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Reader Comments (47)

Posted: Jun 9th 2011 4:41AM velocitystrike said

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Oops! Hopefully Nintendo has the quality software to win this strange battle...

Posted: Jun 9th 2011 9:03AM Co said

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@velocitystrike

"Hopefully Nintendo has the quality software"

Are you new to gaming?
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Posted: Jun 9th 2011 10:11AM ecbremner said

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@velocitystrike

hahahahaha..

that was a joke right?
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Posted: Jun 9th 2011 10:45AM PR0F3TA said

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@velocitystrike

"quality software"

aka Mario, Zelda, and all the same fcking games you have been playing since you were 12
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Posted: Jun 9th 2011 10:51AM hitjohnyup said

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So are you guys saying that someone finally figured out what an iPad is for.
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Posted: Jun 9th 2011 11:30AM Dance Mofo said

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@velocitystrike I think your avatar is all Nintendo needs to win. Plus, you have The trinity of Nintendo... Mario, Zelda, and Samus. they all do different things but from the same company.
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Posted: Jun 9th 2011 11:41AM velocitystrike said

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@ecbremner

you got it! it's definitely a joke. I forgot internets101 - don't attempt sarcasm in writing without an appropriate tag.

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Posted: Jun 9th 2011 12:43PM F1shBone said

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@velocitystrike The same tech as Wii U will be shown by Sony at the next e3 using the Vita and PS3. This I guarantee.
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Posted: Aug 10th 2011 3:32AM wilmax86 said

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No, its just Apple. AGAIN.
I'm usually not an evil person, but I wish these guys would just roll over and die.
Congratulations Apple! You, more or less, set the standard for a new form factor.
Now step aside and let progress take over.

http://www.wholesaleonepiece.com/
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Posted: Jun 9th 2011 4:44AM ajbrown141 said

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OnLive really looks like it's going to be the future of gaming. Anything that Sony/Microsoft/Nintendo come up with, they can match. The only thing they need now is for super-fast broadband to be widely available, which will gradually happen over the next few years.

If I was Sony or Microsoft, I would buy up OnLive now and incorporate the technology into the next generation of home consoles. I think they've waited too long now to just do their own competing cloud console, they would benefit hugely from the OnLive experience, technology and userbase.

Posted: Jun 9th 2011 5:17AM mietha said

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@ajbrown141
I couldn't disagree more. Even for high-speed broadband, most people have caps, and those caps are pretty outdated. Comcast's is a joke. 250gb a month with no way to buy more. If you go over twice in six months they cancel your service. Others are worse than this. No to mention the mental hurdle of with onlive you "own" nothing other than the console, which is worthless if the service goes down. At least with Live/PSN/Steam, if they service went, you would still be able to access what you have stored locally (for the most part). If (well, really, let's be honest, when) onlive shuts down, um, yeah, that's it, you're ****ed. You now have a paperweight and literally nothing else. It's just too much of a risk and the surrounded tech has not caught up to it, not to mention any interuption in internet service and you're not playing anything.
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Posted: Jun 9th 2011 7:32AM ajbrown141 said

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@mietha

But you're only looking in the very short-term. Like I said, once super-fast broadband (with higher download caps) is widely available, OnLive looks set to really take off. It's currently building and improving the infrastructure which will allow it to keep growing, and since it improves along with PC technology, it'll constantly look better than its console counterparts.

If I had the money, I would definitely buy shares in OnLive since in 2-3 years I think it will really start to become an important market player.
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Posted: Jun 9th 2011 8:23AM Tachyonic Cargo said

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@ajbrown141

IF either Microsoft, Sony or Nintendo decide that acquiring OnLive is a good idea, they are going to have to shell out a lot of money to buy it. Currently OnLive is valued at over $1.8 billion by it's investors. Had either company (Microsoft, Sony or Nintendo) had been smart enough to pick this company up before they opened doors a year ago, they could likely have purchased OnLive for less than half of it's current value.

If you have been keeping track of OnLive's announcements at E3, then you know not only is the service coming to iOS and Android (including phones as well as tablets), this year, but they are expanding to the UK by the fall, with plans to expand all over Europe soon after, they are already setting up servers in Asia to expand there in 2012, they have inked a deal with Intel that will put OnLive embedded into Intel's CE4100 SoC, which between the Intel and the Vizio deal from earlier this year, is expected to ship in over 25 million HDTVs and over 50 million blu-ray players by this Christmas. And they are already currently working directly with many game developers to leverage the power of OnLive's servers, to create next-gen games, now. Even id Software's engineer supreme, who is also at E3, has stated in two separate interviews, that he is actually impressed with OnLive, and that OnLive is doing is the future of video games.

I think my point is, though it got very little press, this E3 has been a pivotal E3 for the progression of the company. It officially opened it's doors to the public a year ago at E3 2010, and in that time has more than doubled it's market value, and hasn't even IPOed yet. With the moves they are making based on announcements from E3, they are set to at the very least double their market value yet again over the course of the next year. This little startup that could, is quickly turning into an extremely expensive purchase in very short order. Another couple of years go by, and they are going to be almost too expensive to purchase - not without breaking the bank to do so.

Personally, I hope the company remains independent. Far too much of the tech world these days centers far too much around companies like Apple and Google and Microsoft and Sony - you can't buy any damned thing any longer in the tech space, and not be trapped into one of these companies ecosystems for life. I'm an old school techie, and really feel the best tech, the best innovations, and the best inventions came along before Apple and Google and Microsoft bought up everything and killed creativity and innovation. And especially as a gamer, with all the consoles going uber-casual, trying take over the living room and other ulterior objectives, it's nice for once to have a game company focused on doing one thing - delivering core games to core gamers. And in the case of OnLive, they now can do that to any device you want to play your core games on: a PC, a Mac, a game console, a laptop, a netbook, at tablet, a television, a blu-ray player, and a cellphones. No one else can come remotely close to doing that, and it is this type of independent spirit of innovation which will keep OnLive coming up with new ways to maximize their technology, as well as newer technologies to get excited about.

If they get bought up by one of these giants, then they lose that and simply have some other corporations ideology dogfooded down their throats. Which at the end of the day, would be yet another sad day, with fewer choices and less competition to chose from, for the consumer.
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Posted: Jun 9th 2011 9:03AM ajbrown141 said

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@Tachyonic Cargo

Great points. I've been following E3 but hadn't heard all of the announcements about OnLive. It really looks like they're poised for great things in the next few years.

I'm not saying I'm in favour of Sony/Microsoft buying OnLive, just that it would make sense for them. You're totally right that they should have bought them last year when they were even cheaper, but I guess a year ago we didn't know how successful they would be. Right now it looks pretty clear (to us anyway) that OnLive could be hugely successful and start taking quite a major chunk of market share.

One thing they need to try and work on is the ownership issue - as mietha said, people are worried that they don't actually own anything and that if OnLive fails then they will be left with nothing. I'm not sure how they can get round this, but it's pretty much the only major obstacle they still face. I guess with a larger market share people will become less worried about this, but I still think they should try and do something now to help people get over this mental hurdle.
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Posted: Jun 9th 2011 9:32AM Tachyonic Cargo said

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@ajbrown141

I agree with you 100% about the ownership thing - even as an OnLive customer, it is the one thing that has kept me from purchasing full priced games. Why pay $50 for a game, that I am only renting for three years? Fortunately, for anyone who has actually tried OnLive and given it a fair shot would know, OnLive has some amazing sales - picking up Assassin's Creed: Brotherhood three weeks after it came out, for a mere $12.50, is a steal by anyone's standards. Paying that little money for a brand new game, takes a lot out of the sting of only owning it for three years - and that was before Ubisoft through in The DaVinci Disappearance, free of charge with the deal. Or even take the current sale, spend $10 on any combination of purchases, get a 100% off coupon to credit for any game purchase. That's basically $10 for two games. It's hard to stay upset about not owning the games, when you pay so little for them so often. It's like getting a 3-year game rental, for less than what it costs to rent games for a week from Blockbuster or Hollywood video. Even taking into account how long it takes a rental service like GameFly to do turn around on mailings, I still work out to paying about the same amount every month by "buying" games on sale over OnLive, than even using GameFly - which used to be my goto source for saving money on video games.

And while true, in three years I am highly unlikely to revisit that game again, but if I get nostalgic and want to, I should not have to re-purchase it to do so. However, the way OnLive words that disclaimer, it feels more like they are covering their ass in case either the publisher pulls support, or OnLive goes out of business within that time period. All the same, it would be nice to own the games. However, going into Europe, I feel that OnLive is going to bump into it's first snag over this issue. In America, conservatives for three decades may have done all the can to favor corporations over consumer rights, but in most of Europe, it's the diametric opposition. Consumer rights across much of Europe is like Shambala, Paradise, Valhalla , and Elysium, all rolled into one, in favor of the consumer - with extremely stiff penalties and fines for corporations who either violate the laws, or operate in a manner that could be construed as in bad faith to the spirit of those laws. It may only require a single consumer complaint to get the snowball rolling into a full blown investigation of OnLive by European consumer rights governing bodies. And while not enough to shut OnLive down, is certainly enough to give the company a PR bloody nose on the scope of the recent PSN outages have caused Sony. In the long rung, it is going to be in OnLive's best interest to change that policy in writing. Of course they seem like a bunch of fair blokes, and may have been planning on change the policy anyway, once they pass a particular milestone. However, I hope it does not require the company taking a beating for the Euro press and the Euro consumer advocate governing bodies, to finally get them to make that change.
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Posted: Jun 9th 2011 4:45AM Stevetrop Man of Mystery said

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HHmmmm seems like its catching on like wild fire.

When does the bidding start that Sony and or Microsoft will follow suit.

Posted: Jun 9th 2011 4:48AM Red Deer said

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Wii U;

Now without buttons... and a future of an un-promoted "never heard of it" line-up of exclusives.

Posted: Jun 9th 2011 6:33AM yomachaser said

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@Red Deer So you skipped the part where his syncs with the new online controller, which is basically a 360 controller.
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Posted: Jun 9th 2011 9:05AM Co said

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@yomachaser

sooo you hold the controller in one hand and an iPad in the other? Intuitive!
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Posted: Jun 9th 2011 9:46AM Sponge said

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@Red Deer

Yeah, it's either buttons with a real controller, or just fake buttons on the tablet screen. All these games need buttons, there is no other way around it. The true beauty of the Wii U controller is the buttons and screen are both at hand.
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Posted: Jun 9th 2011 12:57PM Red Deer said

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@yomachaser

Yeah don't think you get the point. If you need an extra controller that means the device which was meant to control your games has failed. In this case its a tablet... So what does the tablet become?? Either a screen or a 'middle man'.

If its a 'middle man' (acting exuivalent to a console) you're playing a less powerful console which ironocally is more expensive to purchase (consoles need controllers, the device and a TV for output). IF its the screen then you have the problem someone before me has stated. Where the hell are you going to place it in order to view it?? You can't hold it because you have the controller. You can ly it down but thats awkward. You can buy a stand.. but that involves buying a stand.

Please try to see where i was coming from before stating "i never saw/read" replys invovling a slightly flawed concept.
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Posted: Jun 9th 2011 4:49AM Marco le Polo said

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This is a pretty late post. I just finished building a 1/3 scale Orthanc in OBSIDIAN.

Btw this looks pretty cool. I wouldn't mind playing that free copy of Amnesia on the telly.

Posted: Jun 9th 2011 5:06AM CleanUndies said

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Nice Double the latency!!! cant wait for this but taking the lag into account i have to...

Wii Who? ... Not U

Posted: Jun 9th 2011 5:12AM mietha said

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So, basically, what these various ipad articles are saying is that the Wii U is outdated a year before it releases. Nintendo, as always, in on the cutting edge...

Posted: Jun 9th 2011 5:24AM Swifter said

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I like onlive but has nothing on WiiU I need buttons & sticks god dammit

Posted: Jun 9th 2011 6:34AM yomachaser said

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@Swifter This works with the onlive controller.
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Posted: Jun 9th 2011 6:22AM mrmobius said

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Because playing 'hardcore' games are going to work really well with a touch screen.... Sorry, but with buttons I want resistive feedback which I can't get from a screen.

Posted: Jun 9th 2011 6:36AM yomachaser said

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Okay before more comments come in with on one reading the post, this app works with the onlive wireless controller so it is a buttoned normal game solution.

Please no more posts about this failing for lack of buttons,please.

Posted: Jun 9th 2011 8:49AM Vagn Henning said

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@yomachaser, except with the OnLive controller, the experience is nothing like Wii U. The post is about using the iPad/Android tablet as controller. Read the title
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Posted: Jun 9th 2011 6:37AM mimalo88 said

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Wii Hater says, "Nintendo: behind on everything since 2000 including DVD playability, HD graphics, and now this. Looks like OnLive will render the Wii U irrelevant by the end of the year."

Wii Fanboy says, "Alright, I am almost done with this level...oh no, an internet/service outage. Guess I'll have to continue tomorrow. Oh wait! I'm not playing OnLive! I actually own the game. Guess I can keep playing."

Posted: Jun 9th 2011 8:38AM Tachyonic Cargo said

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@mimalo88

You know what I see. I see sad people.

I see people who are afraid that change is a bad thing. I see people who think that giving gamers more options to play, is somehow bad for the consumer - as if somehow, fewer options is better. I see people who are afraid that healthy competition is the wellspring of innovation, and they don't want any innovation at all, and just want everything to stay exactly as it is.

Yeah, I see sad people.
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Posted: Jun 9th 2011 2:05PM mimalo88 said

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@Tachyonic Cargo

Not everything has to stay the same but not everything has to be different. If you go from owning a copy of the game (be it on disc or HDD) to owning the right to play it as long as the company stays in business, is that progress?

Of course, all that I just mentioned could be seen as the trade-off for the low price of the service. That being the case, I can see this as the video game counterpart to Netflix Instant Watch. It's good for trying out games for which you don't want to pay full price, but that's it.
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Posted: Jun 9th 2011 8:31AM Tachyonic Cargo said

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@wsworin

Did someone say Xperia Play, an Android device with game buttons capable of running any Android app, like the free OnLive Player.

DING! DING! DING! I THINK WE HAVE A WINNER!!!

Posted: Jun 9th 2011 11:36AM Stuwie said

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Innovation is fine and all my only fear is that if there is a service interruption or maintenance or my ISP is down which happens more often then I like to admit (thanks Comcast ) I will not be able to play games that I purchased on their service. Is that still innovation? If they can figure that one out I can see this going places but if not I can see this going the same way as the short lived sega channel.
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Posted: Jun 9th 2011 8:48AM dael said

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The way I see it if other companies and nintendo are doing the same thing. Then you should be able to have these games on nintendo and pc. Maybe even other systems down the line if they let the ipad or android tablets join the party. Maybe sony cuz I wouldn't see microsoft jump on this yet. This is good to see more companies can see a new market.

Posted: Jun 9th 2011 9:08AM rajendra82 said

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@wsworin

It could also work with PS Vita 3G.

Posted: Jun 9th 2011 10:54AM hitjohnyup said

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I've always wanted a $500+ video game controller.

Posted: Jun 9th 2011 11:40AM tendoboy1984 said

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@hitjohnyup

You do know that the iPad and iPod touch have been extremely successful, right?

But anyways, the WiiU controller offers the best of both worlds: a touchscreen AND buttons. With this OnLive streaming thing, you have to settle with either a touchscreen or a controller with buttons. WiiU has both!
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Posted: Jun 9th 2011 11:33AM fco said

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This may actually be good news to Nintendo. If more than one console can support the tablet+tv gamplay, there's a bigger chance third parties will jump in the concept, and as always, the more third party support, the better.

Posted: Jun 9th 2011 12:07PM (Unverified) said

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Maybe the answer is to get rid of sh*tty Comcast?
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Posted: Jun 9th 2011 11:42AM tendoboy1984 said

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The WiiU controller offers the best of both worlds: a touchscreen AND buttons. With this OnLive streaming thing, you have to settle with either a touchscreen or a controller with buttons. WiiU has both!

Posted: Jun 9th 2011 12:51PM Fuzunga said

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You would think that if people were working on similar tech, they would want to beat Nintendo to the punch and steal their thunder. After all, there were rumors of this sort swimming around for a while. Now it just seem like they're copying.

Posted: Jun 9th 2011 12:59PM xpander2k said

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It doesn't matter who is 'first', What matter is who is 'best'. It looks like tablet-based gaming is not a gimmick but the next step in gaming experience.

Posted: Jun 9th 2011 1:26PM Soiden said

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"far higher performance, richer gameplay and deeper social integration than any console announced for 2012." Yeah, that's a not-so-subtle dig at the Wii U.

Yeah because we already know everything about the WiiU, so we can compare.

Remember that WiiU is more than just streaming.

Posted: Jun 9th 2011 1:45PM Khazidhea said

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Pretty dope. I actually tried out OnLive last night on my daughters laptop. It worked surprisingly well. So I have to say that if you dont have a dope pc but have a good internet connection OnLive is a decent gaming solution.

I do think its funny that Nintendo is showing off this new controller/tech to hype their new system and then other companies are showing off pretty much the same tech.

p.s. Yes the WiiU may have a touch screen and buttons all in one place but in order to use that touch screen you have to put a pencil like object into your hand, making pushing buttons a little awkward.

Posted: Jun 9th 2011 1:57PM (Unverified) said

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Wii, Xbox and PS3 can suck!!
this is the best system of gaming EVER! last FOR EVER!

Posted: Jun 9th 2011 2:34PM nerdydesi1 said

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I was amazed when I played Just Cause 2 on my ultraportable laptop last night, despite having an i7 GTX 480 SLI rig.

OnLive is pretty darn neat!

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