Age of Empires Online launches this fall
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Age of Empires Online's march to retail will conclude this fall, the game's official Twitter announced, with a Microsoft rep informing us a specific launch date is expected to be revealed May 31.
After launch, the freemium title will have "a parade of Premium Content" at under $20. The additions include two more civs to keep the Greeks and Egyptians company by the end of 2011, along with a "Premium 'Pro' Civilization" pack that will advance players immediately to level 20 for "expert play."
Check out our Age of Empires Online preview for what to expect from the initial experience.
After launch, the freemium title will have "a parade of Premium Content" at under $20. The additions include two more civs to keep the Greeks and Egyptians company by the end of 2011, along with a "Premium 'Pro' Civilization" pack that will advance players immediately to level 20 for "expert play."
Check out our Age of Empires Online preview for what to expect from the initial experience.
Reader Comments (16)
Posted: May 11th 2011 7:35PM wcarnation said
They could've always, y'know, left the AoE2 servers online and I'd have been happy with that.
Posted: May 11th 2011 7:46PM peter pham said
cool :) ill be looking forward to it if i can take a break from starcraft 2
Posted: May 11th 2011 8:10PM This Little Man Says His Name Is said
Been in the beta for this and I must say it is quite fun.
Posted: May 11th 2011 9:03PM Jawmuncher said
@This Little Man Says His Name Is
It really is my first AoE game and its great for jumping into.
Reply
It really is my first AoE game and its great for jumping into.
Posted: May 11th 2011 8:33PM WildYorkies said
Microsoft practically owns AoE right? So this probably won't be on Macs?
Posted: May 11th 2011 8:50PM This Little Man Says His Name Is said
@WildYorkies
MS doesn't practically own it, they do own it.
Reply
MS doesn't practically own it, they do own it.
Posted: May 11th 2011 10:33PM PointlessPuppies said
@WildYorkies
Er, the series has always been a Microsoft IP.
Reply
Er, the series has always been a Microsoft IP.
Posted: May 11th 2011 9:06PM uncarlo said
But how does it work? Is this an MMO / RTS? Anyone have a link that explains how it works? I searched online but found nothing.
Posted: May 11th 2011 10:53PM FEARtheone24 said
@uncarlo it's a real-time strategy MMO. Meaning all players are controlling their armies at the same time.
Reply
Posted: May 11th 2011 11:24PM PointlessPuppies said
@uncarlo
It's an RTS with an MMO metagame. You basically have "gear" that you equip your units and you use a skill tree to unlock techs that you research in-game, but as soon as you start a "quest" it becomes classic AoE RTS goodness.
If you enjoy AoE, your enjoyment of AoE Online will be derived directly from how much you like the MMO metagame. Some people seem to like it, whereas others think it horrendously bogs down an otherwise fine RTS. I guess it depends on how you look at it. I don't mind the metagame much myself.
Reply
It's an RTS with an MMO metagame. You basically have "gear" that you equip your units and you use a skill tree to unlock techs that you research in-game, but as soon as you start a "quest" it becomes classic AoE RTS goodness.
If you enjoy AoE, your enjoyment of AoE Online will be derived directly from how much you like the MMO metagame. Some people seem to like it, whereas others think it horrendously bogs down an otherwise fine RTS. I guess it depends on how you look at it. I don't mind the metagame much myself.
Posted: May 11th 2011 9:44PM bargaingamer said
I can't wait for this game to come out it looks so interesting.
Posted: May 11th 2011 11:48PM eyeball2452 said
I think it's an interesting model for a relatively old genre. I played the beta a little bit and the game was a lot of fun. For me, it just comes down to how much money you need to invest to be competitive and how the micro transactions will work.
I still have a hard time valuing virtual items vs collectibles, like table top miniatures ... and yes, I realize that the miniatures aren't forever either in that they've been donated, thrown away or are sitting at the bottom of a closet somewhere nowadays.
I still have a hard time valuing virtual items vs collectibles, like table top miniatures ... and yes, I realize that the miniatures aren't forever either in that they've been donated, thrown away or are sitting at the bottom of a closet somewhere nowadays.





