From PSN-only to the void, Puzzle Quest 2 for PSP has met with the ultimate skull chain combo. Steve Fawkner, CEO and president of Infinite Interactive, confirms on his Facebook account that the PSP version has been canceled.
"After Firemint's acquisition of Infinite, and EA's acquisition of Firemint, so many people have moved around, that I find myself without enough manpower to finish it," Fawkner writes. "I would also like to point out that it was nothing to do with EA and/or Firemint that it has been cancelled - they have been excellent in giving me enough time and freedom to get it done... this is just a very unfortunate logistical problem where key people are no longer available to work on it."
Fawkner claims there was "ONE sound bug remaining to be fixed, and it would have been good to go." He won't give up hope entirely, but admits that finishing the project is "unlikely to happen." So, um, anyone with working knowledge of PSP development want to help a brother out?
Reader Comments (24)
Posted: Jul 21st 2011 10:56AM onslaughtree said
The 1st game was awesome..I logged like over 100 hours into that game. C'mon someone, finish this game...
Posted: Jul 21st 2011 12:13PM Urethra Alfredo said
@AwRy108
Really?
That sucks. I have the second game ready to go on my desktop...I was just waiting to beat Galactrix before I boot it up.
Unfortunately, I'm finding myself increasingly unsatisfied with Galactrix. Hacking WarpGates is getting really old, really fast...the hexagonal playing field isn't helping matters, either.
The original Puzzle Quest gave me dozens of hours of entertainment. What with Galactrix not shaping up to be a proper successor, it'd be a damn shame if PQII was yet another disappointment...
Reply
Really?
That sucks. I have the second game ready to go on my desktop...I was just waiting to beat Galactrix before I boot it up.
Unfortunately, I'm finding myself increasingly unsatisfied with Galactrix. Hacking WarpGates is getting really old, really fast...the hexagonal playing field isn't helping matters, either.
The original Puzzle Quest gave me dozens of hours of entertainment. What with Galactrix not shaping up to be a proper successor, it'd be a damn shame if PQII was yet another disappointment...
Posted: Jul 21st 2011 11:03AM Dance Mofo said
It better come out for Vita
Posted: Jul 21st 2011 11:05AM Prince David said
It's stuff like this EA....Do you want me to go there and help you with that bug?
Posted: Jul 21st 2011 11:05AM Pure Black World Tendency said
Those damn sound bugs! They'll fly straight into your ear and yell obscenities all day. No wonder they had to give up on the game...
Posted: Jul 21st 2011 11:14AM Faenix said
one bug and they cancelled it? I highly doubt that.
Posted: Jul 21st 2011 11:15AM Vidaluko said
The PSP version of the first game was awful, once you made a combo the animation stops for like 4 seconds, but you can still hear the action, and then all the pieces are gone, after some time I got the XBLA version and found that you actually see the combos take action, but the PSP version was very laggy.....
Posted: Jul 21st 2011 11:33AM ShadowXIII said
Something about that story seems a bit off...
No matter though...I'm sure this will see the light of day later on.
No matter though...I'm sure this will see the light of day later on.
Posted: Jul 21st 2011 11:49AM cmurph said
W.T.F.~?!
Finish it~!!
Or at least push it back for the VITA~!!
Finish it~!!
Or at least push it back for the VITA~!!
Posted: Jul 21st 2011 11:55AM (Unverified) said
I think it was a sound bug responsible for Duke Nukem's 14 years delay, too.
Posted: Jul 21st 2011 12:09PM Urethra Alfredo said
I will.
I will take the ring to Mordor.
...wait, what are we talking about?
I will take the ring to Mordor.
...wait, what are we talking about?
Posted: Jul 21st 2011 12:26PM Chris DPSN AggieCEO XBLThe Aggi said
Just take what you have and do a newer version for Vita....
Posted: Jul 21st 2011 12:44PM Lerkero said
the PSP version of the original Puzzle Quest is a mess. I do not doubt that there were some issues to be sorted out again, but to say that one sound bug is preventing it from being completed is strange.
Posted: Jul 21st 2011 1:04PM mrtoa said
Depending on severity, any decent developer would come a long way in 1-2 days for most bugs.
The PSP is a super easy platform to develop for - clean design, good set of libraries, elegant 3D and sound hardware.
The PSP is a super easy platform to develop for - clean design, good set of libraries, elegant 3D and sound hardware.
Posted: Jul 21st 2011 1:22PM darkinchworm said
Just strip out the sound entirely and market it as Puzzle Quest 2: Hearing Impaired Portable
Posted: Jul 21st 2011 2:34PM db2 said
Oh, so you mean I can't have another game that combines the arbitrary and uninspired gameplay of Bejewled with mindless grinding? Wow, I'm so bummed out.
Posted: Jul 21st 2011 2:57PM Urethra Alfredo said
@db2
The arbitrary and uninspired hatred roils off off your core like the stink from a hot bowl of Spaghetti-O's.
Embrace the casual, my son.
They are not your enemy.
Reply
The arbitrary and uninspired hatred roils off off your core like the stink from a hot bowl of Spaghetti-O's.
Embrace the casual, my son.
They are not your enemy.
Posted: Jul 21st 2011 2:59PM Urethra Alfredo said
@CleoDay
Wow!
That seemed quite genuine, and not at all like the opening line from an electronic appliance bullshit scam con.
Wow!
That seemed quite genuine, and not at all like the opening line from an electronic appliance bullshit scam con.
Posted: Jul 28th 2011 9:08AM Timic83 said
i am dissapoint :(
i was a tester for puzzle quest 2 psp in work experience
i'll be honest we really didn't have a lot of faith in the psp testing back in oct 2010
but MAN... they've been working on pq2 psp slowly for almost a year and no progress... sad to see all this effort go to waste for one sound bug
i was a tester for puzzle quest 2 psp in work experience
i'll be honest we really didn't have a lot of faith in the psp testing back in oct 2010
but MAN... they've been working on pq2 psp slowly for almost a year and no progress... sad to see all this effort go to waste for one sound bug
Posted: Aug 1st 2011 4:51AM GlassAgate said
I'm curious: do these conditions make it likely that the game will
be delisted from XBLA? I bought the first one, and there are two
more (part 2 and Galactix).
be delisted from XBLA? I bought the first one, and there are two
more (part 2 and Galactix).







