| Mail |
You might also like: WoW Insider, Massively, and more

Reader Comments (50)

Posted: Jul 7th 2011 4:44PM Fire Walk With Me said

  • 2 hearts
  • Report
This looks fun as heckzorz.

Posted: Jul 7th 2011 4:46PM HedonisticKai said

  • 2 hearts
  • Report
YES!

Posted: Jul 7th 2011 4:48PM subterfunk said

  • 3 hearts
  • Report
I was addicted to the crash mode in Burnout Takedown... I'm skeptical of the top down only view, but I'd imagine it would help plan the chaos of the crash.

Posted: Jul 7th 2011 4:49PM bittermang said

  • 2.5 hearts
  • Report
So, basically. Take the premise of any one of a dozen flash games, like this one:

http://www.kongregate.com/games/kizigames/roadkill-revenge

Apply the Burnout license. A dash of Kinect.

Profit?

Posted: Jul 7th 2011 5:17PM (Unverified) said

  • 3 hearts
  • Report
@bittermang thanks for linking ths. it actually makes me think burnout crash wont be awful
Reply

Posted: Jul 7th 2011 4:54PM CaptainProtonX said

  • 3 hearts
  • Report
I smell a Facebook game down the block.

Posted: Jul 7th 2011 4:57PM byaboy said

  • 2 hearts
  • Report
Personally I would have preferred a new disk burnout because this game would PROBABLY have been longer and had more modes and erm stuff but will PROBABLY download sorry about having to type PROBABLY in caps.

Posted: Jul 7th 2011 4:58PM HybridPara said

  • 3 hearts
  • Report
I just want a regular burnout game

Posted: Jul 7th 2011 6:14PM KazamaSogetsu said

  • 2 hearts
  • Report
I don't think we'll see a real Burnout game again, sadly.
Reply

Posted: Jul 7th 2011 4:59PM (Unverified) said

  • 3 hearts
  • Report
Man..... I've been waiting for "crash mode" to come back for years. Heard about this game and got excited. Now I see the pics... what a disappointment. I should just buy the ps2 game and play that.

Posted: Jul 7th 2011 4:59PM chuckharms said

  • 2 hearts
  • Report
This looks like crap.

Posted: Jul 7th 2011 5:09PM dblue said

  • 2 hearts
  • Report
i want GTA 1/2 XBLA :)

Posted: Jul 7th 2011 5:44PM KrazyCalvin said

  • 2 hearts
  • Report
@dblue You do realize that both gta 1 and 2 are available from rockstar games for free, right?
Reply

Posted: Jul 7th 2011 6:29PM kgoo867 said

  • 2 hearts
  • Report
@KrazyCalvin

With achievements and native controller support running in HD?

Exactly.
Reply

Posted: Jul 10th 2011 7:18PM dblue said

  • 2 hearts
  • Report
@kgoo867 thats what im talking about ^^^^^
Reply

Posted: Jul 7th 2011 5:18PM ItsameMatt03 said

  • 2 hearts
  • Report
Whoa, this looks great. I'm now officially psyched for this! I love the GTA-esque top-down style.

Posted: Jul 7th 2011 5:19PM ItsameMatt03 said

  • 3 hearts
  • Report
@(Unverified)

Burnout 4 was released 6 years ago. Remember Burnout Revenge? Although Paradise made it 5. I don't count Dominator in the main series.

Posted: Jul 7th 2011 5:41PM KGameLover1 said

  • 2 hearts
  • Report
@VideoGameConnection
Lol wut?
This is Burnout's Crash Mode top down. Nothing like the boring game called Traffic Rush on iOS.

On a side note, this should be interesting with Kinect.

Posted: Jul 7th 2011 5:50PM Rocket Raccoon said

  • 2 hearts
  • Report
Looks like fun. I'll probably try it out!

Posted: Jul 7th 2011 6:14PM Courtney said

  • 2 hearts
  • Report
I want another burnout with local play! Miss crashing cars with my kid.

Posted: Jul 7th 2011 6:22PM dioxholster said

  • 2 hearts
  • Report
OMG so awesome... not! i want a REAL burnout game.

Posted: Jul 7th 2011 6:28PM kgoo867 said

  • 2.5 hearts
  • Report
Wow, this is epically disappointing. Who thought this was a good idea? Hell, who thought it was a good idea to name it after the game mode that the last Burnout was clearly missing? Dick move.

Posted: Jul 7th 2011 6:32PM kgoo867 said

  • 2.5 hearts
  • Report
@ItsameMatt03

No, a real Burnout 4. Revenge was a dumbed down version of Burnout 3, and Paradise was an even further dumbed down, open world version of Burnout 3 without Crash Mode.

Posted: Jul 7th 2011 6:44PM Kirkpad said

  • 2 hearts
  • Report
From those screenshots, you'd think this was on Wiiware too.

Posted: Jul 7th 2011 7:25PM ItsameMatt03 said

  • 3 hearts
  • Report
@kgoo867

What made it dumbed down to you? Revenge was great. I had it on the Xbox and the 360, and I thought it was the best entry until Paradise came out. Paradise is one of the best arcade-style racing games I've played.

Posted: Jul 7th 2011 7:37PM kyte420 said

  • 2 hearts
  • Report
After seeing those screen shots all i keep thinking is: Hello neighbor/would you like to be my neighbor

Posted: Jul 7th 2011 7:37PM MLC said

  • 2 hearts
  • Report
I'm excited that Criterion is making a new game but I this not what I expected.

I hope another Burnout is made before this gen is over.

Posted: Jul 7th 2011 7:52PM BFBeast666 said

  • 2 hearts
  • Report
A new burnout would seriously rock. Apart from blur, no arcade racer of the last years came even close to Burnout Revenge in the white-fisted, knuckle-aching adrenaline rush department. The car handling in Split/Second was sub par, and although Flatout UC was a nice game, it didn't have those amazing Takedowns.

Posted: Jul 7th 2011 8:06PM 26b7cd8c said

  • 2 hearts
  • Report
I would honestly not pay more than $9.99 for this.

Posted: Jul 7th 2011 8:28PM MrAhh said

  • 2 hearts
  • Report
A long time ago I found out about Burnout 2 after my first crash I swore I would never ever buy another arcade racer especially Need For Speed. Years later even after NFS ended up being brought back to life by Criterion my boycott stands GIVE ME BURNOUT 6!

and bring back impact time as well please.

Posted: Jul 7th 2011 10:24PM Mcmax3000 said

  • 2.5 hearts
  • Report
@kgoo867 - Burnout: Paradise was a fantastic game, it just wasn't a good Burnout game. If you look at it like the completely new and separate game it was, it was amazing.

They really should've considered dropping the Burnout title because it was so different.

Posted: Jul 8th 2011 12:09AM DanteSparda504 said

  • 2.5 hearts
  • Report
Go away. I want Burnout.

Posted: Jul 8th 2011 12:23AM Papa Neorev said

  • 2 hearts
  • Report
Very interested in this

Posted: Jul 8th 2011 2:19AM chris2567262 said

  • 2 hearts
  • Report
You have got to be kidding me this is what Burnout has become. It's not facebook. It's horrible to see Burnout turn into this. Disc is the way to go with any game. Burnout can't become this, I don't care if it is new

Posted: Jul 8th 2011 3:08AM kgoo867 said

  • 2 hearts
  • Report
@Mcmax3000

Terrible rubber band AI, no GPS mini map navigation, only one race type, less than a dozen finish lines, so-so handling, no crash mode, the bikes were a half ass addition. I can go on. I'm sorry, but Paradise just doesn't stack up to Criterion's previous work (detaching it from the past titles is irrelevant, it doesn't suddenly make it good), and it's easily the most overrated racing title this generation short of the mediocre 2010 Hot Pursuit they also worked on.

Posted: Jul 8th 2011 7:46AM TheShaper said

  • 2 hearts
  • Report
@kgoo867
Butthurt kid.

Posted: Jul 8th 2011 7:53AM TheShaper said

  • 2 hearts
  • Report
So basically take a game mode that was a cool diversion from the main game for a couple of hours and turn it into a top-down downloadable title? Crash mode was fun and all (and I missed it on Paradise) but there's no way it can stand as a game of its own.

BTW EA, where's my Mirror's Edge 2? 2 mil sold despise a piss-poor advertising campaign, mind you.

Posted: Jul 8th 2011 7:56AM TheShaper said

  • 2 hearts
  • Report
@VideoGameConnection
Dose watchamacallit games up against EA? Not that I condone EA business model and decision-making in any way but the indie company would better let it go.

Posted: Jul 8th 2011 9:48AM (Unverified) said

  • 2 hearts
  • Report
Burnout is dead. This ghastly mutant corpse EA has decided to parade before us only underlines that fact.

This despite the fact that Paradise was an EVOLUTIONARY step forward in the series. The people detracting from it for not being yet another rehash of the the formulae in Burnout 3 missed the point so badly it only leaves me with pity for them.

It was not a perfect game, had some AI issues and some limitations. It was an open world with no people, a justifiable ESRB-driven choice that sometimes made Paradise City seem a bit sterile, sadly. Given that, again, it was an open world, the fact that anytime your car went the least bit off course onto a bit of grass you would wreck was also unfortunate. The lack of a real crash mode was a bit sad, but in my opinion an acceptable omission provided that it likely would have returned in the (seemingly unlikely now) next iteration of the series, which I had HOPED would be Paradise 2.

The difference between Paradise and older Burnouts is the FREEDOM it had, from any kind of set level structure or race style. That combined with the excellent multiplayer made it a blast to just tool around the city, memorizing it the way one would and does a real city. The complaint that you couldn't initially slavishly reset a race at the first sign you were going to lose it is emblematic of missing the point of the game's open nature; with the exception of the burning routes and the last handful of challenges at the end of the last license, there are ALWAYS more events to participate in, no matter where you managed to wipe out and get turned around at the end of the last race.

I want to simply rage on EA, but in the end I think it was sales that did in Burnout; Need For Speed games simply sell more copies, and thats all that really matters to EA. This game allows them to put something out that ostensibly provides what the loudest Paradise complainers couldn't ever seem to let go-a full featured crash mode. But making it a top down game, not even leveraging the NFS or Paradise tech to make it, pretty much dooms its sales to mediocrity. This will allow EA to let the series die without any complaints from shareholders; lord knows they don't give a damn what anyone raging about this on blog posts and forums think.

Posted: Jul 8th 2011 11:30AM eat it said

  • 2 hearts
  • Report
@(Unverified)

dude, I'm pretty sure paradise was a pretty big success for them. and let's be honest this is not replacing any other burnout games. this is just a nice little addition to the series. It probably cost them very little to make and it'll live forever on PSN and XBL through cheap sale prices. Think of it like that cartoony battlefield that came out not too long ago.
Reply

Posted: Jul 8th 2011 3:41PM (Unverified) said

  • 2 hearts
  • Report
@eat it

http://www.gamasutra.com/view/feature/3882/npd_behind_the_numbers_november_.php?page=6

http://www.gamasutra.com/view/news/31974/New_Need_For_Speed_Sells_417K_At_US_Retail_In_November.php

So, it took Burnout Paradise from January to November of its debut year to sell 600k copies, NFS:HP sold 417k in its first month, is supposedly over 5 million copies lifetime.

This is why I actually said at the end of my commen its not entirely EA's fault, they are simply responding to the market's assessment of the game. I think that assessment is incredibly unfair, but EA appears unwilling to take the steps necessary to correct that, and its hard to really blame them.
Reply

Posted: Jul 11th 2011 7:29PM (Unverified) said

  • 2 hearts
  • Report
@(Unverified) "The difference between Paradise and older Burnouts is the FREEDOM it had, from any kind of set level structure or race style. That combined with the excellent multiplayer made it a blast to just tool around the city, memorizing it the way one would and does a real city."

There were already enough open world, big city, gotta-memorize-the-route racing games thanks to the Need For Speed franchise trying to make all the Fast & Furious clones. Burnout provided something DIFFERENT from all of those by provided a menued, arcade style racer with great visuals, a great sense of speed and rampant destruction.

By going to a free-roam, open world, format and omitting the original crash mode, Burnout Paradise felt like a knockoff. It felt, to me, like Criteron was abandoning everything that made the Burnout franchise great in an attempt to cash in on the open world racing fad. Now they're part of EA, the people who pushed Need for Speed every year, AND in charge of the NFS franchise themselves.

Burnout is, as you said, unfortunately, dead. But the beginning of the end began with Burnout Paradise. There's no doubt in my mind that it would have sold much better had they stuck to the original formula and set it apart from all the other free-roaming racers that came before (and after) it.

Frankly this game looks like it should be run through Facebook by Zynga. Probably called BurnoutVille or CrashVille...
Reply

Posted: Jul 8th 2011 10:11AM JumboShrimp said

  • 2 hearts
  • Report
I will give the demo a try but will probably wait for a sale if I like it.

Posted: Jul 8th 2011 10:13AM eat it said

  • 2 hearts
  • Report
EA. Damned if they do, damned if they don't.

you guys do nothing but complain and complain about EA releasing the same madden year after year, you complain about activision releasing the same CoD or the same GH year after year ...

here we have one franchise that has actually changed it up with each release and you guys complain. and it's not even like they have been poorly executed either. These games are always top notch. You may not like each one but give them credit for trying different things so that it doesn't get stale.

Posted: Jul 8th 2011 12:00PM Lord HowitHurtz said

  • 2 hearts
  • Report
I WAS looking forward for this game.

Posted: Jul 8th 2011 12:21PM Dolaction said

  • 2 hearts
  • Report
Seriously? If its anything over $9.99, I don't see this game faring to well... If I want to crash toy cars, I'll play with my matchbox set.

Posted: Jul 8th 2011 2:27PM butaneko said

  • 2 hearts
  • Report
@VideoGameConnection Oh please -- they look like completely different games. One is about controlling traffic and one is about making spectacular crashes. The top-down perspective is definitely similar, and may even have inspired this game, but it's hardly a rip-off.

Posted: Jul 8th 2011 4:07PM (Unverified) said

  • 2.5 hearts
  • Report
EPIC FAIL!

Bring back the first 3 burnout games in HD already!...

Posted: Jul 12th 2011 1:52PM (Unverified) said

  • 2 hearts
  • Report
But...I want a real burnout game with the crashes returning.

Posted: Sep 28th 2011 12:30PM lisacadre23hotmailcom said

  • 2 hearts
  • Report
Burn out one of the best video game franchises for racing, I dare anyone to refute that, innovative, timeless, just right in some many ways.

http://www.napoliclassics.com

Featured Stories

Image

Silver Lining: I Am Alive's unfeeling world

Posted on May 25th 2012 7:30PM

Image

Game Of Thrones and the paradoxes of adaptation

Posted on May 25th 2012 5:00PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW