When Shadow Complex was released in 2009, it received critical praise and became a commercial hit. After Epic Games announced that Chair's next game would instead be an iOS title named Infinity Blade, many were curious as to what had happened to the obligatory, post-success sequel. "The reviews were great, it was a record seller for a single-player game on the platform, but at the same time we've got this mobile gaming push that's coming in strong," Epic Games president Mike Capps explained this morning during his GDC Europe keynote.
"And the big thing for me was that we were looking what the iPhone could do, and the games that were on iPhone, and we thought there was a huge gap, so we put our engine team on the problem, and that's where we came up with Infinity Blade," Capps said. "We were thinking about the sequel [to Shadow Complex], we were ready and 'Maybe we should start working on this,' and instead stopped everything and went and made Infinity Blade."
Capps expanded on the possibility of a Shadow Complex sequel when I followed up with him after his presentation. "Never say never," he offered. Of course, when Chair head Donald Mustard answered the same question earlier this year, he said that such a sequel is "a question of when, not if."
Reader Comments (26)
Posted: Aug 16th 2011 8:37AM sammo21 said
I think I would have preferred a new Shadow Complex over Infinity Blade. I got bored with IB after the first run through...
Posted: Aug 16th 2011 10:47AM Nintendo Tim said
@sammo21 - Ditto. Sure, IB was fun, but once you realized that the castle was all you would end up playing (with alternate routes being nothing but a distant thought until the update hit), it got old real quick.
But this is what gets me:
"We were thinking about the sequel [to Shadow Complex], we were ready and 'Maybe we should start working on this,' and instead stopped everything and went and made Infinity Blade."
They "stopped everything"? Does that mean they were actually working on it?
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But this is what gets me:
"We were thinking about the sequel [to Shadow Complex], we were ready and 'Maybe we should start working on this,' and instead stopped everything and went and made Infinity Blade."
They "stopped everything"? Does that mean they were actually working on it?
Posted: Aug 16th 2011 1:48PM mguniverse said
@sammo21 I think they are doing what makes most sense to them, and Infinity Blade did very well on iOS. Also, they keep adding new things to the game like new dungeons and whatnot, with a constant stream of new content how can you get "bored" with Infinity Blade?
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Posted: Aug 16th 2011 8:46AM willc23 said
Should probably clarify that last quote, I think he said "it isn't a question of if, but when", IIRC. The current closing quote makes it appear that the sequel is still up in the air.
Posted: Aug 16th 2011 8:46AM KingBroly said
I'd love it if cHair was secretly making a Metroid game for Wii U's launch and that's why there was no Shadow Complex 2.
Posted: Aug 16th 2011 1:48PM mguniverse said
@fohf Other M was awful. Since when is Samus scared of Ridley?
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Posted: Aug 16th 2011 9:08AM MaceStation said
I would rather see Shadow Complex released on more platforms, I.e. The PS3 and PC so that a wider audience can play the game.
Posted: Aug 16th 2011 9:13AM foofighting86 said
i couldn't care less about mobile gaming. bring on SC2
Posted: Aug 16th 2011 10:00AM type2red said
Why is it that when gamers play a good game they always want a sequel I kinda like waiting a while between sequels or gasp dare I say it? Not have a sequel at all! Sometimes there can be too much of a good thing plus there's so many games out right now oh well I guess this is why the game industry is over 70 billion now in revenue I guess.
Posted: Aug 16th 2011 10:33AM lonecow said
I'm the biggest Metroid fan on the planet and I couldn't get into Shadow Complex at all.
But I think it was mostly due to the story. So yeah maybe if they were secretly working on a Metroid for 3DS I'd be happy.
I am a defender of Other M, but these guys prove they understand at least the mechanics of a Metroid game better than Nintendo does these days.
But I think it was mostly due to the story. So yeah maybe if they were secretly working on a Metroid for 3DS I'd be happy.
I am a defender of Other M, but these guys prove they understand at least the mechanics of a Metroid game better than Nintendo does these days.
Posted: Aug 16th 2011 10:53AM kenjimeadu said
@lonecow Wait... You're a Metroid fan. All of their side scrollers never been much a story, so how can you fault Shadow Complex for following the same formula?
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Posted: Aug 16th 2011 11:07AM lonecow said
@lonecow
Ah sorry I should have clarified.
There is a vast difference between little story and bad story. Metroid might have very little story (even Other M leaves most up to your imagination despite the awful dialog and characterization) but are still really fun and engaging.
Shadow Complex's story was just bad. Spineless liberal democrats become evil conservative douchebags and steal Nathan Drake's girlfriend. Great story.
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Ah sorry I should have clarified.
There is a vast difference between little story and bad story. Metroid might have very little story (even Other M leaves most up to your imagination despite the awful dialog and characterization) but are still really fun and engaging.
Shadow Complex's story was just bad. Spineless liberal democrats become evil conservative douchebags and steal Nathan Drake's girlfriend. Great story.
Posted: Aug 16th 2011 11:48AM SlyBeast said
I can't believe the passed up making Shadow Complex 2 for an iOS game...
Posted: Aug 16th 2011 1:30PM captplut9465 said
@SlyBeast
They saw where the real $$$ was going.
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They saw where the real $$$ was going.
Posted: Aug 16th 2011 12:23PM KungFuChaosNinja said
Epic, surely you jest... right?
Ugh.
Ugh.
Posted: Aug 16th 2011 2:06PM (Unverified) said
Infinity blade is a mediocre shitfest. I really hope this Iphone/Ipad fad dies off and people just end up using Android and Windows Phone 7.
Posted: Aug 16th 2011 3:51PM (Unverified) said
@(Unverified)
That makes no sense. You're just another mindless Apple hater. It's not just iOS, it's all mobile gaming that's blowing up. iOS was the first big step for the industry. So wishing for the end of iPhone won't stop anything. Developers would still make games for other mobile platforms.
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That makes no sense. You're just another mindless Apple hater. It's not just iOS, it's all mobile gaming that's blowing up. iOS was the first big step for the industry. So wishing for the end of iPhone won't stop anything. Developers would still make games for other mobile platforms.
Posted: Aug 16th 2011 5:44PM Peacefuloutrage said
For the people who aren't reading between the lines, they basically noticed that they had an opportunity to push the unreal engine onto the iOS and be able to sell their middleware to other developers, with Infintiy Blade being a demonstration of some of the possibilities the engine has to offer.
In that line of thought, they could make one game that could sell well and make SOME money or make another game that could lead to LOADS of money.
In that line of thought, they could make one game that could sell well and make SOME money or make another game that could lead to LOADS of money.







