Zeboyd Games has announced that its excellent Xbox Live Indie title, Cthulhu Saves the World, has been approved by Valve for release on Steam. Developer Robert Boyd is "hoping" to get the game released before the month is out. Just like its Xbox Live counterpart, it will cost a measly $3. Armless Octopus also reports that Boyd is attempting to offer some sort of bonus for those who pre-order on Steam. Additionally, the site reports that Boyd is working to
bring the title to GamersGate, Impulse and Desura.
The PC version will include several new enhancements, including an extra campaign with new characters and dialogue, rebalanced gameplay, a new dungeon, an "insanity" difficulty setting and developer commentary. As previously revealed, the Xbox Live version will receive the extra content in a free update at the same time.
Reader Comments (19)
Posted: May 13th 2011 3:15PM Scuffles said
Damn you steam why won't you let me keep my money T___T
You know I can't resist Cthulhu
http://www.youtube.com/watch?v=56fG6fFqubA
You know I can't resist Cthulhu
http://www.youtube.com/watch?v=56fG6fFqubA
Posted: May 13th 2011 3:29PM Softserve said
I have this on XBLA, but would be nice to play on my laptop too.
Posted: May 13th 2011 3:32PM Bardbarian said
Double-dip incoming.
Posted: May 13th 2011 4:28PM DevilSei said
@Bardbarian
How exactly is it a double-dip? The Steam version doesn't have anything the 360 version doesn't have. The things it does have are going to be patched in around the same time for it, just like the article says.
And its a hell of a lot better than what Capcom does with Street Fighter.
Reply
How exactly is it a double-dip? The Steam version doesn't have anything the 360 version doesn't have. The things it does have are going to be patched in around the same time for it, just like the article says.
And its a hell of a lot better than what Capcom does with Street Fighter.
Posted: May 13th 2011 6:25PM Dr Stabbingworth said
@DevilSei
Double dip refers to buying it twice because it was that good.
Reply
Double dip refers to buying it twice because it was that good.
Posted: May 13th 2011 3:33PM dbamerso said
@Softserve Agreed. These games are netbook friendly which is a plus for me.
If folks haven't played these, Cthulu Saves the World and Breath of Death VII will deliver far more value than the $4 you'd pay for them.
dba
If folks haven't played these, Cthulu Saves the World and Breath of Death VII will deliver far more value than the $4 you'd pay for them.
dba
Posted: May 13th 2011 3:35PM MacFeegle said
Well that's another thing to buy.
Posted: May 13th 2011 5:03PM Banksyliveraa said
The game isn't great, it relies a lot on stereotypes and references so I won't be buying it.
Posted: May 13th 2011 5:33PM AbsoluteZero said
@Banksyliveraa That's the point, it's a parody game
Reply
Posted: May 13th 2011 7:36PM wcarnation said
@Banksyliveraa Incidentally, this looks better to me than the games it is parodying
Reply
Posted: May 13th 2011 5:42PM Ikzai said
Oh goodness, yes! I've always wanted to play this.
Posted: May 13th 2011 5:52PM chargen said
... FOR DESSERT.
Posted: May 13th 2011 7:44PM Prince David said
Is this really based on the Lovecraft story or is this some kind of joke? If the latter, someone needs to make a serious RPG based on those weird stories.
Posted: May 13th 2011 11:13PM Colin said
@Prince David
Welp, I haven't played it yet but I'm going to have to go with it's a joke.
But to seriously address your question, have you played Call of Cthulhu: Dark Corners of the Earth? Really really fantastic take on the Shadow of Innmouth. It's for the original Xbox and PC, and it's totally backwards compatible for 360 (or at least it was).
Gameplaywise it's a bit dodgy (think STALKER or Metro 2033) but it's excellent as a Lovecraft game.
Reply
Welp, I haven't played it yet but I'm going to have to go with it's a joke.
But to seriously address your question, have you played Call of Cthulhu: Dark Corners of the Earth? Really really fantastic take on the Shadow of Innmouth. It's for the original Xbox and PC, and it's totally backwards compatible for 360 (or at least it was).
Gameplaywise it's a bit dodgy (think STALKER or Metro 2033) but it's excellent as a Lovecraft game.
Posted: May 14th 2011 4:09AM Prince David said
@Colin Hey that sounds great. I didn't read call of Cthulu yet but read a few other short stories and love them. I am definately going to check this out.
Reply
Posted: May 14th 2011 3:50PM Colin said
@Prince David
You don't have to have read Call of Cthulhu, but it helps. The only story you must read beforehand is Shadow over Innsmouth. It's sort of a prequel with a different protagonist, but a lot of moments from the story are recreated. For example, the part where the main character has to move from hotel room to hotel room while locking all of the hallway doors behind him is remade perfectly, making one of the tensest moments this side of the Amnesia water level.
Reply
You don't have to have read Call of Cthulhu, but it helps. The only story you must read beforehand is Shadow over Innsmouth. It's sort of a prequel with a different protagonist, but a lot of moments from the story are recreated. For example, the part where the main character has to move from hotel room to hotel room while locking all of the hallway doors behind him is remade perfectly, making one of the tensest moments this side of the Amnesia water level.
Posted: May 13th 2011 9:12PM Kerdakai said
This is a story that makes me happy.
And before you just write this off as a one note "parody" game, I would argue that it in many ways improves on the classic 16-bit games it draws from. The combat, though rooted in a very traditional Dragon Quest flow and presentation, demands genuine strategy, and through level up rewards you're offered substantive ways to customize the combat roles of your characters.
Plus, for $3, you're getting a 10-15 hour game with great sprite-based graphics and a fun story. As someone whose formative years as a gamer were in the mid 90s, this game felt like a giant bowl of bread pudding, familiar and comforting without being staid.
And before you just write this off as a one note "parody" game, I would argue that it in many ways improves on the classic 16-bit games it draws from. The combat, though rooted in a very traditional Dragon Quest flow and presentation, demands genuine strategy, and through level up rewards you're offered substantive ways to customize the combat roles of your characters.
Plus, for $3, you're getting a 10-15 hour game with great sprite-based graphics and a fun story. As someone whose formative years as a gamer were in the mid 90s, this game felt like a giant bowl of bread pudding, familiar and comforting without being staid.







