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Reader Comments (19)

Posted: Jan 12th 2012 8:13PM Kholar said

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This isn't really good news but at least Sony hasn't given up on the move. It is a really nice piece of hardware, it just needs better software support. Also where is my Sports Champions 2?
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Posted: Jan 12th 2012 8:17PM ImpurestCrowd said

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I don't know I liked Sports Champions but it seemed to get old quick, I just finished Resistance 3 with the sharp shooter and it was awesome. Now I have Killzone 3 to tackle yet. I don't know why it's not selling better, I got the Move, PS EYE, Nav Controller, Sharp Shooter, Resistance 3 and Killzone 3 in one bundle for $99. at Best buy.
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Posted: Jan 12th 2012 10:06PM Eniko said

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@ImpurestCrowd Yea, that was a great bundle for Fall/Winter.

It's kinda funny since the Move came from the London studio lol....
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Posted: Jan 13th 2012 11:48AM Rahabib said

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@ImpurestCrowd
definately would have done better had games not hindered it from the get go. Socom4 was a huge dissapointment and they gave better control to those who used the sharpshooter over vanilla which is dumb. Then it took months for R3 to fix it to be usable.

I enjoy playing KZ3 and R3 and Mag is ok. But they should have done better with Socom4 and pushed for it more in U3.
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Posted: Jan 12th 2012 8:18PM kentuckyfried said

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The Move has been DOA almost save for some patched title support and Sports Champions.

I'm still trying to get some time to play "No More Heroes", but you'd think this type of controller would have some fantastic games by now for it, esp. that it performs better than wii-motes. More sword-fighting, please!
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Posted: Jan 12th 2012 8:20PM skbkoy65 said

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The problem with move is it did nothing new for one and they didn't market it right. Its basically the wiimoteplus which is something I'm sure a lot of people already have. Microsoft markets their products and they sell
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Posted: Jan 12th 2012 8:24PM sammo21 said

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The problem with MOVE is there aren't enough games, good or otherwise, that are specifically for the MOVE. they consistently want to pitch it as the motion alternative to games I want to play with a controller and thats not how you do it. The Kinect is a Kinect, not an option (outside of a handful of games).
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Posted: Jan 12th 2012 8:31PM Yongousen said

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I bought Move just for Child of Eden. Well worth it.
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Posted: Jan 12th 2012 8:32PM Faris Hilton said

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Well for an owner of botht the kinect and a PS Move, I , personally think they both suck ass.
Now, if you were to ask me which is the lesser of both evils, I would go with the Move.
Kinect has a strange appeal at first, it makes you feel all sci-fi at first, but a couple of weeks later it feels like a creepy camera that stares at you everytime you turn your Xbox on.

Who's the asshole who said that they were sick of regular controllers at the game devs meeting?
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Posted: Jan 12th 2012 9:07PM Mmmmz said

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@Faris Hilton
You're actually looking for the asshole that wanted to jump on the motion bandwagon that Nintendo started, and I can't fault Nintendo for doing what they did because they did it best despite the consequences.

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Posted: Jan 12th 2012 8:39PM Faenix said

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I bought a move for one title.
That title is sorcery, its been a year and do we even have a release date for it yet? For almost a year I thought it was cancelled, kicking myself from spending $130 on move :/
I expect more titles like sorcery. Not first person shooters with added move support.
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Posted: Jan 12th 2012 8:59PM (Unverified) said

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i think move is ideal for fps - i hope we see more 3rd party support for it this year. i'm stoked that bioshock infinite is supporting it - that alone has swayed me from the pc version to the ps3.

if infinity ward had included move compatibility in mw3 i probably would have bought the ps3 version rather than xbox (who knows why they didn't considering they alreayd had a wii version - porting the controls would have been relatively easy).
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Posted: Jan 13th 2012 12:26AM (Unverified) said

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@Bielzer i played it through twice - once w/dualshock, and once with move... i just bought a 3d tv so now i'm giving it another go with 3d turned on.
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Posted: Jan 12th 2012 9:03PM hotstew said

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@SCE VP: Too little, too late.
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Posted: Jan 13th 2012 5:27AM HSamster said

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Sony, Microsoft and Nintendo are all guilty these days of pinning their hopes on gimmick hardware that is required by or enhances only a very narrow scope of software options, most of them of the five minute novelty variety.
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Posted: Jan 13th 2012 5:47AM Dick Socrates said

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Sony made the classic mistake of releasing some hardware and then not giving it any kind of support.
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Posted: Jan 13th 2012 8:40AM Scummer said

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It's all about the software. Sports Champion was fun, and showed the accuracy of the Move controller, which is its real USP over the others. Same with Tumble.

Other Move games I have played just did not give me that feeling of direct 1:1 control. Just brought me back to Wii remote waggling games. I played the demo of the new EA tennis game and it just did not feel accurate. Strangely felt more like playing tennis using the analog sticks on the Dualshock.

Sony need to make a killer Move only game, advertise it to hell and get word of mouth going - they need to have a must have title. There isn't one today..
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Posted: Jan 13th 2012 10:01AM JCDoe said

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Wait, it should have done better? So the product was good, and the marketing was good, but . . . the consumers were broken?

It should have done exactly how it did. Either hype it better, make a better product, make better software, or, better yet, do all three.

I'm amazed at how a massive electronics company like Sony can't figure out how to develop and release an electronics product.
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Posted: Jan 13th 2012 10:25AM Player1 said

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The one thing that keeps me using Move is The Fight: Lights Out. It's one of my main exercise routines, and it's highly effective.
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