Back in 2002, the folks leading up development of next year's highly anticipated, high-flying FPS, BioShock Infinite, were hard at work on a game that never made it off the ground. It was a role-playing game crossed with a real-time strategy title, and it was aimed at consoles. As revealed on the Irrational Games blog, the game was known as "Dungeon Duel" never got past the concept stage.
The gameplay seems to be a mix of dungeon crawl and card-based strategy, with cards representing actual monsters and spells rather than operating on a numbers level. Combat was described as both "fast-paced" and "real-time," though the design doc fails to go into too much detail -- it's an early pitch, after all. A handful of concept art shots and in-game artwork were also made available, which you can see over on the Irrational blog.
Reader Comments (4)
Posted: Sep 23rd 2011 2:51PM theshonen8899 said
Most generic video game name ever.
Posted: Sep 23rd 2011 9:21PM Piko said
Assuming this is what they borrowed from for Infinite?
Posted: Sep 23rd 2011 9:53PM Stevetrop Man of Mystery said
I still have my fingers crossed in hopes for another Freedom Force.
Please bless us Irrational.
Please bless us Irrational.
Posted: Sep 24th 2011 3:04PM richtaur said
I guess this is neat and all, but … there are tons of playable, released and obscure games that could really benefit from some Joystiq coverage.
Maybe write about those games instead of nonexistent games? Just sayin'.
Maybe write about those games instead of nonexistent games? Just sayin'.




