Epic to show new Unreal Engine 3 updates at GDC, raises UDK royalty-free threshold to $50K
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Next week, Epic Games will once again premiere the latest build of Unreal Engine 3 at GDC, a showing-off that's become pretty much tradition for the North Carolina-based studio. In its announcement, Epic promises behind-closed-doors demonstrations of the new tech every half-hour during the conference for "licensees, partners, prospective customers and the media."
Additionally, Epic plans to hold free training sessions for Unreal Engine 3 licensees, covering topics such as "content creation best practices" and "rapid prototyping with Unreal Kismet." Making your Unreal characters look like they have cars strapped to their torsos apparently won't be covered.
In a separate announcement, Epic notified UDK licensees that the royalty-free threshhold has been raised tenfold from $5,000 to $50,000 -- meaning Unreal developers don't pay royalities to Epic on the first $50K in (wholesale) revenue generated from their UDK-built games. That's pretty epic.
Additionally, Epic plans to hold free training sessions for Unreal Engine 3 licensees, covering topics such as "content creation best practices" and "rapid prototyping with Unreal Kismet." Making your Unreal characters look like they have cars strapped to their torsos apparently won't be covered.
In a separate announcement, Epic notified UDK licensees that the royalty-free threshhold has been raised tenfold from $5,000 to $50,000 -- meaning Unreal developers don't pay royalities to Epic on the first $50K in (wholesale) revenue generated from their UDK-built games. That's pretty epic.
Reader Comments (16)
Posted: Feb 23rd 2011 9:35PM arkweld said
So ...
when's the next Shadow Complex installment?
when's the next Shadow Complex installment?
Posted: Feb 23rd 2011 9:35PM dagamer34 said
When is Unreal Engine 4 going to get demoed?
Posted: Feb 23rd 2011 10:25PM xiLeShadow said
@dagamer34
Unreal Engine 4 was suppose to be released in 2007. Of course seeing as the consoles are still kicking, there isn't a need for it.
This is why I'm not an Unreal Engine fan anymore, no innovation.
O Well...Unigine Engine and CryEngine are innovating. =D
Reply
Unreal Engine 4 was suppose to be released in 2007. Of course seeing as the consoles are still kicking, there isn't a need for it.
This is why I'm not an Unreal Engine fan anymore, no innovation.
O Well...Unigine Engine and CryEngine are innovating. =D
Posted: Feb 23rd 2011 10:36PM Prboi said
@xiLeShadow
But you have to think, what could the Unreal Engine 4 back in 2007 look like now? It probably wouldn't look as it would when the next generation of consoles come out. Innovation takes time. The way I see it, the longer it takes for it to come out, the more time Epic has to make it the best it can be. Unreal 3.5 looks great. Unreal 4 will look awesome but if it had come out in 2007, it probably wouldn't as good as it could be.
Reply
But you have to think, what could the Unreal Engine 4 back in 2007 look like now? It probably wouldn't look as it would when the next generation of consoles come out. Innovation takes time. The way I see it, the longer it takes for it to come out, the more time Epic has to make it the best it can be. Unreal 3.5 looks great. Unreal 4 will look awesome but if it had come out in 2007, it probably wouldn't as good as it could be.
Posted: Feb 24th 2011 7:21AM oJMan240o said
@xiLeShadow Uh, you sir are talking out your ass, BIG time. I don't think you know a thing about what you just said. No innovation? Really?
Last time I checked Mass Effect 2, which released last year, runs on Unreal... hmm. I don't know, but I thought those visuals looked pretty unique.
For your information, innovation is dependent on the people who are creating the meshes and textures to use in the engine. It doesn't come prebuilt with everything you need to make a Mass Effect or Gears of War. Surprisingly PEOPLE actually make those things, not the engine. Surprising right!? Not really.
Sometimes it surprises me just how ill informed people on the internet are... considering you could have just googled "Games that use Unreal 3" and saved yourself from looking like a fool.
Reply
Last time I checked Mass Effect 2, which released last year, runs on Unreal... hmm. I don't know, but I thought those visuals looked pretty unique.
For your information, innovation is dependent on the people who are creating the meshes and textures to use in the engine. It doesn't come prebuilt with everything you need to make a Mass Effect or Gears of War. Surprisingly PEOPLE actually make those things, not the engine. Surprising right!? Not really.
Sometimes it surprises me just how ill informed people on the internet are... considering you could have just googled "Games that use Unreal 3" and saved yourself from looking like a fool.
Posted: Feb 23rd 2011 9:40PM Prboi said
This will coincide with the Gears Of War 3 news/footage. They'll most likely announce the date of the beta as well
Posted: Feb 23rd 2011 9:53PM Premature ejaculation man said
Looks like they made the characters skinnier in that screenshot.
Posted: Feb 23rd 2011 11:11PM Jovrick said
I wonder what kinds of new do-rag rendering and texture pop in techniques they've come up with.
Posted: Feb 24th 2011 11:08AM BoBsS said
Oh great another UE3 update ... HEY CLIFFY HOW ABOUT FIXING THOSE DAMN POP IN TEXTURE ISSUES!
Gosh, even with a video card like the GTX 470 I have, UE3 games still have pop-in textures that really bother me.
Gosh, even with a video card like the GTX 470 I have, UE3 games still have pop-in textures that really bother me.
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