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Reader Comments (41)

Posted: Nov 14th 2011 7:02PM MystcLazrDragon said

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"warning: direct link"
Mark this 14 of November, 2011 as the first time Joystiq puts a direct link.

Posted: Nov 14th 2011 7:04PM DevilSei said

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"but we're pretty sure two years is the most lead time any games journalist has ever had for a review."

Unless of course, those two years were spent erecting Obsidian Phallic pillars erupting Lava that reach up and into the very clouds themselves.

Posted: Nov 14th 2011 8:41PM Lone Starr said

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@DevilSei

ಠ_ಠ
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Posted: Nov 14th 2011 7:06PM The Aquacharger said

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Is there even a point to reviewing Minecraft?

Posted: Nov 14th 2011 7:14PM MystcLazrDragon said

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@The Aquacharger
Amazing and addicting. It's the most productive version of crack ever.
5/5
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Posted: Nov 14th 2011 7:06PM Special Agent Steve said

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This means absolutely nothing in the grand scheme of things, besides the fact that it can now be reviewed. Minecraft, it seems, can never really be complete; Notch is still going to *slowly* release updates for the game without making you pay for more (which is awesome), but I think Minecraft's biggest asset right now is it's mod community.

Posted: Nov 14th 2011 9:08PM This Little Man Says His Name Is said

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@Special Agent Steve

A game going gold does not mean it's complete. It should mean that the game is as bug free as possible and in a state worthy of charging people, but this is minecraft.
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Posted: Nov 15th 2011 7:33AM Ghen said

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@This Little Man Says His Name Is

That's why in my head it's been a released retail product for a long time. It's not a beta if you pay for it and get free updates for life.
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Posted: Nov 14th 2011 7:06PM The Scout said

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This hardly means anything really.

Posted: Nov 14th 2011 7:08PM Gooblechev said

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For some reason, it hit me as funny that the download was so tiny. Like hearing the Zelda treasure chest music and then pulling out a penny.

Or on the other hand, GREASED LIGHTNING. HOO YEA.

Posted: Nov 14th 2011 7:13PM PointlessPuppies said

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So then I suppose the game should probably be rated 5/10 across the board since half the features are hilariously incomplete?

"Going gold" is meaningless when the game is still far, far from done. But I'm sure it's easier to make a public statement and treating that as a milestone rather than actually update the game and treat THAT as a milestone.

Posted: Nov 14th 2011 7:25PM Eniko said

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@PointlessPuppies eeyup, at this point the game is a weird creative sandbox game with rpg elements added to it, it's a strange game. It's almost as if Notch did not even know what it was going to be in the first plac- oh wait.
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Posted: Nov 14th 2011 7:34PM Hank Hill said

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@PointlessPuppies I keep automatically reading your comments in an upperclass English accent. It's just phrases like "hilariously incompetent" that trigger it. Please tell me you have a white moustache and a bowler hat.
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Posted: Nov 14th 2011 9:08PM PointlessPuppies said

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@Hank Hill
I have 10 of each, I'll have you know

*sip*

dohohoho
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Posted: Nov 14th 2011 9:13PM Rannxz said

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@Hank Hill

A Texan talking in an upper-class British Accent? Makes more sense than Pointless's post.
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Posted: Nov 14th 2011 11:28PM Marshillboy said

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@Hank Hill

Dangit Bobbeh.
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Posted: Nov 14th 2011 11:32PM Jennacide said

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@PointlessPuppies
Sadly we know that's not the case. Journalist will likely disregard the complete lack of optimization I know Notch has ignore, because that's his MO.

Again Notch proves he has no idea how actual software development works.
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Posted: Nov 15th 2011 6:07PM XaiaX said

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@dsp4

Notch doesn't have a damn clue how to run a software company. This isn't really debatable. He Homer Simpson'ed his way into notoriety by breaking his authentication / store / homepage server and deciding not to fix it for a weekend while people played the game. His success is in spite of himself.

He doesn't know how filesystems work. Look at the laughable original level storage design. It's perfectly fine for a quick prototype, but not for real development. Fortunately, someone in the community built a mod that he copied from that wasn't quite as badly designed. (Or, rather, was a better implementation of his bad design)

He doesn't use sensible data structures. He's building a voxel 3D world, but using a 2D anisotropic data structure. As a result, if you want to change the height of the world, the RAM usage scales *LINEARLY* with max height, instead of with actual USED space. That is *TERRIBLE* design.

That's not even getting into the "game design" issues. I'll just say one thing there, "Endermen".

As for: "because you "know" how software development works and didn't manage to work on a project as successful as Minecraft?"

I've worked on several projects that have had more users *daily* than Minecraft has had *total*. So, no, not really. I'm just annoyed that people with no real understanding of software design & implementation keep leaping to defend a guy who's pretty good at building quick prototypes of interesting ideas, but does not have the experience or education to *lead* a complex project like this, let alone run the company at the same time.

Minecraft is fun.

Minecraft is *not* well designed, or implemented.

These are two *completely separate* things. We don't have to dislike the game to recognize that Notch is in fantastically over his head. It's not hate, it's not anger. It's frustration at seeing rather obvious design decisions flubbed due to inexperience and, frankly, hubris.
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Posted: Nov 14th 2011 7:18PM pokeman7452 said

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The link is to 1.0RC2, not the finished 1.0. That won't be released to the public until this weekend.

Posted: Nov 14th 2011 7:34PM Faenix said

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@pokeman7452

Which, as linked to and said, is pretty much what you'll get come friday - with minor tweaks.
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Posted: Nov 14th 2011 7:34PM GroundControl2MT said

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Not Minecrafts full release. RC2

Posted: Nov 14th 2011 7:44PM Hoops said

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"We're not positive, but we're pretty sure two years is the most lead time any games journalist has ever had for a review."

And yet even with that 2 year lead in, there's still no review up. How on earth could I ever know how you feel about Minecraft until I see how many stars you give it?

Posted: Nov 14th 2011 7:45PM dogmaticatheist said

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They must be using Google's development cycle as a model.

Posted: Nov 14th 2011 7:47PM Kayonesoft said

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Another arbitrary name given to this game.
Perhaps in another 6 months Minecraft will be "Platinum".

Posted: Nov 14th 2011 8:27PM Drakkenfyre said

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@Kayonesoft

You don't understand gaming terminology, do you?

"Going gold" means the final code of the game has been done, and the gold master has been pressed, and is being sent off for replication. For a digital release game such as this, it just means the game is finished, and ready to be released as a final, retail version.
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Posted: Nov 14th 2011 8:14PM DarknessBear said

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Finally, I've been waiting for reviews to let me know if I should try it.

Thank god for metacritic.

Posted: Nov 15th 2011 1:13AM BigJayDogg3 said

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@DarknessBear

I may get flamed for this, but I think Metacritic does the biggest disservice to video games. I understand the significance of placing a number value on a game. However, the number is being taken completely out of context. Not to mention the fact that every site is going to have variances on how they developed that score.

Not attacking you. Just my personal opinion.
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Posted: Nov 15th 2011 1:25AM ironneko said

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@BigJayDogg3

I'm pretty sure his comment was sarcastic.
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Posted: Nov 14th 2011 8:30PM Gmail Calendar Rep said

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Minecraft has gone brown, as in brown like my fecal matter as I flush it down the toliet

Posted: Nov 14th 2011 9:07PM TheChezDispenser said

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@Gmail Calendar Rep

Charming.
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Posted: Nov 14th 2011 9:16PM King Johngie the Fourth said

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@Gmail Calendar Rep

Simply stunning.
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Posted: Nov 15th 2011 6:00AM ColorblindMonk said

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@Gmail Calendar Rep
Positively marvelous.
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Posted: Nov 14th 2011 9:47PM arucious said

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It wasn't gold?

Posted: Nov 14th 2011 10:50PM ChiTownRuler23 said

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@arucious No hence the reason every copy that's out there says BETA on it.
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Posted: Nov 15th 2011 12:04AM JakeAuditore said

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Does that mean we'll start seeing Minecraft in GameStop, and Wal-Mart now? Maybe even Steam?

Posted: Nov 15th 2011 1:11AM (Unverified) said

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You can get a good look at a T-bone by sticking your head up a Bull's ass, but would'nt you rather take the Butchers word for it?

Hey, if you want me to shit in a box and put a gurantee on it, I will.

Posted: Nov 15th 2011 1:25AM GeraltRivia said

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@(Unverified) Tommy Boy quotes?
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Posted: Nov 15th 2011 1:17AM ColorblindMonk said

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Skrim + Minecraft = (╯°□°)╯︵ ┻━┻

Posted: Nov 15th 2011 3:59AM Design by Adrian said

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I say this a lot, but I'll wait until Minecraft's recipes will be hidden in dungeons. I absolutely HATE having to go online too look for what I can craft an how. That's not an immersive experience, and it feels like I'm reading walkthroughs.

Posted: Nov 15th 2011 12:16PM Axcalibur said

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Now we finally get to see if Minecraft has the legs to be a retail success or if it will be yet another indie niche title; loved by few - unknown by many.

Posted: Nov 15th 2011 3:21PM Copybass Ah jeez zombies said

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Minecraft's gone gold; and just like Gold Pickaxes, it's finally got a label that shows how worthless it is.

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