At this point, Halfbrick's gotta be in talks for a major motion picture deal, action figures, a television show, lunchboxes -- all of it
. To say Fruit Ninja
is a "success" is an understatement:
Halfbrick's Phil Larsen revealed to us during GDC that the game has reached a ridiculous 20 million downloads across all platforms, including iOS (iPhone, iPad and iPod Touch), Android and Windows Phone 7. The figure includes downloads of the free "lite" versions, but Larsen reminded us that the paid iPhone app has been purchased by 6 million players
, accounting for a huge bushel
of the total downloads.
So, where does the game go from here? Well, disregarding the aforementioned movie and action figures, might we suggest making a Facebook game? Oh, right