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Reader Comments (46)

Posted: Oct 20th 2011 9:32PM The Cole Train said

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The on-screen buttons might be a turn-off for me, but I hope it turns out good. I love GTA!

Posted: Oct 20th 2011 9:39PM Rogerrr57 said

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@The Cole Train It is a good game... we all discovered that, when it was released 10 years ago. But now Rockstar is celebrating GTA 3's anniversary by releasing the same game, but with, you know... bad controls

But that Claude action figure is badass
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Posted: Oct 21st 2011 3:39AM tendoboy1984 said

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@findlover

Wow that's the first time a spammer directly replied to a comment on an article! Way to go!
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Posted: Oct 21st 2011 11:41AM MAINEiac4434 said

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@tendoboy1984 They're evolving. We should all be afraid. Very afraid.
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Posted: Oct 21st 2011 12:57PM Rogerrr57 said

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@tendoboy1984 I miss the one with the dolphin
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Posted: Oct 20th 2011 9:35PM Flapjackal said

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"virtual buttons still totally suck"

I couldn't agree more.

Posted: Oct 20th 2011 9:59PM Gibbeynator said

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@Flapjackal

Yes, truly, this is what makes tablet gaming far, FAR superior than traditional methods...
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Posted: Oct 20th 2011 11:19PM KiraXD said

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@Gibbeynator

you spelled INFERIOR wrong.
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Posted: Oct 20th 2011 11:48PM ComedyInK said

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@KiraXD

Sarcasm, ya'll missed it.
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Posted: Oct 21st 2011 12:45AM SoCoolCurt said

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@Flapjackal

i keep giving them a shot for some reason but i leave disappointed every single time.
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Posted: Oct 21st 2011 2:44AM Tachyonic Cargo said

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@Flapjackal

Ditto.

This my friends, is how you get around that problem: http://www.youtube.com/watch?v=-RppM_SScYc

Definitely going to be the killer app for gamers, once it releases later this fall.
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Posted: Oct 21st 2011 2:50AM Tachyonic Cargo said

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@Tachyonic Cargo

BTW, just so everyone knows, this app is coming to Android as well, and they will both be released simultaneously. So it's not a platform exclusive app by any means. Which is good for gamers who want choice.
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Posted: Oct 21st 2011 3:42AM tendoboy1984 said

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@Tachyonic Cargo

Virtual buttons on tablets and smartphones (any touchscreen-only device) are terrible.

This is what will revolutionize tablet controls... http://www.youtube.com/watch?v=4e3qaPg_keg

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Posted: Oct 21st 2011 2:41PM Tachyonic Cargo said

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@tendoboy1984

First off, no one said anything about virtual buttons - if you actually bothered to watch the video instead of ASSuming, you'd see them using a real game controller with real buttons on an iPad 2. The exact same setup works 100% with all iOS and Android devices - tablets, cellphones and PMPs.

Secondly, there are several major problems with Wii U as a solution for mobile gaming. For starters, it's a Wii U (automatic disqualification). Wii U is also a home console (again, for mobile usage, automatic disqualification). Third, the Wii U Tablet is no good once you are out of radio range of the Wii U itself (likely a couple hundred feet at best). Good luck playing things on that while on your lunch break at work, or during your daily commute, or during down time anywhere outside of your home - you know, all the places people take their cellphones, PMPs and tablets.

On the other hand, the solution I linked to, works on any one of hundreds of iOS or Android devices - not just Wii U, so outside of the wireless controller, there is no new hardware to purchase if you already have an iOS or Android cellphone, PMP or tablet. Also, the solution I linked to is extremely mobile and works anywhere you have a 4G or WiFi connection, not just 200 feet away from the home console you purchased for your daughter. And finally, the solution I linked to offers something no other solution offers - true universal ubiquity. Say you decide to trade your aging first generation iPad in, and use the money to buy a Samsung Galaxy Tab 10.1 (an Android tablet). All the games you purchased using the solution I linked to, will not only work perfectly across both mobile platforms, but all your purchases follow you over, so you don't have to re-buy all the same games all over again. And the same applies in a year when Windows 8 tablets hit the market.

So to recap, the solution I linked to offers everything real gamers want:
a REAL game controller
with REAL buttons
with REAL go anywhere, play anytime, at home or away, mobility
and REAL multi-platform transferring of data and game purchases
REAL ubiquity; compatibility on the most important mobile platforms
and finally, REAL future-proofing

Wii U only offers real buttons, and no guarantee from Nintendo that they will continue to get 3rd party support for core videogames, beyond the first 18 months it is on the market . . . and that's about it.
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Posted: Oct 20th 2011 9:35PM Hivetyrant said

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In my dreams I can connect a Bluetooth mouse and keyboard to play this.
Pointless? Maybe, but it would still be fun.

Posted: Oct 21st 2011 12:46AM SoCoolCurt said

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@Hivetyrant

or maybe a Dualshock 3 or Wiimote. those would be ideal IMHO.
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Posted: Oct 20th 2011 9:37PM Gadget Addict said

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Oh there must be something wrong with the game then because the iPad and the iPhone are the greatest gaming devices ever!...
/s
Not. Never.

Without physical buttons you're nothing to me.

Posted: Oct 20th 2011 9:39PM CaramelZappa said

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Aaand that's the problem with iOS gaming. It's really great for games designed for it, like Infinity Blade. But I wouldn't touch this, or any other console ports with a ten foot pole.

Posted: Oct 20th 2011 9:40PM mbarriault said

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Of all the countless hours I've put into GTAIII in the past decade, across PS2, Windows, Xbox, and most recently OS X.... I can't recall that mansion in the slightest.

Posted: Oct 20th 2011 9:55PM LinkRazr said

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@mbarriault I feel like it's that Italian Mob Boss's house (Way too long to remember) it was a up some hilly city terrain and had a fairly long twisty private driveway over looking a cliffside.


I could totally be imagining all of this though...
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Posted: Oct 20th 2011 9:57PM mbarriault said

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@LinkRazr You're thinking of Salvatore, and that is not his house :). His was off-white, and open-air.
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Posted: Oct 20th 2011 10:28PM Xplo said

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@mbarriault I'm thinking it's the one from the second to last mission.
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Posted: Oct 20th 2011 10:32PM mbarriault said

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@Xplo In Shoreside Vale? I do believe you are correct. Thanks!
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Posted: Oct 20th 2011 9:50PM Gmail Calendar Rep said

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Surely there are better ways to celebrate this hallmark game than this? iOS games that use a virtual d-pad and buttons everywhere=shovelware that is unsuited for the platform and exploit consumers, a real pity that they end up always end up selling well based on name alone.
Instead of this Rockstar should think of ways to best use the touchscreen/gyro controls and work around control limitations and not make cashgrab ports.

Posted: Oct 20th 2011 9:56PM ruibing said

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I don't understand why you were so shocked. While I'm sure it was no easy port (it looks improved in that screenshot), we should remember that two full-fledged GTA games did appear on the PSP years ago. By making a few sacrifices, like draw distance, they were able to get to fit all of Liberty City on the handheld.
I agree with you on the controls though. The only games on my iPad are the ones that don't use traditional controls, such as Fruit Ninja. Even well lauded games like NOVA 2 are just too cumbersome.

Posted: Oct 20th 2011 10:00PM Rogerrr57 said

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@ruibing That screenshot is from the Xbox version
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Posted: Oct 20th 2011 10:08PM DarkTwisted said

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@ruibing

This. I am amazed how people go in awe over GTA III running on iOS. We had Liberty City Stories on the PSP five years ago, and it was the whole GTA III world, only more impressive, with new missions, vehicles, motorcycles, all sorts, and it ran on something less powerful and easily more portable than an iPad.

Then there was Vice City Stories which is one of the most impressive games in the franchise shortly afterwards.

It's great that GTA III is on iOS and all, but still.
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Posted: Oct 21st 2011 4:40AM Dick Socrates said

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@ruibing Exactly. Apple always gets a free pass and everything that happens on their platform is breathlessly regarded as the first time anything like this has ever happened.

This is just a puff piece from someone that thinks Apple are magical.
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Posted: Oct 21st 2011 6:52AM Sabbatai said

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@Dick Socrates Thinks the iPad is magical? How do you get that impression? Out of 30 some articles one was about this and one is about Angry Birds. In regards to the idea that a game like GTAIII is on the iPad, maybe it isn't the most technologically impressive feat but many of us are old enough to remember a time when such a thing would be impossible. Even if it WAS previously on a much bulkier system... it is STILL impressive.

Not so much to me, but anyone I know who doesn't sit in front of a PC all day thinks that being able to just do a Google search from anywhere is impressive.

I mean I could just as easily say "Anyone who doesn't think a game like GTAIII running on a tablet is impressive is either very young or just an Apple hater".
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Posted: Oct 20th 2011 10:07PM Equal Opportunity Dork said

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Hey Apple, now is the time to build in proper bluetooth control pad support. Icontrolpad and Icade back door it by pretending they are keyboards, but if you would just give devs a controller API, they would eat it alive and youd have another peripheral to sell people. You want IOS to be a gaming platform, so just do it, already!

Posted: Oct 21st 2011 3:45AM tendoboy1984 said

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@Equal Opportunity Dork

I think Apple should make a controller shell that the entire iPad / iPod fits into, giving it buttons AND touchscreen controls.

Or they could just redesign the whole thing with buttons built in next time.
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Posted: Oct 20th 2011 10:28PM Oddgirl said

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This is still my favorite 3D GTA game. I loved that it had a top / down view mode, and if that's retained in the iOS version I'll bite!

Posted: Oct 20th 2011 10:29PM Walter White said

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Thank God when this comes out on Android platforms, I'll be able to play with my Dualshock 3!

Posted: Oct 20th 2011 10:34PM Anarqi said

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Anyone else takes their tablets to the shitter?

Posted: Oct 20th 2011 11:59PM arkweld said

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@Anarqi

Not enough room. My monitor and keyboard only just fit on my knees.
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Posted: Oct 20th 2011 10:54PM Warlock234 said

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Why don't they just make a gamepad for iPhone with real analog sticks and all? iPhone would dominate the portable gaming market and bring in hardcore gamers that might just use an iPhone instead of a PSP.

Posted: Oct 21st 2011 3:46AM tendoboy1984 said

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@Warlock234

That's what I was thinking. A controller shell that the iPad / iPod fits into, giving it actual buttons.
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Posted: Oct 20th 2011 11:11PM TraceurRyuk Part III said

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iPhone and iPad is great at a lot of things. Gaming is not one of them.

Posted: Oct 20th 2011 11:40PM eNriqeu said

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That's why Xperia Play exists.
Now, I don't really mind playing games on my cellphone.

Posted: Oct 21st 2011 3:47AM tendoboy1984 said

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@eNriqeu

How well is the Xperia Play selling? Sony hasn't released any sales numbers.
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Posted: Oct 20th 2011 11:42PM (Unverified) said

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If you really must, play gameloft's gangstar series instead. At least they wGTAere built from the ground up to play with touch controls.

Posted: Oct 20th 2011 11:46PM daytripper said

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Any word if GTA III is coming to XBLA or PSN?

Posted: Oct 21st 2011 4:25AM Oddgirl said

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If Rockstar likes money, they'll put Chinatown Wars HD on PSN/XBLA. GTA III too, but I'd imagine they'd jump on the GTA Trilogy HD Collection before that.
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Posted: Oct 21st 2011 12:07AM Dcmac said

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Sweet, I'm gonna get in that ca- STOP, TO ENTER VEHICLE YOU MUST PURCHASE IT IN AN IN-APP PURCHASE

Posted: Oct 21st 2011 4:43AM JCat said

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Rather stick with iPad originals - - leave this game on the consoles, for the younger crowd.

Posted: Oct 21st 2011 7:33AM (Unverified) said

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i thorght this game was going to be a iphone 4s exclusive?

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