Nintendo has officially announced its intention to release a new console in 2012. According to a note published this morning on the company's Japanese investor relations website, "Nintendo Co., Ltd. has decided to launch in 2012 a system to succeed Wii, which the company has sold 86.01 million units on a consolidated shipment basis between its launch in 2006 and the end of March 2011."
The terse announcement does nothing to clear up rumors surrounding the system, which has been linked to high-definition graphics, motion controls and a handheld touch screen. Less trustworthy industry sources have even indicated that the system's rumored codename, "Project Cafe," hints at its ability to shoot a cappuccino directly into your gaping mouth.
According to the investor note (posted after the break), Nintendo plans to show off a playable model of the Wii successor during this year's E3, which takes places in Los Angeles from June 7th.
Update: Nintendo president Satoru Iwata is quoted in a Reuters article, saying, "We would like to propose a new approach to home video game consoles." This new approach, as you might expect, does not necessarily include 3D displays. "It's difficult to make 3-D images a key feature, because 3-D televisions haven't obtained wide acceptance yet," he said.
To whom it may concern:
Re: Wii's successor system
Nintendo Co., Ltd. has decided to launch in 2012 a system to succeed Wii, which the company has sold 86.01 million units on a consolidated shipment basis between its launch in 2006 and the end of March 2011.
We will show a playable model of the new system and announce more specifications at the E3 Expo, which will be held June 7-9, 2011, in Los Angeles.
Sales of this new system have not been included in the financial forecasts announced today for the fiscal term ending March 2012.
Reader Comments (248)
Posted: Apr 25th 2011 4:40AM King Johngie the Fourth said
Well...this should be interesting...Wonder what the price'll be like?
Reply
Posted: Apr 25th 2011 8:58AM AmethystHarp said
@King Johngie the Fourth Nintendo fans don't care about the price... they care about how many versions of Mario will be launched that remember the old ones...
Reply
Posted: Apr 25th 2011 11:33AM PR0F3TA said
@AmethystHarp
LOL... everything AmethystHarp is true, the funny part is that you prob got downvoted because at this point Nintendo fanboys are so predictable its pathetic.
Want Proof?? There is ANOTHER Ocarina of Time remake coming out for the Wii2....
you can't see but 50 fanboys just nutted their pants and silently said "DDOOOYY WAAANN PUCCHASEE"
Reply
LOL... everything AmethystHarp is true, the funny part is that you prob got downvoted because at this point Nintendo fanboys are so predictable its pathetic.
Want Proof?? There is ANOTHER Ocarina of Time remake coming out for the Wii2....
you can't see but 50 fanboys just nutted their pants and silently said "DDOOOYY WAAANN PUCCHASEE"
Posted: Apr 25th 2011 3:19PM BananaBoat said
@PR0F3TA - What? Where has it ever been said that the Wii2 would have an Ocarina of Time remake?
Reply
Posted: Apr 25th 2011 4:42AM Foetoid said
So lets take into account these visual leaks. This one surfaced first, scoffed at immediatly due to the controller design and cause it surfaced on 4Chan:
http://technobuffalo.technobuffalo.netdna-cdn.com/files/2011/04/Project-Cafe-Controllers.jpg
Then of course soon after, this one surfaced. A little more convincing, but still very much dismissable:
http://cdn.devicemag.com/wp-content/uploads/2011/04/Wii-HD.jpg
Now we have a pair of new images that have come up. Much more believeable, though could of course be 3D mockups. The one thing that says legit to me is the 2nd pic having a scratch on the table down the bottom or the pic, or perhaps a hair on the lens that seems to get in the way of the reflection on the table itself. Would a 3D modeller go through THAT much effort?:
http://wiihdrumors.davidturnbull.netdna-cdn.com/wp-content/uploads/2011/04/Leaked-1.jpg
If that is the console though, i hope the 2 sides of the machine we cant see have HEAPS of ventilation for the console to prevent overheating!
Reply
http://technobuffalo.technobuffalo.netdna-cdn.com/files/2011/04/Project-Cafe-Controllers.jpg
Then of course soon after, this one surfaced. A little more convincing, but still very much dismissable:
http://cdn.devicemag.com/wp-content/uploads/2011/04/Wii-HD.jpg
Now we have a pair of new images that have come up. Much more believeable, though could of course be 3D mockups. The one thing that says legit to me is the 2nd pic having a scratch on the table down the bottom or the pic, or perhaps a hair on the lens that seems to get in the way of the reflection on the table itself. Would a 3D modeller go through THAT much effort?:
http://wiihdrumors.davidturnbull.netdna-cdn.com/wp-content/uploads/2011/04/Leaked-1.jpg
If that is the console though, i hope the 2 sides of the machine we cant see have HEAPS of ventilation for the console to prevent overheating!
Posted: Apr 25th 2011 4:43AM Foetoid said
@Foetoid
Geez Joystiq. I can only post 3 links :(
This is that 2nd pic of referred to:
http://wiihdrumors.davidturnbull.netdna-cdn.com/wp-content/uploads/2011/04/Leaked-2.jpg
Reply
Geez Joystiq. I can only post 3 links :(
This is that 2nd pic of referred to:
http://wiihdrumors.davidturnbull.netdna-cdn.com/wp-content/uploads/2011/04/Leaked-2.jpg
Posted: Apr 25th 2011 11:04AM JasonDassh said
@Foetoid But uhh.... where do the disks go?! :P Unless that line on the bottom half is the disk drive in which case, this is one big, fat machine :P
Reply
Posted: Apr 25th 2011 5:17AM Foetoid said
@JasonDassh
Yeah thats obviously the disk drive of course. They already said its as big as a 360, and with the size of the disk drive on that machine, it makes it just that much more plausible. Plus of course the general shape of the machine looks close to the Wii.
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Yeah thats obviously the disk drive of course. They already said its as big as a 360, and with the size of the disk drive on that machine, it makes it just that much more plausible. Plus of course the general shape of the machine looks close to the Wii.
Posted: Apr 25th 2011 5:21AM SuperAngryMeatBirdBoy said
@JasonDassh Lets pray they scrapped the discs and went back to good ol' cartridges.
Reply
Posted: Apr 25th 2011 6:56AM Urethra Alfredo said
@Foetoid
Well, now IGN is reporting that the Nintendo's machine is supposed to look like "a modernized Super Nintendo."
If that's the case, than that picture you posted may just be a SDK.
Speculation is fun.
Reply
Well, now IGN is reporting that the Nintendo's machine is supposed to look like "a modernized Super Nintendo."
If that's the case, than that picture you posted may just be a SDK.
Speculation is fun.
Posted: Apr 25th 2011 8:57AM Chris DPSN AggieCEO XBLThe Aggi said
@Foetoid that Blu-ray talk has been said since the Wii came out tho....
Reply
Posted: Apr 25th 2011 9:57AM Premature ejaculation man said
@Foetoid
Umm.. That to me just looks like a reskinned Windows 7 or Windows Vista box...
http://4.bp.blogspot.com/_XIv3mrxN5Xw/RpcKfIOCHyI/AAAAAAAAACo/kXNJA4wVVxw/s400/CP006.png
Reply
Umm.. That to me just looks like a reskinned Windows 7 or Windows Vista box...
http://4.bp.blogspot.com/_XIv3mrxN5Xw/RpcKfIOCHyI/AAAAAAAAACo/kXNJA4wVVxw/s400/CP006.png
Posted: Apr 25th 2011 10:02AM Foetoid said
@Premature ejaculation man
Someone on another site pointed that out to me, but of course there are a couple of difference, mainly on the back edge of the console. Those MS boxes have a curved edge running top to bottom on the back where the hinge is, this console doesnt at all, and only has a very slight curved edge on the very top and bottom of the back-side. Also if you look carefully and compare them side-by-side, the console is thicker in comparison to its height than the MS box as well as wider in the front in comparison to its height. It is very similar yes, but looking carefully you can spot enough differences to see that its not someone just modifying a Windows Vista box or something lmao.
Reply
Someone on another site pointed that out to me, but of course there are a couple of difference, mainly on the back edge of the console. Those MS boxes have a curved edge running top to bottom on the back where the hinge is, this console doesnt at all, and only has a very slight curved edge on the very top and bottom of the back-side. Also if you look carefully and compare them side-by-side, the console is thicker in comparison to its height than the MS box as well as wider in the front in comparison to its height. It is very similar yes, but looking carefully you can spot enough differences to see that its not someone just modifying a Windows Vista box or something lmao.
Posted: Apr 25th 2011 11:15AM PointlessPuppies said
@Foetoid
Honestly, that looks like an SDK.
Reply
Honestly, that looks like an SDK.
Posted: Apr 25th 2011 12:56PM AceUnbound said
@Foetoid
Well let's look at it this way. Sony pioneered blu-ray and use it in their systems. Sony screwed over Nintendo back when they were making the first disc Nintendo system which eventually turned into the PS1. Why would Nintendo endorse a product that Sony openly uses. That said, things happen all the time in the background but I'd be very surprised if Nintendo backs Blu-ray at all.
Reply
Well let's look at it this way. Sony pioneered blu-ray and use it in their systems. Sony screwed over Nintendo back when they were making the first disc Nintendo system which eventually turned into the PS1. Why would Nintendo endorse a product that Sony openly uses. That said, things happen all the time in the background but I'd be very surprised if Nintendo backs Blu-ray at all.
Posted: Apr 25th 2011 11:08PM EDay said
@AceUnbound Well, Sony openly used the DVD format, and Nintendo also used it. So your argument doesn't have many legs. Not to mention that Blu-ray was developed by more than just Sony, and that Sony doesn't "own" the format. Sony was just the biggest backer of it. That doesn't mean the competition won't use it when it's clearly better than any other optical media out there that is available for consumer electronics. Using Blu-ray is hardly endorsing Sony. The only people that associate Sony with Blu-ray are the tech nerds, and they often mistakenly thin that Sony owns and controls the format (it's 2011, honestly catch up on the facts). It's not like Nintendo will be using MemorySticks or MiniDiscs.
Reply
Posted: Apr 27th 2011 9:11AM Polymorphic Ninja said
@SuperAngryMeatBirdBoy
I disagree. Only Nintendo makes money off cartridges and they need 3rd party support to be successful. That media choice is largely to blame for N64's failure.
Reply
I disagree. Only Nintendo makes money off cartridges and they need 3rd party support to be successful. That media choice is largely to blame for N64's failure.
Posted: Apr 29th 2011 4:17AM (Unverified) said
@EDay Nintendo uses a proprietary format based off of DVD, but not actually a DVD. It is officially called Nintendo Optical Disc (formerly GameCube Optical Disc). I highly doubt Nintendo will go with Blu-ray, mostly because the technology is still pricey, and even today most games do not need the extra storage.
Reply
Posted: Apr 25th 2011 4:58AM darkinchworm said
You are *probably* right about the visuals being inferior to the PS3 and 360 successors - though who knows when those will come out - but come on, let's hold out just a little hope that they got online play right this time.
Hoping, hoping, hoping.
Reply
Hoping, hoping, hoping.
Posted: Apr 25th 2011 5:12AM SushiGummy said
@skbkoy65
Dry assumptions will get you nowhere. Plus, why not judge a console by its... you know... games?
Reply
Dry assumptions will get you nowhere. Plus, why not judge a console by its... you know... games?
Posted: Apr 25th 2011 5:28AM Foetoid said
@skbkoy65
Its said to be using the R700 chip from Ati. This chip is responsible for the HD4800 series graphics cards on PC. In comparison, the Ps3 uses an ancient Nvidia 7800GT chip and the 360 is closer to the 8800Gt equivalent with the R600 chip. The 4800 series is leaps and bounds past what the current HD consoles are doing graphically. It'll likely have 1gb of ram which is double the current-gens and if i know Nintendo hardware, i know their architecture is top-notch. The GC had less horsepower than the Xbox, but was better graphically thanks to its speedy ram and brilliant Power PC architecture. Remember that the Ps3 and 360 currently have great HD graphics, the Ps4 and Nextbox aren't going to have the same huge leap that Nintendo is taking from the Wii to Wii 2, even IF they pack it with the best hardware in 2 yrs.
Devs have come forth to say that Nintendo has also totally cured their online gaming woes.
Reply
Its said to be using the R700 chip from Ati. This chip is responsible for the HD4800 series graphics cards on PC. In comparison, the Ps3 uses an ancient Nvidia 7800GT chip and the 360 is closer to the 8800Gt equivalent with the R600 chip. The 4800 series is leaps and bounds past what the current HD consoles are doing graphically. It'll likely have 1gb of ram which is double the current-gens and if i know Nintendo hardware, i know their architecture is top-notch. The GC had less horsepower than the Xbox, but was better graphically thanks to its speedy ram and brilliant Power PC architecture. Remember that the Ps3 and 360 currently have great HD graphics, the Ps4 and Nextbox aren't going to have the same huge leap that Nintendo is taking from the Wii to Wii 2, even IF they pack it with the best hardware in 2 yrs.
Devs have come forth to say that Nintendo has also totally cured their online gaming woes.
Posted: Apr 25th 2011 9:24AM Faceless Troll said
@Foetoid Okay, fess up. Who let Michael Pachter make an account here?
Reply
Posted: Apr 25th 2011 10:14AM JasonGW said
@darkinchworm I honestly don't think it'll matter at this point, as long as they can do slightly better than 360 and PS3 in graphics, that'll be good enough. People are still VERY pleased with what they're getting on PS3 and 360 (for good reason), so anything extra is just gravy.
If they're smart, they'll focus on improved *physics* processing in order to really wring the most out of motion controls.
Luckily, Nintendo could use 2010 graphics tech, which'll be dirt cheap in 2012, and *still* pretty thoroughly abuse PS3 and 360 in graphics and physics :p. If they can do that and do it cheaply, with a compelling new control/interface experience and a decent online service, they'll have nothing to worry about.
Reply
If they're smart, they'll focus on improved *physics* processing in order to really wring the most out of motion controls.
Luckily, Nintendo could use 2010 graphics tech, which'll be dirt cheap in 2012, and *still* pretty thoroughly abuse PS3 and 360 in graphics and physics :p. If they can do that and do it cheaply, with a compelling new control/interface experience and a decent online service, they'll have nothing to worry about.
Posted: Apr 25th 2011 11:57AM (Unverified) said
@SushiGummy I don't know that requires thought. It's so much easier to just be a drooling fanboy.
Reply
Posted: Apr 25th 2011 3:28PM BananaBoat said
@Foetoid - I can't imagine why they would go for a DX9 chip (assuming there aren't DX11 chips in that range. The HD4870 in my PC currently isn't DX11) when the future is clearly DX11.
I think Nintendo would be backing themselves into a corner with little more than a small hardware leap over the PS3 and 360. If the PS3 and 360 successors come out with a lot more power, the Wii 2 would be stuck yet again as the console where all the awful ports are sent to die.
Unless Nintendo can come up with a reason for casuals to ditch their Wii's and move on to the Wii 2, they are going to have to compete head to head with Sony and Microsoft next gen. Using an older chip, and older architecture, isn't the way to do that. They're going to have to walk a fine line between keeping costs down, and putting out a machine that is powerful enough to last another five years.
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I think Nintendo would be backing themselves into a corner with little more than a small hardware leap over the PS3 and 360. If the PS3 and 360 successors come out with a lot more power, the Wii 2 would be stuck yet again as the console where all the awful ports are sent to die.
Unless Nintendo can come up with a reason for casuals to ditch their Wii's and move on to the Wii 2, they are going to have to compete head to head with Sony and Microsoft next gen. Using an older chip, and older architecture, isn't the way to do that. They're going to have to walk a fine line between keeping costs down, and putting out a machine that is powerful enough to last another five years.
Posted: Apr 25th 2011 6:42PM jackal said
@Foetoid
"the Ps4 and Nextbox aren't going to have the same huge leap that Nintendo is taking from the Wii to Wii 2, even IF they pack it with the best hardware in 2 yrs."
I respectfully disagree. Typically, we see a doubling or tripling of overall computational power and with each successive GPU architectural release (as Intel calls it, a "tick"); with "tock" releases (micro-arcitectural refinements couple with a die shrink) there can be and are dramatic performance increase when it comes to specific functions. AMD's HD 6000 series, for example, offers significantly better tessellation, GPU compute, and rendering performance in relation its predecessor despite being a "mere" architectural refresh. To give you an idea of just how much technology changes, AMD and NVIDIA are expected to release single chip solutions that offer a comparable level of performance to the tri-SLI GTX 580 setup Epic used to showcase The Samaritan within the next year. The next Xbox and Playstation will most likely use GPUs heavily derived from those parts. Assuming that's the case, the performance and image quality gap between contemporary consoles is unlikely to change.
Reply
"the Ps4 and Nextbox aren't going to have the same huge leap that Nintendo is taking from the Wii to Wii 2, even IF they pack it with the best hardware in 2 yrs."
I respectfully disagree. Typically, we see a doubling or tripling of overall computational power and with each successive GPU architectural release (as Intel calls it, a "tick"); with "tock" releases (micro-arcitectural refinements couple with a die shrink) there can be and are dramatic performance increase when it comes to specific functions. AMD's HD 6000 series, for example, offers significantly better tessellation, GPU compute, and rendering performance in relation its predecessor despite being a "mere" architectural refresh. To give you an idea of just how much technology changes, AMD and NVIDIA are expected to release single chip solutions that offer a comparable level of performance to the tri-SLI GTX 580 setup Epic used to showcase The Samaritan within the next year. The next Xbox and Playstation will most likely use GPUs heavily derived from those parts. Assuming that's the case, the performance and image quality gap between contemporary consoles is unlikely to change.
Posted: Apr 26th 2011 12:11AM BananaBoat said
@jackal - I don't completely disagree with you, but there is one point in there that is a bit suspect. The idea that Nvidia or AMD has any single GPU card in the pipeline that could compete with a tri-SLI setup of GTX 580's is just wrong. There are dual GPU cards from a few generations ago that are still performance monsters, and an SLI/Crossfire setup of last gen cards is still generally a better price/performance buy than any new single GPU card, due to having more power for the price.
The next gens from Nvidia and AMD will surely be more powerful, but not that much more powerful.
Reply
The next gens from Nvidia and AMD will surely be more powerful, but not that much more powerful.
Posted: Apr 26th 2011 7:21AM jackal said
@BananaBoat
1) Both NVIDIA and ATI have been relatively hamstrung by the 40 nm manufacturing process; they can't go much further beyond 3 billion transistors right now without running into thermal and power consumption problems. By moving to the 28 nm manufacturing node, which they've both confirmed they will do once it becomes available, they can probably double or triple their transistor count while keeping the status quo as far as heat and power consumption is concerned; that means higher clockspeeds throughout, at least double the shaders, and, with their emphasis on improving geometry performance, at least a 3x performance increase when tessellation comes into play.
2) Triple GPU solutions generally do not scale well in games; the average performance increase compared to SLI or Crossfire is less than 5% for most titles and there's even a performance regression in others. Drivers can and do help, but not by enough to make it a worthwhile investment for most titles. It is not at all far-fetched, given the inherent limitations of triple or even quad GPU setups, to see a single chip solution outperform it; my GTX 570 is faster in most games than 3 GTX 275s.
Reply
1) Both NVIDIA and ATI have been relatively hamstrung by the 40 nm manufacturing process; they can't go much further beyond 3 billion transistors right now without running into thermal and power consumption problems. By moving to the 28 nm manufacturing node, which they've both confirmed they will do once it becomes available, they can probably double or triple their transistor count while keeping the status quo as far as heat and power consumption is concerned; that means higher clockspeeds throughout, at least double the shaders, and, with their emphasis on improving geometry performance, at least a 3x performance increase when tessellation comes into play.
2) Triple GPU solutions generally do not scale well in games; the average performance increase compared to SLI or Crossfire is less than 5% for most titles and there's even a performance regression in others. Drivers can and do help, but not by enough to make it a worthwhile investment for most titles. It is not at all far-fetched, given the inherent limitations of triple or even quad GPU setups, to see a single chip solution outperform it; my GTX 570 is faster in most games than 3 GTX 275s.
Posted: May 27th 2011 1:26AM aea0a095 said
@jackal
28nm will not triple performance.
Total power consumption of the Wii 2 will likely not be nearly as high as even a single HD 4850, so rule that one out.
They're going for profit, not cutting edge, that means more gimmicky ideas, less "brute force" hardware.
The PS3 and Xbox360 also do graphics rendering on their super high end CPU's, this somewhat makes up for their weaker GPU's in comparison to home gaming PC's. Most entry level gaming desktops still aren't up to par with a tri core 3.2GHz PPC cpu, nor an 8 core cpu.
I've built both SLI and CF gaming pc's for various clients in the past and always test them on various games, usually scaling in most games was around 80-95% granted the CPU was not a bottleneck, I don't know where you got your 5% figure from.
At the time the Xbox360 & PS3 were released, PC's already had the next massive architectural leap, the 8xxx series GPU's and their programmable unified shaders. Due to this, it's likely the next batch of consoles from MS and Sony will be based on what is currently available during manufacturing. ie, if they were released next year, they would likely be based on a modified GTX560 or HD6800 series core.
Reply
28nm will not triple performance.
Total power consumption of the Wii 2 will likely not be nearly as high as even a single HD 4850, so rule that one out.
They're going for profit, not cutting edge, that means more gimmicky ideas, less "brute force" hardware.
The PS3 and Xbox360 also do graphics rendering on their super high end CPU's, this somewhat makes up for their weaker GPU's in comparison to home gaming PC's. Most entry level gaming desktops still aren't up to par with a tri core 3.2GHz PPC cpu, nor an 8 core cpu.
I've built both SLI and CF gaming pc's for various clients in the past and always test them on various games, usually scaling in most games was around 80-95% granted the CPU was not a bottleneck, I don't know where you got your 5% figure from.
At the time the Xbox360 & PS3 were released, PC's already had the next massive architectural leap, the 8xxx series GPU's and their programmable unified shaders. Due to this, it's likely the next batch of consoles from MS and Sony will be based on what is currently available during manufacturing. ie, if they were released next year, they would likely be based on a modified GTX560 or HD6800 series core.
Posted: Jun 4th 2011 1:47PM jackal said
@aea0a095
"28nm will not triple performance."
I didn't say they could triple performance, I said they'd be able to, at the minimum, double the transistor count of what their current solutions offer and that it is very possible for a next generation videocard to be as fast as a tri-SLI setup due to the scaling issues inherent with a triple GPU subsystem; at the moment, three GTX 580s do not scale as well as three HD 6970s despite outperforming ATI's solutions on a single card basis. Adding a third GTX 580, in most games, does little for the title's performance; you might be able to eek at 5-10% more FPS over a two card solution but that isn't exactly a noteworthy achievement considering that simply overclocking the SLI setup results in the same performance without having to spend an additional $500. In other titles, Tri-SLI results in a performance regression. Yes, there are some cases where you get excellent scaling with Tri-SLI, but they are few and far between. I still stand by my statement and maintain that by the time Sony and Microsoft are expected to release their next generation of consoles (2013 at the earliest considering they both just hired engineers), the performance gap between Nintendo's systems when compared to its competitors will remain largely the same.
Reply
"28nm will not triple performance."
I didn't say they could triple performance, I said they'd be able to, at the minimum, double the transistor count of what their current solutions offer and that it is very possible for a next generation videocard to be as fast as a tri-SLI setup due to the scaling issues inherent with a triple GPU subsystem; at the moment, three GTX 580s do not scale as well as three HD 6970s despite outperforming ATI's solutions on a single card basis. Adding a third GTX 580, in most games, does little for the title's performance; you might be able to eek at 5-10% more FPS over a two card solution but that isn't exactly a noteworthy achievement considering that simply overclocking the SLI setup results in the same performance without having to spend an additional $500. In other titles, Tri-SLI results in a performance regression. Yes, there are some cases where you get excellent scaling with Tri-SLI, but they are few and far between. I still stand by my statement and maintain that by the time Sony and Microsoft are expected to release their next generation of consoles (2013 at the earliest considering they both just hired engineers), the performance gap between Nintendo's systems when compared to its competitors will remain largely the same.
Posted: Apr 25th 2011 4:43AM bryoneill11 said
Wii and still no Dreamcast 2? WTF!@#$%?
Anyway I think the announcement will be 3D and HD support
Reply
Anyway I think the announcement will be 3D and HD support
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