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Reader Comments (74)

Posted: Jul 24th 2011 7:38PM 182 said

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I hope capcom doesn't pull a nintendo.
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Posted: Jul 24th 2011 7:49PM iceykitsune said

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Posted: Jul 24th 2011 7:39PM DokiDokiBawanga said

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i never played any Megaman but i sincerely hope that this will succeed. The pain of not able to play favourite franchise is oh so well known to me.
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Posted: Jul 24th 2011 7:46PM bxgt said

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@DokiDokiBawanga Megaman legends has to be one of the most underrated series in gaming ever. If you have to torrent it then do so but you must experience them, i recently went back to part two and realized it was way ahead of it's time.
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Posted: Jul 24th 2011 10:13PM Roto13 said

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@DokiDokiBawanga Yeah. I wouldn't buy MML3, but I know if they announced Viewtiful Joe 3 and cancelled it a year later, my heart would shatter into a million pieces.
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Posted: Jul 25th 2011 5:21PM Jay Me said

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@DokiDokiBawanga
Me neither but it's unfair that undeserving new ip's get sequels but not classic & beloved franchises like this.
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Posted: Jul 24th 2011 7:41PM Nook said

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I like the text - Legends never die.

No they don't, they live on on the winds breath.

Alotta good legend did Hyrule in all the various epochs when the p[eople prayed for the Hero to return and he did not.


That's what this whole thing reminds me of.
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Posted: Jul 24th 2011 8:39PM tchuks said

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@Nook
what?
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Posted: Jul 25th 2011 1:50AM Saiyan26 said

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@tchuks

I think he meant to say:

Legends never die

They're just MIA... until the publisher knows they can make more money.
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Posted: Jul 24th 2011 7:44PM darkinchworm said

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I "liked" them. Sure, why not. I doubt its effectiveness but would gladly buy MML3 if given the opportunity.
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Posted: Jul 24th 2011 7:45PM Gexus said

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Joined. Really hope they succeed, seeing as this is one of my all-time favorite video-game series. Got the first one for my 6th birthday and I still love the game even today.

Also, judging by all the comments I've read over various threads, it seems that a lot of fans were planning on buying MML3 but didn't really want to participate in the Devroom. Capcom needs to realize this as well.
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Posted: Jul 24th 2011 7:52PM Andrew12h said

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I appreciate what they are doing, but capcom shouldn't have canceled this in the first place. I mean I thought they already knew this game had a bunch of fans. I mean they got my hopes up and I was excited, then it turned out it was a drag and kicked me in the balls.
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Posted: Jul 24th 2011 7:59PM ChainSmoker said

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+1 .. I like liking stuff on facebook
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Posted: Jul 24th 2011 7:59PM Xkhaoz said

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I also started a petition that has been posted several times officially on the Facebook page. http://www.petitiononline.com/mml3bck/petition.html
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Posted: Jul 24th 2011 7:59PM Ezio Auditore da Firenze said

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It's a shame.

There would have been infinitely more fan support for this game if it hadn't been on the DS.
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Posted: Jul 24th 2011 8:05PM TacoHell said

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@Ezio Auditore da Firenze And also less chance for it being made due to higher production cost. Seriously man, I know you love Sony and all but does everything have to be "It'd be better if it was in a sony system?"
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Posted: Jul 24th 2011 9:53PM BPMOmega XBL PSN Steam said

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@Ezio Auditore da Firenze

1. Making it for PS3 or 360 would make it far more expensive to develop. Capcom is already wary of developing Legends 3 due to it being a likely flop.

2. All three original Legends games were on PlayStation 1, and they didn't exactly sell well.

3. It's okay to be a fan, but thinking things would magically work out better on a different platform is just being blind. Wake up, there's a huge world of gaming outside of Sony.
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Posted: Jul 24th 2011 10:45PM Bridget said

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@Ezio Auditore da Firenze More like why the 3DS.

To be honest, I think that is a fair question. Even by Nintendo's own admission, the system is selling short of expectations. When you take a system that has yet to reach critical mass, and then pair it with a franchise that's at best a cult classic, that doesn't seem like it spells financial success.

So, to me, I wonder why they didn't choose to do it on the plain old DS instead. With 140+ million units strong, a good number of those people are probably Legends fans who would be happy to buy the game. I mean, Dragon Quest still sells like crazy on the DS, doesn't it?
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Posted: Jul 24th 2011 11:25PM Faenix said

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@Ezio Auditore da Firenze

I'd love to see a PSN release myself.

I highly doubt it costs too much to make a PSN game.
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Posted: Jul 24th 2011 11:29PM Solais said

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@Ezio Auditore da Firenze I know he's an epic troll, but he has a point. The 3DS isn't exactly selling like hotcakes and the installed console base isn't super high yet. It would be more expensive to develop for the PS360 but they would a LOT more money as well.
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Posted: Jul 25th 2011 1:56AM Saiyan26 said

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@Ezio Auditore da Firenze

My favorite PSP game, Mega Man Maverick Hunter X would beg to differ...
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Posted: Jul 25th 2011 3:36AM Nuisance said

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@Ezio Auditore da Firenze I planned to get a 3DS for this game, but I agree. Same graphics in HD, just build it with the MT Framework, and release it on PSN or XBLA. I don't think anyone really cared about the graphics in this game anyway. PS1 level is all it needs to be. A team of 9 are working on Hawken, Legends 3 doesn't need much more.
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Posted: Jul 25th 2011 11:48AM exahex said

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@Saiyan26 That game is just an ugly remake of Mega Man X for SNES...
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Posted: Jul 25th 2011 12:37PM ironneko said

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@Ezio Auditore da Firenze

So, he gets downvoted... but everyone agrees with him? Go figure.
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Posted: Jul 24th 2011 8:00PM Measlesopolis said

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I'm in
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Posted: Jul 24th 2011 8:01PM Anarqi said

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I wish to kick cans behind the bakery.
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Posted: Jul 25th 2011 12:20AM FakeJamaican said

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@Anarqi

LOL, I remember that
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Posted: Jul 24th 2011 8:02PM Cypher FDP said

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@Albing007
CALMETE NINCOMPOOPS
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Posted: Jul 24th 2011 8:12PM Dayvido said

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I would love to see it come back as a full disk game... Not just 3ds
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Posted: Jul 24th 2011 8:12PM (Unverified) said

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This is why i love u joystiq, the title had me loling quite a bit. kudos to whomever came up with that title to this article, lol.
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Posted: Jul 24th 2011 8:15PM Prince David said

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Glad you featured this. Been watching this movement grow and grow, we are getting there!
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Posted: Jul 24th 2011 8:16PM DietSoap said

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Wow, thanks Jordan! Thanks Joystiq!
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Posted: Jul 24th 2011 8:20PM CleanUndies said

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@Albing007

sounds like someone is a little jealous of Mega Man....
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Posted: Jul 24th 2011 8:21PM Accessgranted said

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I liked the mega man 64 which was legends I think? anywho wouldn't mind seeing a new one...but never actually seen a virtual petition work.
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Posted: Jul 24th 2011 8:39PM BPMOmega XBL PSN Steam said

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@Accessgranted
Yes, MegaMan 64 was a port of Legends. Graphics were a bit better, but audio was worse (especially voices). Enemy placement was altered a bit, too.
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Posted: Jul 24th 2011 8:25PM DTFox said

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Thanks so much for giving the group a bump Jordan and Joystiq!

At this very moment, there's now 23,290+ supporters on the page, and growing by the minute! And all this in less than 5 days!
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Posted: Jul 24th 2011 8:25PM Sift said

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Money says they don't even come close and they still delude themselves into thinking a niche game like legends is important to capcom.
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Posted: Jul 24th 2011 8:43PM neojames82 said

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@Sift The thing is though, if it was such a niche game to begin with, why would Capcom even bother to develop it in the first place and then be dicks and kill it? Honestly, it has to be because Keiji Inafune's departure that caused both Mega Man Universe and Mega Man Legends 3 to be cancelled because its far too coincidental that he's departure and then some months later they both get shelved.
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Posted: Jul 24th 2011 8:45PM Sift said

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@neojames82 I'm just saying, exact same thing happened with dev room, first day thousands joined, then it slowed to a crawl then just flat out died. Oh man first few days a ton of people joined, how is that any different?
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Posted: Jul 24th 2011 9:02PM robochamp said

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@Sift
Well, for comparison, the US Devroom only had about 4,000 members. As you can see, we've well over quadrupled that amount so far.
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Posted: Jul 25th 2011 1:08AM KaBob799 said

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@Sift
Already at 25000 on facebook, I think thats impressive even if it never does reach the goal.
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Posted: Jul 25th 2011 7:44AM TheShaper said

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@neojames82
Inafune stated that Capcom began to cancel MMU even before he left the company. I for one am much more disappointed by this than MML3, but either way it seems that whoever is running this joint is a spiteful douche.
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Posted: Jul 24th 2011 8:29PM BPMOmega XBL PSN Steam said

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@Albing007
What crawled into your narrow urethra and died?
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Posted: Jul 24th 2011 8:34PM oOWallaceOo said

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What about us guys on G+??
...
Hello?? Anybody???
...
Fine I'll sign into Facebook, but only because this is a good cause
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Posted: Jul 24th 2011 8:39PM CrissCross87 said

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I hated Mega Man Legends when it first came out due to it being nothing like the prior Mega Man series, but I clicked like to support sequels for people who enjoy them.
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Posted: Jul 24th 2011 8:41PM BPMOmega XBL PSN Steam said

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@CrissCross87
It is completely different, but I like it for what it is, and not hated it it for what it isn't. It's sort of a MegaMan take on 3D Zelda (except you can jump, hah).
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Posted: Jul 24th 2011 8:55PM Scuffles said

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The big question becomes.... if they do release it and this whole "the game has been canceled" or "we have no plans to release it" start to become the new marketing ploy .......

I just hope it really bites them in the ass.

I guess to an extent like the 3DS sales, since most of the people who are holdouts who will buy it are waiting for the 3DSi they know is just around the corner.....
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Posted: Jul 24th 2011 9:00PM robochamp said

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Joystiq. I love you.
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Posted: Jul 24th 2011 9:21PM DTFox said

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@Sift I think the difference is that with the Facebook page, there's better circulation of news through word of mouth.

When the Devroom and MML3 was first announced, many folks jumped on it. But afterwards, Capcom didn't do much to garnish any more attention. There were only, like 2 Youtube videos and a couple of updates on public blogs. Also, they made it sound like joining the Devroom wasn't necessary to have the game completed. The only other time MML3 made any big internet news was when the Prototype version was announced, and then when it was delayed. And last of all, when the game was scrapped.

As long as many folks keep pushing the FB page, and gaming sites show that the movement exists and is making headway, getting 100k just might be possible.
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Posted: Jul 24th 2011 9:22PM Fire Walk With Me said

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Internet Petitions ~ always work
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