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Reader Comments (33)

Posted: Feb 9th 2011 2:04PM TomeOne said

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That was the problem: it was all over the place. Didn't help that Broussard kept wanting this added and that changed or another engine overhaul. I believe it was only near the end that they had someone who clamped down on that and made the game go somewhere. Too late for 3D Realms.

Posted: Feb 9th 2011 2:08PM wolf4537 said

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It really does look like an AMAZING game. I am SO excited for this!

Posted: Feb 9th 2011 2:09PM bgardner said

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me like

Posted: Feb 9th 2011 2:16PM Chief Oddball said

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The release of Duke 3D was one of my fondest gaming memories of my teenage years. A lot of the humor is pretty crass by my current standards, but I'm going to lower those standards all the way into the basement if I have to, just to enjoy the nostalgic fanwank that DNF appears to be. And I'm not a bit sorry.

Posted: Feb 9th 2011 3:23PM MatthewBlackwell said

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@Chief Oddball - I feel exactly the same way. I have almost zero interest in most shooters, and especially games that use baditude as their selling point, but somehow the Duke has always been different. I can't wait to finally, finally, do something that my inner fourteen-year-old has been craving for all these years.
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Posted: Feb 9th 2011 2:16PM lloyddobler said

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I'm just hoping that this game helps drive up the price of the old action figures so I can sell mine on ebay :)

And doesn't suck, I'm hoping for that as well

Posted: Feb 9th 2011 2:16PM Drakkenfyre said

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I will agree with the meme thing. There are people who know Duke Nukem only from the "Balls of Steel" meme, and nothing more. To them he's just a funny sound clip, and don't realize he was a huge character back in the 90's.

It's got to be a mixed feeling whether this game suceeds or fails. If it's a hit, George Broussard will see he was right all along, but it took another developer to finish what he couldn't. If it fails, he will see all their years of hard work go down the drain.

This should be a lesson for future developers, don't let your vision of being "perfect" get in the way of actually finishing a product. You don't want to release an unfinished game, but constantly chasing after every new gimmick in released games will do to you what it did to them. While this was in a unique situation because George Broussard was personally financing the development ouf of his own pocket at one time, and didn't have to answer to a publisher, the desire to make a "perfect" game and keep adding in gameplay elements is what made it the running joke it is today.

Posted: Feb 10th 2011 9:29PM Nootfloosh said

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@Drakkenfyre

Gran Turismo 5 says hello.
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Posted: Feb 10th 2011 9:40PM Drakkenfyre said

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Gran Turismo 5 wasn't rewritten 20 or 30 times as new games came out, and the lead guy decided to copy them.

Duke Nukem Forever did.

Programmers have said that when a new game came out, George Broussard would come in the next day, and go "WE HAVE TO HAVE THIS!", and the previous level would be rewritten. Another game would come out, "WE HAVE TO HAVE THIS!", and again rewritten.

They said said that if they hadn't rewrote every single level so many times, it would have been out years ago.
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Posted: Feb 9th 2011 2:19PM omgJOHN said

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I'm still having trouble distinguishing whether I'm actually looking forward to this game myself, or if 13 year old me is looking forward to this game.

In the end though, I don't think it matters. I'll be buying this game so both versions of me can enjoy it. It's been such a long wait I can barely believe it's just months away.

Posted: Feb 9th 2011 2:27PM VeeDeeVee said

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This article and the comments were so good to listen to whilst listening to Bat out of Hell.

Posted: Feb 9th 2011 2:46PM Marco le Polo said

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This game better have....




*puts on sunglasses*




BALLS OF STEEL!

Posted: Feb 9th 2011 3:49PM Ospov said

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@Marco le Polo

yeah?
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Posted: Feb 16th 2011 11:21PM Chareth Cutestory said

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@Ospov

Nope.
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Posted: Feb 9th 2011 2:48PM Jawmuncher said

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Can't wait for DNF

While I'm here though what happened to Prey?
I know that was developed by people an fly and published by 3D realms right? Who owns that now Gearbox or people can fly.
I'm still waiting for the sequel on that. They said at the end of the game there was going to be another one.

At least it didn't end like psi-ops though, cliffhanger with no sequel afterwards are the worse things you can do ever.

Posted: Feb 9th 2011 3:04PM (Unverified) said

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@Jawmuncher
Zenimax picked up the rights to Prey last September:
http://www.joystiq.com/2009/09/08/zenimax-picks-up-prey-trademark/
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Posted: Feb 9th 2011 3:06PM The Aquacharger said

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@Jawmuncher
3D Realms started the dev and then they gave it to Human Head to finish. They then sold it to Bethseda. Prey 2 is being worked on by Human Head under Zenimax's control.
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Posted: Feb 9th 2011 3:08PM The Aquacharger said

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@The Aquacharger
I meant 3D started Prey 1 then gave it to Human Head after the 10 year mark to work on DNF. Human Head pushed it out the door.
Just to clear up my first sentence.
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Posted: Feb 9th 2011 3:16PM Jawmuncher said

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@The Aquacharger

Thanks for the heads up And the information.
Nice to know 2 is being worked on, can't believe I confused people can fly with human head
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Posted: Feb 9th 2011 3:27PM The Aquacharger said

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@Jawmuncher
They're both not well known studios, and their logos are both black and white.
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Posted: Feb 9th 2011 4:13PM KungFuChaosNinja said

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@Jawmuncher

Check out Dead Man's Hand. It was a really cool western shooter by Humanhead. I hope we see a Prey sequel one of these days.
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Posted: Feb 9th 2011 3:38PM Jovrick said

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Good.

Posted: Feb 9th 2011 3:49PM atriux said

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ok. Now let's see that borderworlds release date.

Posted: Feb 9th 2011 4:11PM KungFuChaosNinja said

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I don't care how it is, I want this game in my collection ASAP.

Posted: Feb 9th 2011 4:16PM The Aquacharger said

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Wait, 3 ugly ones!?

Posted: Feb 9th 2011 5:01PM Ospov said

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I wonder if he ever restocked his gum after 12 years of waiting. It's not like he had much else to do.

Posted: Feb 9th 2011 5:14PM klobbermang said

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Press release from the back room of a strip club is easily the bet part of all of this.

Posted: Feb 9th 2011 5:37PM Bardbarian said

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One of the many reasons why I own every game which Gearbox has ever released.

Posted: Feb 10th 2011 7:58AM VeeDeeVee said

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@Bardbarian
Too many bugs for me. I hope DNF bucks that trend.
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Posted: Feb 9th 2011 7:56PM Fullmetal Salchemist said

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It's ironic that the only thing that will kill Duke Nukem forever, a game that existed in the collective consciousness for over a decade, is having it finally be released.

The game will come out, it will disappoint, and it will be forgotten about within three months.

Posted: Feb 10th 2011 9:41PM Drakkenfyre said

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People are saying they will buy the game even if it's the worse game ever, just to finally say they bought it.

It will be a hit, sales-wise.

(See post below this one.)
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Posted: Feb 9th 2011 11:54PM Sordid State of Eclairs said

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Never thought I'd see the day this game got finished.

I can't wait for it... I know it's horrible to say but, I'm buying it and playing the hell out of it even if it never quite lives up to its monumental hype. For me, this is our gaming generations "where were you when..." moment :p

Posted: Feb 11th 2011 3:57PM Smershell said

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Is this game starting to give anyone else the horn?
Well played Mr. Pitchford, well played.

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