This past Wednesday evening, high-brow gaming mag Kill Screen teamed up with a handful of developers, several sponsors, and New York City's Museum of Modern Art to celebrate "Talk To Me," an exhibit at the MoMA focusing on "Design and the communication between people and objects." Kill Screen's "Arcade" event brought together games from a variety of well-respected developers to highlight that very concept.
We headed over to the "Arcade" event and snapped a mess of photos of both that night's happenings and the exhibit itself -- a virtual walkthrough, if you will. "Talk To Me" will be on display at the MoMA through November 7, so you still have a few more months to head over and experience it firsthand if you like what you see. Sadly, there won't be a variety of games strewn throughout the museum when you visit, but perhaps playing Canabalt on your phone as you peruse the exhibit will offer some minor verisimilitude.
Reader Comments (5)
Posted: Jul 29th 2011 4:35PM Shadowbender said
Ah yeah. I see some Limbo action.
Posted: Jul 29th 2011 5:03PM PR0F3TA said
FYI: its free to go Friday afternoons for the TARGET FREE FRIDAYS at MoMA from 4:00pm to 8:30 p.m.
its 20 bucks any other time.
its 20 bucks any other time.
Posted: Jul 29th 2011 7:23PM MuneBeam said
The games portion of this exhibit was kinda really disappointing. I was expecting some kind of focused theme with talks and new information from the mouths of the industry themselves. It was more like...watching a bunch of over-dressed people drink and talk amongst themselves
Posted: Jul 29th 2011 9:23PM Camilomf said
I liked the exhibit a lot.... Not tons of games but definitely some interesting experiments... I'm tweeting some of those over the next couple days on @camilo_m_f
Posted: Jul 30th 2011 12:10PM iamerror said
i had a blast! i was really hoping for some devs to be on hand, but even so... the games, slim pickins and all, were pretty decent choices, the 'talk with me' exhibition was mostly awesome... and the brooklyn beers were FREE!!! not to mention i made somewhere between double and triple the streetpass hits at that one event than i've made in total since i bought the 3ds on release day.




