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Reader Comments (15)

Posted: Apr 8th 2011 3:29AM Raniz85 said

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I thought they said that UDK won't come to android because of the fragmentation.

I'm confused even though I like that they've apparently changed their minds.

Posted: Apr 8th 2011 3:32AM Raniz85 said

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Posted: Apr 8th 2011 4:22AM Anticrawl said

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In other news, Mark Rein still butthurt over something Nintendo did to him as a child.

Posted: Apr 8th 2011 5:21AM Istari Spartan said

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@Anticrawl

Maybe he got burned while he was playing with power?
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Posted: Apr 8th 2011 10:16AM jmood88 said

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@Anticrawl Also just in: nintendo fans are still overly sensitive, more at 11.
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Posted: Apr 8th 2011 10:30AM Anticrawl said

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@jmood88

Perhaps, but I just don't like Mark Rein in general as a hardcore Unreal fan since Classic. He's the biggest douchebag in the industry and just as bad in person. I remember hearing him speak one year at E3 (my first year attending I believe) and later that day he was on the floor... well after how he was treating passing fans it was hard to remain a fan of Epic when their VP/figure-head.

Probably why he got fired from id Software.
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Posted: Apr 8th 2011 4:37AM LEONLEONLEON said

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@projections
No.

Bye!

Posted: Apr 8th 2011 5:13AM Adriaaaaaan said

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What he said is actually nonsense, google epic citadel android and you'll see that it does actually exist it just they wont release it because it'll make iphone look bad... I recon some money has changed hands here to keep unreal engine off android.

Posted: Apr 8th 2011 6:13AM Epoque said

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@Adriaaaaaan Yes, Epic Citadel exists, but not Infinity Blade. There's plenty of difference. The fact that Epic Citadel was a tech demo to show Unreal running on iOS is the key here, because that's exactly what it is on Android: a tech demo to show the middleware engine running on Android OS (and on high-spec'd hardware to boot).

Don't get your knickers in a twist spouting conspiracy theories. Dungeon Defenders, built with UDK, is already out on Android. More big games are coming. They aren't trying to keep Unreal off of Android, they just aren't updating UDK to officially output to Android - yet.
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Posted: Apr 8th 2011 6:19AM birdizzle87 said

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I don't think game size is going to be too much of a problem. Gun Bros has you download a decent-sized package after you've installed it.

Posted: Apr 8th 2011 9:45AM AmethystHarp said

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"It'd be difficult for anybody right now to make a game with UDK and ship it on Android, because Unreal is for making high-end, high-quality-content games,"

Excuse me, what? Really? Dungeon Defenders is good, ok, but high end? With that much bugs?

God, "high-end" and "high-quality-content games" really fall on my concept now...

Posted: Apr 8th 2011 9:54AM MEGATOOL said

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Sweet. Some Unreal games on the Xperia Play could be awesome.

Posted: Apr 8th 2011 10:47AM Adhesive said

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Unreal engine on my epic4g plz

Posted: Apr 8th 2011 3:45PM andysexton said

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It's not like Android doesn't have other stores outside of the google market. AFAIK, that 50mb limit is a marketplace limit.

Not sure what Amazon or the other stores' limits are, but at least with Android, you're not beholden to just one company for your store.

I'm still expecting an eventual Steam Android app/store.

Posted: Apr 9th 2011 2:06AM trekx said

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What about some Windows Phone 7 love? Gears of War on Windows Phone would be awesome !!!

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