
We suppose it could be a surprise, given that the original Japanese and European releases of No More Heroes were bloodless, subsituting a shower of coins. So by being even a little bloody, the new social game is bloodier than the real game in Japan.
Suda also expressed a desire to give this game enough "power" and "impact" to make it outside of Japan, a lofty goal for a Japanese mobile game. That was a goal that the three previous mobile NMH games, released by Marvelous in 2008, couldn't achieve.


