 3:26PM Laertus said
Just an FYI Mike, the plural of the singular word "phenomenon" is "phenomena". "Phenomenons" is a colloquialism that is grammatically incorrect. If you don't understand the Greek or Latinate words please don't use them.
Posted: Feb 8th 2011 12:05AM mietha said
The success of Nexon and Zynga is yet another sign of the downfall of the human race...







