Team Meat today finally laid to rest the troubled Wii version of Super Meat Boy
. "We really tried hard to make this happen but not one publisher we talked to thought a retail budget title for the Wii would be profitable at this point in the Wii's life cycle," reads a missive on the Team Meat Blog
, "and we totally understand that."
Initially planned as a WiiWare title, the Wii version of SMB
grew beyond the size constraints of Nintendo's digital platform, and so Team Meat began to look into a box-copy release. Perhaps its spirit will live on in the "Ultra Edition
" of SMB