Considering Epic's high-profile support of Apple's Mac OS X-derived mobile operating system iOS, not to mention consistent Mac support from developers like Valve and Blizzard, Epic's entry in the space is hardly unexpected. But Mac support from Unreal Engine should extend far beyond Epic's own games; as one of the most popular development environments in existence, today's announcement (coupled with viable markets like Steam and the Mac OS App Store) should help UE-based developers reach an entirely new audience.
Posted on Sep 20th 2014 11:30AM
Posted on Sep 19th 2014 8:00PM
Posted on Sep 19th 2014 6:30PM