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Reader Comments (38)

Posted: Apr 10th 2011 3:35PM Poor Tom said

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I'm more excited for the piston mod update, whenever that is.

Posted: Apr 10th 2011 3:45PM bm111 said

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Idunno, I've seen a bideo of someone trying out every possible use for those things... and they still look kinda lame and useless to me.
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Posted: Apr 10th 2011 3:46PM bm111 said

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@bm111 bideo? video.
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Posted: Apr 10th 2011 4:18PM Onomah said

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@bm111
Uses :
1)Launching pigs into the air
2)Maybe some other things?
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Posted: Apr 10th 2011 4:26PM Jetleo1 said

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@Mr Esc is the namesarcasm is my
"adds vehicles..." Boats. They're already in MC.
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Posted: Apr 10th 2011 4:50PM ZGiSH said

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@bm111

I've seen someone make an automatic TNT cannon, a hidden bookcase door, a bridge that automatically fixes itself, a vending machine that doesn't require immense knowledge of redstone logic gates, steps that pop out of a lava floor, and a staircase that you can retract.

This is just using a mod that isn't even officially supported. Just imagine all the capabilities once it gets widespread use.

This is an item that interacts with literally every block in the game. The implementation of the repeater was 'boring' but it allowed many new projects to be condensed and plausible.
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Posted: Apr 10th 2011 3:42PM Heapey Warrior said

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I want a map with the ability to place markers so you can get back to your house.

Posted: Apr 10th 2011 3:49PM DMPrince said

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@Heapey Warrior use torches?
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Posted: Apr 10th 2011 3:55PM Mechazawa Prime said

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@Heapey Warrior

Beds + Compass will accomplish that. However an in game map that develops as you explore with said pin feature would be very handy for other reasons.
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Posted: Apr 10th 2011 4:34PM VeeDeeVee said

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@Heapey Warrior

Some kind of giant laser generator thing would be kinda useful. If they let you craft multicoloured ones you could dot them around the map, but give them much longer visibility (near infinite maybe, like what FUEL had) so you always knew where stuff was = so long that you're above ground.
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Posted: Apr 10th 2011 5:01PM Cryo said

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@Heapey Warrior

I'v seen a mod where it puts a minimap in the corner and lets you place markers. I was going to try it out put then the update hit.
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Posted: Apr 10th 2011 10:43PM OriginMarshal said

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@Heapey Warrior Theirs a "Minimap" thats available, works for 1.4_01 right now, with 1.5 on the horizon, well, don't update. Its on the MIneCraft Community Forums, under mods, heres the link:
http://www.minecraftforum.net/viewtopic.php?f=25&t=97332&p=1456935#ZansMini

And you need the mod Loader:
http://www.minecraftforum.net/viewtopic.php?f=25&t=80246

Open up the MC.Jar via a Archive program (WinZip, WinRAR, 7Zip work great) and drag and drop the files of the ModLoader, and the mod above, and your good to go. Anything else missed is covered by reading.
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Posted: Apr 10th 2011 3:44PM electricfuture said

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achievements seem to add a small sort of structure to the game, which is the best way to handle that sort of thing.

Posted: Apr 10th 2011 3:47PM RedFishFire said

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i imagine someone is going to make a joke about "getting wood" in the comments

Posted: Apr 10th 2011 3:54PM Copybass Ah jeez zombies said

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@RedFishFire

Except.... That was the joke already, so making a joke about the joke would be stupid.
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Posted: Apr 10th 2011 4:05PM Alpoe said

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Achievements will definitely get me to play Minecraft again. I love crack.

Posted: Apr 10th 2011 4:47PM Rob Liv said

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@Alpoe

I don't know Alpoe meth is a helluva drug.
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Posted: Apr 10th 2011 4:10PM leemahi said

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Wow griffin you are a post machine! Great work!

Posted: Apr 10th 2011 4:16PM VeeDeeVee said

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I'm sure when I first played Minecraft it was snowing ingame. I remember because the first thing I did was try out the 3D display option and it looked quite good with snow falling INFRONT OF MY FACE.

Posted: Apr 10th 2011 4:32PM (Unverified) said

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@VeeDeeVee

Yeah, before the Halloween 2010 update a world could be a "snow" world or a "temperate" world. The snow never stopped in the snow world, and there was never snow in the temperate worlds. With the edition of biomes we lost snow, but got several types of terrain. Now we have precipitation with the terrains, so biomes are a more complete feature of ALL worlds.
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Posted: Apr 10th 2011 4:36PM VeeDeeVee said

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@(Unverified)
Cool. Glad I didn't imagine that. Yeah this was on my first game. I died at night because I didn't know what was happening. But the snow was nice.
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Posted: Apr 10th 2011 4:55PM JimRome said

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Universities should offer this game as a class. Hell it should be required for engineering majors.

Posted: Apr 10th 2011 5:08PM Colin said

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@JimRome

I'm not sure I want the engineers of the future to assume that everything floats in the air, except sand and gravel.
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Posted: Apr 10th 2011 5:28PM VeeDeeVee said

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@JimRome
Eh why.
It's a nice fun time waster (or was, I got bored but the updates do keep it fresh). But what significance does it have on engineering with it's pig physics?
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Posted: Apr 10th 2011 4:59PM Land0fChocolate said

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Liking the thunderstorm in the distance

Wonder if there could be lightning...

Posted: Apr 10th 2011 7:19PM Balthier said

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@Land0fChocolate

Er there is lightning. The only thing missing is thunder which makes the storms seem a bit empty.
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Posted: Apr 10th 2011 7:25PM Land0fChocolate said

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@Balthier I meant as a physical element in the game. Setting trees on fire etc.
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Posted: Apr 10th 2011 5:19PM Crayola Q Pants ESQ said

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I wonder if you see the thunderstorm before you hear it depending on the distance...

Also, this is looking really good. I've been meaning to pick it up before any price increases, but I know it'd suck all the time away from my assignments

Posted: Apr 10th 2011 5:31PM Mr McChew said

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@Crayola Q Pants ESQ
You can see lightning striking the ground at 0:51. It looks like a little flame forms briefly on the ground under the lightning's white beam of light. I wonder if the lightning strikes a tree, will it be set on fire?
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Posted: Apr 10th 2011 7:12PM IronSnowman said

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@Mr McChew
I don't think lightning will set anything on fire. Rain is supposed to remove fires, so I don't think any fires would be started. I would like to see lightning cause damage, though. I don't want my small wooden house to get destroyed on the first night, but knocking down a tree once in a while would be cool.
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Posted: Apr 10th 2011 7:21PM Balthier said

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@Crayola Q Pants ESQ

I don't hear any thunder noise in this video...doesn't look like he's put that sound effect in.
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Posted: Apr 10th 2011 6:26PM mrmobius said

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Hopefully we get an option to choose how frequently we want alternate weather conditions ie have it only rain some times. Being from Ireland, we get enough rain in real life without it being all the time in Minecraft.

Posted: Apr 10th 2011 7:12PM kph59 said

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So, am I the only one who saw a stat for "Distance Flown"? Hummm

Posted: Apr 10th 2011 7:23PM PointlessPuppies said

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Looks like achievements are being used also as an implicit tutorial of sorts, the "easy" ones being the basic things like getting wood and opening your menu. I do wonder what purpose it has for more experienced players, though. I doubt "kill 1000 pigs" is going to make me enjoy the game any more than I already do.

Posted: Apr 10th 2011 7:27PM Balthier said

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Stats: Distance Swum, Distance Dove? I know he's not English but...

I know the second one can be debated (I think Distance Dived would be better since Dove looks like...well, the spelling for the bird) but swum only comes after a verb and in this case Distance isn't a verb.

However the weather and achievements look good. Can't wait for this update. :)

Posted: Apr 10th 2011 11:03PM GroundControl2MT said

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trees should get struck by lightning!

Posted: Apr 11th 2011 2:03PM GreenElf said

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I certainly hope that the weather doesn't change as frequently as we saw in that video.

Posted: Apr 11th 2011 6:23PM jivjov said

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@GreenElf Pretty sure the frequency was just for the purpose of this video. Remember the wolves preview video? When he had a dozen of the things wandering around? Same concept.
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